sync sound registers to sound thread

This commit is contained in:
2022-03-07 09:35:11 +01:00
parent 2033f9a172
commit 780caf965a
4 changed files with 61 additions and 5 deletions

View File

@@ -0,0 +1,45 @@
include "../include/microw8-api.cwa"
export fn upd() {
let T = 32!32 / 120;
let inline riff_pos = abs(((T&31) - 16) as f32) as i32;
let lazy shift = ((1-((T>>5)&3))%2-1) * 2;
let inline note_count = 5 - (T >= 512);
let inline octave = (riff_pos/5) * 12;
let inline riff_note = 5514 >> (riff_pos % note_count * 4) & 15;
let inline melody_note = shift + octave - riff_note;
80?1 = melody_note + 64;
}
export fn snd(t: i32) -> f32 {
gesSample(t)
}
const gesStateOffset = 112;
const gesBufferOffset = 120;
fn gesSample(t: i32) -> f32 {
if !(t & 127) {
let i: i32;
loop clearLoop {
i!gesBufferOffset = 0;
branch_if (i := i + 4) < 128*4: clearLoop;
}
let phase = 0!gesStateOffset;
let inline note = 80?1;
let inline freq = 440 as f32 * pow(2.0, (note - 69) as f32 / 12 as f32);
let phaseInc = (freq * (65536.0 / 88200.0)) as i32;
i = 0;
loop osciLoop {
i!gesBufferOffset = (phase & 65535) - 32768;
phase = phase + phaseInc;
branch_if (i := i + 4) < 128*4: osciLoop;
}
0!gesStateOffset = phase;
}
(((t & 127) * 4)!gesBufferOffset) as f32 / 32768 as f32
}

File diff suppressed because one or more lines are too long

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@@ -1,9 +1,14 @@
let U8 = (...a) => new Uint8Array(...a);
class APU extends AudioWorkletProcessor {
constructor() {
super();
this.sampleIndex = 0;
this.port.onmessage = (ev) => {
this.load(ev.data[0], ev.data[1]);
if(this.memory) {
U8(this.memory.buffer, 80, 32).set(U8(ev.data));
} else {
this.load(ev.data[0], ev.data[1]);
}
};
}
@@ -38,6 +43,8 @@ class APU extends AudioWorkletProcessor {
let instance = await instantiate(data);
this.memory = memory;
this.snd = instance.exports.snd;
this.port.postMessage(2);

View File

@@ -8,8 +8,8 @@ class AudioNode extends AudioWorkletNode {
}
}
let U8 = (d) => new Uint8Array(d);
let U32 = (d) => new Uint32Array(d);
let U8 = (...a) => new Uint8Array(...a);
let U32 = (...a) => new Uint32Array(...a);
export default function MicroW8(screen, config = {}) {
if(!config.setMessage) {
@@ -273,7 +273,11 @@ export default function MicroW8(screen, config = {}) {
}
platform_instance.exports.endFrame();
let palette = U32(memory.buffer.slice(0x13000, 0x13000 + 1024));
let soundRegisters = new ArrayBuffer(32);
U8(soundRegisters).set(U8(memory.buffer, 80, 32));
audioNode.port.postMessage(soundRegisters, [soundRegisters]);
let palette = U32(memory.buffer, 0x13000, 1024);
for (let i = 0; i < 320 * 240; ++i) {
buffer[i] = palette[memU8[i + 120]] | 0xff000000;
}