update microw8 resolution, now 320x240

This commit is contained in:
2021-11-14 17:10:48 +01:00
parent e23b98c1ab
commit 7aef99d186
7 changed files with 11 additions and 11 deletions

View File

@@ -12,7 +12,7 @@ export fn tic(time: i32) {
let lazy t = time as f32 / 5000 as f32;
circle(
(sin(fi / 2 as f32 + t * 5 as f32) + 1 as f32) * 160 as f32,
(sin(fi / 3 as f32 + t * 4 as f32) + 1 as f32) * 128 as f32,
(sin(fi / 3 as f32 + t * 4 as f32) + 1 as f32) * 120 as f32,
(sin(t * 17 as f32 + fi * 2 as f32) + 2 as f32) * 16 as f32, i * 2 + 63);
branch_if (i := i + 1) < 63: outer

View File

@@ -30,6 +30,6 @@ export fn tic(time: i32) {
loop pixels {
seed(i + (time / 10) * 320);
i?120 = (randomf() * 256 as f32 + time as f32 / 10 as f32) as i32 & 128;
branch_if (i := i + 1) < 320*256: pixels
branch_if (i := i + 1) < 320*240: pixels
}
}

View File

@@ -7,7 +7,7 @@ export fn tic(time: i32) {
let lazy t = time as f32 / 2000 as f32;
let lazy o = sin(t) * 0.8;
let lazy q = (i % 320) as f32 - 160.1;
let lazy w = (i / 320 - 128) as f32;
let lazy w = (i / 320 - 120) as f32;
let lazy r = sqrt(q*q + w*w);
let lazy z = q / r;
let lazy s = z * o + sqrt(z * z * o * o + 1 as f32 - o * o);
@@ -19,6 +19,6 @@ export fn tic(time: i32) {
((q2 as i32 ^ w2 as i32 & ((s2 + t) * 20 as f32) as i32) & 5) as f32 *
(2 as f32 - s2) * 22 as f32
) as i32;
branch_if (i := i + 1) < 320*256: screen
branch_if (i := i + 1) < 320*240: screen
}
}

View File

@@ -5,7 +5,7 @@ export fn tic(time: i32) {
let lazy t = time as f32 / 1000 as f32;
loop pixels {
let lazy x = (i % 320 - 160) as f32;
let lazy y = (i / 320) as f32 - 128.5;
let lazy y = (i / 320) as f32 - 120.5;
let lazy z = t + 20 as f32 / sqrt(x*x + y*y);
let lazy z_int = z as i32;
let lazy q = select(z_int % 9 >= 6, z, (z_int - z_int % 9 + 6) as f32);
@@ -20,6 +20,6 @@ export fn tic(time: i32) {
12 + (y / 23 as f32) as i32
)
) * 16;
branch_if (i := i + 1) < 320*256: pixels;
branch_if (i := i + 1) < 320*240: pixels;
}
}

View File

@@ -6,9 +6,9 @@ export fn tic(time: i32) {
loop screen {
let lazy t = time as f32 / 10 as f32;
let lazy x = (i % 320) as f32 - 160.1;
let lazy y = (i / 320 - 128) as f32;
let lazy y = (i / 320 - 120) as f32;
i?120 = ((20000 as f32 / sqrt(x * x + y * y) + t) as i32 ^ (atan2(x, y) * 512 as f32 / 3.141 + t) as i32);
branch_if (i := i + 1) < 320*256: screen
branch_if (i := i + 1) < 320*240: screen
}
}

View File

@@ -4,12 +4,12 @@ export fn tic(time: i32) {
let i: i32;
loop pixels {
let lazy x = (i % 320) as f32 - 160.1;
let lazy y = (i / 320 - 128) as f32;
let lazy y = (i / 320 - 120) as f32;
let lazy dist = 10000.0 / (x*x + y*y);
let lazy t = time as f32 / 20 as f32;
i?120 = (x * dist + t) as i32 ^ (y * dist + t) as i32;
branch_if (i := i + 1) < 320*256: pixels
branch_if (i := i + 1) < 320*240: pixels
}
}

View File

@@ -4,6 +4,6 @@ export fn tic(time: i32) {
let i: i32;
loop frame {
i?120 = (i % 320 + time / 10) ^ (i / 320);
branch_if (i := i + 1) < 320*256: frame;
branch_if (i := i + 1) < 320*240: frame;
}
}