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add frame counter at memory location 72
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@@ -21,7 +21,7 @@ loaded.
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00000-00040: user memory
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00040-00044: time since module start in ms
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00044-0004c: gamepad state
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0004c-00050: reserved
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0004c-00050: number of frames since module start
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00050-00070: sound data (synced to sound thread)
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00070-00078: reserved
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00078-12c78: frame buffer
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