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minimal text scale docs + reset on cls()
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@@ -62,6 +62,7 @@ export fn cls(col: i32) {
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textCursorX = 0;
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textCursorX = 0;
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textCursorY = 0;
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textCursorY = 0;
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outputChannel = 0;
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outputChannel = 0;
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textScale = 1;
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memory.fill(120, col, 320*240);
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memory.fill(120, col, 320*240);
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}
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}
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@@ -238,6 +238,13 @@ When printing characters only the foreground pixels are set, the background is "
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Moving/printing past any border does not cause any special operation, the cursor just goes off-screen.
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Moving/printing past any border does not cause any special operation, the cursor just goes off-screen.
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### Text scale
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An integer text scale factor in the range 1x-16x can be set with control char 30. An attempt to
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set a scale outside that range will reset the scale to 1x.
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After startup and `cls` the scale is initialized to 1x.
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### Control chars
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### Control chars
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Characters 0-31 are control characters and don't print by default. They take the next 0-2 following characters as parameters.
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Characters 0-31 are control characters and don't print by default. They take the next 0-2 following characters as parameters.
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@@ -262,7 +269,8 @@ Avoid the reserved control chars, they are currently NOPs but their behavior can
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| 15 | color | Set the text color |
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| 15 | color | Set the text color |
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| 16-23 | - | Reserved |
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| 16-23 | - | Reserved |
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| 24 | - | Swap text/background colors |
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| 24 | - | Swap text/background colors |
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| 25-30 | - | Reserved |
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| 25-29 | - | Reserved |
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| 30 | scale | Set text scale (1-16) |
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| 31 | x, y | Set cursor position (*) |
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| 31 | x, y | Set cursor position (*) |
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(*) In graphics mode, the x coordinate is doubled when using control char 31 to be able to cover the whole screen with one byte.
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(*) In graphics mode, the x coordinate is doubled when using control char 31 to be able to cover the whole screen with one byte.
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@@ -271,7 +279,7 @@ Avoid the reserved control chars, they are currently NOPs but their behavior can
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Control code 6 switches all text output (except codes 4 and 5 to switch output back to the screen) to the console. Where exactly this ends
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Control code 6 switches all text output (except codes 4 and 5 to switch output back to the screen) to the console. Where exactly this ends
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up (if at all) is an implementation detail of the runtimes. The native dev-runtime writes the debug output to `stdout`, the web runtime to
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up (if at all) is an implementation detail of the runtimes. The native dev-runtime writes the debug output to `stdout`, the web runtime to
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the debug console using `console.log`. Both implementation buffer the output until they encounter a newline character (10) in the output stream.
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the debug console using `console.log`. Both implementations buffer the output until they encounter a newline character (10) in the output stream.
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There may be future runtimes that ignore the debug output completely.
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There may be future runtimes that ignore the debug output completely.
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