add some command line switches for the gpu window

This commit is contained in:
2022-07-23 22:34:59 +02:00
parent 465e66ff4b
commit 760664eb77
12 changed files with 195 additions and 62 deletions

3
Cargo.lock generated
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@@ -3171,6 +3171,8 @@ dependencies = [
"anyhow", "anyhow",
"cpal", "cpal",
"curlywas", "curlywas",
"env_logger 0.9.0",
"log",
"notify", "notify",
"pico-args", "pico-args",
"rubato", "rubato",
@@ -3207,6 +3209,7 @@ dependencies = [
"env_logger 0.9.0", "env_logger 0.9.0",
"log", "log",
"minifb", "minifb",
"pico-args",
"pollster", "pollster",
"wgpu", "wgpu",
"winapi 0.3.9", "winapi 0.3.9",

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@@ -13,6 +13,8 @@ browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
[dependencies] [dependencies]
wasmtime = { version = "0.37.0", optional = true } wasmtime = { version = "0.37.0", optional = true }
anyhow = "1" anyhow = "1"
env_logger = "0.9"
log = "0.4"
uw8-window = { path = "uw8-window", optional = true } uw8-window = { path = "uw8-window", optional = true }
notify = "4" notify = "4"
pico-args = "0.4" pico-args = "0.4"

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@@ -43,6 +43,27 @@ Options:
-l LEVEL, --level LEVEL : Compression level (0-9). Higher compression levels are really slow. -l LEVEL, --level LEVEL : Compression level (0-9). Higher compression levels are really slow.
-o FILE, --output FILE : Write the loaded and optionally packed cart back to disk. -o FILE, --output FILE : Write the loaded and optionally packed cart back to disk.
when using the native runtime:
-m, --no-audio : Disable audio, also reduces cpu load a bit
--no-gpu : Force old cpu-only window code
--filter FILTER : Select an upscale filter at startup
--fullscreen : Start in fullscreen mode
Note that the cpu-only window does not support fullscreen nor upscale filters.
Unless --no-gpu is given, uw8 will first try to open a gpu accelerated window, falling back to the old cpu-only window if that fails.
Therefore you should rarely need to manually pass --no-gpu. If you prefer the old pixel doubling look to the now default crt filter,
you can just pass "--filter nearest" or "--filter 1".
The upscale filter options are:
1, nearest : Anti-aliased nearest filter
2, fast_crt : Very simple, cheap crt filter, not very good below a window size of 960x720
3, ss_crt : Super sampled crt filter, a little more demanding on the GPU but scales well to smaller window sizes
4, chromatic_crt : Variant of fast_crt with a slight offset of the three color dots of a pixel, still pretty cheap
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
uw8 pack [<options>] <infile> <outfile> uw8 pack [<options>] <infile> <outfile>

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@@ -436,6 +436,30 @@ and execution of the cart is stopped. Defaults to 30 (0.5s)
* `-l LEVEL`, `--level LEVEL`: Compression level (0-9). Higher compression levels are really slow. * `-l LEVEL`, `--level LEVEL`: Compression level (0-9). Higher compression levels are really slow.
* `-o FILE`, `--output FILE`: Write the loaded and optionally packed cart back to disk. * `-o FILE`, `--output FILE`: Write the loaded and optionally packed cart back to disk.
when using the native runtime:
* `-m`, `--no-audio`: Disable audio, also reduces cpu load a bit
* `--no-gpu`: Force old cpu-only window code
* `--filter FILTER`: Select an upscale filter at startup
* `--fullscreen`: Start in fullscreen mode
Note that the cpu-only window does not support fullscreen nor upscale filters.
Unless --no-gpu is given, uw8 will first try to open a gpu accelerated window, falling back to the old cpu-only window if that fails.
Therefore you should rarely need to manually pass --no-gpu. If you prefer the old pixel doubling look to the now default crt filter,
you can just pass `--filter nearest` or `--filter 1`.
The upscale filter options are:
```
1, nearest : Anti-aliased nearest filter
2, fast_crt : Very simple, cheap crt filter, not very good below a window size of 960x720
3, ss_crt : Super sampled crt filter, a little more demanding on the GPU but scales well to smaller window sizes
4, chromatic_crt : Variant of fast_crt with a slight offset of the three color dots of a pixel, still pretty cheap
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
```
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
## `uw8 pack` ## `uw8 pack`
Usage: Usage:

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@@ -13,6 +13,7 @@ use uw8::RunWebServer;
use uw8::Runtime; use uw8::Runtime;
fn main() -> Result<()> { fn main() -> Result<()> {
env_logger::Builder::from_env(env_logger::Env::default()).init();
let mut args = Arguments::from_env(); let mut args = Arguments::from_env();
// try to enable ansi support in win10 cmd shell // try to enable ansi support in win10 cmd shell
@@ -35,7 +36,7 @@ fn main() -> Result<()> {
println!(); println!();
println!("Usage:"); println!("Usage:");
#[cfg(any(feature = "native", feature = "browser"))] #[cfg(any(feature = "native", feature = "browser"))]
println!(" uw8 run [-t/--timeout <frames>] [--no-gpu] [--b/--browser] [-w/--watch] [-p/--pack] [-u/--uncompressed] [-l/--level] [-o/--output <out-file>] <file>"); println!(" uw8 run [-t/--timeout <frames>] [--b/--browser] [-w/--watch] [-p/--pack] [-u/--uncompressed] [-l/--level] [-o/--output <out-file>] <file>");
println!(" uw8 pack [-u/--uncompressed] [-l/--level] <in-file> <out-file>"); println!(" uw8 pack [-u/--uncompressed] [-l/--level] <in-file> <out-file>");
println!(" uw8 unpack <in-file> <out-file>"); println!(" uw8 unpack <in-file> <out-file>");
println!(" uw8 compile [-d/--debug] <in-file> <out-file>"); println!(" uw8 compile [-d/--debug] <in-file> <out-file>");
@@ -54,8 +55,6 @@ fn run(mut args: Arguments) -> Result<()> {
let watch_mode = args.contains(["-w", "--watch"]); let watch_mode = args.contains(["-w", "--watch"]);
#[allow(unused)] #[allow(unused)]
let timeout: Option<u32> = args.opt_value_from_str(["-t", "--timeout"])?; let timeout: Option<u32> = args.opt_value_from_str(["-t", "--timeout"])?;
#[allow(unused)]
let gpu = !args.contains("--no-gpu");
let mut config = Config::default(); let mut config = Config::default();
if args.contains(["-p", "--pack"]) { if args.contains(["-p", "--pack"]) {
@@ -82,7 +81,16 @@ fn run(mut args: Arguments) -> Result<()> {
#[cfg(not(feature = "native"))] #[cfg(not(feature = "native"))]
let run_browser = args.contains(["-b", "--browser"]) || true; let run_browser = args.contains(["-b", "--browser"]) || true;
let disable_audio = args.contains(["-m", "--disable-audio"]); let disable_audio = args.contains(["-m", "--no-audio"]);
#[cfg(feature = "native")]
let window_config = {
let mut config = WindowConfig::default();
if !run_browser {
config.parse_arguments(&mut args);
}
config
};
let filename = args.free_from_os_str::<PathBuf, bool>(|s| Ok(s.into()))?; let filename = args.free_from_os_str::<PathBuf, bool>(|s| Ok(s.into()))?;
@@ -90,12 +98,14 @@ fn run(mut args: Arguments) -> Result<()> {
use std::process::exit; use std::process::exit;
use uw8_window::WindowConfig;
let mut runtime: Box<dyn Runtime> = if !run_browser { let mut runtime: Box<dyn Runtime> = if !run_browser {
#[cfg(not(feature = "native"))] #[cfg(not(feature = "native"))]
unimplemented!(); unimplemented!();
#[cfg(feature = "native")] #[cfg(feature = "native")]
{ {
let mut microw8 = MicroW8::new(timeout, gpu)?; let mut microw8 = MicroW8::new(timeout, window_config)?;
if disable_audio { if disable_audio {
microw8.disable_audio(); microw8.disable_audio();
} }

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@@ -5,7 +5,7 @@ use std::{thread, time::Instant};
use anyhow::{anyhow, Result}; use anyhow::{anyhow, Result};
use cpal::traits::*; use cpal::traits::*;
use rubato::Resampler; use rubato::Resampler;
use uw8_window::Window; use uw8_window::{Window, WindowConfig};
use wasmtime::{ use wasmtime::{
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType, Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
}; };
@@ -45,7 +45,7 @@ struct UW8WatchDog {
} }
impl MicroW8 { impl MicroW8 {
pub fn new(timeout: Option<u32>, gpu: bool) -> Result<MicroW8> { pub fn new(timeout: Option<u32>, window_config: WindowConfig) -> Result<MicroW8> {
let mut config = wasmtime::Config::new(); let mut config = wasmtime::Config::new();
config.cranelift_opt_level(wasmtime::OptLevel::Speed); config.cranelift_opt_level(wasmtime::OptLevel::Speed);
if timeout.is_some() { if timeout.is_some() {
@@ -56,7 +56,7 @@ impl MicroW8 {
let loader_module = let loader_module =
wasmtime::Module::new(&engine, include_bytes!("../platform/bin/loader.wasm"))?; wasmtime::Module::new(&engine, include_bytes!("../platform/bin/loader.wasm"))?;
let window = Window::new(gpu)?; let window = Window::new(window_config)?;
Ok(MicroW8 { Ok(MicroW8 {
window, window,

7
uw8-window/Cargo.lock generated
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@@ -986,6 +986,12 @@ version = "2.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d4fd5641d01c8f18a23da7b6fe29298ff4b55afcccdf78973b24cf3175fee32e" checksum = "d4fd5641d01c8f18a23da7b6fe29298ff4b55afcccdf78973b24cf3175fee32e"
[[package]]
name = "pico-args"
version = "0.4.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "db8bcd96cb740d03149cbad5518db9fd87126a10ab519c011893b1754134c468"
[[package]] [[package]]
name = "pin-project-lite" name = "pin-project-lite"
version = "0.2.9" version = "0.2.9"
@@ -1296,6 +1302,7 @@ dependencies = [
"env_logger", "env_logger",
"log", "log",
"minifb", "minifb",
"pico-args",
"pollster", "pollster",
"wgpu", "wgpu",
"winapi", "winapi",

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@@ -9,6 +9,7 @@ edition = "2021"
winit = "0.26.1" winit = "0.26.1"
env_logger = "0.9" env_logger = "0.9"
log = "0.4" log = "0.4"
pico-args = "0.4"
wgpu = "0.13.1" wgpu = "0.13.1"
pollster = "0.2" pollster = "0.2"
bytemuck = { version = "1.4", features = [ "derive" ] } bytemuck = { version = "1.4", features = [ "derive" ] }

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@@ -78,6 +78,6 @@ impl WindowImpl for Window {
} }
fn is_open(&self) -> bool { fn is_open(&self) -> bool {
self.window.is_open() self.window.is_open() && !self.window.is_key_down(Key::Escape)
} }
} }

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@@ -1,4 +1,4 @@
use crate::{Input, WindowImpl}; use crate::{Input, WindowConfig, WindowImpl};
use anyhow::{anyhow, Result}; use anyhow::{anyhow, Result};
use std::{num::NonZeroU32, time::Instant}; use std::{num::NonZeroU32, time::Instant};
@@ -37,13 +37,18 @@ pub struct Window {
} }
impl Window { impl Window {
pub fn new() -> Result<Window> { pub fn new(window_config: WindowConfig) -> Result<Window> {
async fn create() -> Result<Window> { async fn create(window_config: WindowConfig) -> Result<Window> {
let event_loop = EventLoop::new(); let event_loop = EventLoop::new();
let window = WindowBuilder::new() let window = WindowBuilder::new()
.with_inner_size(PhysicalSize::new(640u32, 480)) .with_inner_size(PhysicalSize::new(640u32, 480))
.with_min_inner_size(PhysicalSize::new(320u32, 240)) .with_min_inner_size(PhysicalSize::new(320u32, 240))
.with_title("MicroW8") .with_title("MicroW8")
.with_fullscreen(if window_config.fullscreen {
Some(Fullscreen::Borderless(None))
} else {
None
})
.build(&event_loop)?; .build(&event_loop)?;
window.set_cursor_visible(false); window.set_cursor_visible(false);
@@ -73,12 +78,13 @@ impl Window {
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoNoVsync,
}; };
let filter: Box<dyn Filter> = Box::new(AutoCrtFilter::new( let filter: Box<dyn Filter> = create_filter(
&device, &device,
&palette_screen_mode.screen_view, &palette_screen_mode.screen_view,
window.inner_size(), window.inner_size(),
surface_config.format, surface_config.format,
)); window_config.filter,
);
surface.configure(&device, &surface_config); surface.configure(&device, &surface_config);
@@ -95,12 +101,12 @@ impl Window {
filter, filter,
gamepads: [0; 4], gamepads: [0; 4],
next_frame: Instant::now(), next_frame: Instant::now(),
is_fullscreen: false, is_fullscreen: window_config.fullscreen,
is_open: true, is_open: true,
}) })
} }
pollster::block_on(create()) pollster::block_on(create(window_config))
} }
} }
@@ -109,6 +115,7 @@ impl WindowImpl for Window {
let mut reset = false; let mut reset = false;
self.event_loop.run_return(|event, _, control_flow| { self.event_loop.run_return(|event, _, control_flow| {
*control_flow = ControlFlow::WaitUntil(self.next_frame); *control_flow = ControlFlow::WaitUntil(self.next_frame);
let mut new_filter = None;
match event { match event {
Event::WindowEvent { event, .. } => match event { Event::WindowEvent { event, .. } => match event {
WindowEvent::Resized(new_size) => { WindowEvent::Resized(new_size) => {
@@ -153,48 +160,11 @@ impl WindowImpl for Window {
self.window.set_fullscreen(fullscreen); self.window.set_fullscreen(fullscreen);
} }
Some(VirtualKeyCode::R) => reset = true, Some(VirtualKeyCode::R) => reset = true,
Some(VirtualKeyCode::Key1) => { Some(VirtualKeyCode::Key1) => new_filter = Some(1),
self.filter = Box::new(SquareFilter::new( Some(VirtualKeyCode::Key2) => new_filter = Some(2),
&self.device, Some(VirtualKeyCode::Key3) => new_filter = Some(3),
&self.palette_screen_mode.screen_view, Some(VirtualKeyCode::Key4) => new_filter = Some(4),
self.window.inner_size(), Some(VirtualKeyCode::Key5) => new_filter = Some(5),
self.surface_config.format,
))
}
Some(VirtualKeyCode::Key2) => {
self.filter = Box::new(FastCrtFilter::new(
&self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
false,
))
}
Some(VirtualKeyCode::Key3) => {
self.filter = Box::new(CrtFilter::new(
&self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
))
}
Some(VirtualKeyCode::Key4) => {
self.filter = Box::new(FastCrtFilter::new(
&self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
true,
))
}
Some(VirtualKeyCode::Key5) => {
self.filter = Box::new(AutoCrtFilter::new(
&self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
))
}
_ => (), _ => (),
} }
@@ -215,6 +185,15 @@ impl WindowImpl for Window {
} }
_ => (), _ => (),
} }
if let Some(new_filter) = new_filter {
self.filter = create_filter(
&self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
new_filter,
);
}
}); });
Input { Input {
gamepads: self.gamepads, gamepads: self.gamepads,
@@ -269,6 +248,49 @@ impl WindowImpl for Window {
} }
} }
fn create_filter(
device: &wgpu::Device,
screen_texture: &wgpu::TextureView,
window_size: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat,
filter: u32,
) -> Box<dyn Filter> {
match filter {
1 => Box::new(SquareFilter::new(
device,
screen_texture,
window_size,
surface_format,
)),
2 => Box::new(FastCrtFilter::new(
device,
screen_texture,
window_size,
surface_format,
false,
)),
3 => Box::new(CrtFilter::new(
device,
screen_texture,
window_size,
surface_format,
)),
4 => Box::new(FastCrtFilter::new(
device,
screen_texture,
window_size,
surface_format,
true,
)),
_ => Box::new(AutoCrtFilter::new(
device,
screen_texture,
window_size,
surface_format,
)),
}
}
trait Filter { trait Filter {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>); fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>);
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>); fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);

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@@ -7,9 +7,9 @@ mod gpu;
pub struct Window(Box<dyn WindowImpl>); pub struct Window(Box<dyn WindowImpl>);
impl Window { impl Window {
pub fn new(gpu: bool) -> Result<Window> { pub fn new(config: WindowConfig) -> Result<Window> {
if gpu { if config.enable_gpu {
match gpu::Window::new() { match gpu::Window::new(config) {
Ok(window) => return Ok(Window(Box::new(window))), Ok(window) => return Ok(Window(Box::new(window))),
Err(err) => eprintln!( Err(err) => eprintln!(
"Failed to create gpu window: {}\nFalling back tp cpu window", "Failed to create gpu window: {}\nFalling back tp cpu window",
@@ -32,6 +32,43 @@ impl Window {
} }
} }
#[derive(Debug)]
pub struct WindowConfig {
enable_gpu: bool,
filter: u32,
fullscreen: bool,
}
impl Default for WindowConfig {
fn default() -> WindowConfig {
WindowConfig {
enable_gpu: true,
filter: 5,
fullscreen: false,
}
}
}
impl WindowConfig {
pub fn parse_arguments(&mut self, args: &mut pico_args::Arguments) {
self.enable_gpu = !args.contains("--no-gpu");
if let Some(filter) = args.opt_value_from_str::<_, String>("--filter").unwrap() {
self.filter = match filter.as_str() {
"1" | "nearest" => 1,
"2" | "fast_crt" => 2,
"3" | "ss_crt" => 3,
"4" | "chromatic" => 4,
"5" | "auto_crt" => 5,
o => {
println!("Unknown --filter '{}'", o);
std::process::exit(1);
}
}
}
self.fullscreen = args.contains("--fullscreen");
}
}
pub struct Input { pub struct Input {
pub gamepads: [u8; 4], pub gamepads: [u8; 4],
pub reset: bool, pub reset: bool,

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@@ -1,8 +1,11 @@
use std::time::Instant; use std::time::Instant;
use uw8_window::WindowConfig;
fn main() { fn main() {
env_logger::Builder::from_env(env_logger::Env::default().default_filter_or("info")).init(); env_logger::Builder::from_env(env_logger::Env::default().default_filter_or("info")).init();
let mut args = pico_args::Arguments::from_env();
let mut framebuffer = vec![0u8; 320 * 240]; let mut framebuffer = vec![0u8; 320 * 240];
let mut start_time = Instant::now(); let mut start_time = Instant::now();
@@ -18,7 +21,10 @@ fn main() {
let mut fps_start = Instant::now(); let mut fps_start = Instant::now();
let mut fps_counter = 0; let mut fps_counter = 0;
let mut window = uw8_window::Window::new(true).unwrap(); let mut window_config = WindowConfig::default();
window_config.parse_arguments(&mut args);
let mut window = uw8_window::Window::new(window_config).unwrap();
while window.is_open() { while window.is_open() {
let input = window.begin_frame(); let input = window.begin_frame();