Prepare 0.1.1 release

add devkit mode to web runtime
add unpack and compile commands to uw8
This commit is contained in:
2022-02-04 22:25:17 +01:00
parent 619ea903ba
commit c25a52b61b
11 changed files with 105 additions and 18 deletions

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@@ -15,11 +15,14 @@ The initial motivation behind MicroW8 was to explore whether there was a way to
* Gamepad input (D-Pad + 4 Buttons)
## Examples
* [Fireworks](v0.1pre5#AgwvgP+M59snqjl4CMKw5sqm1Zw9yJCbSviMjeLUdHus2a3yl/a99+uiBeqZgP/2jqSjrLjRk73COMM6OSLpsxK8ugT1kuk/q4hQUqqPpGozHoa0laulzGGcahzdfdJsYaK1sIdeIYS9M5PnJx/Wk9H+PvWEPy2Zvv7I6IW7Fg==) (127 bytes): Some fireworks to welcome 2022.
* [Skip Ahead](v0.1pre5#AgyfpZ80wkW28kiUZ9VIK4v+RPnVxqjK1dz2BcDoNyQPsS2g4OgEzkTe6jyoAfFOmqKrS8SM2aRljBal9mjNn8i4fP9eBK+RehQKxxGtJa9FqftvqEnh3ez1YaYxqj7jgTdzJ/WAYVmKMovBT1myrX3FamqKSOgMsNedLhVTLAhQup3sNcYEjGNo8b0HZ5+AgMgCwYRGCe//XQOMAaAAzqDILgmpEZ/43RKHcQpHEQwbURfNQJpadJe2sz3q5FlQnTGXQ9oSMokidhlC+aR/IpNHieuBGLhFZ2GfnwVQ0geBbQpTPA==) (229 bytes): A port of my [TIC-80 256byte game](http://tic80.com/play?cart=1735) from LoveByte'21
* [OhNoAnotherTunnel](v0.1pre4#Ag95rdCB5Ww5NofyQaKF4P1mrNRso4azgiem4hK99Gh8OMzSpFq3NsNDo7O7pqln10D11l9uXr/ritw7OEzKwbEfCdvaRnS2Z0Kz0iDEZt/gIqOdvFmxsL1MjPQ4XInPbUJpQUonhQq29oP2omFabnQxn0bzoK7mZjcwc5GetHG+hGajkJcRr8oOnjfCol8RD+ha33GYtPnut+GLe4ktzf5UxZwGs6oT9qqC61lRDakN) (177 bytes): A port of my [entry](http://tic80.com/play?cart=1871) in the Outline'21 bytebattle final
* [Technotunnel](v0.1pre4#AqL8HeK1M9dn2nWNIF5vaq/Vh64pMt5nJIFoFKpBMPUsGtDtpqjo1JbT9LzPhAxCqJ7Yh4TA6oTGd4xhLowf+cWZMY73+7AZmfXJJsBi4cej/hH+4wlAgxFIrnOYnr/18IpnZbsHf0eGm1BhahX74+cVR0TRmNQmYC7GhCNS3mv/3MJn74lCj7t28aBJPjEZhP9fGXdG2u5Egh/Tjdg=) (158 bytes): A port of my [entry](https://tic80.com/play?cart=1873) in the Outline'21 bytebattle quater final
* [Font & Palette](v0.1pre4#AgKaeeOuwg5gCKvFIeiitEwMpUI2rymEcu+DDB1vMu9uBoufvUxIr4Y5p4Jj2ukoNO4PE7QS5cN1ZyDMCRfSzYIGZxKlN2J6NKEWK7KVPk9wVUgn1Ip+hsMinWgEO8ETKfPuHoIa4kjI+ULFOMad7vd3rt/lh1Vy9w+R2MXG/7T61d3c7C6KY+eQNS0eW3ys4iU8R6SycuWZuuZ2Sg3Qxp826s+Kt+2qBojpzNOSoyFqyrVyYMTKEkSl0BZOj59Cs1hPm5bq0F1MmVhGAzMhW9V4YeAe): Just a simple viewer for the default font and palette.
* [Fireworks](v0.1.1#AgwvgP+M59snqjl4CMKw5sqm1Zw9yJCbSviMjeLUdHus2a3yl/a99+uiBeqZgP/2jqSjrLjRk73COMM6OSLpsxK8ugT1kuk/q4hQUqqPpGozHoa0laulzGGcahzdfdJsYaK1sIdeIYS9M5PnJx/Wk9H+PvWEPy2Zvv7I6IW7Fg==) (127 bytes): Some fireworks to welcome 2022.
* [Skip Ahead](v0.1.1#AgyfpZ80wkW28kiUZ9VIK4v+RPnVxqjK1dz2BcDoNyQPsS2g4OgEzkTe6jyoAfFOmqKrS8SM2aRljBal9mjNn8i4fP9eBK+RehQKxxGtJa9FqftvqEnh3ez1YaYxqj7jgTdzJ/WAYVmKMovBT1myrX3FamqKSOgMsNedLhVTLAhQup3sNcYEjGNo8b0HZ5+AgMgCwYRGCe//XQOMAaAAzqDILgmpEZ/43RKHcQpHEQwbURfNQJpadJe2sz3q5FlQnTGXQ9oSMokidhlC+aR/IpNHieuBGLhFZ2GfnwVQ0geBbQpTPA==) (229 bytes): A port of my [TIC-80 256byte game](http://tic80.com/play?cart=1735) from LoveByte'21
* [OhNoAnotherTunnel](v0.1.1#AgPP1oEFvPzY/rBZwTumtYn37zeMFgpir1Bkn91jsNcp26VzoUpkAOOJTtnzVBfW+/dGnnIdbq/irBUJztY5wuua80DORTYZndgdwZHcSk15ajc4nyO0g1A6kGWyW56oZk0iPYJA9WtUmoj0Plvy1CGwIZrMe57X7QZcdqc3u6zjTA41Tpiqi9vnO3xbhi8o594Vx0XPXwVzpYq1ZCTYenfAGaXKkDmAFJqiVIsiCg==) (175 bytes): A port of my [entry](http://tic80.com/play?cart=1871) in the Outline'21 bytebattle final
* [Technotunnel](v0.1.1#AhPXpq894LaUhp5+HQf39f39/Jc8g5zUrBSc0uyKh36ivskczhY84h55zL8gWpkdvKuRQI+KIt80isKzh8jkM8nILcx0RUvyk8yjE8TgNsgkcORVI0RY5k3qE4ySjaycxa2DVZH61UWZuLsCouuwT7I80TbmmetQSbMywJ/avrrCZIAH0UzQfvOiCJNG48NI0FFY1vjB7a7dcp8Uqg==) (157 bytes): A port of my [entry](https://tic80.com/play?cart=1873) in the Outline'21 bytebattle quater final
* [Font & Palette](v0.1.1#At/p39+IBnj6ry1TRe7jzVy2A4tXgBvmoW2itzoyF2aM28pGy5QDiKxqrk8l9sbWZLtnAb+jgOfU+9QhpuyCAkhN6gPOU481IUL/df96vNe3h288Dqwhd3sfFpothIVFsMwRK72kW2hiR7zWsaXyy5pNmjR6BJk4piWx9ApT1ZwoUajhk6/zij6itq/FD1U3jj/J3MOwqZ2ef8Bv6ZPQlJIYVf62icGa69wS6SI1qBpIFiF14F8PcztRVbKIxLpT4ArCS6nz6FPnyUkqATGSBNPJ): Just a simple viewer for the default font and palette.
Examplers for older versions:
* [Technotunnel B/W](v0.1pre2#AQrDAQHAAQIBfwp9A0AgAUEAsiABQcACb7JDmhkgQ5MiBCAEIASUIAFBwAJtQfgAa7IiBSAFlJKRIgaVIgcgByAAskHQD7KVIgIQAEPNzEw/lCIDlCAHIAeUIAOUIAOUQQGykiADIAOUk5GSIgiUIAOTQQqylCACkiIJqCAFIAaVIAiUQQqylCACkiIKqHMgCEEyspQgBpUiCyACkkEUspSocUEFcbJBArIgC5OUQRaylJeoOgB4IAFBAWoiAUGA2ARIDQALCw==) (199 bytes uncompressed): A port of my [entry](https://tic80.com/play?cart=1873) in the Outline'21 bytebattle quater final (older MicroW8 version with monochrome palette)
* [XorScroll](v0.1pre2#AQovAS0BAX8DQCABIAFBwAJvIABBCm1qIAFBwAJtczoAeCABQQFqIgFBgNgESA0ACws=) (50 bytes uncompressed): A simple scrolling XOR pattern. Fun fact: This is the pre-loaded effect when entering a bytebattle.
* [CircleWorm](v0.1pre2#AQp7AXkCAX8CfUEgEA0DQCABskEEspUiAkECspUgALJBiCeylSIDQQWylJIQAEEBspJBoAGylCACQQOylSADQQSylJIQAEEBspJB+ACylCADQRGylCACQQKylJIQAEECspJBELKUIAFBAmxBP2oQEiABQQFqIgFBP0gNAAsL) (126 bytes uncompressed): Just a test for the circle fill function.

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@@ -105,7 +105,7 @@ as a cheap random-access PRNG (aka noise function).
## Graphics
The default palette can be seen [here](../v0.1pre4#AgKaeeOuwg5gCKvFIeiitEwMpUI2rymEcu+DDB1vMu9uBoufvUxIr4Y5p4Jj2ukoNO4PE7QS5cN1ZyDMCRfSzYIGZxKlN2J6NKEWK7KVPk9wVUgn1Ip+hsMinWgEO8ETKfPuHoIa4kjI+ULFOMad7vd3rt/lh1Vy9w+R2MXG/7T61d3c7C6KY+eQNS0eW3ys4iU8R6SycuWZuuZ2Sg3Qxp826s+Kt+2qBojpzNOSoyFqyrVyYMTKEkSl0BZOj59Cs1hPm5bq0F1MmVhGAzMhW9V4YeAe). (Press Z on the keyboard to switch to palette.)
The default palette can be seen [here](../v0.1.0#At/p39+IBnj6ry1TRe7jzVy2A4tXgBvmoW2itzoyF2aM28pGy5QDiKxqrk8l9sbWZLtnAb+jgOfU+9QhpuyCAkhN6gPOU481IUL/df96vNe3h288Dqwhd3sfFpothIVFsMwRK72kW2hiR7zWsaXyy5pNmjR6BJk4piWx9ApT1ZwoUajhk6/zij6itq/FD1U3jj/J3MOwqZ2ef8Bv6ZPQlJIYVf62icGa69wS6SI1qBpIFiF14F8PcztRVbKIxLpT4ArCS6nz6FPnyUkqATGSBNPJ). (Press Z on the keyboard to switch to palette.)
The palette can be changed by writing 32bit rgba colors to addresses 0x13000-0x13400.
@@ -192,7 +192,7 @@ The integer time in milliseconds can also be read at address 0x40.
## Text output
The default font can be seen [here](../v0.1pre4#AgKaeeOuwg5gCKvFIeiitEwMpUI2rymEcu+DDB1vMu9uBoufvUxIr4Y5p4Jj2ukoNO4PE7QS5cN1ZyDMCRfSzYIGZxKlN2J6NKEWK7KVPk9wVUgn1Ip+hsMinWgEO8ETKfPuHoIa4kjI+ULFOMad7vd3rt/lh1Vy9w+R2MXG/7T61d3c7C6KY+eQNS0eW3ys4iU8R6SycuWZuuZ2Sg3Qxp826s+Kt+2qBojpzNOSoyFqyrVyYMTKEkSl0BZOj59Cs1hPm5bq0F1MmVhGAzMhW9V4YeAe).
The default font can be seen [here](../v0.1.0#At/p39+IBnj6ry1TRe7jzVy2A4tXgBvmoW2itzoyF2aM28pGy5QDiKxqrk8l9sbWZLtnAb+jgOfU+9QhpuyCAkhN6gPOU481IUL/df96vNe3h288Dqwhd3sfFpothIVFsMwRK72kW2hiR7zWsaXyy5pNmjR6BJk4piWx9ApT1ZwoUajhk6/zij6itq/FD1U3jj/J3MOwqZ2ef8Bv6ZPQlJIYVf62icGa69wS6SI1qBpIFiF14F8PcztRVbKIxLpT4ArCS6nz6FPnyUkqATGSBNPJ).
The font can be changed by writing 1bpp 8x8 characters to addresses 0x13400-0x13c00.
@@ -305,6 +305,27 @@ Options:
* `-u`, `--uncompressed`: Use the uncompressed `uw8` format for packing.
* `-l LEVEL`, `--level LEVEL`: Compression level (0-9). Higher compression levels are really slow.
## `uw8 unpack`
Usage:
`uw8 unpack <infile> <outfile>`
Unpacks a MicroW8 module into a standard WebAssembly module.
## `uw8 compile`
Usage:
`uw8 compile [<options>] <infile> <outfile>`
Compiles a [CurlyWas](https://github.com/exoticorn/curlywas) source file to a standard WebAssembly module. Most useful together with
the `--debug` option to get a module that works well in the Chrome debugger.
Options:
* `-d`, `--debug`: Generate a name section to help debugging
## `uw8 filter-exports`
Usage:
@@ -393,7 +414,12 @@ using a [custom LZ compression scheme](https://github.com/exoticorn/upkr).
# The web runtime
[...]
Load carts into the web runtime either by using the "Load cart..." button, or by dragging the file
onto the screen area.
## Input
For input, you can either use a standard gamepad or keyboard. On a keyboard use the arrow keys and the keys Z, X, A and S to emulate the A, B, X and Y buttons.
## Video recording
@@ -409,4 +435,9 @@ ffmpeg -i IN.webm -vf "scale=960:720:flags=neighbor,pad=1280:720:160:0" -r 60 OU
## Screenshot
Pressing F9 opens a download dialog with a screenshot.
Pressing F9 opens a download dialog with a screenshot.
## Devkit mode
Append `#devkit` to the web runtime url in order to switch to devkit mode. In devkit mode, standard web assembly modules
are loaded bypassing the loader, removing all size restrictions. At the same time, the memory limit is increased to 1GB.

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@@ -4,7 +4,7 @@
<section>
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
</section>
<a href="v0.1.0">
<a href="v0.1.1">
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
</a>
</div>