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13 Commits
348def0b2a
...
v0.4.1
| Author | SHA1 | Date | |
|---|---|---|---|
| 9fc3353599 | |||
| fd10378e4d | |||
| 0659f8a57e | |||
| f4fa9e9c62 | |||
| 4c1ce8075e | |||
| 94764d631e | |||
| 8913fdaf6b | |||
| 195376cd28 | |||
| bf14d4bd3f | |||
| 0c68328700 | |||
| fb3fd5e8bb | |||
| b85f96b0bb | |||
| b69055b58d |
2
.github/workflows/ci.yml
vendored
2
.github/workflows/ci.yml
vendored
@@ -44,7 +44,7 @@ jobs:
|
|||||||
- name: Build
|
- name: Build
|
||||||
run: cargo build --release --verbose
|
run: cargo build --release --verbose
|
||||||
- name: Upload artifact
|
- name: Upload artifact
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: uw8-${{ matrix.build }}
|
name: uw8-${{ matrix.build }}
|
||||||
path: target/release/${{ matrix.exe }}
|
path: target/release/${{ matrix.exe }}
|
||||||
|
|||||||
1815
Cargo.lock
generated
1815
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
|||||||
[package]
|
[package]
|
||||||
name = "uw8"
|
name = "uw8"
|
||||||
version = "0.3.0"
|
version = "0.4.1"
|
||||||
edition = "2021"
|
edition = "2021"
|
||||||
|
|
||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
@@ -11,7 +11,7 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
|
|||||||
browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
|
browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
wasmtime = { version = "19.0.1", optional = true }
|
wasmtime = { git = "https://github.com/bytecodealliance/wasmtime.git", rev = "0f48f939b9870036562ca02ff21253547a9f1a5c", optional = true }
|
||||||
anyhow = "1"
|
anyhow = "1"
|
||||||
env_logger = "0.11.3"
|
env_logger = "0.11.3"
|
||||||
log = "0.4"
|
log = "0.4"
|
||||||
@@ -28,4 +28,4 @@ tokio-stream = { version = "0.1.15", features = ["sync"], optional = true }
|
|||||||
webbrowser = { version = "0.8.13", optional = true }
|
webbrowser = { version = "0.8.13", optional = true }
|
||||||
ansi_term = "0.12.1"
|
ansi_term = "0.12.1"
|
||||||
cpal = { version = "0.15.3", optional = true }
|
cpal = { version = "0.15.3", optional = true }
|
||||||
rubato = { version = "0.15.0", optional = true }
|
rubato = { version = "0.12.0", optional = true }
|
||||||
|
|||||||
@@ -15,9 +15,9 @@ See [here](https://exoticorn.github.io/microw8/) for more information and docs.
|
|||||||
|
|
||||||
## Downloads
|
## Downloads
|
||||||
|
|
||||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-linux.tgz)
|
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-macos.tgz)
|
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-windows.zip)
|
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||||
|
|
||||||
The download includes
|
The download includes
|
||||||
|
|
||||||
|
|||||||
@@ -3,12 +3,14 @@ include "../include/microw8-api.cwa"
|
|||||||
export fn upd() {
|
export fn upd() {
|
||||||
let i: i32;
|
let i: i32;
|
||||||
loop pixels {
|
loop pixels {
|
||||||
let inline t = time() * 63 as f32;
|
let inline t = 16!56;
|
||||||
let lazy x = (i % 320 - 160) as f32;
|
let inline x = (i % 320 - 160) as f32;
|
||||||
let lazy y = (i / 320 - 120) as f32;
|
let inline y = (i #/ 320 - 120) as f32;
|
||||||
let inline d = 40000 as f32 / sqrt(x * x + y * y);
|
let inline d = 0xa000 as f32 / sqrt(x * x + y * y);
|
||||||
let inline u = atan2(x, y) * (512.0 / 3.141);
|
let inline a = atan2(x, y) * 163_f; // (512 / pi)
|
||||||
let inline c = ((i32.trunc_sat_f32_s(d + t * 2 as f32) ^ i32.trunc_sat_f32_s(u + t)) & 255) >> 4;
|
let inline u = i32.trunc_sat_f32_s(a) + t;
|
||||||
|
let inline v = i32.trunc_sat_f32_s(d) + t * 2;
|
||||||
|
let inline c = ((v ^ u) #/ 16) % 16;
|
||||||
i?FRAMEBUFFER = c;
|
i?FRAMEBUFFER = c;
|
||||||
|
|
||||||
branch_if (i := i + 1) < 320*240: pixels;
|
branch_if (i := i + 1) < 320*240: pixels;
|
||||||
|
|||||||
Binary file not shown.
@@ -31,19 +31,19 @@ Examplers for older versions:
|
|||||||
|
|
||||||
## Versions
|
## Versions
|
||||||
|
|
||||||
### v0.3.0
|
### v0.4.1
|
||||||
|
|
||||||
* [Web runtime](v0.3.0)
|
* [Web runtime](../v0.4.1)
|
||||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-linux.tgz)
|
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-macos.tgz)
|
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-windows.zip)
|
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||||
|
|
||||||
Changes:
|
Changes:
|
||||||
|
|
||||||
* add blitSprite and grabSprite API calls
|
* Windows: fix bad/inconsistent frame rate
|
||||||
* add support for integer scaling up to 16x for printing text
|
* fix choppy sound on devices with sample rates != 44100 kHz
|
||||||
* fix incompatibility with sound devices only offering 16bit audio formats
|
* add scale mode 'fill' option
|
||||||
* add support for br_table instruction in packed carts
|
|
||||||
|
|
||||||
### Older versions
|
### Older versions
|
||||||
|
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ loaded.
|
|||||||
00000-00040: user memory
|
00000-00040: user memory
|
||||||
00040-00044: time since module start in ms
|
00040-00044: time since module start in ms
|
||||||
00044-0004c: gamepad state
|
00044-0004c: gamepad state
|
||||||
0004c-00050: reserved
|
0004c-00050: number of frames since module start
|
||||||
00050-00070: sound data (synced to sound thread)
|
00050-00070: sound data (synced to sound thread)
|
||||||
00070-00078: reserved
|
00070-00078: reserved
|
||||||
00078-12c78: frame buffer
|
00078-12c78: frame buffer
|
||||||
@@ -468,6 +468,7 @@ when using the native runtime:
|
|||||||
* `--no-gpu`: Force old cpu-only window code
|
* `--no-gpu`: Force old cpu-only window code
|
||||||
* `--filter FILTER`: Select an upscale filter at startup
|
* `--filter FILTER`: Select an upscale filter at startup
|
||||||
* `--fullscreen`: Start in fullscreen mode
|
* `--fullscreen`: Start in fullscreen mode
|
||||||
|
* `--scale-fill`: Scale to fill whole screen, potentially cropping parts of the frame buffer.
|
||||||
|
|
||||||
Note that the cpu-only window does not support fullscreen nor upscale filters.
|
Note that the cpu-only window does not support fullscreen nor upscale filters.
|
||||||
|
|
||||||
@@ -484,7 +485,7 @@ The upscale filter options are:
|
|||||||
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
|
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
|
||||||
```
|
```
|
||||||
|
|
||||||
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
|
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F. You can toggle between scale modes 'fit' and 'fill' with M.
|
||||||
|
|
||||||
## `uw8 pack`
|
## `uw8 pack`
|
||||||
|
|
||||||
@@ -594,7 +595,7 @@ a base module provided by MicroW8.
|
|||||||
|
|
||||||
You can generate this base module yourself using
|
You can generate this base module yourself using
|
||||||
`uw8-tool`. As a quick summary, it provides all function
|
`uw8-tool`. As a quick summary, it provides all function
|
||||||
types with up to 5 parameters (i32 or f32) where the
|
types with up to 7 parameters (i32 or f32) where the
|
||||||
`f32` parameters always preceed the `i32` parameters.
|
`f32` parameters always preceed the `i32` parameters.
|
||||||
Then it includes all imports that MicroW8 provides,
|
Then it includes all imports that MicroW8 provides,
|
||||||
a function section with a single function of type
|
a function section with a single function of type
|
||||||
|
|||||||
@@ -2,6 +2,33 @@
|
|||||||
description = "Versions"
|
description = "Versions"
|
||||||
+++
|
+++
|
||||||
|
|
||||||
|
### v0.4.1
|
||||||
|
|
||||||
|
* [Web runtime](../v0.4.1)
|
||||||
|
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||||
|
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||||
|
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||||
|
|
||||||
|
Changes:
|
||||||
|
|
||||||
|
* Windows: fix bad/inconsistent frame rate
|
||||||
|
* fix choppy sound on devices with sample rates != 44100 kHz
|
||||||
|
* add scale mode 'fill' option
|
||||||
|
|
||||||
|
### v0.4.0
|
||||||
|
|
||||||
|
* [Web runtime](../v0.4.0)
|
||||||
|
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-linux.tgz)
|
||||||
|
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-macos.tgz)
|
||||||
|
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-windows.zip)
|
||||||
|
|
||||||
|
Changes:
|
||||||
|
|
||||||
|
* add support for sound on mono- and surround-only devices
|
||||||
|
* update wasmtime dependency to fix performance regression in 0.3.0
|
||||||
|
* add frame counter since module start at location 72
|
||||||
|
* add 6 and 7 parameter function types to base module
|
||||||
|
|
||||||
### v0.3.0
|
### v0.3.0
|
||||||
|
|
||||||
* [Web runtime](../v0.3.0)
|
* [Web runtime](../v0.3.0)
|
||||||
|
|||||||
1
site/static/v0.4.0/index.html
Normal file
1
site/static/v0.4.0/index.html
Normal file
File diff suppressed because one or more lines are too long
1
site/static/v0.4.1/index.html
Normal file
1
site/static/v0.4.1/index.html
Normal file
File diff suppressed because one or more lines are too long
@@ -4,7 +4,7 @@
|
|||||||
<section>
|
<section>
|
||||||
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
|
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
|
||||||
</section>
|
</section>
|
||||||
<a href="v0.3.0">
|
<a href="v0.4.1">
|
||||||
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
|
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
|
||||||
</a>
|
</a>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -27,6 +27,7 @@ struct UW8Instance {
|
|||||||
end_frame: TypedFunc<(), ()>,
|
end_frame: TypedFunc<(), ()>,
|
||||||
update: Option<TypedFunc<(), ()>>,
|
update: Option<TypedFunc<(), ()>>,
|
||||||
start_time: Instant,
|
start_time: Instant,
|
||||||
|
frame_counter: u32,
|
||||||
watchdog: Arc<Mutex<UW8WatchDog>>,
|
watchdog: Arc<Mutex<UW8WatchDog>>,
|
||||||
sound_tx: Option<mpsc::SyncSender<RegisterUpdate>>,
|
sound_tx: Option<mpsc::SyncSender<RegisterUpdate>>,
|
||||||
}
|
}
|
||||||
@@ -159,6 +160,7 @@ impl super::Runtime for MicroW8 {
|
|||||||
end_frame,
|
end_frame,
|
||||||
update,
|
update,
|
||||||
start_time: Instant::now(),
|
start_time: Instant::now(),
|
||||||
|
frame_counter: 0,
|
||||||
watchdog,
|
watchdog,
|
||||||
sound_tx,
|
sound_tx,
|
||||||
});
|
});
|
||||||
@@ -191,8 +193,11 @@ impl super::Runtime for MicroW8 {
|
|||||||
let mem = instance.memory.data_mut(&mut instance.store);
|
let mem = instance.memory.data_mut(&mut instance.store);
|
||||||
mem[64..68].copy_from_slice(&time.to_le_bytes());
|
mem[64..68].copy_from_slice(&time.to_le_bytes());
|
||||||
mem[68..72].copy_from_slice(&input.gamepads);
|
mem[68..72].copy_from_slice(&input.gamepads);
|
||||||
|
mem[72..76].copy_from_slice(&instance.frame_counter.to_le_bytes());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
instance.frame_counter = instance.frame_counter.wrapping_add(1);
|
||||||
|
|
||||||
instance.store.set_epoch_deadline(self.timeout as u64);
|
instance.store.set_epoch_deadline(self.timeout as u64);
|
||||||
if let Some(ref update) = instance.update {
|
if let Some(ref update) = instance.update {
|
||||||
if let Err(err) = update.call(&mut instance.store, ()) {
|
if let Err(err) = update.call(&mut instance.store, ()) {
|
||||||
@@ -328,9 +333,8 @@ fn init_sound(
|
|||||||
let mut configs: Vec<_> = device
|
let mut configs: Vec<_> = device
|
||||||
.supported_output_configs()?
|
.supported_output_configs()?
|
||||||
.filter(|config| {
|
.filter(|config| {
|
||||||
config.channels() <= 2
|
config.sample_format() == cpal::SampleFormat::F32
|
||||||
&& (config.sample_format() == cpal::SampleFormat::F32
|
|| config.sample_format() == cpal::SampleFormat::I16
|
||||||
|| config.sample_format() == cpal::SampleFormat::I16)
|
|
||||||
})
|
})
|
||||||
.collect();
|
.collect();
|
||||||
|
|
||||||
@@ -391,8 +395,8 @@ fn init_sound(
|
|||||||
None
|
None
|
||||||
} else {
|
} else {
|
||||||
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
|
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
|
||||||
let input_buffers = rs.input_buffer_allocate(true);
|
let input_buffers = rs.input_buffer_allocate();
|
||||||
let output_buffers = rs.output_buffer_allocate(true);
|
let output_buffers = rs.output_buffer_allocate();
|
||||||
Some(Resampler {
|
Some(Resampler {
|
||||||
resampler: rs,
|
resampler: rs,
|
||||||
input_buffers,
|
input_buffers,
|
||||||
@@ -532,6 +536,25 @@ fn init_sound(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn stereo_to_surround<F>(mut buffer: &mut [f32], num_channels: usize, callback: &mut F)
|
||||||
|
where
|
||||||
|
F: FnMut(&mut [f32]),
|
||||||
|
{
|
||||||
|
let mut in_buffer = [0f32; 256];
|
||||||
|
buffer.fill(0.);
|
||||||
|
|
||||||
|
while !buffer.is_empty() {
|
||||||
|
let step_size = (buffer.len() / num_channels).min(in_buffer.len() / 2);
|
||||||
|
let step_buffer = &mut in_buffer[..step_size * 2];
|
||||||
|
callback(step_buffer);
|
||||||
|
for index in 0..step_size {
|
||||||
|
buffer[index * num_channels + 0] = step_buffer[index * 2 + 0];
|
||||||
|
buffer[index * num_channels + 1] = step_buffer[index * 2 + 1];
|
||||||
|
}
|
||||||
|
buffer = &mut buffer[step_size * num_channels..];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
let stream = if sample_format == cpal::SampleFormat::F32 {
|
let stream = if sample_format == cpal::SampleFormat::F32 {
|
||||||
if num_channels == 2 {
|
if num_channels == 2 {
|
||||||
device.build_output_stream(
|
device.build_output_stream(
|
||||||
@@ -542,7 +565,7 @@ fn init_sound(
|
|||||||
},
|
},
|
||||||
None,
|
None,
|
||||||
)?
|
)?
|
||||||
} else {
|
} else if num_channels == 1 {
|
||||||
device.build_output_stream(
|
device.build_output_stream(
|
||||||
&config,
|
&config,
|
||||||
move |buffer: &mut [f32], _| stereo_to_mono(buffer, &mut callback),
|
move |buffer: &mut [f32], _| stereo_to_mono(buffer, &mut callback),
|
||||||
@@ -551,6 +574,17 @@ fn init_sound(
|
|||||||
},
|
},
|
||||||
None,
|
None,
|
||||||
)?
|
)?
|
||||||
|
} else {
|
||||||
|
device.build_output_stream(
|
||||||
|
&config,
|
||||||
|
move |buffer: &mut [f32], _| {
|
||||||
|
stereo_to_surround(buffer, num_channels as usize, &mut callback)
|
||||||
|
},
|
||||||
|
move |err| {
|
||||||
|
dbg!(err);
|
||||||
|
},
|
||||||
|
None,
|
||||||
|
)?
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if num_channels == 2 {
|
if num_channels == 2 {
|
||||||
@@ -562,7 +596,7 @@ fn init_sound(
|
|||||||
},
|
},
|
||||||
None,
|
None,
|
||||||
)?
|
)?
|
||||||
} else {
|
} else if num_channels == 1 {
|
||||||
device.build_output_stream(
|
device.build_output_stream(
|
||||||
&config,
|
&config,
|
||||||
move |buffer: &mut [i16], _| {
|
move |buffer: &mut [i16], _| {
|
||||||
@@ -573,6 +607,19 @@ fn init_sound(
|
|||||||
},
|
},
|
||||||
None,
|
None,
|
||||||
)?
|
)?
|
||||||
|
} else {
|
||||||
|
device.build_output_stream(
|
||||||
|
&config,
|
||||||
|
move |buffer: &mut [i16], _| {
|
||||||
|
f32_to_i16(buffer, &mut |b| {
|
||||||
|
stereo_to_surround(b, num_channels as usize, &mut callback)
|
||||||
|
})
|
||||||
|
},
|
||||||
|
move |err| {
|
||||||
|
dbg!(err);
|
||||||
|
},
|
||||||
|
None,
|
||||||
|
)?
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ impl BaseModule {
|
|||||||
|
|
||||||
let mut types = vec![];
|
let mut types = vec![];
|
||||||
let mut type_map = HashMap::new();
|
let mut type_map = HashMap::new();
|
||||||
for num_params in 0..6 {
|
for num_params in 0..8 {
|
||||||
for num_f32 in 0..=num_params {
|
for num_f32 in 0..=num_params {
|
||||||
for &result in &[None, Some(ValType::I32), Some(ValType::F32)] {
|
for &result in &[None, Some(ValType::I32), Some(ValType::F32)] {
|
||||||
let mut params = vec![];
|
let mut params = vec![];
|
||||||
|
|||||||
@@ -143,7 +143,6 @@ fn to_val_type(type_: &wasmparser::ValType) -> Result<ValType> {
|
|||||||
I64 => ValType::I64,
|
I64 => ValType::I64,
|
||||||
F32 => ValType::F32,
|
F32 => ValType::F32,
|
||||||
F64 => ValType::F64,
|
F64 => ValType::F64,
|
||||||
V128 => ValType::V128,
|
|
||||||
_ => bail!("Type {:?} isn't a value type", type_),
|
_ => bail!("Type {:?} isn't a value type", type_),
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
@@ -973,244 +972,6 @@ fn remap_function(
|
|||||||
De::I64TruncSatF64U => En::I64TruncSatF64U,
|
De::I64TruncSatF64U => En::I64TruncSatF64U,
|
||||||
De::MemoryCopy { src_mem, dst_mem } => En::MemoryCopy { src_mem, dst_mem },
|
De::MemoryCopy { src_mem, dst_mem } => En::MemoryCopy { src_mem, dst_mem },
|
||||||
De::MemoryFill { mem } => En::MemoryFill(mem),
|
De::MemoryFill { mem } => En::MemoryFill(mem),
|
||||||
|
|
||||||
De::V128Const { value } => En::V128Const(value.i128()),
|
|
||||||
De::V128Load { memarg } => En::V128Load(mem(memarg)),
|
|
||||||
De::V128Store { memarg } => En::V128Store(mem(memarg)),
|
|
||||||
De::V128Load8x8S { memarg } => En::V128Load8x8S(mem(memarg)),
|
|
||||||
De::V128Load8x8U { memarg } => En::V128Load8x8U(mem(memarg)),
|
|
||||||
De::V128Load16x4S { memarg } => En::V128Load16x4S(mem(memarg)),
|
|
||||||
De::V128Load16x4U { memarg } => En::V128Load16x4U(mem(memarg)),
|
|
||||||
De::V128Load32x2S { memarg } => En::V128Load32x2S(mem(memarg)),
|
|
||||||
De::V128Load32x2U { memarg } => En::V128Load32x2U(mem(memarg)),
|
|
||||||
De::V128Load8Splat { memarg } => En::V128Load8Splat(mem(memarg)),
|
|
||||||
De::V128Load16Splat { memarg } => En::V128Load16Splat(mem(memarg)),
|
|
||||||
De::V128Load32Splat { memarg } => En::V128Load32Splat(mem(memarg)),
|
|
||||||
De::V128Load64Splat { memarg } => En::V128Load64Splat(mem(memarg)),
|
|
||||||
De::V128Load32Zero { memarg } => En::V128Load32Zero(mem(memarg)),
|
|
||||||
De::V128Load64Zero { memarg } => En::V128Load64Zero(mem(memarg)),
|
|
||||||
|
|
||||||
De::V128Load8Lane { memarg, lane } => En::V128Load8Lane { memarg: mem(memarg), lane },
|
|
||||||
De::V128Load16Lane { memarg, lane } => En::V128Load16Lane { memarg: mem(memarg), lane },
|
|
||||||
De::V128Load32Lane { memarg, lane } => En::V128Load32Lane { memarg: mem(memarg), lane },
|
|
||||||
De::V128Load64Lane { memarg, lane } => En::V128Load64Lane { memarg: mem(memarg), lane },
|
|
||||||
De::V128Store8Lane { memarg, lane } => En::V128Store8Lane { memarg: mem(memarg), lane },
|
|
||||||
De::V128Store16Lane { memarg, lane } => En::V128Store16Lane { memarg: mem(memarg), lane },
|
|
||||||
De::V128Store32Lane { memarg, lane } => En::V128Store32Lane { memarg: mem(memarg), lane },
|
|
||||||
De::V128Store64Lane { memarg, lane } => En::V128Store64Lane { memarg: mem(memarg), lane },
|
|
||||||
|
|
||||||
De::I8x16ExtractLaneS { lane } => En::I8x16ExtractLaneS(lane),
|
|
||||||
De::I8x16ExtractLaneU { lane } => En::I8x16ExtractLaneU(lane),
|
|
||||||
De::I8x16ReplaceLane { lane } => En::I8x16ReplaceLane(lane),
|
|
||||||
De::I16x8ExtractLaneS { lane } => En::I16x8ExtractLaneS(lane),
|
|
||||||
De::I16x8ExtractLaneU { lane } => En::I16x8ExtractLaneU(lane),
|
|
||||||
De::I16x8ReplaceLane { lane } => En::I16x8ReplaceLane(lane),
|
|
||||||
De::I32x4ExtractLane { lane } => En::I32x4ExtractLane(lane),
|
|
||||||
De::I32x4ReplaceLane { lane } => En::I32x4ReplaceLane(lane),
|
|
||||||
De::I64x2ExtractLane { lane } => En::I64x2ExtractLane(lane),
|
|
||||||
De::I64x2ReplaceLane { lane } => En::I64x2ReplaceLane(lane),
|
|
||||||
De::F32x4ExtractLane { lane } => En::F32x4ExtractLane(lane),
|
|
||||||
De::F32x4ReplaceLane { lane } => En::F32x4ReplaceLane(lane),
|
|
||||||
De::F64x2ExtractLane { lane } => En::F64x2ExtractLane(lane),
|
|
||||||
De::F64x2ReplaceLane { lane } => En::F64x2ReplaceLane(lane),
|
|
||||||
|
|
||||||
De::I8x16Splat => En::I8x16Splat,
|
|
||||||
De::I16x8Splat => En::I16x8Splat,
|
|
||||||
De::I32x4Splat => En::I32x4Splat,
|
|
||||||
De::I64x2Splat => En::I64x2Splat,
|
|
||||||
De::F32x4Splat => En::F32x4Splat,
|
|
||||||
De::F64x2Splat => En::F64x2Splat,
|
|
||||||
De::I8x16Swizzle => En::I8x16Swizzle,
|
|
||||||
De::I8x16Add => En::I8x16Add,
|
|
||||||
De::I16x8Add => En::I16x8Add,
|
|
||||||
De::I32x4Add => En::I32x4Add,
|
|
||||||
De::I64x2Add => En::I64x2Add,
|
|
||||||
De::F32x4Add => En::F32x4Add,
|
|
||||||
De::F64x2Add => En::F64x2Add,
|
|
||||||
De::I8x16Sub => En::I8x16Sub,
|
|
||||||
De::I16x8Sub => En::I16x8Sub,
|
|
||||||
De::I32x4Sub => En::I32x4Sub,
|
|
||||||
De::I64x2Sub => En::I64x2Sub,
|
|
||||||
De::F32x4Sub => En::F32x4Sub,
|
|
||||||
De::F64x2Sub => En::F64x2Sub,
|
|
||||||
De::I16x8Mul => En::I16x8Mul,
|
|
||||||
De::I32x4Mul => En::I32x4Mul,
|
|
||||||
De::I64x2Mul => En::I64x2Mul,
|
|
||||||
De::F32x4Mul => En::F32x4Mul,
|
|
||||||
De::F64x2Mul => En::F64x2Mul,
|
|
||||||
De::I32x4DotI16x8S => En::I32x4DotI16x8S,
|
|
||||||
De::I8x16Neg => En::I8x16Neg,
|
|
||||||
De::I16x8Neg => En::I16x8Neg,
|
|
||||||
De::I32x4Neg => En::I32x4Neg,
|
|
||||||
De::I64x2Neg => En::I64x2Neg,
|
|
||||||
De::F32x4Neg => En::F32x4Neg,
|
|
||||||
De::F64x2Neg => En::F64x2Neg,
|
|
||||||
De::I16x8ExtMulLowI8x16S => En::I16x8ExtMulLowI8x16S,
|
|
||||||
De::I16x8ExtMulHighI8x16S => En::I16x8ExtMulHighI8x16S,
|
|
||||||
De::I16x8ExtMulLowI8x16U => En::I16x8ExtMulLowI8x16U,
|
|
||||||
De::I16x8ExtMulHighI8x16U => En::I16x8ExtMulHighI8x16U,
|
|
||||||
De::I32x4ExtMulLowI16x8S => En::I32x4ExtMulLowI16x8S,
|
|
||||||
De::I32x4ExtMulHighI16x8S => En::I32x4ExtMulHighI16x8S,
|
|
||||||
De::I32x4ExtMulLowI16x8U => En::I32x4ExtMulLowI16x8U,
|
|
||||||
De::I32x4ExtMulHighI16x8U => En::I32x4ExtMulHighI16x8U,
|
|
||||||
De::I64x2ExtMulLowI32x4S => En::I64x2ExtMulLowI32x4S,
|
|
||||||
De::I64x2ExtMulHighI32x4S => En::I64x2ExtMulHighI32x4S,
|
|
||||||
De::I64x2ExtMulLowI32x4U => En::I64x2ExtMulLowI32x4U,
|
|
||||||
De::I64x2ExtMulHighI32x4U => En::I64x2ExtMulHighI32x4U,
|
|
||||||
De::I16x8ExtAddPairwiseI8x16S => En::I16x8ExtAddPairwiseI8x16S,
|
|
||||||
De::I16x8ExtAddPairwiseI8x16U => En::I16x8ExtAddPairwiseI8x16U,
|
|
||||||
De::I32x4ExtAddPairwiseI16x8S => En::I32x4ExtAddPairwiseI16x8S,
|
|
||||||
De::I32x4ExtAddPairwiseI16x8U => En::I32x4ExtAddPairwiseI16x8U,
|
|
||||||
De::I8x16AddSatS => En::I8x16AddSatS,
|
|
||||||
De::I8x16AddSatU => En::I8x16AddSatU,
|
|
||||||
De::I16x8AddSatS => En::I16x8AddSatS,
|
|
||||||
De::I16x8AddSatU => En::I16x8AddSatU,
|
|
||||||
De::I8x16SubSatS => En::I8x16SubSatS,
|
|
||||||
De::I8x16SubSatU => En::I8x16SubSatU,
|
|
||||||
De::I16x8SubSatS => En::I16x8SubSatS,
|
|
||||||
De::I16x8SubSatU => En::I16x8SubSatU,
|
|
||||||
De::I16x8Q15MulrSatS => En::I16x8Q15MulrSatS,
|
|
||||||
De::I8x16MinS => En::I8x16MinS,
|
|
||||||
De::I8x16MinU => En::I8x16MinU,
|
|
||||||
De::I16x8MinS => En::I16x8MinS,
|
|
||||||
De::I16x8MinU => En::I16x8MinU,
|
|
||||||
De::I32x4MinS => En::I32x4MinS,
|
|
||||||
De::I32x4MinU => En::I32x4MinU,
|
|
||||||
De::F32x4Min => En::F32x4Min,
|
|
||||||
De::F64x2Min => En::F64x2Min,
|
|
||||||
De::F32x4PMin => En::F32x4PMin,
|
|
||||||
De::F64x2PMin => En::F64x2PMin,
|
|
||||||
De::I8x16MaxS => En::I8x16MaxS,
|
|
||||||
De::I8x16MaxU => En::I8x16MaxU,
|
|
||||||
De::I16x8MaxS => En::I16x8MaxS,
|
|
||||||
De::I16x8MaxU => En::I16x8MaxU,
|
|
||||||
De::I32x4MaxS => En::I32x4MaxS,
|
|
||||||
De::I32x4MaxU => En::I32x4MaxU,
|
|
||||||
De::F32x4Max => En::F32x4Max,
|
|
||||||
De::F64x2Max => En::F64x2Max,
|
|
||||||
De::F32x4PMax => En::F32x4PMax,
|
|
||||||
De::F64x2PMax => En::F64x2PMax,
|
|
||||||
De::I8x16AvgrU => En::I8x16AvgrU,
|
|
||||||
De::I16x8AvgrU => En::I16x8AvgrU,
|
|
||||||
De::I8x16Abs => En::I8x16Abs,
|
|
||||||
De::I16x8Abs => En::I16x8Abs,
|
|
||||||
De::I32x4Abs => En::I32x4Abs,
|
|
||||||
De::I64x2Abs => En::I64x2Abs,
|
|
||||||
De::F32x4Abs => En::F32x4Abs,
|
|
||||||
De::F64x2Abs => En::F64x2Abs,
|
|
||||||
De::I8x16Shl => En::I8x16Shl,
|
|
||||||
De::I16x8Shl => En::I16x8Shl,
|
|
||||||
De::I32x4Shl => En::I32x4Shl,
|
|
||||||
De::I64x2Shl => En::I64x2Shl,
|
|
||||||
De::I8x16ShrS => En::I8x16ShrS,
|
|
||||||
De::I8x16ShrU => En::I8x16ShrU,
|
|
||||||
De::I16x8ShrS => En::I16x8ShrS,
|
|
||||||
De::I16x8ShrU => En::I16x8ShrU,
|
|
||||||
De::I32x4ShrS => En::I32x4ShrS,
|
|
||||||
De::I32x4ShrU => En::I32x4ShrU,
|
|
||||||
De::I64x2ShrS => En::I64x2ShrS,
|
|
||||||
De::I64x2ShrU => En::I64x2ShrU,
|
|
||||||
De::V128And => En::V128And,
|
|
||||||
De::V128Or => En::V128Or,
|
|
||||||
De::V128Xor => En::V128Xor,
|
|
||||||
De::V128Not => En::V128Not,
|
|
||||||
De::V128AndNot => En::V128AndNot,
|
|
||||||
De::V128Bitselect => En::V128Bitselect,
|
|
||||||
De::I8x16Popcnt => En::I8x16Popcnt,
|
|
||||||
De::V128AnyTrue => En::V128AnyTrue,
|
|
||||||
De::I8x16AllTrue => En::I8x16AllTrue,
|
|
||||||
De::I16x8AllTrue => En::I16x8AllTrue,
|
|
||||||
De::I32x4AllTrue => En::I32x4AllTrue,
|
|
||||||
De::I64x2AllTrue => En::I64x2AllTrue,
|
|
||||||
De::I8x16Bitmask => En::I8x16Bitmask,
|
|
||||||
De::I16x8Bitmask => En::I16x8Bitmask,
|
|
||||||
De::I32x4Bitmask => En::I32x4Bitmask,
|
|
||||||
De::I64x2Bitmask => En::I64x2Bitmask,
|
|
||||||
De::I8x16Eq => En::I8x16Eq,
|
|
||||||
De::I16x8Eq => En::I16x8Eq,
|
|
||||||
De::I32x4Eq => En::I32x4Eq,
|
|
||||||
De::I64x2Eq => En::I64x2Eq,
|
|
||||||
De::F32x4Eq => En::F32x4Eq,
|
|
||||||
De::F64x2Eq => En::F64x2Eq,
|
|
||||||
De::I8x16Ne => En::I8x16Ne,
|
|
||||||
De::I16x8Ne => En::I16x8Ne,
|
|
||||||
De::I32x4Ne => En::I32x4Ne,
|
|
||||||
De::I64x2Ne => En::I64x2Ne,
|
|
||||||
De::F32x4Ne => En::F32x4Ne,
|
|
||||||
De::F64x2Ne => En::F64x2Ne,
|
|
||||||
De::I8x16LtS => En::I8x16LtS,
|
|
||||||
De::I8x16LtU => En::I8x16LtU,
|
|
||||||
De::I16x8LtS => En::I16x8LtS,
|
|
||||||
De::I16x8LtU => En::I16x8LtU,
|
|
||||||
De::I32x4LtS => En::I32x4LtS,
|
|
||||||
De::I32x4LtU => En::I32x4LtU,
|
|
||||||
De::F32x4Lt => En::F32x4Lt,
|
|
||||||
De::F64x2Lt => En::F64x2Lt,
|
|
||||||
De::I8x16LeS => En::I8x16LeS,
|
|
||||||
De::I8x16LeU => En::I8x16LeU,
|
|
||||||
De::I16x8LeS => En::I16x8LeS,
|
|
||||||
De::I16x8LeU => En::I16x8LeU,
|
|
||||||
De::I32x4LeS => En::I32x4LeS,
|
|
||||||
De::I32x4LeU => En::I32x4LeU,
|
|
||||||
De::F32x4Le => En::F32x4Le,
|
|
||||||
De::F64x2Le => En::F64x2Le,
|
|
||||||
De::I8x16GtS => En::I8x16GtS,
|
|
||||||
De::I8x16GtU => En::I8x16GtU,
|
|
||||||
De::I16x8GtS => En::I16x8GtS,
|
|
||||||
De::I16x8GtU => En::I16x8GtU,
|
|
||||||
De::I32x4GtS => En::I32x4GtS,
|
|
||||||
De::I32x4GtU => En::I32x4GtU,
|
|
||||||
De::F32x4Gt => En::F32x4Gt,
|
|
||||||
De::F64x2Gt => En::F64x2Gt,
|
|
||||||
De::I8x16GeS => En::I8x16GeS,
|
|
||||||
De::I8x16GeU => En::I8x16GeU,
|
|
||||||
De::I16x8GeS => En::I16x8GeS,
|
|
||||||
De::I16x8GeU => En::I16x8GeU,
|
|
||||||
De::I32x4GeS => En::I32x4GeS,
|
|
||||||
De::I32x4GeU => En::I32x4GeU,
|
|
||||||
De::F32x4Ge => En::F32x4Ge,
|
|
||||||
De::F64x2Ge => En::F64x2Ge,
|
|
||||||
De::F32x4Div => En::F32x4Div,
|
|
||||||
De::F64x2Div => En::F64x2Div,
|
|
||||||
De::F32x4Sqrt => En::F32x4Sqrt,
|
|
||||||
De::F64x2Sqrt => En::F64x2Sqrt,
|
|
||||||
De::F32x4Ceil => En::F32x4Ceil,
|
|
||||||
De::F64x2Ceil => En::F64x2Ceil,
|
|
||||||
De::F32x4Floor => En::F32x4Floor,
|
|
||||||
De::F64x2Floor => En::F64x2Floor,
|
|
||||||
De::F32x4Trunc => En::F32x4Trunc,
|
|
||||||
De::F64x2Trunc => En::F64x2Trunc,
|
|
||||||
De::F32x4Nearest => En::F32x4Nearest,
|
|
||||||
De::F64x2Nearest => En::F64x2Nearest,
|
|
||||||
De::F32x4ConvertI32x4S => En::F32x4ConvertI32x4S,
|
|
||||||
De::F32x4ConvertI32x4U => En::F32x4ConvertI32x4U,
|
|
||||||
De::F64x2ConvertLowI32x4S => En::F64x2ConvertLowI32x4S,
|
|
||||||
De::F64x2ConvertLowI32x4U => En::F64x2ConvertLowI32x4U,
|
|
||||||
De::I32x4TruncSatF32x4S => En::I32x4TruncSatF32x4S,
|
|
||||||
De::I32x4TruncSatF32x4U => En::I32x4TruncSatF32x4U,
|
|
||||||
De::I32x4TruncSatF64x2SZero => En::I32x4TruncSatF64x2SZero,
|
|
||||||
De::I32x4TruncSatF64x2UZero => En::I32x4TruncSatF64x2UZero,
|
|
||||||
De::F32x4DemoteF64x2Zero => En::F32x4DemoteF64x2Zero,
|
|
||||||
De::F64x2PromoteLowF32x4 => En::F64x2PromoteLowF32x4,
|
|
||||||
De::I8x16NarrowI16x8S => En::I8x16NarrowI16x8S,
|
|
||||||
De::I8x16NarrowI16x8U => En::I8x16NarrowI16x8U,
|
|
||||||
De::I16x8NarrowI32x4S => En::I16x8NarrowI32x4S,
|
|
||||||
De::I16x8NarrowI32x4U => En::I16x8NarrowI32x4U,
|
|
||||||
De::I16x8ExtendLowI8x16S => En::I16x8ExtendLowI8x16S,
|
|
||||||
De::I16x8ExtendHighI8x16S => En::I16x8ExtendHighI8x16S,
|
|
||||||
De::I16x8ExtendLowI8x16U => En::I16x8ExtendLowI8x16U,
|
|
||||||
De::I16x8ExtendHighI8x16U => En::I16x8ExtendHighI8x16U,
|
|
||||||
De::I32x4ExtendLowI16x8S => En::I32x4ExtendLowI16x8S,
|
|
||||||
De::I32x4ExtendHighI16x8S => En::I32x4ExtendHighI16x8S,
|
|
||||||
De::I32x4ExtendLowI16x8U => En::I32x4ExtendLowI16x8U,
|
|
||||||
De::I32x4ExtendHighI16x8U => En::I32x4ExtendHighI16x8U,
|
|
||||||
De::I64x2ExtendLowI32x4S => En::I64x2ExtendLowI32x4S,
|
|
||||||
De::I64x2ExtendHighI32x4S => En::I64x2ExtendHighI32x4S,
|
|
||||||
De::I64x2ExtendLowI32x4U => En::I64x2ExtendLowI32x4U,
|
|
||||||
De::I64x2ExtendHighI32x4U => En::I64x2ExtendHighI32x4U,
|
|
||||||
|
|
||||||
De::I8x16Shuffle { lanes } => En::I8x16Shuffle(lanes),
|
|
||||||
|
|
||||||
other => bail!("Unsupported instruction {:?}", other),
|
other => bail!("Unsupported instruction {:?}", other),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
911
uw8-window/Cargo.lock
generated
911
uw8-window/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -6,11 +6,11 @@ edition = "2021"
|
|||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
winit = "0.29.15"
|
|
||||||
env_logger = "0.11.3"
|
env_logger = "0.11.3"
|
||||||
|
winit = "0.28.6"
|
||||||
log = "0.4"
|
log = "0.4"
|
||||||
pico-args = "0.5"
|
pico-args = "0.5"
|
||||||
wgpu = "0.19.3"
|
wgpu = "0.17"
|
||||||
pollster = "0.3.0"
|
pollster = "0.3.0"
|
||||||
bytemuck = { version = "1.15", features = [ "derive" ] }
|
bytemuck = { version = "1.15", features = [ "derive" ] }
|
||||||
anyhow = "1"
|
anyhow = "1"
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
use wgpu::util::DeviceExt;
|
use wgpu::util::DeviceExt;
|
||||||
use winit::dpi::PhysicalSize;
|
use winit::dpi::PhysicalSize;
|
||||||
|
|
||||||
use super::Filter;
|
use super::{scale_mode::ScaleMode, Filter};
|
||||||
|
|
||||||
pub struct CrtFilter {
|
pub struct CrtFilter {
|
||||||
uniform_buffer: wgpu::Buffer,
|
uniform_buffer: wgpu::Buffer,
|
||||||
@@ -15,9 +15,10 @@ impl CrtFilter {
|
|||||||
screen: &wgpu::TextureView,
|
screen: &wgpu::TextureView,
|
||||||
resolution: PhysicalSize<u32>,
|
resolution: PhysicalSize<u32>,
|
||||||
surface_format: wgpu::TextureFormat,
|
surface_format: wgpu::TextureFormat,
|
||||||
|
scale_mode: ScaleMode,
|
||||||
) -> CrtFilter {
|
) -> CrtFilter {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(resolution),
|
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||||
};
|
};
|
||||||
|
|
||||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
@@ -112,9 +113,9 @@ impl CrtFilter {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Filter for CrtFilter {
|
impl Filter for CrtFilter {
|
||||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(new_size),
|
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||||
};
|
};
|
||||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||||
}
|
}
|
||||||
@@ -126,16 +127,6 @@ impl Filter for CrtFilter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
|
||||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
|
||||||
[
|
|
||||||
res.width as f32 / scale,
|
|
||||||
res.height as f32 / scale,
|
|
||||||
2.0 / scale,
|
|
||||||
0.0,
|
|
||||||
]
|
|
||||||
}
|
|
||||||
|
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||||
struct Uniforms {
|
struct Uniforms {
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ fn vs_main(
|
|||||||
let i = in_vertex_index / 3u + in_vertex_index % 3u;
|
let i = in_vertex_index / 3u + in_vertex_index % 3u;
|
||||||
let x = -1.0 + f32(i % 2u) * 322.0;
|
let x = -1.0 + f32(i % 2u) * 322.0;
|
||||||
let y = -1.0 + f32(i / 2u) * 242.0;
|
let y = -1.0 + f32(i / 2u) * 242.0;
|
||||||
out.clip_position = vec4<f32>((vec2<f32>(x, y) - vec2<f32>(160.0, 120.0)) / uniforms.texture_scale.xy, 0.0, 1.0);
|
out.clip_position = vec4<f32>((vec2<f32>(x, y) - vec2<f32>(160.0, 120.0)) * uniforms.texture_scale.xy, 0.0, 1.0);
|
||||||
out.tex_coords = vec2<f32>(x, y);
|
out.tex_coords = vec2<f32>(x, y);
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
use wgpu::util::DeviceExt;
|
use wgpu::util::DeviceExt;
|
||||||
use winit::dpi::PhysicalSize;
|
use winit::dpi::PhysicalSize;
|
||||||
|
|
||||||
use super::Filter;
|
use super::{scale_mode::ScaleMode, Filter};
|
||||||
|
|
||||||
pub struct FastCrtFilter {
|
pub struct FastCrtFilter {
|
||||||
uniform_buffer: wgpu::Buffer,
|
uniform_buffer: wgpu::Buffer,
|
||||||
@@ -16,9 +16,10 @@ impl FastCrtFilter {
|
|||||||
resolution: PhysicalSize<u32>,
|
resolution: PhysicalSize<u32>,
|
||||||
surface_format: wgpu::TextureFormat,
|
surface_format: wgpu::TextureFormat,
|
||||||
chromatic: bool,
|
chromatic: bool,
|
||||||
|
scale_mode: ScaleMode,
|
||||||
) -> FastCrtFilter {
|
) -> FastCrtFilter {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(resolution),
|
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||||
};
|
};
|
||||||
|
|
||||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
@@ -131,9 +132,9 @@ impl FastCrtFilter {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Filter for FastCrtFilter {
|
impl Filter for FastCrtFilter {
|
||||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(new_size),
|
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||||
};
|
};
|
||||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||||
}
|
}
|
||||||
@@ -145,16 +146,6 @@ impl Filter for FastCrtFilter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
|
||||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
|
||||||
[
|
|
||||||
scale / res.width as f32,
|
|
||||||
scale / res.height as f32,
|
|
||||||
2.0 / scale,
|
|
||||||
0.0,
|
|
||||||
]
|
|
||||||
}
|
|
||||||
|
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||||
struct Uniforms {
|
struct Uniforms {
|
||||||
|
|||||||
@@ -1,18 +1,20 @@
|
|||||||
use crate::{Input, WindowConfig, WindowImpl};
|
use crate::{Input, WindowConfig, WindowImpl};
|
||||||
use anyhow::{anyhow, Result};
|
use anyhow::{anyhow, Result};
|
||||||
use std::{sync::Arc, time::Instant};
|
use scale_mode::ScaleMode;
|
||||||
|
use std::time::Instant;
|
||||||
|
|
||||||
use winit::{
|
use winit::{
|
||||||
dpi::PhysicalSize,
|
dpi::PhysicalSize,
|
||||||
event::{Event, WindowEvent},
|
event::{Event, VirtualKeyCode, WindowEvent},
|
||||||
event_loop::{ControlFlow, EventLoop},
|
event_loop::{ControlFlow, EventLoop},
|
||||||
keyboard::{Key, KeyCode, NamedKey, PhysicalKey},
|
|
||||||
platform::pump_events::{EventLoopExtPumpEvents, PumpStatus},
|
|
||||||
window::{Fullscreen, WindowBuilder},
|
window::{Fullscreen, WindowBuilder},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
use winit::platform::run_return::EventLoopExtRunReturn;
|
||||||
|
|
||||||
mod crt;
|
mod crt;
|
||||||
mod fast_crt;
|
mod fast_crt;
|
||||||
|
pub mod scale_mode;
|
||||||
mod square;
|
mod square;
|
||||||
|
|
||||||
use crt::CrtFilter;
|
use crt::CrtFilter;
|
||||||
@@ -21,7 +23,7 @@ use square::SquareFilter;
|
|||||||
|
|
||||||
pub struct Window {
|
pub struct Window {
|
||||||
_instance: wgpu::Instance,
|
_instance: wgpu::Instance,
|
||||||
surface: wgpu::Surface<'static>,
|
surface: wgpu::Surface,
|
||||||
_adapter: wgpu::Adapter,
|
_adapter: wgpu::Adapter,
|
||||||
device: wgpu::Device,
|
device: wgpu::Device,
|
||||||
queue: wgpu::Queue,
|
queue: wgpu::Queue,
|
||||||
@@ -29,17 +31,18 @@ pub struct Window {
|
|||||||
surface_config: wgpu::SurfaceConfiguration,
|
surface_config: wgpu::SurfaceConfiguration,
|
||||||
filter: Box<dyn Filter>,
|
filter: Box<dyn Filter>,
|
||||||
event_loop: EventLoop<()>,
|
event_loop: EventLoop<()>,
|
||||||
window: Arc<winit::window::Window>,
|
window: winit::window::Window,
|
||||||
gamepads: [u8; 4],
|
gamepads: [u8; 4],
|
||||||
next_frame: Instant,
|
next_frame: Instant,
|
||||||
is_fullscreen: bool,
|
is_fullscreen: bool,
|
||||||
is_open: bool,
|
is_open: bool,
|
||||||
|
scale_mode: ScaleMode,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
pub fn new(window_config: WindowConfig) -> Result<Window> {
|
pub fn new(window_config: WindowConfig) -> Result<Window> {
|
||||||
async fn create(window_config: WindowConfig) -> Result<Window> {
|
async fn create(window_config: WindowConfig) -> Result<Window> {
|
||||||
let event_loop = EventLoop::new()?;
|
let event_loop = EventLoop::new();
|
||||||
let window = WindowBuilder::new()
|
let window = WindowBuilder::new()
|
||||||
.with_inner_size(PhysicalSize::new(
|
.with_inner_size(PhysicalSize::new(
|
||||||
(320. * window_config.scale).round() as u32,
|
(320. * window_config.scale).round() as u32,
|
||||||
@@ -56,10 +59,8 @@ impl Window {
|
|||||||
|
|
||||||
window.set_cursor_visible(false);
|
window.set_cursor_visible(false);
|
||||||
|
|
||||||
let window = Arc::new(window);
|
|
||||||
|
|
||||||
let instance = wgpu::Instance::new(Default::default());
|
let instance = wgpu::Instance::new(Default::default());
|
||||||
let surface = instance.create_surface(window.clone())?;
|
let surface = unsafe { instance.create_surface(&window) }?;
|
||||||
let adapter = instance
|
let adapter = instance
|
||||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||||
power_preference: wgpu::PowerPreference::LowPower,
|
power_preference: wgpu::PowerPreference::LowPower,
|
||||||
@@ -92,6 +93,7 @@ impl Window {
|
|||||||
window.inner_size(),
|
window.inner_size(),
|
||||||
surface_config.format,
|
surface_config.format,
|
||||||
window_config.filter,
|
window_config.filter,
|
||||||
|
window_config.scale_mode,
|
||||||
);
|
);
|
||||||
|
|
||||||
surface.configure(&device, &surface_config);
|
surface.configure(&device, &surface_config);
|
||||||
@@ -111,6 +113,7 @@ impl Window {
|
|||||||
next_frame: Instant::now(),
|
next_frame: Instant::now(),
|
||||||
is_fullscreen: window_config.fullscreen,
|
is_fullscreen: window_config.fullscreen,
|
||||||
is_open: true,
|
is_open: true,
|
||||||
|
scale_mode: window_config.scale_mode,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -121,93 +124,103 @@ impl Window {
|
|||||||
impl WindowImpl for Window {
|
impl WindowImpl for Window {
|
||||||
fn begin_frame(&mut self) -> Input {
|
fn begin_frame(&mut self) -> Input {
|
||||||
let mut reset = false;
|
let mut reset = false;
|
||||||
self.event_loop
|
self.event_loop.run_return(|event, _, control_flow| {
|
||||||
.set_control_flow(ControlFlow::WaitUntil(self.next_frame));
|
*control_flow = ControlFlow::WaitUntil(self.next_frame);
|
||||||
while self.is_open {
|
let mut new_filter = None;
|
||||||
let timeout = self.next_frame.saturating_duration_since(Instant::now());
|
match event {
|
||||||
let status = self.event_loop.pump_events(Some(timeout), |event, elwt| {
|
Event::WindowEvent { event, .. } => match event {
|
||||||
let mut new_filter = None;
|
WindowEvent::Resized(new_size) => {
|
||||||
match event {
|
self.surface_config.width = new_size.width;
|
||||||
Event::WindowEvent { event, .. } => match event {
|
self.surface_config.height = new_size.height;
|
||||||
WindowEvent::Resized(new_size) => {
|
self.surface.configure(&self.device, &self.surface_config);
|
||||||
self.surface_config.width = new_size.width;
|
self.filter.resize(&self.queue, new_size, self.scale_mode);
|
||||||
self.surface_config.height = new_size.height;
|
}
|
||||||
self.surface.configure(&self.device, &self.surface_config);
|
WindowEvent::CloseRequested => {
|
||||||
self.filter.resize(&self.queue, new_size);
|
self.is_open = false;
|
||||||
}
|
*control_flow = ControlFlow::Exit;
|
||||||
WindowEvent::CloseRequested => {
|
}
|
||||||
elwt.exit();
|
WindowEvent::KeyboardInput { input, .. } => {
|
||||||
}
|
fn gamepad_button(input: &winit::event::KeyboardInput) -> u8 {
|
||||||
WindowEvent::KeyboardInput { event, .. } => {
|
match input.scancode {
|
||||||
fn gamepad_button(input: &winit::event::KeyEvent) -> u8 {
|
44 => 16,
|
||||||
match input.physical_key {
|
45 => 32,
|
||||||
PhysicalKey::Code(KeyCode::KeyZ) => 16,
|
30 => 64,
|
||||||
PhysicalKey::Code(KeyCode::KeyX) => 32,
|
31 => 128,
|
||||||
PhysicalKey::Code(KeyCode::KeyA) => 64,
|
_ => match input.virtual_keycode {
|
||||||
PhysicalKey::Code(KeyCode::KeyS) => 128,
|
Some(VirtualKeyCode::Up) => 1,
|
||||||
_ => match input.logical_key {
|
Some(VirtualKeyCode::Down) => 2,
|
||||||
Key::Named(NamedKey::ArrowUp) => 1,
|
Some(VirtualKeyCode::Left) => 4,
|
||||||
Key::Named(NamedKey::ArrowDown) => 2,
|
Some(VirtualKeyCode::Right) => 8,
|
||||||
Key::Named(NamedKey::ArrowLeft) => 4,
|
_ => 0,
|
||||||
Key::Named(NamedKey::ArrowRight) => 8,
|
},
|
||||||
_ => 0,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if event.state == winit::event::ElementState::Pressed {
|
}
|
||||||
match event.logical_key {
|
if input.state == winit::event::ElementState::Pressed {
|
||||||
Key::Named(NamedKey::Escape) => {
|
match input.virtual_keycode {
|
||||||
elwt.exit();
|
Some(VirtualKeyCode::Escape) => {
|
||||||
}
|
self.is_open = false;
|
||||||
Key::Character(ref c) => match c.as_str() {
|
*control_flow = ControlFlow::Exit;
|
||||||
"f" => {
|
|
||||||
let fullscreen = if self.window.fullscreen().is_some() {
|
|
||||||
None
|
|
||||||
} else {
|
|
||||||
Some(Fullscreen::Borderless(None))
|
|
||||||
};
|
|
||||||
self.is_fullscreen = fullscreen.is_some();
|
|
||||||
self.window.set_fullscreen(fullscreen);
|
|
||||||
}
|
|
||||||
"r" => reset = true,
|
|
||||||
"1" => new_filter = Some(1),
|
|
||||||
"2" => new_filter = Some(2),
|
|
||||||
"3" => new_filter = Some(3),
|
|
||||||
"4" => new_filter = Some(4),
|
|
||||||
"5" => new_filter = Some(5),
|
|
||||||
_ => (),
|
|
||||||
},
|
|
||||||
_ => (),
|
|
||||||
}
|
}
|
||||||
|
Some(VirtualKeyCode::F) => {
|
||||||
|
let fullscreen = if self.window.fullscreen().is_some() {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
Some(Fullscreen::Borderless(None))
|
||||||
|
};
|
||||||
|
self.is_fullscreen = fullscreen.is_some();
|
||||||
|
self.window.set_fullscreen(fullscreen);
|
||||||
|
}
|
||||||
|
Some(VirtualKeyCode::M) => {
|
||||||
|
self.scale_mode = match self.scale_mode {
|
||||||
|
ScaleMode::Fit => ScaleMode::Fill,
|
||||||
|
ScaleMode::Fill => ScaleMode::Fit,
|
||||||
|
};
|
||||||
|
self.filter.resize(
|
||||||
|
&self.queue,
|
||||||
|
PhysicalSize {
|
||||||
|
width: self.surface_config.width,
|
||||||
|
height: self.surface_config.height,
|
||||||
|
},
|
||||||
|
self.scale_mode,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
Some(VirtualKeyCode::R) => reset = true,
|
||||||
|
Some(VirtualKeyCode::Key1) => new_filter = Some(1),
|
||||||
|
Some(VirtualKeyCode::Key2) => new_filter = Some(2),
|
||||||
|
Some(VirtualKeyCode::Key3) => new_filter = Some(3),
|
||||||
|
Some(VirtualKeyCode::Key4) => new_filter = Some(4),
|
||||||
|
Some(VirtualKeyCode::Key5) => new_filter = Some(5),
|
||||||
|
_ => (),
|
||||||
|
}
|
||||||
|
|
||||||
self.gamepads[0] |= gamepad_button(&event);
|
self.gamepads[0] |= gamepad_button(&input);
|
||||||
} else {
|
} else {
|
||||||
self.gamepads[0] &= !gamepad_button(&event);
|
self.gamepads[0] &= !gamepad_button(&input);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
_ => (),
|
}
|
||||||
},
|
|
||||||
_ => (),
|
_ => (),
|
||||||
|
},
|
||||||
|
Event::RedrawEventsCleared => {
|
||||||
|
if Instant::now() >= self.next_frame
|
||||||
|
// workaround needed on Wayland until the next winit release
|
||||||
|
&& self.window.fullscreen().is_some() == self.is_fullscreen
|
||||||
|
{
|
||||||
|
*control_flow = ControlFlow::Exit
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if let Some(new_filter) = new_filter {
|
|
||||||
self.filter = create_filter(
|
|
||||||
&self.device,
|
|
||||||
&self.palette_screen_mode.screen_view,
|
|
||||||
self.window.inner_size(),
|
|
||||||
self.surface_config.format,
|
|
||||||
new_filter,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
match status {
|
|
||||||
PumpStatus::Exit(_) => self.is_open = false,
|
|
||||||
_ => (),
|
_ => (),
|
||||||
}
|
}
|
||||||
|
if let Some(new_filter) = new_filter {
|
||||||
if Instant::now() >= self.next_frame {
|
self.filter = create_filter(
|
||||||
break;
|
&self.device,
|
||||||
|
&self.palette_screen_mode.screen_view,
|
||||||
|
self.window.inner_size(),
|
||||||
|
self.surface_config.format,
|
||||||
|
new_filter,
|
||||||
|
self.scale_mode,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
Input {
|
Input {
|
||||||
gamepads: self.gamepads,
|
gamepads: self.gamepads,
|
||||||
reset,
|
reset,
|
||||||
@@ -243,12 +256,10 @@ impl WindowImpl for Window {
|
|||||||
b: 0.0,
|
b: 0.0,
|
||||||
a: 1.0,
|
a: 1.0,
|
||||||
}),
|
}),
|
||||||
store: wgpu::StoreOp::Store,
|
store: true,
|
||||||
},
|
},
|
||||||
})],
|
})],
|
||||||
depth_stencil_attachment: None,
|
depth_stencil_attachment: None,
|
||||||
timestamp_writes: None,
|
|
||||||
occlusion_query_set: None,
|
|
||||||
});
|
});
|
||||||
|
|
||||||
self.filter.render(&mut render_pass);
|
self.filter.render(&mut render_pass);
|
||||||
@@ -269,6 +280,7 @@ fn create_filter(
|
|||||||
window_size: PhysicalSize<u32>,
|
window_size: PhysicalSize<u32>,
|
||||||
surface_format: wgpu::TextureFormat,
|
surface_format: wgpu::TextureFormat,
|
||||||
filter: u32,
|
filter: u32,
|
||||||
|
scale_mode: ScaleMode,
|
||||||
) -> Box<dyn Filter> {
|
) -> Box<dyn Filter> {
|
||||||
match filter {
|
match filter {
|
||||||
1 => Box::new(SquareFilter::new(
|
1 => Box::new(SquareFilter::new(
|
||||||
@@ -276,6 +288,7 @@ fn create_filter(
|
|||||||
screen_texture,
|
screen_texture,
|
||||||
window_size,
|
window_size,
|
||||||
surface_format,
|
surface_format,
|
||||||
|
scale_mode,
|
||||||
)),
|
)),
|
||||||
2 => Box::new(FastCrtFilter::new(
|
2 => Box::new(FastCrtFilter::new(
|
||||||
device,
|
device,
|
||||||
@@ -283,12 +296,14 @@ fn create_filter(
|
|||||||
window_size,
|
window_size,
|
||||||
surface_format,
|
surface_format,
|
||||||
false,
|
false,
|
||||||
|
scale_mode,
|
||||||
)),
|
)),
|
||||||
3 => Box::new(CrtFilter::new(
|
3 => Box::new(CrtFilter::new(
|
||||||
device,
|
device,
|
||||||
screen_texture,
|
screen_texture,
|
||||||
window_size,
|
window_size,
|
||||||
surface_format,
|
surface_format,
|
||||||
|
scale_mode,
|
||||||
)),
|
)),
|
||||||
4 => Box::new(FastCrtFilter::new(
|
4 => Box::new(FastCrtFilter::new(
|
||||||
device,
|
device,
|
||||||
@@ -296,18 +311,20 @@ fn create_filter(
|
|||||||
window_size,
|
window_size,
|
||||||
surface_format,
|
surface_format,
|
||||||
true,
|
true,
|
||||||
|
scale_mode,
|
||||||
)),
|
)),
|
||||||
_ => Box::new(AutoCrtFilter::new(
|
_ => Box::new(AutoCrtFilter::new(
|
||||||
device,
|
device,
|
||||||
screen_texture,
|
screen_texture,
|
||||||
window_size,
|
window_size,
|
||||||
surface_format,
|
surface_format,
|
||||||
|
scale_mode,
|
||||||
)),
|
)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
trait Filter {
|
trait Filter {
|
||||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>);
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode);
|
||||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);
|
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -323,9 +340,11 @@ impl AutoCrtFilter {
|
|||||||
screen: &wgpu::TextureView,
|
screen: &wgpu::TextureView,
|
||||||
resolution: PhysicalSize<u32>,
|
resolution: PhysicalSize<u32>,
|
||||||
surface_format: wgpu::TextureFormat,
|
surface_format: wgpu::TextureFormat,
|
||||||
|
scale_mode: ScaleMode,
|
||||||
) -> AutoCrtFilter {
|
) -> AutoCrtFilter {
|
||||||
let small = CrtFilter::new(device, screen, resolution, surface_format);
|
let small = CrtFilter::new(device, screen, resolution, surface_format, scale_mode);
|
||||||
let large = FastCrtFilter::new(device, screen, resolution, surface_format, true);
|
let large =
|
||||||
|
FastCrtFilter::new(device, screen, resolution, surface_format, true, scale_mode);
|
||||||
AutoCrtFilter {
|
AutoCrtFilter {
|
||||||
small,
|
small,
|
||||||
large,
|
large,
|
||||||
@@ -335,9 +354,9 @@ impl AutoCrtFilter {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Filter for AutoCrtFilter {
|
impl Filter for AutoCrtFilter {
|
||||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||||
self.small.resize(queue, new_size);
|
self.small.resize(queue, new_size, scale_mode);
|
||||||
self.large.resize(queue, new_size);
|
self.large.resize(queue, new_size, scale_mode);
|
||||||
self.resolution = new_size;
|
self.resolution = new_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -550,12 +569,10 @@ impl PaletteScreenMode {
|
|||||||
resolve_target: None,
|
resolve_target: None,
|
||||||
ops: wgpu::Operations {
|
ops: wgpu::Operations {
|
||||||
load: wgpu::LoadOp::Load,
|
load: wgpu::LoadOp::Load,
|
||||||
store: wgpu::StoreOp::Store,
|
store: true,
|
||||||
},
|
},
|
||||||
})],
|
})],
|
||||||
depth_stencil_attachment: None,
|
depth_stencil_attachment: None,
|
||||||
timestamp_writes: None,
|
|
||||||
occlusion_query_set: None,
|
|
||||||
});
|
});
|
||||||
|
|
||||||
render_pass.set_pipeline(&self.pipeline);
|
render_pass.set_pipeline(&self.pipeline);
|
||||||
|
|||||||
28
uw8-window/src/gpu/scale_mode.rs
Normal file
28
uw8-window/src/gpu/scale_mode.rs
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
use winit::dpi::PhysicalSize;
|
||||||
|
|
||||||
|
#[derive(Debug, Copy, Clone)]
|
||||||
|
pub enum ScaleMode {
|
||||||
|
Fit,
|
||||||
|
Fill,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for ScaleMode {
|
||||||
|
fn default() -> ScaleMode {
|
||||||
|
ScaleMode::Fit
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ScaleMode {
|
||||||
|
pub fn texture_scale_from_resolution(&self, res: PhysicalSize<u32>) -> [f32; 4] {
|
||||||
|
let scale = match self {
|
||||||
|
ScaleMode::Fit => ((res.width as f32) / 160.0).min((res.height as f32) / 120.0),
|
||||||
|
ScaleMode::Fill => ((res.width as f32) / 160.0).max((res.height as f32) / 120.0),
|
||||||
|
};
|
||||||
|
[
|
||||||
|
scale / res.width as f32,
|
||||||
|
scale / res.height as f32,
|
||||||
|
2.0 / scale,
|
||||||
|
0.0,
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
use wgpu::util::DeviceExt;
|
use wgpu::util::DeviceExt;
|
||||||
use winit::dpi::PhysicalSize;
|
use winit::dpi::PhysicalSize;
|
||||||
|
|
||||||
use super::Filter;
|
use super::{scale_mode::ScaleMode, Filter};
|
||||||
|
|
||||||
pub struct SquareFilter {
|
pub struct SquareFilter {
|
||||||
uniform_buffer: wgpu::Buffer,
|
uniform_buffer: wgpu::Buffer,
|
||||||
@@ -15,9 +15,10 @@ impl SquareFilter {
|
|||||||
screen: &wgpu::TextureView,
|
screen: &wgpu::TextureView,
|
||||||
resolution: PhysicalSize<u32>,
|
resolution: PhysicalSize<u32>,
|
||||||
surface_format: wgpu::TextureFormat,
|
surface_format: wgpu::TextureFormat,
|
||||||
|
scale_mode: ScaleMode,
|
||||||
) -> SquareFilter {
|
) -> SquareFilter {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(resolution),
|
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||||
};
|
};
|
||||||
|
|
||||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
@@ -126,9 +127,9 @@ impl SquareFilter {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Filter for SquareFilter {
|
impl Filter for SquareFilter {
|
||||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(new_size),
|
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||||
};
|
};
|
||||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||||
}
|
}
|
||||||
@@ -140,16 +141,6 @@ impl Filter for SquareFilter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
|
||||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
|
||||||
[
|
|
||||||
scale / res.width as f32,
|
|
||||||
scale / res.height as f32,
|
|
||||||
2.0 / scale,
|
|
||||||
0.0,
|
|
||||||
]
|
|
||||||
}
|
|
||||||
|
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||||
struct Uniforms {
|
struct Uniforms {
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
use anyhow::Result;
|
use anyhow::Result;
|
||||||
|
use gpu::scale_mode::ScaleMode;
|
||||||
use std::time::Instant;
|
use std::time::Instant;
|
||||||
|
|
||||||
mod cpu;
|
mod cpu;
|
||||||
@@ -73,6 +74,7 @@ pub struct WindowConfig {
|
|||||||
fullscreen: bool,
|
fullscreen: bool,
|
||||||
fps_counter: bool,
|
fps_counter: bool,
|
||||||
scale: f32,
|
scale: f32,
|
||||||
|
scale_mode: ScaleMode,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Default for WindowConfig {
|
impl Default for WindowConfig {
|
||||||
@@ -83,6 +85,7 @@ impl Default for WindowConfig {
|
|||||||
fullscreen: false,
|
fullscreen: false,
|
||||||
fps_counter: false,
|
fps_counter: false,
|
||||||
scale: 2.,
|
scale: 2.,
|
||||||
|
scale_mode: ScaleMode::Fit,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -109,6 +112,9 @@ impl WindowConfig {
|
|||||||
.opt_value_from_str("--scale")
|
.opt_value_from_str("--scale")
|
||||||
.unwrap()
|
.unwrap()
|
||||||
.unwrap_or(self.scale);
|
.unwrap_or(self.scale);
|
||||||
|
if args.contains("--scale-fill") {
|
||||||
|
self.scale_mode = ScaleMode::Fill;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<div id="uw8">
|
<div id="uw8">
|
||||||
<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.3.0
|
<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.4.1
|
||||||
</div>
|
</div>
|
||||||
<div id="centered">
|
<div id="centered">
|
||||||
<canvas class="screen" id="screen" width="320" height="240">
|
<canvas class="screen" id="screen" width="320" height="240">
|
||||||
|
|||||||
@@ -240,6 +240,7 @@ export default function MicroW8(screen, config = {}) {
|
|||||||
await audioReadyPromise;
|
await audioReadyPromise;
|
||||||
|
|
||||||
let startTime = Date.now();
|
let startTime = Date.now();
|
||||||
|
let frameCounter = 0;
|
||||||
|
|
||||||
const timePerFrame = 1000 / 60;
|
const timePerFrame = 1000 / 60;
|
||||||
|
|
||||||
@@ -306,6 +307,7 @@ export default function MicroW8(screen, config = {}) {
|
|||||||
let time = Date.now() - startTime;
|
let time = Date.now() - startTime;
|
||||||
u32Mem[16] = time;
|
u32Mem[16] = time;
|
||||||
u32Mem[17] = pad | gamepad;
|
u32Mem[17] = pad | gamepad;
|
||||||
|
u32Mem[18] = frameCounter++;
|
||||||
if(instance.exports.upd) {
|
if(instance.exports.upd) {
|
||||||
instance.exports.upd();
|
instance.exports.upd();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user