mirror of
https://github.com/exoticorn/microw8.git
synced 2026-01-20 11:16:42 +01:00
add input to web runtime, add v0.1pre3 to site
This commit is contained in:
@@ -38,12 +38,6 @@ export fn upd() {
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if y == 180 & py > zero {
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if x > w | x < zero {
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if btn(5) {
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pz = 5;
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px = 2 as f32;
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}
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return;
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}
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py = zero;
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@@ -13,6 +13,7 @@ theme = "juice"
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# Whether to do syntax highlighting
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# Theme can be customised by setting the `highlight_theme` variable to a theme supported by Zola
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highlight_code = true
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highlight_theme = "ascetic-white"
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[extra]
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# Put all your custom variables here
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@@ -5,13 +5,14 @@
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* [v0.1pre1](v0.1pre1)
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* [v0.1pre2](v0.1pre2)
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* [v0.1pre3](v0.1pre3)
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## Spec
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MicroW8 loads WebAssembly modules with a maximum size of 256kb. You module needs to export
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a function `fn tic(time: i32)` which will be called once per frame.
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After calling `tic` MicroW8 will display the 320x256 8bpp framebuffer located
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at offset 120 in memory with the 32bpp palette located at 82040.
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a function `fn upd()` which will be called once per frame.
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After calling `upd` MicroW8 will display the 320x240 8bpp framebuffer located
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at offset 120 in memory with the 32bpp palette located at 0x13000.
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The memory has to be imported as `"env" "memory"` and has a maximum size of 256kb (4 pages).
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@@ -40,6 +41,29 @@ Other imports provided by the platform, also all in module `env`:
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* `fn rectangle(x1: f32, y1: f32, x2: f32, y2: f32, color: i32)`
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* `fn circle(cx: f32, cy: f32, radius: f32, color: i32)`
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* `fn time() -> f32`
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* `fn isButtonPressed(btn: i32) -> i32`
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* `fn isButtonTriggered(btn: i32) -> i32`
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* `fn printChar(char: i32)`
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* `fn printString(ptr: i32)`
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* `fn printInt(num: i32)`
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### Memory map
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```
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00000-00040: user memory
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00040-00044: time since module start in ms
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00044-0004c: gamepad state
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0004c-00078: reserved
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00078-12c78: frame buffer
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12c78-13000: reserved
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13000-13400: palette
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13400-13c00: font
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13c00-14000: reserved
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14000-40000: user memory
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```
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## `.uw8` format
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The first byte of the file specifies the format version:
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@@ -62,7 +86,12 @@ types with up to 5 parameters (i32 or f32) where the
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Then it includes all imports that MicroW8 provides,
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a function section with a single function of type
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`(i32) -> void` and an export section that exports
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the first function in the file under the name `tic`.
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the first function in the file under the name `upd`.
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#### Format version `02`:
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Same as version `01` except everything after the first byte is compressed
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using a [custom LZ compression scheme](https://github.com/exoticorn/upkr).
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## Tooling
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@@ -82,7 +111,9 @@ Writing code for MicroW8 in C, Rust, AssemblyScript etc. should absolutely
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possible but no examples are provided, yet.
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## Examples
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* [Technotunnel](v0.1pre2#AQrDAQHAAQIBfwp9A0AgAUEAsiABQcACb7JDmhkgQ5MiBCAEIASUIAFBwAJtQfgAa7IiBSAFlJKRIgaVIgcgByAAskHQD7KVIgIQAEPNzEw/lCIDlCAHIAeUIAOUIAOUQQGykiADIAOUk5GSIgiUIAOTQQqylCACkiIJqCAFIAaVIAiUQQqylCACkiIKqHMgCEEyspQgBpUiCyACkkEUspSocUEFcbJBArIgC5OUQRaylJeoOgB4IAFBAWoiAUGA2ARIDQALCw==) (199 bytes): A port of my [entry](https://tic80.com/play?cart=1873) in the Outline'21 bytebattle quater final
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* [XorScroll](v0.1pre2#AQovAS0BAX8DQCABIAFBwAJvIABBCm1qIAFBwAJtczoAeCABQQFqIgFBgNgESA0ACws=) (50 bytes): A simple scrolling XOR pattern. Fun fact: This is the pre-loaded effect when entering a bytebattle.
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* [CircleWorm](v0.1pre2#AQp7AXkCAX8CfUEgEA0DQCABskEEspUiAkECspUgALJBiCeylSIDQQWylJIQAEEBspJBoAGylCACQQOylSADQQSylJIQAEEBspJB+ACylCADQRGylCACQQKylJIQAEECspJBELKUIAFBAmxBP2oQEiABQQFqIgFBP0gNAAsL) (126 bytes): Just a test for the circle fill function.
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* [Skip Ahead](v0.1pre3#Agj9nQYWw+yYP6xi7SUL2urlNtvh2dOZFuYL4PUxAUz5qqATDey0JsAVat2VQKEOyXK1bE+3WiFK0GGhdi4VAd8Tlf3YuU7xfvvBwN4oNuIoY29jbbuEnEnPZFjC4ym9L2QDUmig+RsF++FubWcyqOt7CAFGNEaAiMISCIM43bfPQriE6sD3orstkMjH3LPOqeuUPpitgzaIsAf860CYHlrAG2t5CSjRGobcPLJ+CSeYjzZSLYs7+u2xpthsfoIvBnk1+xxwEWYfZOJ3Madfo5BME5nceVCQVOEBMCTLSE+xVCkyelOW) (231 bytes): A port of my [TIC-80 256byte game](http://tic80.com/play?cart=1735) from LoveByte'21
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* [OhNoAnotherTunnel](v0.1pre3#Apr9u4e6Rsy7tRABjq4o7dCGPLQR9dVTSGK9FWXemB7tybsZHT+TxtfHlarRbcekGcg7qZY/eK6/VVCp9ceNBXlh4v0QGS63LTzfEjb8XC4jg5KifbYBodSIS0DPVjwq32PbgjL2+C+QOCx6ZxqRYP0KQpcTxuBUKx1NXVM2EV4l0rEWBQW9SjLcbURKHYaRLcI4FOcLOfASFiQ4wFWgEBA0VD6hGdemN0tPYp9BfUaN) (177 bytes): A port of my [entry](http://tic80.com/play?cart=1871) in the Outline'21 bytebattle final
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* [Technotunnel](v0.1pre3#AkL/tETJ+XRrvcB8gD9brftZ26zjwEsiATnAd+szCtw3Haq41srEMFO8aDS71c2CX8W87RQ9EY3V+YuTn/2CPRfn6CpgxMHUnIxOEWhVDRULXeYGP70dTiL8tYLAc8LrBWay9h8jCX/4Jbb39XVnISlZNd7In4Mts9LvSkSIz/E0sBfhjwp65aeoSU8BNFZpyKlxU+u5DdBtuxx3bFE=) (158 bytes): A port of my [entry](https://tic80.com/play?cart=1873) in the Outline'21 bytebattle quater final
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* [Technotunnel B/W](v0.1pre2#AQrDAQHAAQIBfwp9A0AgAUEAsiABQcACb7JDmhkgQ5MiBCAEIASUIAFBwAJtQfgAa7IiBSAFlJKRIgaVIgcgByAAskHQD7KVIgIQAEPNzEw/lCIDlCAHIAeUIAOUIAOUQQGykiADIAOUk5GSIgiUIAOTQQqylCACkiIJqCAFIAaVIAiUQQqylCACkiIKqHMgCEEyspQgBpUiCyACkkEUspSocUEFcbJBArIgC5OUQRaylJeoOgB4IAFBAWoiAUGA2ARIDQALCw==) (199 bytes uncompressed): A port of my [entry](https://tic80.com/play?cart=1873) in the Outline'21 bytebattle quater final (older MicroW8 version with monochrome palette)
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* [XorScroll](v0.1pre2#AQovAS0BAX8DQCABIAFBwAJvIABBCm1qIAFBwAJtczoAeCABQQFqIgFBgNgESA0ACws=) (50 bytes uncompressed): A simple scrolling XOR pattern. Fun fact: This is the pre-loaded effect when entering a bytebattle.
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* [CircleWorm](v0.1pre2#AQp7AXkCAX8CfUEgEA0DQCABskEEspUiAkECspUgALJBiCeylSIDQQWylJIQAEEBspJBoAGylCACQQOylSADQQSylJIQAEEBspJB+ACylCADQRGylCACQQKylJIQAEECspJBELKUIAFBAmxBP2oQEiABQQFqIgFBP0gNAAsL) (126 bytes uncompressed): Just a test for the circle fill function.
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1
site/static/v0.1pre3/index.html
Normal file
1
site/static/v0.1pre3/index.html
Normal file
File diff suppressed because one or more lines are too long
@@ -7,8 +7,8 @@
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/* Primary theme link color */
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--primary-link-color: #8080a0;
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/* Secondary color: the background body color */
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--secondary-color: #e4dfd7;
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--secondary-text-color: #303030;
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--secondary-color: #e0e0e8;
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--secondary-text-color: #1a1818;
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/* Highlight text color of table of content */
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--toc-highlight-text-color: #d46e13;
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}
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@@ -4,7 +4,7 @@
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<section>
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<h1 class="text-center heading-text">A WebAssembly based sizecoding platform</h1>
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</section>
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<a href="v0.1pre2">
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<a href="v0.1pre3">
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<div class="demonstration-gif" style="width:640px;height:512px;background-color:black"></div>
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</a>
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</div>
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12
src/lib.rs
12
src/lib.rs
@@ -24,6 +24,7 @@ struct UW8Instance {
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end_frame: TypedFunc<(), ()>,
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update: TypedFunc<(), ()>,
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start_time: Instant,
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module: Vec<u8>
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}
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impl MicroW8 {
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@@ -68,7 +69,7 @@ impl MicroW8 {
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self.load_from_memory(&module)
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}
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pub fn load_from_memory(&mut self, module: &[u8]) -> Result<()> {
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pub fn load_from_memory(&mut self, module_data: &[u8]) -> Result<()> {
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self.reset();
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let mut store = wasmtime::Store::new(&self.engine, ());
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@@ -88,8 +89,8 @@ impl MicroW8 {
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let platform_module =
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wasmtime::Module::new(&self.engine, &memory.data(&store)[..platform_length])?;
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memory.data_mut(&mut store)[..module.len()].copy_from_slice(module);
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let module_length = load_uw8.call(&mut store, module.len() as i32)? as u32 as usize;
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memory.data_mut(&mut store)[..module_data.len()].copy_from_slice(module_data);
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let module_length = load_uw8.call(&mut store, module_data.len() as i32)? as u32 as usize;
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let module = wasmtime::Module::new(&self.engine, &memory.data(&store)[..module_length])?;
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linker.func_wrap("env", "acos", |v: f32| v.acos())?;
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@@ -139,6 +140,7 @@ impl MicroW8 {
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end_frame,
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update,
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start_time: Instant::now(),
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module: module_data.into()
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});
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Ok(())
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@@ -174,8 +176,12 @@ impl MicroW8 {
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| palette[offset + 2] as u32;
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}
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if self.window.is_key_pressed(Key::R, minifb::KeyRepeat::No) {
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self.load_from_memory(&instance.module)?;
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} else {
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self.instance = Some(instance);
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}
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}
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self.window
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.update_with_buffer(&self.window_buffer, 320, 240)?;
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@@ -15,7 +15,56 @@ let imageData = canvasCtx.createImageData(320, 240);
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let cancelFunction;
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let currentData;
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let U8 = (d) => new Uint8Array(d);
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let U32 = (d) => new Uint32Array(d);
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let pad = 0;
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let keyHandler = (e) => {
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let isKeyDown = e.type == 'keydown';
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let mask;
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switch(e.code) {
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case 'ArrowUp':
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mask = 1;
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break;
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case 'ArrowDown':
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mask = 2;
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break;
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case 'ArrowLeft':
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mask = 4;
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break;
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case 'ArrowRight':
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mask = 8;
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break;
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case 'KeyZ':
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mask = 16;
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break;
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case 'KeyX':
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mask = 32;
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break;
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case 'KeyA':
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mask = 64;
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break;
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case 'KeyS':
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mask = 128;
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break;
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case 'KeyR':
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if(isKeyDown)
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{
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runModule(currentData);
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}
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break;
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}
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if(isKeyDown) {
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pad |= mask;
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} else {
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pad &= ~mask;
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}
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};
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window.onkeydown = keyHandler;
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window.onkeyup = keyHandler;
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async function runModule(data) {
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if (cancelFunction) {
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@@ -30,6 +79,8 @@ async function runModule(data) {
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return;
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}
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currentData = data;
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let newURL = window.location.pathname;
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if (cartridgeSize <= 1024) {
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let dataString = '';
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@@ -94,27 +145,36 @@ async function runModule(data) {
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let instance = await instantiate(data);
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let buffer = new Uint32Array(imageData.data.buffer);
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let buffer = U32(imageData.data.buffer);
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let startTime = Date.now();
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let keepRunning = true;
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cancelFunction = () => keepRunning = false;
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const timePerFrame = 1000 / 60;
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let nextFrame = startTime;
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function mainloop() {
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if (!keepRunning) {
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return;
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}
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try {
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new Uint32Array(memory.buffer)[16] = Date.now() - startTime;
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let now = Date.now();
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if(now >= nextFrame) {
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let u32Mem = U32(memory.buffer);
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u32Mem[16] = now - startTime;
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u32Mem[17] = pad;
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instance.exports.upd();
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let palette = new Uint32Array(memory.buffer.slice(0x13000, 0x13000 + 1024));
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let palette = U32(memory.buffer.slice(0x13000, 0x13000 + 1024));
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for (let i = 0; i < 320 * 240; ++i) {
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buffer[i] = palette[memU8[i + 120]] | 0xff000000;
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}
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canvasCtx.putImageData(imageData, 0, 0);
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nextFrame = Math.max(nextFrame + timePerFrame, now);
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}
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window.requestAnimationFrame(mainloop);
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} catch (err) {
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@@ -41,6 +41,7 @@ a:hover {
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margin-bottom: 8px;
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border: 4px solid #303040;
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box-shadow: 5px 5px 20px black;
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cursor: none;
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}
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#message {
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Reference in New Issue
Block a user