add --scale option

This commit is contained in:
2023-08-11 23:52:19 +02:00
parent dbeb242fb2
commit 09e4fcbf14
2 changed files with 22 additions and 6 deletions

View File

@@ -41,7 +41,10 @@ impl Window {
async fn create(window_config: WindowConfig) -> Result<Window> {
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_inner_size(PhysicalSize::new(640u32, 480))
.with_inner_size(PhysicalSize::new(
(320. * window_config.scale).round() as u32,
(240. * window_config.scale).round() as u32,
))
.with_min_inner_size(PhysicalSize::new(320u32, 240))
.with_title("MicroW8")
.with_fullscreen(if window_config.fullscreen {
@@ -72,7 +75,13 @@ impl Window {
let surface_config = wgpu::SurfaceConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync,
..surface.get_default_config(&adapter, window.inner_size().width, window.inner_size().height).expect("Surface incompatible with adapter")
..surface
.get_default_config(
&adapter,
window.inner_size().width,
window.inner_size().height,
)
.expect("Surface incompatible with adapter")
};
let filter: Box<dyn Filter> = create_filter(
@@ -354,7 +363,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::R8Uint,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None,
view_formats: &[]
view_formats: &[],
});
let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -369,7 +378,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None,
view_formats: &[]
view_formats: &[],
});
let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -384,7 +393,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
label: None,
view_formats: &[]
view_formats: &[],
});
let framebuffer_texture_view =