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499bb02f2c
...
v0.2.1-sou
| Author | SHA1 | Date | |
|---|---|---|---|
| fa089100be | |||
| daf2a02cd8 | |||
| 8d5374a867 | |||
| 142b6a4c15 | |||
| 877fceb089 | |||
| f0ba0f2b99 | |||
| 760664eb77 | |||
| 465e66ff4b | |||
| e4579d81bc | |||
| 1f5042059c |
2035
Cargo.lock
generated
2035
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -13,6 +13,8 @@ browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
|
|||||||
[dependencies]
|
[dependencies]
|
||||||
wasmtime = { version = "0.37.0", optional = true }
|
wasmtime = { version = "0.37.0", optional = true }
|
||||||
anyhow = "1"
|
anyhow = "1"
|
||||||
|
env_logger = "0.9"
|
||||||
|
log = "0.4"
|
||||||
uw8-window = { path = "uw8-window", optional = true }
|
uw8-window = { path = "uw8-window", optional = true }
|
||||||
notify = "4"
|
notify = "4"
|
||||||
pico-args = "0.4"
|
pico-args = "0.4"
|
||||||
@@ -25,5 +27,5 @@ tokio = { version = "1.17.0", features = ["sync", "rt"], optional = true }
|
|||||||
tokio-stream = { version = "0.1.8", features = ["sync"], optional = true }
|
tokio-stream = { version = "0.1.8", features = ["sync"], optional = true }
|
||||||
webbrowser = { version = "0.6.0", optional = true }
|
webbrowser = { version = "0.6.0", optional = true }
|
||||||
ansi_term = "0.12.1"
|
ansi_term = "0.12.1"
|
||||||
cpal = { version = "0.13.5", optional = true }
|
cpal = { version = "0.14.1", optional = true }
|
||||||
rubato = { version = "0.11.0", optional = true }
|
rubato = { version = "0.11.0", optional = true }
|
||||||
|
|||||||
21
README.md
21
README.md
@@ -43,6 +43,27 @@ Options:
|
|||||||
-l LEVEL, --level LEVEL : Compression level (0-9). Higher compression levels are really slow.
|
-l LEVEL, --level LEVEL : Compression level (0-9). Higher compression levels are really slow.
|
||||||
-o FILE, --output FILE : Write the loaded and optionally packed cart back to disk.
|
-o FILE, --output FILE : Write the loaded and optionally packed cart back to disk.
|
||||||
|
|
||||||
|
when using the native runtime:
|
||||||
|
|
||||||
|
-m, --no-audio : Disable audio, also reduces cpu load a bit
|
||||||
|
--no-gpu : Force old cpu-only window code
|
||||||
|
--filter FILTER : Select an upscale filter at startup
|
||||||
|
--fullscreen : Start in fullscreen mode
|
||||||
|
|
||||||
|
Note that the cpu-only window does not support fullscreen nor upscale filters.
|
||||||
|
|
||||||
|
Unless --no-gpu is given, uw8 will first try to open a gpu accelerated window, falling back to the old cpu-only window if that fails.
|
||||||
|
Therefore you should rarely need to manually pass --no-gpu. If you prefer the old pixel doubling look to the now default crt filter,
|
||||||
|
you can just pass "--filter nearest" or "--filter 1".
|
||||||
|
|
||||||
|
The upscale filter options are:
|
||||||
|
1, nearest : Anti-aliased nearest filter
|
||||||
|
2, fast_crt : Very simple, cheap crt filter, not very good below a window size of 960x720
|
||||||
|
3, ss_crt : Super sampled crt filter, a little more demanding on the GPU but scales well to smaller window sizes
|
||||||
|
4, chromatic_crt : Variant of fast_crt with a slight offset of the three color dots of a pixel, still pretty cheap
|
||||||
|
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
|
||||||
|
|
||||||
|
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
|
||||||
|
|
||||||
uw8 pack [<options>] <infile> <outfile>
|
uw8 pack [<options>] <infile> <outfile>
|
||||||
|
|
||||||
|
|||||||
@@ -34,6 +34,7 @@ import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
|
|||||||
import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
|
import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
|
||||||
import "env.exp" fn exp(f32) -> f32;
|
import "env.exp" fn exp(f32) -> f32;
|
||||||
import "env.playNote" fn playNote(i32, i32);
|
import "env.playNote" fn playNote(i32, i32);
|
||||||
|
import "env.sndGes" fn sndGes(i32) -> f32;
|
||||||
|
|
||||||
const TIME_MS = 0x40;
|
const TIME_MS = 0x40;
|
||||||
const GAMEPAD = 0x44;
|
const GAMEPAD = 0x44;
|
||||||
|
|||||||
@@ -34,6 +34,7 @@
|
|||||||
(import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
|
(import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
|
||||||
(import "env" "exp" (func $exp (param f32) (result f32)))
|
(import "env" "exp" (func $exp (param f32) (result f32)))
|
||||||
(import "env" "playNote" (func $playNote (param i32) (param i32)))
|
(import "env" "playNote" (func $playNote (param i32) (param i32)))
|
||||||
|
(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
|
||||||
|
|
||||||
;; to use defines, include this file with a preprocessor
|
;; to use defines, include this file with a preprocessor
|
||||||
;; like gpp (https://logological.org/gpp).
|
;; like gpp (https://logological.org/gpp).
|
||||||
|
|||||||
2
platform/Cargo.lock
generated
2
platform/Cargo.lock
generated
@@ -391,7 +391,7 @@ checksum = "8ccb82d61f80a663efe1f787a51b16b5a51e3314d6ac365b08639f52387b33f3"
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "upkr"
|
name = "upkr"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
source = "git+https://github.com/exoticorn/upkr.git?rev=2e7983fc#2e7983fc650788d98da2eecef2d16f63e849e4a0"
|
source = "git+https://github.com/exoticorn/upkr.git?rev=d93aec186c9fb91d962c488682a2db125c61306c#d93aec186c9fb91d962c488682a2db125c61306c"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"anyhow",
|
"anyhow",
|
||||||
"cdivsufsort",
|
"cdivsufsort",
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -10,7 +10,7 @@ const GesState.Size = GesState.Filter + 8*4;
|
|||||||
const GesStateOffset = 32;
|
const GesStateOffset = 32;
|
||||||
const GesBufferOffset = 32 + GesState.Size;
|
const GesBufferOffset = 32 + GesState.Size;
|
||||||
|
|
||||||
export fn gesSnd(t: i32) -> f32 {
|
export fn sndGes(t: i32) -> f32 {
|
||||||
let baseAddr = 0!0x12c78;
|
let baseAddr = 0!0x12c78;
|
||||||
if !(t & 127) {
|
if !(t & 127) {
|
||||||
let i: i32;
|
let i: i32;
|
||||||
@@ -62,7 +62,6 @@ export fn gesSnd(t: i32) -> f32 {
|
|||||||
let phase = channelState!GesChannelState.Phase;
|
let phase = channelState!GesChannelState.Phase;
|
||||||
|
|
||||||
let inline pulseWidth = channelReg?1;
|
let inline pulseWidth = channelReg?1;
|
||||||
let phaseShift = (pulseWidth - 128) * 255;
|
|
||||||
let invPhaseInc = 1 as f32 / phaseInc as f32;
|
let invPhaseInc = 1 as f32 / phaseInc as f32;
|
||||||
|
|
||||||
i = 0;
|
i = 0;
|
||||||
@@ -131,7 +130,7 @@ export fn gesSnd(t: i32) -> f32 {
|
|||||||
let phaseInc = (freq * (65536.0 / 44100.0)) as i32;
|
let phaseInc = (freq * (65536.0 / 44100.0)) as i32;
|
||||||
|
|
||||||
let phase = channelState!GesChannelState.Phase;
|
let phase = channelState!GesChannelState.Phase;
|
||||||
if modSrc > ch {
|
if modSrc < ch {
|
||||||
phase = phase - (phaseInc << 6);
|
phase = phase - (phaseInc << 6);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -29,6 +29,19 @@ Examplers for older versions:
|
|||||||
|
|
||||||
## Versions
|
## Versions
|
||||||
|
|
||||||
|
### v0.2.1
|
||||||
|
|
||||||
|
* [Web runtime](v0.2.1)
|
||||||
|
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-linux.tgz)
|
||||||
|
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-macos.tgz)
|
||||||
|
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-windows.zip)
|
||||||
|
|
||||||
|
Changes:
|
||||||
|
|
||||||
|
* new gpu accelerated renderer with (optional) crt filter
|
||||||
|
* optimized `hline` function, a big speed-up when drawing large filled circles or rectangles
|
||||||
|
* print fractional size of packed `uw8` cart
|
||||||
|
|
||||||
### v0.2.0
|
### v0.2.0
|
||||||
|
|
||||||
* [Web runtime](v0.2.0)
|
* [Web runtime](v0.2.0)
|
||||||
|
|||||||
@@ -436,6 +436,30 @@ and execution of the cart is stopped. Defaults to 30 (0.5s)
|
|||||||
* `-l LEVEL`, `--level LEVEL`: Compression level (0-9). Higher compression levels are really slow.
|
* `-l LEVEL`, `--level LEVEL`: Compression level (0-9). Higher compression levels are really slow.
|
||||||
* `-o FILE`, `--output FILE`: Write the loaded and optionally packed cart back to disk.
|
* `-o FILE`, `--output FILE`: Write the loaded and optionally packed cart back to disk.
|
||||||
|
|
||||||
|
when using the native runtime:
|
||||||
|
|
||||||
|
* `-m`, `--no-audio`: Disable audio, also reduces cpu load a bit
|
||||||
|
* `--no-gpu`: Force old cpu-only window code
|
||||||
|
* `--filter FILTER`: Select an upscale filter at startup
|
||||||
|
* `--fullscreen`: Start in fullscreen mode
|
||||||
|
|
||||||
|
Note that the cpu-only window does not support fullscreen nor upscale filters.
|
||||||
|
|
||||||
|
Unless --no-gpu is given, uw8 will first try to open a gpu accelerated window, falling back to the old cpu-only window if that fails.
|
||||||
|
Therefore you should rarely need to manually pass --no-gpu. If you prefer the old pixel doubling look to the now default crt filter,
|
||||||
|
you can just pass `--filter nearest` or `--filter 1`.
|
||||||
|
|
||||||
|
The upscale filter options are:
|
||||||
|
```
|
||||||
|
1, nearest : Anti-aliased nearest filter
|
||||||
|
2, fast_crt : Very simple, cheap crt filter, not very good below a window size of 960x720
|
||||||
|
3, ss_crt : Super sampled crt filter, a little more demanding on the GPU but scales well to smaller window sizes
|
||||||
|
4, chromatic_crt : Variant of fast_crt with a slight offset of the three color dots of a pixel, still pretty cheap
|
||||||
|
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
|
||||||
|
```
|
||||||
|
|
||||||
|
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
|
||||||
|
|
||||||
## `uw8 pack`
|
## `uw8 pack`
|
||||||
|
|
||||||
Usage:
|
Usage:
|
||||||
|
|||||||
1
site/static/v0.2.1/index.html
Normal file
1
site/static/v0.2.1/index.html
Normal file
File diff suppressed because one or more lines are too long
@@ -4,7 +4,7 @@
|
|||||||
<section>
|
<section>
|
||||||
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
|
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
|
||||||
</section>
|
</section>
|
||||||
<a href="v0.2.0">
|
<a href="v0.2.1">
|
||||||
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
|
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
|
||||||
</a>
|
</a>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
22
src/main.rs
22
src/main.rs
@@ -13,6 +13,7 @@ use uw8::RunWebServer;
|
|||||||
use uw8::Runtime;
|
use uw8::Runtime;
|
||||||
|
|
||||||
fn main() -> Result<()> {
|
fn main() -> Result<()> {
|
||||||
|
env_logger::Builder::from_env(env_logger::Env::default()).init();
|
||||||
let mut args = Arguments::from_env();
|
let mut args = Arguments::from_env();
|
||||||
|
|
||||||
// try to enable ansi support in win10 cmd shell
|
// try to enable ansi support in win10 cmd shell
|
||||||
@@ -35,7 +36,7 @@ fn main() -> Result<()> {
|
|||||||
println!();
|
println!();
|
||||||
println!("Usage:");
|
println!("Usage:");
|
||||||
#[cfg(any(feature = "native", feature = "browser"))]
|
#[cfg(any(feature = "native", feature = "browser"))]
|
||||||
println!(" uw8 run [-t/--timeout <frames>] [--no-gpu] [--b/--browser] [-w/--watch] [-p/--pack] [-u/--uncompressed] [-l/--level] [-o/--output <out-file>] <file>");
|
println!(" uw8 run [-t/--timeout <frames>] [--b/--browser] [-w/--watch] [-p/--pack] [-u/--uncompressed] [-l/--level] [-o/--output <out-file>] <file>");
|
||||||
println!(" uw8 pack [-u/--uncompressed] [-l/--level] <in-file> <out-file>");
|
println!(" uw8 pack [-u/--uncompressed] [-l/--level] <in-file> <out-file>");
|
||||||
println!(" uw8 unpack <in-file> <out-file>");
|
println!(" uw8 unpack <in-file> <out-file>");
|
||||||
println!(" uw8 compile [-d/--debug] <in-file> <out-file>");
|
println!(" uw8 compile [-d/--debug] <in-file> <out-file>");
|
||||||
@@ -54,8 +55,6 @@ fn run(mut args: Arguments) -> Result<()> {
|
|||||||
let watch_mode = args.contains(["-w", "--watch"]);
|
let watch_mode = args.contains(["-w", "--watch"]);
|
||||||
#[allow(unused)]
|
#[allow(unused)]
|
||||||
let timeout: Option<u32> = args.opt_value_from_str(["-t", "--timeout"])?;
|
let timeout: Option<u32> = args.opt_value_from_str(["-t", "--timeout"])?;
|
||||||
#[allow(unused)]
|
|
||||||
let gpu = !args.contains("--no-gpu");
|
|
||||||
|
|
||||||
let mut config = Config::default();
|
let mut config = Config::default();
|
||||||
if args.contains(["-p", "--pack"]) {
|
if args.contains(["-p", "--pack"]) {
|
||||||
@@ -82,7 +81,17 @@ fn run(mut args: Arguments) -> Result<()> {
|
|||||||
#[cfg(not(feature = "native"))]
|
#[cfg(not(feature = "native"))]
|
||||||
let run_browser = args.contains(["-b", "--browser"]) || true;
|
let run_browser = args.contains(["-b", "--browser"]) || true;
|
||||||
|
|
||||||
let disable_audio = args.contains(["-m", "--disable-audio"]);
|
#[allow(unused)]
|
||||||
|
let disable_audio = args.contains(["-m", "--no-audio"]);
|
||||||
|
|
||||||
|
#[cfg(feature = "native")]
|
||||||
|
let window_config = {
|
||||||
|
let mut config = uw8_window::WindowConfig::default();
|
||||||
|
if !run_browser {
|
||||||
|
config.parse_arguments(&mut args);
|
||||||
|
}
|
||||||
|
config
|
||||||
|
};
|
||||||
|
|
||||||
let filename = args.free_from_os_str::<PathBuf, bool>(|s| Ok(s.into()))?;
|
let filename = args.free_from_os_str::<PathBuf, bool>(|s| Ok(s.into()))?;
|
||||||
|
|
||||||
@@ -95,7 +104,7 @@ fn run(mut args: Arguments) -> Result<()> {
|
|||||||
unimplemented!();
|
unimplemented!();
|
||||||
#[cfg(feature = "native")]
|
#[cfg(feature = "native")]
|
||||||
{
|
{
|
||||||
let mut microw8 = MicroW8::new(timeout, gpu)?;
|
let mut microw8 = MicroW8::new(timeout, window_config)?;
|
||||||
if disable_audio {
|
if disable_audio {
|
||||||
microw8.disable_audio();
|
microw8.disable_audio();
|
||||||
}
|
}
|
||||||
@@ -167,7 +176,8 @@ fn load_cart(filename: &Path, config: &Config) -> (Result<Vec<u8>>, Vec<PathBuf>
|
|||||||
if let Some(ref pack_config) = config.pack {
|
if let Some(ref pack_config) = config.pack {
|
||||||
cart = uw8_tool::pack(&cart, pack_config)?;
|
cart = uw8_tool::pack(&cart, pack_config)?;
|
||||||
println!(
|
println!(
|
||||||
"\npacked size: {:.2} bytes",
|
"\npacked size: {} bytes ({:.2})",
|
||||||
|
cart.len(),
|
||||||
uw8_tool::compressed_size(&cart)
|
uw8_tool::compressed_size(&cart)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -5,7 +5,7 @@ use std::{thread, time::Instant};
|
|||||||
use anyhow::{anyhow, Result};
|
use anyhow::{anyhow, Result};
|
||||||
use cpal::traits::*;
|
use cpal::traits::*;
|
||||||
use rubato::Resampler;
|
use rubato::Resampler;
|
||||||
use uw8_window::Window;
|
use uw8_window::{Window, WindowConfig};
|
||||||
use wasmtime::{
|
use wasmtime::{
|
||||||
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
|
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
|
||||||
};
|
};
|
||||||
@@ -45,7 +45,7 @@ struct UW8WatchDog {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl MicroW8 {
|
impl MicroW8 {
|
||||||
pub fn new(timeout: Option<u32>, gpu: bool) -> Result<MicroW8> {
|
pub fn new(timeout: Option<u32>, window_config: WindowConfig) -> Result<MicroW8> {
|
||||||
let mut config = wasmtime::Config::new();
|
let mut config = wasmtime::Config::new();
|
||||||
config.cranelift_opt_level(wasmtime::OptLevel::Speed);
|
config.cranelift_opt_level(wasmtime::OptLevel::Speed);
|
||||||
if timeout.is_some() {
|
if timeout.is_some() {
|
||||||
@@ -56,7 +56,7 @@ impl MicroW8 {
|
|||||||
let loader_module =
|
let loader_module =
|
||||||
wasmtime::Module::new(&engine, include_bytes!("../platform/bin/loader.wasm"))?;
|
wasmtime::Module::new(&engine, include_bytes!("../platform/bin/loader.wasm"))?;
|
||||||
|
|
||||||
let window = Window::new(gpu)?;
|
let window = Window::new(window_config)?;
|
||||||
|
|
||||||
Ok(MicroW8 {
|
Ok(MicroW8 {
|
||||||
window,
|
window,
|
||||||
@@ -314,7 +314,7 @@ fn init_sound(
|
|||||||
|
|
||||||
let snd = instance
|
let snd = instance
|
||||||
.get_typed_func::<(i32,), f32, _>(&mut store, "snd")
|
.get_typed_func::<(i32,), f32, _>(&mut store, "snd")
|
||||||
.or_else(|_| platform_instance.get_typed_func::<(i32,), f32, _>(&mut store, "gesSnd"))?;
|
.or_else(|_| platform_instance.get_typed_func::<(i32,), f32, _>(&mut store, "sndGes"))?;
|
||||||
|
|
||||||
let host = cpal::default_host();
|
let host = cpal::default_host();
|
||||||
let device = host
|
let device = host
|
||||||
@@ -342,7 +342,7 @@ fn init_sound(
|
|||||||
.ok_or_else(|| anyhow!("Could not find float output config"))?;
|
.ok_or_else(|| anyhow!("Could not find float output config"))?;
|
||||||
let sample_rate = cpal::SampleRate(44100)
|
let sample_rate = cpal::SampleRate(44100)
|
||||||
.max(config.min_sample_rate())
|
.max(config.min_sample_rate())
|
||||||
.max(config.max_sample_rate());
|
.min(config.max_sample_rate());
|
||||||
let config = config.with_sample_rate(sample_rate);
|
let config = config.with_sample_rate(sample_rate);
|
||||||
let buffer_size = match *config.buffer_size() {
|
let buffer_size = match *config.buffer_size() {
|
||||||
cpal::SupportedBufferSize::Unknown => cpal::BufferSize::Default,
|
cpal::SupportedBufferSize::Unknown => cpal::BufferSize::Default,
|
||||||
@@ -419,6 +419,14 @@ fn init_sound(
|
|||||||
mem[64..68].copy_from_slice(¤t_time.to_le_bytes());
|
mem[64..68].copy_from_slice(¤t_time.to_le_bytes());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn clamp_sample(s: f32) -> f32 {
|
||||||
|
if s.is_nan() {
|
||||||
|
0.0
|
||||||
|
} else {
|
||||||
|
s.max(-1.0).min(1.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if let Some(ref mut resampler) = resampler {
|
if let Some(ref mut resampler) = resampler {
|
||||||
while !buffer.is_empty() {
|
while !buffer.is_empty() {
|
||||||
let copy_size = resampler.output_buffers[0]
|
let copy_size = resampler.output_buffers[0]
|
||||||
@@ -429,10 +437,12 @@ fn init_sound(
|
|||||||
resampler.input_buffers[0].clear();
|
resampler.input_buffers[0].clear();
|
||||||
resampler.input_buffers[1].clear();
|
resampler.input_buffers[1].clear();
|
||||||
for _ in 0..resampler.resampler.input_frames_next() {
|
for _ in 0..resampler.resampler.input_frames_next() {
|
||||||
resampler.input_buffers[0]
|
resampler.input_buffers[0].push(clamp_sample(
|
||||||
.push(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
|
snd.call(&mut store, (sample_index,)).unwrap_or(0.0),
|
||||||
resampler.input_buffers[1]
|
));
|
||||||
.push(snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0));
|
resampler.input_buffers[1].push(clamp_sample(
|
||||||
|
snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0),
|
||||||
|
));
|
||||||
sample_index = sample_index.wrapping_add(2);
|
sample_index = sample_index.wrapping_add(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -458,7 +468,7 @@ fn init_sound(
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
for v in buffer {
|
for v in buffer {
|
||||||
*v = snd.call(&mut store, (sample_index,)).unwrap_or(0.0);
|
*v = clamp_sample(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
|
||||||
sample_index = sample_index.wrapping_add(1);
|
sample_index = sample_index.wrapping_add(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -167,6 +167,7 @@ impl BaseModule {
|
|||||||
add_function(&mut functions, &type_map, "exp", &[F32], Some(F32));
|
add_function(&mut functions, &type_map, "exp", &[F32], Some(F32));
|
||||||
|
|
||||||
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
|
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
|
||||||
|
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
|
||||||
|
|
||||||
for i in functions.len()..64 {
|
for i in functions.len()..64 {
|
||||||
add_function(
|
add_function(
|
||||||
|
|||||||
@@ -220,6 +220,11 @@ impl<'a> ParsedModule<'a> {
|
|||||||
validate_table_section(reader)?;
|
validate_table_section(reader)?;
|
||||||
table_section = Some(Section::new(range, ()));
|
table_section = Some(Section::new(range, ()));
|
||||||
}
|
}
|
||||||
|
Payload::MemorySection(reader) => {
|
||||||
|
if reader.get_count() != 0 {
|
||||||
|
bail!("Found non-empty MemorySection. Memory has to be imported!");
|
||||||
|
}
|
||||||
|
}
|
||||||
Payload::ElementSection(mut reader) => {
|
Payload::ElementSection(mut reader) => {
|
||||||
let mut elements = Vec::with_capacity(reader.get_count() as usize);
|
let mut elements = Vec::with_capacity(reader.get_count() as usize);
|
||||||
for _ in 0..reader.get_count() {
|
for _ in 0..reader.get_count() {
|
||||||
|
|||||||
7
uw8-window/Cargo.lock
generated
7
uw8-window/Cargo.lock
generated
@@ -986,6 +986,12 @@ version = "2.1.0"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "d4fd5641d01c8f18a23da7b6fe29298ff4b55afcccdf78973b24cf3175fee32e"
|
checksum = "d4fd5641d01c8f18a23da7b6fe29298ff4b55afcccdf78973b24cf3175fee32e"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "pico-args"
|
||||||
|
version = "0.4.2"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "db8bcd96cb740d03149cbad5518db9fd87126a10ab519c011893b1754134c468"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "pin-project-lite"
|
name = "pin-project-lite"
|
||||||
version = "0.2.9"
|
version = "0.2.9"
|
||||||
@@ -1296,6 +1302,7 @@ dependencies = [
|
|||||||
"env_logger",
|
"env_logger",
|
||||||
"log",
|
"log",
|
||||||
"minifb",
|
"minifb",
|
||||||
|
"pico-args",
|
||||||
"pollster",
|
"pollster",
|
||||||
"wgpu",
|
"wgpu",
|
||||||
"winapi",
|
"winapi",
|
||||||
|
|||||||
@@ -9,9 +9,10 @@ edition = "2021"
|
|||||||
winit = "0.26.1"
|
winit = "0.26.1"
|
||||||
env_logger = "0.9"
|
env_logger = "0.9"
|
||||||
log = "0.4"
|
log = "0.4"
|
||||||
|
pico-args = "0.4"
|
||||||
wgpu = "0.13.1"
|
wgpu = "0.13.1"
|
||||||
pollster = "0.2"
|
pollster = "0.2"
|
||||||
bytemuck = { version = "1.4", features = [ "derive" ] }
|
bytemuck = { version = "1.4", features = [ "derive" ] }
|
||||||
anyhow = "1"
|
anyhow = "1"
|
||||||
minifb = { version = "0.23.0", default-features = false, features = ["x11"] }
|
minifb = { version = "0.23.0", default-features = false, features = ["x11"] }
|
||||||
winapi = "0.3.9"
|
winapi = { version = "0.3.9", features = ["std"] }
|
||||||
|
|||||||
@@ -78,6 +78,6 @@ impl WindowImpl for Window {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn is_open(&self) -> bool {
|
fn is_open(&self) -> bool {
|
||||||
self.window.is_open()
|
self.window.is_open() && !self.window.is_key_down(Key::Escape)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -112,7 +112,7 @@ impl CrtFilter {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Filter for CrtFilter {
|
impl Filter for CrtFilter {
|
||||||
fn resize(&self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(new_size),
|
texture_scale: texture_scale_from_resolution(new_size),
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ impl FastCrtFilter {
|
|||||||
screen: &wgpu::TextureView,
|
screen: &wgpu::TextureView,
|
||||||
resolution: PhysicalSize<u32>,
|
resolution: PhysicalSize<u32>,
|
||||||
surface_format: wgpu::TextureFormat,
|
surface_format: wgpu::TextureFormat,
|
||||||
|
chromatic: bool,
|
||||||
) -> FastCrtFilter {
|
) -> FastCrtFilter {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(resolution),
|
texture_scale: texture_scale_from_resolution(resolution),
|
||||||
@@ -104,7 +105,11 @@ impl FastCrtFilter {
|
|||||||
},
|
},
|
||||||
fragment: Some(wgpu::FragmentState {
|
fragment: Some(wgpu::FragmentState {
|
||||||
module: &shader,
|
module: &shader,
|
||||||
entry_point: "fs_main",
|
entry_point: if chromatic {
|
||||||
|
"fs_main_chromatic"
|
||||||
|
} else {
|
||||||
|
"fs_main"
|
||||||
|
},
|
||||||
targets: &[Some(wgpu::ColorTargetState {
|
targets: &[Some(wgpu::ColorTargetState {
|
||||||
format: surface_format,
|
format: surface_format,
|
||||||
blend: None,
|
blend: None,
|
||||||
@@ -126,7 +131,7 @@ impl FastCrtFilter {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Filter for FastCrtFilter {
|
impl Filter for FastCrtFilter {
|
||||||
fn resize(&self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(new_size),
|
texture_scale: texture_scale_from_resolution(new_size),
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -34,10 +34,9 @@ fn col_factor(offset: f32) -> f32 {
|
|||||||
return 1.0 / (1.0 + offset * offset * 16.0);
|
return 1.0 / (1.0 + offset * offset * 16.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@fragment
|
fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> {
|
||||||
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
let base = round(tex_coords) - vec2<f32>(0.5);
|
||||||
let base = round(in.tex_coords) - vec2<f32>(0.5);
|
let frac = tex_coords - base;
|
||||||
let frac = in.tex_coords - base;
|
|
||||||
|
|
||||||
let top_factor = row_factor(frac.y);
|
let top_factor = row_factor(frac.y);
|
||||||
let bottom_factor = row_factor(frac.y - 1.0);
|
let bottom_factor = row_factor(frac.y - 1.0);
|
||||||
@@ -52,3 +51,16 @@ fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
|||||||
return textureSample(screen_texture, linear_sampler, vec2<f32>(u, v) / vec2<f32>(320.0, 240.0)) * (top_factor + bottom_factor) * (left_factor + right_factor) * 1.1;
|
return textureSample(screen_texture, linear_sampler, vec2<f32>(u, v) / vec2<f32>(320.0, 240.0)) * (top_factor + bottom_factor) * (left_factor + right_factor) * 1.1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||||
|
return sample_screen(in.tex_coords);
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fs_main_chromatic(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||||
|
let r = sample_screen(in.tex_coords + vec2<f32>(0.2, 0.2)).r;
|
||||||
|
let g = sample_screen(in.tex_coords + vec2<f32>(0.07, -0.27)).g;
|
||||||
|
let b = sample_screen(in.tex_coords + vec2<f32>(-0.27, 0.07)).b;
|
||||||
|
return vec4<f32>(r, g, b, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
use crate::{Input, WindowImpl};
|
use crate::{Input, WindowConfig, WindowImpl};
|
||||||
use anyhow::{anyhow, Result};
|
use anyhow::{anyhow, Result};
|
||||||
use std::{num::NonZeroU32, time::Instant};
|
use std::{num::NonZeroU32, time::Instant};
|
||||||
|
|
||||||
@@ -37,13 +37,18 @@ pub struct Window {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
pub fn new() -> Result<Window> {
|
pub fn new(window_config: WindowConfig) -> Result<Window> {
|
||||||
async fn create() -> Result<Window> {
|
async fn create(window_config: WindowConfig) -> Result<Window> {
|
||||||
let event_loop = EventLoop::new();
|
let event_loop = EventLoop::new();
|
||||||
let window = WindowBuilder::new()
|
let window = WindowBuilder::new()
|
||||||
.with_inner_size(PhysicalSize::new(640u32, 480))
|
.with_inner_size(PhysicalSize::new(640u32, 480))
|
||||||
.with_min_inner_size(PhysicalSize::new(320u32, 240))
|
.with_min_inner_size(PhysicalSize::new(320u32, 240))
|
||||||
.with_title("MicroW8")
|
.with_title("MicroW8")
|
||||||
|
.with_fullscreen(if window_config.fullscreen {
|
||||||
|
Some(Fullscreen::Borderless(None))
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
})
|
||||||
.build(&event_loop)?;
|
.build(&event_loop)?;
|
||||||
|
|
||||||
window.set_cursor_visible(false);
|
window.set_cursor_visible(false);
|
||||||
@@ -73,12 +78,13 @@ impl Window {
|
|||||||
present_mode: wgpu::PresentMode::AutoNoVsync,
|
present_mode: wgpu::PresentMode::AutoNoVsync,
|
||||||
};
|
};
|
||||||
|
|
||||||
let filter: Box<dyn Filter> = Box::new(CrtFilter::new(
|
let filter: Box<dyn Filter> = create_filter(
|
||||||
&device,
|
&device,
|
||||||
&palette_screen_mode.screen_view,
|
&palette_screen_mode.screen_view,
|
||||||
window.inner_size(),
|
window.inner_size(),
|
||||||
surface_config.format,
|
surface_config.format,
|
||||||
));
|
window_config.filter,
|
||||||
|
);
|
||||||
|
|
||||||
surface.configure(&device, &surface_config);
|
surface.configure(&device, &surface_config);
|
||||||
|
|
||||||
@@ -95,12 +101,12 @@ impl Window {
|
|||||||
filter,
|
filter,
|
||||||
gamepads: [0; 4],
|
gamepads: [0; 4],
|
||||||
next_frame: Instant::now(),
|
next_frame: Instant::now(),
|
||||||
is_fullscreen: false,
|
is_fullscreen: window_config.fullscreen,
|
||||||
is_open: true,
|
is_open: true,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
pollster::block_on(create())
|
pollster::block_on(create(window_config))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -109,6 +115,7 @@ impl WindowImpl for Window {
|
|||||||
let mut reset = false;
|
let mut reset = false;
|
||||||
self.event_loop.run_return(|event, _, control_flow| {
|
self.event_loop.run_return(|event, _, control_flow| {
|
||||||
*control_flow = ControlFlow::WaitUntil(self.next_frame);
|
*control_flow = ControlFlow::WaitUntil(self.next_frame);
|
||||||
|
let mut new_filter = None;
|
||||||
match event {
|
match event {
|
||||||
Event::WindowEvent { event, .. } => match event {
|
Event::WindowEvent { event, .. } => match event {
|
||||||
WindowEvent::Resized(new_size) => {
|
WindowEvent::Resized(new_size) => {
|
||||||
@@ -153,42 +160,24 @@ impl WindowImpl for Window {
|
|||||||
self.window.set_fullscreen(fullscreen);
|
self.window.set_fullscreen(fullscreen);
|
||||||
}
|
}
|
||||||
Some(VirtualKeyCode::R) => reset = true,
|
Some(VirtualKeyCode::R) => reset = true,
|
||||||
Some(VirtualKeyCode::Key1) => {
|
Some(VirtualKeyCode::Key1) => new_filter = Some(1),
|
||||||
self.filter = Box::new(SquareFilter::new(
|
Some(VirtualKeyCode::Key2) => new_filter = Some(2),
|
||||||
&self.device,
|
Some(VirtualKeyCode::Key3) => new_filter = Some(3),
|
||||||
&self.palette_screen_mode.screen_view,
|
Some(VirtualKeyCode::Key4) => new_filter = Some(4),
|
||||||
self.window.inner_size(),
|
Some(VirtualKeyCode::Key5) => new_filter = Some(5),
|
||||||
self.surface_config.format,
|
|
||||||
))
|
|
||||||
}
|
|
||||||
Some(VirtualKeyCode::Key2) => {
|
|
||||||
self.filter = Box::new(FastCrtFilter::new(
|
|
||||||
&self.device,
|
|
||||||
&self.palette_screen_mode.screen_view,
|
|
||||||
self.window.inner_size(),
|
|
||||||
self.surface_config.format,
|
|
||||||
))
|
|
||||||
}
|
|
||||||
Some(VirtualKeyCode::Key3) => {
|
|
||||||
self.filter = Box::new(CrtFilter::new(
|
|
||||||
&self.device,
|
|
||||||
&self.palette_screen_mode.screen_view,
|
|
||||||
self.window.inner_size(),
|
|
||||||
self.surface_config.format,
|
|
||||||
))
|
|
||||||
}
|
|
||||||
_ => (),
|
_ => (),
|
||||||
}
|
}
|
||||||
|
|
||||||
self.gamepads[0] |= gamepad_button(&input);
|
self.gamepads[0] |= gamepad_button(&input);
|
||||||
} else {
|
} else {
|
||||||
self.gamepads[1] &= !gamepad_button(&input);
|
self.gamepads[0] &= !gamepad_button(&input);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
_ => (),
|
_ => (),
|
||||||
},
|
},
|
||||||
Event::RedrawEventsCleared => {
|
Event::RedrawEventsCleared => {
|
||||||
if Instant::now() >= self.next_frame
|
if Instant::now() >= self.next_frame
|
||||||
|
// workaround needed on Wayland until the next winit release
|
||||||
&& self.window.fullscreen().is_some() == self.is_fullscreen
|
&& self.window.fullscreen().is_some() == self.is_fullscreen
|
||||||
{
|
{
|
||||||
*control_flow = ControlFlow::Exit
|
*control_flow = ControlFlow::Exit
|
||||||
@@ -196,6 +185,15 @@ impl WindowImpl for Window {
|
|||||||
}
|
}
|
||||||
_ => (),
|
_ => (),
|
||||||
}
|
}
|
||||||
|
if let Some(new_filter) = new_filter {
|
||||||
|
self.filter = create_filter(
|
||||||
|
&self.device,
|
||||||
|
&self.palette_screen_mode.screen_view,
|
||||||
|
self.window.inner_size(),
|
||||||
|
self.surface_config.format,
|
||||||
|
new_filter,
|
||||||
|
);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
Input {
|
Input {
|
||||||
gamepads: self.gamepads,
|
gamepads: self.gamepads,
|
||||||
@@ -250,11 +248,93 @@ impl WindowImpl for Window {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn create_filter(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
screen_texture: &wgpu::TextureView,
|
||||||
|
window_size: PhysicalSize<u32>,
|
||||||
|
surface_format: wgpu::TextureFormat,
|
||||||
|
filter: u32,
|
||||||
|
) -> Box<dyn Filter> {
|
||||||
|
match filter {
|
||||||
|
1 => Box::new(SquareFilter::new(
|
||||||
|
device,
|
||||||
|
screen_texture,
|
||||||
|
window_size,
|
||||||
|
surface_format,
|
||||||
|
)),
|
||||||
|
2 => Box::new(FastCrtFilter::new(
|
||||||
|
device,
|
||||||
|
screen_texture,
|
||||||
|
window_size,
|
||||||
|
surface_format,
|
||||||
|
false,
|
||||||
|
)),
|
||||||
|
3 => Box::new(CrtFilter::new(
|
||||||
|
device,
|
||||||
|
screen_texture,
|
||||||
|
window_size,
|
||||||
|
surface_format,
|
||||||
|
)),
|
||||||
|
4 => Box::new(FastCrtFilter::new(
|
||||||
|
device,
|
||||||
|
screen_texture,
|
||||||
|
window_size,
|
||||||
|
surface_format,
|
||||||
|
true,
|
||||||
|
)),
|
||||||
|
_ => Box::new(AutoCrtFilter::new(
|
||||||
|
device,
|
||||||
|
screen_texture,
|
||||||
|
window_size,
|
||||||
|
surface_format,
|
||||||
|
)),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
trait Filter {
|
trait Filter {
|
||||||
fn resize(&self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>);
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>);
|
||||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);
|
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct AutoCrtFilter {
|
||||||
|
small: CrtFilter,
|
||||||
|
large: FastCrtFilter,
|
||||||
|
resolution: PhysicalSize<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl AutoCrtFilter {
|
||||||
|
fn new(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
screen: &wgpu::TextureView,
|
||||||
|
resolution: PhysicalSize<u32>,
|
||||||
|
surface_format: wgpu::TextureFormat,
|
||||||
|
) -> AutoCrtFilter {
|
||||||
|
let small = CrtFilter::new(device, screen, resolution, surface_format);
|
||||||
|
let large = FastCrtFilter::new(device, screen, resolution, surface_format, true);
|
||||||
|
AutoCrtFilter {
|
||||||
|
small,
|
||||||
|
large,
|
||||||
|
resolution,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Filter for AutoCrtFilter {
|
||||||
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||||
|
self.small.resize(queue, new_size);
|
||||||
|
self.large.resize(queue, new_size);
|
||||||
|
self.resolution = new_size;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
|
||||||
|
if self.resolution.width < 960 || self.resolution.height < 720 {
|
||||||
|
self.small.render(render_pass);
|
||||||
|
} else {
|
||||||
|
self.large.render(render_pass);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
struct PaletteScreenMode {
|
struct PaletteScreenMode {
|
||||||
framebuffer: wgpu::Texture,
|
framebuffer: wgpu::Texture,
|
||||||
palette: wgpu::Texture,
|
palette: wgpu::Texture,
|
||||||
|
|||||||
@@ -126,7 +126,7 @@ impl SquareFilter {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Filter for SquareFilter {
|
impl Filter for SquareFilter {
|
||||||
fn resize(&self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||||
let uniforms = Uniforms {
|
let uniforms = Uniforms {
|
||||||
texture_scale: texture_scale_from_resolution(new_size),
|
texture_scale: texture_scale_from_resolution(new_size),
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -4,31 +4,104 @@ use std::time::Instant;
|
|||||||
mod cpu;
|
mod cpu;
|
||||||
mod gpu;
|
mod gpu;
|
||||||
|
|
||||||
pub struct Window(Box<dyn WindowImpl>);
|
pub struct Window {
|
||||||
|
inner: Box<dyn WindowImpl>,
|
||||||
|
fps_counter: Option<FpsCounter>,
|
||||||
|
}
|
||||||
|
|
||||||
|
struct FpsCounter {
|
||||||
|
start: Instant,
|
||||||
|
num_frames: u32,
|
||||||
|
}
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
pub fn new(gpu: bool) -> Result<Window> {
|
pub fn new(config: WindowConfig) -> Result<Window> {
|
||||||
if gpu {
|
let fps_counter = if config.fps_counter {
|
||||||
match gpu::Window::new() {
|
Some(FpsCounter {
|
||||||
Ok(window) => return Ok(Window(Box::new(window))),
|
start: Instant::now(),
|
||||||
|
num_frames: 0,
|
||||||
|
})
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
if config.enable_gpu {
|
||||||
|
match gpu::Window::new(config) {
|
||||||
|
Ok(window) => {
|
||||||
|
return Ok(Window {
|
||||||
|
inner: Box::new(window),
|
||||||
|
fps_counter,
|
||||||
|
})
|
||||||
|
}
|
||||||
Err(err) => eprintln!(
|
Err(err) => eprintln!(
|
||||||
"Failed to create gpu window: {}\nFalling back tp cpu window",
|
"Failed to create gpu window: {}\nFalling back tp cpu window",
|
||||||
err
|
err
|
||||||
),
|
),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
cpu::Window::new().map(|window| Window(Box::new(window)))
|
cpu::Window::new().map(|window| Window {
|
||||||
|
inner: Box::new(window),
|
||||||
|
fps_counter,
|
||||||
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn begin_frame(&mut self) -> Input {
|
pub fn begin_frame(&mut self) -> Input {
|
||||||
self.0.begin_frame()
|
self.inner.begin_frame()
|
||||||
}
|
}
|
||||||
pub fn end_frame(&mut self, framebuffer: &[u8], palette: &[u8], next_frame: Instant) {
|
pub fn end_frame(&mut self, framebuffer: &[u8], palette: &[u8], next_frame: Instant) {
|
||||||
self.0.end_frame(framebuffer, palette, next_frame)
|
self.inner.end_frame(framebuffer, palette, next_frame);
|
||||||
|
if let Some(ref mut fps_counter) = self.fps_counter {
|
||||||
|
fps_counter.num_frames += 1;
|
||||||
|
let elapsed = fps_counter.start.elapsed().as_secs_f32();
|
||||||
|
if elapsed >= 1.0 {
|
||||||
|
println!("fps: {:.1}", fps_counter.num_frames as f32 / elapsed);
|
||||||
|
fps_counter.num_frames = 0;
|
||||||
|
fps_counter.start = Instant::now();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn is_open(&self) -> bool {
|
pub fn is_open(&self) -> bool {
|
||||||
self.0.is_open()
|
self.inner.is_open()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub struct WindowConfig {
|
||||||
|
enable_gpu: bool,
|
||||||
|
filter: u32,
|
||||||
|
fullscreen: bool,
|
||||||
|
fps_counter: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for WindowConfig {
|
||||||
|
fn default() -> WindowConfig {
|
||||||
|
WindowConfig {
|
||||||
|
enable_gpu: true,
|
||||||
|
filter: 5,
|
||||||
|
fullscreen: false,
|
||||||
|
fps_counter: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WindowConfig {
|
||||||
|
pub fn parse_arguments(&mut self, args: &mut pico_args::Arguments) {
|
||||||
|
self.enable_gpu = !args.contains("--no-gpu");
|
||||||
|
if let Some(filter) = args.opt_value_from_str::<_, String>("--filter").unwrap() {
|
||||||
|
self.filter = match filter.as_str() {
|
||||||
|
"1" | "nearest" => 1,
|
||||||
|
"2" | "fast_crt" => 2,
|
||||||
|
"3" | "ss_crt" => 3,
|
||||||
|
"4" | "chromatic" => 4,
|
||||||
|
"5" | "auto_crt" => 5,
|
||||||
|
o => {
|
||||||
|
println!("Unknown --filter '{}'", o);
|
||||||
|
std::process::exit(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
self.fullscreen = args.contains("--fullscreen");
|
||||||
|
self.fps_counter = args.contains("--fps");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,11 @@
|
|||||||
use std::time::Instant;
|
use std::time::Instant;
|
||||||
|
use uw8_window::WindowConfig;
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
env_logger::Builder::from_env(env_logger::Env::default().default_filter_or("info")).init();
|
env_logger::Builder::from_env(env_logger::Env::default().default_filter_or("info")).init();
|
||||||
|
|
||||||
|
let mut args = pico_args::Arguments::from_env();
|
||||||
|
|
||||||
let mut framebuffer = vec![0u8; 320 * 240];
|
let mut framebuffer = vec![0u8; 320 * 240];
|
||||||
let mut start_time = Instant::now();
|
let mut start_time = Instant::now();
|
||||||
|
|
||||||
@@ -18,7 +21,10 @@ fn main() {
|
|||||||
let mut fps_start = Instant::now();
|
let mut fps_start = Instant::now();
|
||||||
let mut fps_counter = 0;
|
let mut fps_counter = 0;
|
||||||
|
|
||||||
let mut window = uw8_window::Window::new(true).unwrap();
|
let mut window_config = WindowConfig::default();
|
||||||
|
window_config.parse_arguments(&mut args);
|
||||||
|
|
||||||
|
let mut window = uw8_window::Window::new(window_config).unwrap();
|
||||||
|
|
||||||
while window.is_open() {
|
while window.is_open() {
|
||||||
let input = window.begin_frame();
|
let input = window.begin_frame();
|
||||||
|
|||||||
@@ -63,7 +63,7 @@ class APU extends AudioWorkletProcessor {
|
|||||||
|
|
||||||
this.memory = memory;
|
this.memory = memory;
|
||||||
|
|
||||||
this.snd = instance.exports.snd || platform_instance.exports.gesSnd;
|
this.snd = instance.exports.snd || platform_instance.exports.sndGes;
|
||||||
|
|
||||||
this.port.postMessage(2);
|
this.port.postMessage(2);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user