improve frame timings some more in both runtimes

This commit is contained in:
2022-05-05 09:53:36 +02:00
parent 3f67e92c5c
commit 7cea4eebd3
5 changed files with 38 additions and 5 deletions

20
test/frame_time.cwa Normal file
View File

@@ -0,0 +1,20 @@
include "../examples/include/microw8-api.cwa"
global mut pos = 0;
global mut next = 0;
export fn upd() {
let lazy t = 32!32;
let lazy tick = t * 6 / 100;
let lazy rel = t - tick * 100 / 6;
setBackgroundColor(select(tick == next, 0, select(tick < next, 0x35, 0x55)));
setCursorPosition(pos % 13 * 3, pos / 13 % 30);
if rel < 10 {
printChar(32);
}
printInt(rel);
pos = pos + 1;
next = tick + 1;
}

59
test/plot_ges.cwa Normal file
View File

@@ -0,0 +1,59 @@
include "../examples/include/microw8-api.cwa"
export fn upd() {
80?0 = (32!32 >> 11 << 6) | 5;
80?1 = (sin(time() * 6 as f32) * 95 as f32) as i32 + 128;
plotGes();
}
data 80 { i8 (
1, 128, 0, 69, 0, 15,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0xff, 0xff,
0xc1, 0, 0, 110, 0, 0
) }
//import "env.gesSnd" fn gesSnd(i32) -> f32;
include "../platform/src/ges.cwa"
export fn snd(t: i32) -> f32 {
gesSnd(t)
}
global mut samplePos: i32 = 0;
const SoundBuffer = 0x30000;
fn plotGes() {
rectangle(0 as f32, 10 as f32, 320 as f32, 320 as f32, 0);
let count = (time() * 44100 as f32) as i32 * 2 - samplePos;
let i: i32;
loop genLoop {
(i*4)$SoundBuffer = gesSnd(samplePos + i);
branch_if (i := i + 1) < count: genLoop;
}
samplePos = samplePos + count;
let ch: i32;
loop channelLoop {
let offset = 159;
i = 0;
loop searchLoop {
offset = offset + 1;
branch_if (offset * 8 + ch - 8)$SoundBuffer < 0 as f32 | (offset * 8 + ch)$SoundBuffer >= 0 as f32 & offset + 160 < count: searchLoop;
}
offset = ch + (offset - 160) * 8;
i = 0;
loop plotLoop {
setPixel(i, floor((i * 8 + offset)$SoundBuffer * 127 as f32) as i32 + 60 + ch * (120/8), 15);
branch_if (i := i + 1) < 320: plotLoop;
}
branch_if (ch := ch + 8) < 16: channelLoop;
}
}