update uw8-window dependencies

This commit is contained in:
2023-01-26 23:40:54 +01:00
parent 5efa8b3465
commit 502852e59a
5 changed files with 1201 additions and 450 deletions

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Cargo.lock generated

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844
uw8-window/Cargo.lock generated

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@@ -6,13 +6,13 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
winit = "0.26.1" winit = "0.27.5"
env_logger = "0.10" env_logger = "0.10"
log = "0.4" log = "0.4"
pico-args = "0.5" pico-args = "0.5"
wgpu = "0.13.1" wgpu = "0.15"
pollster = "0.2" pollster = "0.2.5"
bytemuck = { version = "1.4", features = [ "derive" ] } bytemuck = { version = "1.13", features = [ "derive" ] }
anyhow = "1" anyhow = "1"
minifb = { version = "0.23.0", default-features = false, features = ["x11"] } minifb = { version = "0.23.0", default-features = false, features = ["x11"] }
winapi = "0.3.9" winapi = "0.3.9"

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@@ -36,36 +36,36 @@ fn sample_pixel(coords: vec2<i32>, offset: vec4<f32>) -> vec3<f32> {
@fragment @fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> { fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
let pixel = floor(in.tex_coords); let pixelf = floor(in.tex_coords);
let o = vec2<f32>(0.5) - (in.tex_coords - pixel); let o = vec2<f32>(0.5) - (in.tex_coords - pixelf);
let pixel = vec2<i32>(pixel); let pixel = vec2<i32>(pixelf);
let offset_x = o.xxxx + vec4<f32>(-0.125, 0.375, 0.125, -0.375) * uniforms.texture_scale.z; let offset_x = o.xxxx + vec4<f32>(-0.125, 0.375, 0.125, -0.375) * uniforms.texture_scale.z;
let offset_y = o.yyyy + vec4<f32>(-0.375, -0.125, 0.375, 0.125) * uniforms.texture_scale.z; let offset_y = o.yyyy + vec4<f32>(-0.375, -0.125, 0.375, 0.125) * uniforms.texture_scale.z;
let offset_x0 = max(abs(offset_x + vec4<f32>(-1.0)) - vec4<f32>(0.5), vec4<f32>(0.0)); var offset_x0 = max(abs(offset_x + vec4<f32>(-1.0)) - vec4<f32>(0.5), vec4<f32>(0.0));
let offset_x1 = max(abs(offset_x) - vec4<f32>(0.5), vec4<f32>(0.0)); var offset_x1 = max(abs(offset_x) - vec4<f32>(0.5), vec4<f32>(0.0));
let offset_x2 = max(abs(offset_x + vec4<f32>(1.0)) - vec4<f32>(0.5), vec4<f32>(0.0)); var offset_x2 = max(abs(offset_x + vec4<f32>(1.0)) - vec4<f32>(0.5), vec4<f32>(0.0));
let offset_x0 = offset_x0 * offset_x0; offset_x0 = offset_x0 * offset_x0;
let offset_x1 = offset_x1 * offset_x1; offset_x1 = offset_x1 * offset_x1;
let offset_x2 = offset_x2 * offset_x2; offset_x2 = offset_x2 * offset_x2;
let offset_yr = offset_y + vec4<f32>(-1.0); var offset_yr = offset_y + vec4<f32>(-1.0);
let offset_yr = vec4<f32>(0.02) + offset_yr * offset_yr; offset_yr = vec4<f32>(0.02) + offset_yr * offset_yr;
var acc = sample_pixel(pixel + vec2<i32>(-1, -1), offset_x0 + offset_yr); var acc = sample_pixel(pixel + vec2<i32>(-1, -1), offset_x0 + offset_yr);
acc = acc + sample_pixel(pixel + vec2<i32>(0, -1), offset_x1 + offset_yr); acc = acc + sample_pixel(pixel + vec2<i32>(0, -1), offset_x1 + offset_yr);
acc = acc + sample_pixel(pixel + vec2<i32>(1, -1), offset_x2 + offset_yr); acc = acc + sample_pixel(pixel + vec2<i32>(1, -1), offset_x2 + offset_yr);
let offset_yr = vec4<f32>(0.02) + offset_y * offset_y; offset_yr = vec4<f32>(0.02) + offset_y * offset_y;
acc = acc + sample_pixel(pixel + vec2<i32>(-1, 0), offset_x0 + offset_yr); acc = acc + sample_pixel(pixel + vec2<i32>(-1, 0), offset_x0 + offset_yr);
acc = acc + sample_pixel(pixel, offset_x1 + offset_yr); acc = acc + sample_pixel(pixel, offset_x1 + offset_yr);
acc = acc + sample_pixel(pixel + vec2<i32>(1, 0), offset_x2 + offset_yr); acc = acc + sample_pixel(pixel + vec2<i32>(1, 0), offset_x2 + offset_yr);
let offset_yr = offset_y + vec4<f32>(1.0); offset_yr = offset_y + vec4<f32>(1.0);
let offset_yr = vec4<f32>(0.02) + offset_yr * offset_yr; offset_yr = vec4<f32>(0.02) + offset_yr * offset_yr;
acc = acc + sample_pixel(pixel + vec2<i32>(-1, 1), offset_x0 + offset_yr); acc = acc + sample_pixel(pixel + vec2<i32>(-1, 1), offset_x0 + offset_yr);
acc = acc + sample_pixel(pixel + vec2<i32>(0, 1), offset_x1 + offset_yr); acc = acc + sample_pixel(pixel + vec2<i32>(0, 1), offset_x1 + offset_yr);

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@@ -53,8 +53,8 @@ impl Window {
window.set_cursor_visible(false); window.set_cursor_visible(false);
let instance = wgpu::Instance::new(wgpu::Backends::all()); let instance = wgpu::Instance::new(Default::default());
let surface = unsafe { instance.create_surface(&window) }; let surface = unsafe { instance.create_surface(&window) }?;
let adapter = instance let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions { .request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::LowPower, power_preference: wgpu::PowerPreference::LowPower,
@@ -71,11 +71,8 @@ impl Window {
let palette_screen_mode = PaletteScreenMode::new(&device); let palette_screen_mode = PaletteScreenMode::new(&device);
let surface_config = wgpu::SurfaceConfiguration { let surface_config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface.get_supported_formats(&adapter)[0],
width: window.inner_size().width,
height: window.inner_size().height,
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoNoVsync,
..surface.get_default_config(&adapter, window.inner_size().width, window.inner_size().height).expect("Surface incompatible with adapter")
}; };
let filter: Box<dyn Filter> = create_filter( let filter: Box<dyn Filter> = create_filter(
@@ -357,6 +354,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::R8Uint, format: wgpu::TextureFormat::R8Uint,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None, label: None,
view_formats: &[]
}); });
let palette_texture = device.create_texture(&wgpu::TextureDescriptor { let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -371,6 +369,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb, format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None, label: None,
view_formats: &[]
}); });
let screen_texture = device.create_texture(&wgpu::TextureDescriptor { let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -385,6 +384,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb, format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
label: None, label: None,
view_formats: &[]
}); });
let framebuffer_texture_view = let framebuffer_texture_view =