mirror of
https://github.com/exoticorn/microw8.git
synced 2026-01-20 11:16:42 +01:00
prepare for 0.2.2 release
This commit is contained in:
@@ -1,6 +1,6 @@
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[package]
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[package]
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name = "uw8"
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name = "uw8"
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version = "0.2.1"
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version = "0.2.2"
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edition = "2021"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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@@ -15,9 +15,9 @@ See [here](https://exoticorn.github.io/microw8/) for more information and docs.
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## Downloads
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## Downloads
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* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-linux.tgz)
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* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-linux.tgz)
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* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-macos.tgz)
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* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-macos.tgz)
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* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-windows.zip)
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* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-windows.zip)
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The download includes
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The download includes
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@@ -14,6 +14,8 @@ The initial motivation behind MicroW8 was to explore whether there was a way to
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* Memory: 256KB
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* Memory: 256KB
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* Gamepad input (D-Pad + 4 Buttons)
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* Gamepad input (D-Pad + 4 Buttons)
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For detailed [documentation see here](docs).
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## Examples
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## Examples
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* [Skip Ahead](v0.2.0#AgVfq24KI2Ok2o8qVtPYj27fSuGnfeSKgbOkIOsaEQMov8TDYQ6UjdjwkZrYcM1i9alo4/+Bhm1PRFEa0YHJlJAk/PGoc2K41rejv9ZSqJqIHNjr7cappqhOR2jT+jk+0b0+U6hO+geRCTP2aufWs7L+f/Z27NFY8LKlqPSv+C6Rd6+ohoKi6sYl5Kcrlf1cyTinV7jTTnmbcXWVDBA5rRKxAGMUTDS8rHxqSztRITOaQVP1pSdYgi/BDdOJOxSOIkeaId84S+Ycls5na7EgwSfVIpgqF+tcfkUecb8t2mQrXA7pyKrh/wzHn5N6Oe5aOgmzY2YpTIct) (249 bytes): A port of my [TIC-80 256byte game](http://tic80.com/play?cart=1735) from LoveByte'21, now with sound
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* [Skip Ahead](v0.2.0#AgVfq24KI2Ok2o8qVtPYj27fSuGnfeSKgbOkIOsaEQMov8TDYQ6UjdjwkZrYcM1i9alo4/+Bhm1PRFEa0YHJlJAk/PGoc2K41rejv9ZSqJqIHNjr7cappqhOR2jT+jk+0b0+U6hO+geRCTP2aufWs7L+f/Z27NFY8LKlqPSv+C6Rd6+ohoKi6sYl5Kcrlf1cyTinV7jTTnmbcXWVDBA5rRKxAGMUTDS8rHxqSztRITOaQVP1pSdYgi/BDdOJOxSOIkeaId84S+Ycls5na7EgwSfVIpgqF+tcfkUecb8t2mQrXA7pyKrh/wzHn5N6Oe5aOgmzY2YpTIct) (249 bytes): A port of my [TIC-80 256byte game](http://tic80.com/play?cart=1735) from LoveByte'21, now with sound
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* [Fireworks](v0.2.0#AgwvgP+M59snqjl4CMKw5sqm1Zw9yJCbSviMjeLUdHus2a3yl/a99+uiBeqZgP/2jqSjrLjRk73COMM6OSLpsxK8ugT1kuk/q4hQUqqPpGozHoa0laulzGGcahzdfdJsYaK1sIdeIYS9M5PnJx/Wk9H+PvWEPy2Zvv7I6IW7Fg==) (127 bytes): Some fireworks to welcome 2022.
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* [Fireworks](v0.2.0#AgwvgP+M59snqjl4CMKw5sqm1Zw9yJCbSviMjeLUdHus2a3yl/a99+uiBeqZgP/2jqSjrLjRk73COMM6OSLpsxK8ugT1kuk/q4hQUqqPpGozHoa0laulzGGcahzdfdJsYaK1sIdeIYS9M5PnJx/Wk9H+PvWEPy2Zvv7I6IW7Fg==) (127 bytes): Some fireworks to welcome 2022.
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@@ -29,6 +31,20 @@ Examplers for older versions:
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## Versions
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## Versions
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### v0.2.2
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* [Web runtime](v0.2.2)
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* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-linux.tgz)
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* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-macos.tgz)
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* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-windows.zip)
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Changes:
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* call `start` function after loading cart if the cart exports one
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* fix `sndGes` having the wrong name and not being included in the auto imports
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* fix control codes 4-6 (change text output mode) being invoked when used as parameters in other control sequences
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* only open browser window once a cart was compiled sucessfully when running with `-b`
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### v0.2.1
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### v0.2.1
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* [Web runtime](v0.2.1)
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* [Web runtime](v0.2.1)
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@@ -12,6 +12,9 @@ at offset 120 in memory with the 32bpp palette located at 0x13000.
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The memory has to be imported as `env` `memory` and has a maximum size of 256kb (4 pages).
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The memory has to be imported as `env` `memory` and has a maximum size of 256kb (4 pages).
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If the module exports a function called `start`, it will be called once after the module is
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loaded.
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# Memory map
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# Memory map
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```
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```
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1
site/static/v0.2.2/index.html
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1
site/static/v0.2.2/index.html
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@@ -4,7 +4,7 @@
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<section>
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<section>
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<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
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<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
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</section>
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</section>
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<a href="v0.2.1">
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<a href="v0.2.2">
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<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
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<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
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</a>
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</a>
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</div>
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</div>
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@@ -10,7 +10,7 @@
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</head>
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</head>
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<body>
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<body>
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<div id="uw8">
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<div id="uw8">
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<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.2.1
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<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.2.2
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</div>
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</div>
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<div id="centered">
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<div id="centered">
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<canvas class="screen" id="screen" width="320" height="240">
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<canvas class="screen" id="screen" width="320" height="240">
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