import "env.memory" memory(4); fn random() -> i32 { let seed = !0; seed = seed ^ (seed << 13); seed = seed ^ (seed >> 17); seed = seed ^ (seed << 5); !0 = seed; seed * 625341585 } fn seed(s: i32) { !0 = (s + (s >>> 31)) * 2060714111; } export fn tic(time: i32) { let i: i32; loop pixels { seed(i + time / 10); i?120 = random(); branch_if (i := i + 1) < 320*256: pixels } }