15 Commits

Author SHA1 Message Date
9fc3353599 prepare for 0.4.1 release 2025-03-02 20:45:27 +01:00
fd10378e4d add ScaleMode::Fill to fill screen without black borders 2025-03-02 20:34:43 +01:00
0659f8a57e update to upload-artifact@v4 2025-03-02 20:00:09 +01:00
f4fa9e9c62 revert rubato to 0.12 to fix crackling at 48000
(probably some misuse on my side, need to investigate more)
2025-03-02 13:42:06 +01:00
4c1ce8075e revert to winit 0.28 and wgpu 0.17 to fix fps on windows 2025-03-02 12:57:22 +01:00
94764d631e fix download links in readme 2025-03-01 12:03:26 +01:00
8913fdaf6b update web runtime to 0.4.0 on homepage 2025-01-22 20:25:59 +01:00
195376cd28 forgot one additional change in 0.4.0 2025-01-22 19:53:22 +01:00
bf14d4bd3f prepare release 0.4.0 2025-01-22 19:49:28 +01:00
0c68328700 add 6 and 7 parameter function types to base module 2025-01-21 22:23:08 +01:00
fb3fd5e8bb add frame counter at memory location 72 2024-06-16 14:10:18 +02:00
b85f96b0bb add support to output sound on devices that only offer surround configs 2024-06-16 13:21:23 +02:00
b69055b58d update to git version of wasmtime
fixes performance regressions since microw8 0.2.1
2024-06-16 13:07:29 +02:00
0878aa3f02 add support for mono-only audio devices 2024-05-26 12:54:59 +02:00
5cd1ecb98a prepare for 0.3.0 release 2024-04-27 23:22:51 +02:00
29 changed files with 2748 additions and 2425 deletions

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@@ -44,7 +44,7 @@ jobs:
- name: Build - name: Build
run: cargo build --release --verbose run: cargo build --release --verbose
- name: Upload artifact - name: Upload artifact
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v4
with: with:
name: uw8-${{ matrix.build }} name: uw8-${{ matrix.build }}
path: target/release/${{ matrix.exe }} path: target/release/${{ matrix.exe }}

1815
Cargo.lock generated

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@@ -1,6 +1,6 @@
[package] [package]
name = "uw8" name = "uw8"
version = "0.2.2" version = "0.4.1"
edition = "2021" edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
@@ -11,7 +11,7 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
browser = ["warp", "tokio", "tokio-stream", "webbrowser"] browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
[dependencies] [dependencies]
wasmtime = { version = "19.0.1", optional = true } wasmtime = { git = "https://github.com/bytecodealliance/wasmtime.git", rev = "0f48f939b9870036562ca02ff21253547a9f1a5c", optional = true }
anyhow = "1" anyhow = "1"
env_logger = "0.11.3" env_logger = "0.11.3"
log = "0.4" log = "0.4"
@@ -28,4 +28,4 @@ tokio-stream = { version = "0.1.15", features = ["sync"], optional = true }
webbrowser = { version = "0.8.13", optional = true } webbrowser = { version = "0.8.13", optional = true }
ansi_term = "0.12.1" ansi_term = "0.12.1"
cpal = { version = "0.15.3", optional = true } cpal = { version = "0.15.3", optional = true }
rubato = { version = "0.15.0", optional = true } rubato = { version = "0.12.0", optional = true }

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@@ -15,9 +15,9 @@ See [here](https://exoticorn.github.io/microw8/) for more information and docs.
## Downloads ## Downloads
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
The download includes The download includes

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@@ -3,14 +3,16 @@ include "../include/microw8-api.cwa"
export fn upd() { export fn upd() {
let i: i32; let i: i32;
loop pixels { loop pixels {
let inline t = time() * 63 as f32; let inline t = 16!56;
let lazy x = (i % 320 - 160) as f32; let inline x = (i % 320 - 160) as f32;
let lazy y = (i / 320 - 120) as f32; let inline y = (i #/ 320 - 120) as f32;
let inline d = 40000 as f32 / sqrt(x * x + y * y); let inline d = 0xa000 as f32 / sqrt(x * x + y * y);
let inline u = atan2(x, y) * (512.0 / 3.141); let inline a = atan2(x, y) * 163_f; // (512 / pi)
let inline c = ((i32.trunc_sat_f32_s(d + t * 2 as f32) ^ i32.trunc_sat_f32_s(u + t)) & 255) >> 4; let inline u = i32.trunc_sat_f32_s(a) + t;
let inline v = i32.trunc_sat_f32_s(d) + t * 2;
let inline c = ((v ^ u) #/ 16) % 16;
i?FRAMEBUFFER = c; i?FRAMEBUFFER = c;
branch_if (i := i + 1) < 320*240: pixels; branch_if (i := i + 1) < 320*240: pixels;
} }
} }

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@@ -31,51 +31,20 @@ Examplers for older versions:
## Versions ## Versions
### v0.2.2 ### v0.4.1
* [Web runtime](v0.2.2) * [Web runtime](../v0.4.1)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
Changes: Changes:
* call `start` function after loading cart if the cart exports one * Windows: fix bad/inconsistent frame rate
* fix `sndGes` having the wrong name and not being included in the auto imports * fix choppy sound on devices with sample rates != 44100 kHz
* fix control codes 4-6 (change text output mode) being invoked when used as parameters in other control sequences * add scale mode 'fill' option
* only open browser window once a cart was compiled sucessfully when running with `-b`
### v0.2.1
* [Web runtime](v0.2.1)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-windows.zip)
Changes:
* new gpu accelerated renderer with (optional) crt filter
* optimized `hline` function, a big speed-up when drawing large filled circles or rectangles
* print fractional size of packed `uw8` cart
### v0.2.0
* [Web runtime](v0.2.0)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-windows.zip)
Changes:
* [add sound support!](docs#sound)
* add support to redirect text output to the console for debugging using control code 6
* update curlywas:
* add support for `else if`
* add support for escape sequences in strings
* add support for char literals
* add support for binop-assignment, eg. `+=`, `^=`, `<<=` etc. (also support for the tee operator: `+:=`)
* "integer constant cast to float" literal syntax in CurlyWas (ex. `1_f` is equivalent to `1 as f32`)
### Older versions ### Older versions
[Find older versions here.](versions) [Find older versions here.](versions)

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@@ -21,7 +21,7 @@ loaded.
00000-00040: user memory 00000-00040: user memory
00040-00044: time since module start in ms 00040-00044: time since module start in ms
00044-0004c: gamepad state 00044-0004c: gamepad state
0004c-00050: reserved 0004c-00050: number of frames since module start
00050-00070: sound data (synced to sound thread) 00050-00070: sound data (synced to sound thread)
00070-00078: reserved 00070-00078: reserved
00078-12c78: frame buffer 00078-12c78: frame buffer
@@ -468,6 +468,7 @@ when using the native runtime:
* `--no-gpu`: Force old cpu-only window code * `--no-gpu`: Force old cpu-only window code
* `--filter FILTER`: Select an upscale filter at startup * `--filter FILTER`: Select an upscale filter at startup
* `--fullscreen`: Start in fullscreen mode * `--fullscreen`: Start in fullscreen mode
* `--scale-fill`: Scale to fill whole screen, potentially cropping parts of the frame buffer.
Note that the cpu-only window does not support fullscreen nor upscale filters. Note that the cpu-only window does not support fullscreen nor upscale filters.
@@ -484,7 +485,7 @@ The upscale filter options are:
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise 5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
``` ```
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F. You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F. You can toggle between scale modes 'fit' and 'fill' with M.
## `uw8 pack` ## `uw8 pack`
@@ -594,7 +595,7 @@ a base module provided by MicroW8.
You can generate this base module yourself using You can generate this base module yourself using
`uw8-tool`. As a quick summary, it provides all function `uw8-tool`. As a quick summary, it provides all function
types with up to 5 parameters (i32 or f32) where the types with up to 7 parameters (i32 or f32) where the
`f32` parameters always preceed the `i32` parameters. `f32` parameters always preceed the `i32` parameters.
Then it includes all imports that MicroW8 provides, Then it includes all imports that MicroW8 provides,
a function section with a single function of type a function section with a single function of type

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@@ -2,9 +2,77 @@
description = "Versions" description = "Versions"
+++ +++
### v0.4.1
* [Web runtime](../v0.4.1)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
Changes:
* Windows: fix bad/inconsistent frame rate
* fix choppy sound on devices with sample rates != 44100 kHz
* add scale mode 'fill' option
### v0.4.0
* [Web runtime](../v0.4.0)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-windows.zip)
Changes:
* add support for sound on mono- and surround-only devices
* update wasmtime dependency to fix performance regression in 0.3.0
* add frame counter since module start at location 72
* add 6 and 7 parameter function types to base module
### v0.3.0
* [Web runtime](../v0.3.0)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-windows.zip)
Changes:
* add blitSprite and grabSprite API calls
* add support for integer scaling up to 16x for printing text
* fix incompatibility with sound devices only offering 16bit audio formats
* add support for br_table instruction in packed carts
### v0.2.2
* [Web runtime](../v0.2.2)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.2/microw8-0.2.2-windows.zip)
Changes:
* call `start` function after loading cart if the cart exports one
* fix `sndGes` having the wrong name and not being included in the auto imports
* fix control codes 4-6 (change text output mode) being invoked when used as parameters in other control sequences
* only open browser window once a cart was compiled sucessfully when running with `-b`
### v0.2.1
* [Web runtime](../v0.2.1)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-windows.zip)
Changes:
* new gpu accelerated renderer with (optional) crt filter
* optimized `hline` function, a big speed-up when drawing large filled circles or rectangles
* print fractional size of packed `uw8` cart
### v0.2.0 ### v0.2.0
* [Web runtime](v0.2.0) * [Web runtime](../v0.2.0)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0/microw8-0.2.0-windows.zip)
@@ -22,7 +90,7 @@ Changes:
### v0.2.0-rc3 ### v0.2.0-rc3
* [Web runtime](v0.2.0-rc3) * [Web runtime](../v0.2.0-rc3)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc3/microw8-0.2.0-rc3-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc3/microw8-0.2.0-rc3-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc3/microw8-0.2.0-rc3-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc3/microw8-0.2.0-rc3-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc3/microw8-0.2.0-rc3-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc3/microw8-0.2.0-rc3-windows.zip)
@@ -40,7 +108,7 @@ Changes:
### v0.2.0-rc2 ### v0.2.0-rc2
* [Web runtime](v0.2.0-rc2) * [Web runtime](../v0.2.0-rc2)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc2/microw8-0.2.0-rc2-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc2/microw8-0.2.0-rc2-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc2/microw8-0.2.0-rc2-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc2/microw8-0.2.0-rc2-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc2/microw8-0.2.0-rc2-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc2/microw8-0.2.0-rc2-windows.zip)
@@ -51,7 +119,7 @@ Changes:
### v0.2.0-rc1 ### v0.2.0-rc1
* [Web runtime](v0.2.0-rc1) * [Web runtime](../v0.2.0-rc1)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc1/microw8-0.2.0-rc1-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc1/microw8-0.2.0-rc1-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc1/microw8-0.2.0-rc1-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc1/microw8-0.2.0-rc1-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc1/microw8-0.2.0-rc1-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.0-rc1/microw8-0.2.0-rc1-windows.zip)
@@ -67,7 +135,7 @@ Known issues:
### v0.1.2 ### v0.1.2
* [Web runtime](v0.1.2) * [Web runtime](../v0.1.2)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.1.2/microw8-0.1.2-windows.zip)
@@ -75,13 +143,13 @@ Known issues:
Changes: Changes:
* add option to `uw8 run` to run the cart in the browser using the web runtime * add option to `uw8 run` to run the cart in the browser using the web runtime
* CurlyWas: implement `include` support *../ CurlyWas: implement `include` support
* CurlyWas: implement support for constants * CurlyWas: implement support for constants
* fix crash when trying to draw zero sized line * fix crash when trying to draw zero sized line
### v0.1.1 ### v0.1.1
* [Web runtime](v0.1.1) * [Web runtime](../v0.1.1)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.1.1/microw8-0.1.1-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.1.1/microw8-0.1.1-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.1.1/microw8-0.1.1-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.1.1/microw8-0.1.1-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.1.1/microw8-0.1.1-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.1.1/microw8-0.1.1-windows.zip)
@@ -90,16 +158,16 @@ Changes:
* implement more robust file watcher * implement more robust file watcher
* add basic video recording on F10 in web runtime * add basic video recording on F10 in web runtime
* add screenshot on F9 *../ add screenshot on F9
* add watchdog to interrupt hanging update in native runtime * add watchdog to interrupt hanging update in native runtime
* add devkit mode to web runtime * add devkit mode to web runtime
* add unpack and compile commands to uw8 *../ add unpack and compile commands to uw8
* add support for table/element section in pack command * add support for table/element section in pack command
* disable wayland support (caused missing window decorations in gnome) * disable wayland support (caused missing window decorations in gnome)
### v0.1.0 ### v0.1.0
* [Web runtime](v0.1.0) * [Web runtime](../v0.1.0)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.1.0/microw8-0.1.0-linux.tgz) * [Linux](https://github.com/exoticorn/microw8/releases/download/v0.1.0/microw8-0.1.0-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.1.0/microw8-0.1.0-macos.tgz) * [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.1.0/microw8-0.1.0-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.1.0/microw8-0.1.0-windows.zip) * [Windows](https://github.com/exoticorn/microw8/releases/download/v0.1.0/microw8-0.1.0-windows.zip)

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@@ -4,7 +4,7 @@
<section> <section>
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1> <h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
</section> </section>
<a href="v0.2.2"> <a href="v0.4.1">
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img> <img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
</a> </a>
</div> </div>
@@ -15,4 +15,4 @@
{% endblock hero %} {% endblock hero %}
{% block footer %} {% block footer %}
{% endblock footer %} {% endblock footer %}

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@@ -2,7 +2,7 @@ use std::sync::{mpsc, Arc, Mutex};
use std::time::Duration; use std::time::Duration;
use std::{thread, time::Instant}; use std::{thread, time::Instant};
use anyhow::{anyhow, Result}; use anyhow::{anyhow, bail, Result};
use cpal::traits::*; use cpal::traits::*;
use rubato::Resampler; use rubato::Resampler;
use uw8_window::{Window, WindowConfig}; use uw8_window::{Window, WindowConfig};
@@ -27,6 +27,7 @@ struct UW8Instance {
end_frame: TypedFunc<(), ()>, end_frame: TypedFunc<(), ()>,
update: Option<TypedFunc<(), ()>>, update: Option<TypedFunc<(), ()>>,
start_time: Instant, start_time: Instant,
frame_counter: u32,
watchdog: Arc<Mutex<UW8WatchDog>>, watchdog: Arc<Mutex<UW8WatchDog>>,
sound_tx: Option<mpsc::SyncSender<RegisterUpdate>>, sound_tx: Option<mpsc::SyncSender<RegisterUpdate>>,
} }
@@ -159,6 +160,7 @@ impl super::Runtime for MicroW8 {
end_frame, end_frame,
update, update,
start_time: Instant::now(), start_time: Instant::now(),
frame_counter: 0,
watchdog, watchdog,
sound_tx, sound_tx,
}); });
@@ -191,8 +193,11 @@ impl super::Runtime for MicroW8 {
let mem = instance.memory.data_mut(&mut instance.store); let mem = instance.memory.data_mut(&mut instance.store);
mem[64..68].copy_from_slice(&time.to_le_bytes()); mem[64..68].copy_from_slice(&time.to_le_bytes());
mem[68..72].copy_from_slice(&input.gamepads); mem[68..72].copy_from_slice(&input.gamepads);
mem[72..76].copy_from_slice(&instance.frame_counter.to_le_bytes());
} }
instance.frame_counter = instance.frame_counter.wrapping_add(1);
instance.store.set_epoch_deadline(self.timeout as u64); instance.store.set_epoch_deadline(self.timeout as u64);
if let Some(ref update) = instance.update { if let Some(ref update) = instance.update {
if let Err(err) = update.call(&mut instance.store, ()) { if let Err(err) = update.call(&mut instance.store, ()) {
@@ -328,26 +333,37 @@ fn init_sound(
let mut configs: Vec<_> = device let mut configs: Vec<_> = device
.supported_output_configs()? .supported_output_configs()?
.filter(|config| { .filter(|config| {
config.channels() == 2 config.sample_format() == cpal::SampleFormat::F32
&& (config.sample_format() == cpal::SampleFormat::F32 || config.sample_format() == cpal::SampleFormat::I16
|| config.sample_format() == cpal::SampleFormat::I16)
}) })
.collect(); .collect();
if configs.is_empty() {
eprintln!(
"No suitable audio output config found on device \"{}\", available configs:",
device.name()?
);
for config in device.supported_output_configs()? {
eprintln!(" {}ch {}", config.channels(), config.sample_format());
}
bail!("Failed to configure audio out");
}
configs.sort_by_key(|config| { configs.sort_by_key(|config| {
let rate = 44100 let rate = 44100
.max(config.min_sample_rate().0) .max(config.min_sample_rate().0)
.min(config.max_sample_rate().0); .min(config.max_sample_rate().0);
let prio = if rate >= 44100 { let rate_prio = if rate >= 44100 {
rate - 44100 rate - 44100
} else { } else {
(44100 - rate) * 1000 (44100 - rate) * 1000
}; };
prio + (config.sample_format() == cpal::SampleFormat::I16) as u32 let format_prio = (config.sample_format() == cpal::SampleFormat::I16) as u32;
let channels_prio = (config.channels() != 2) as u32 * 16777216;
rate_prio + format_prio + channels_prio
}); });
let config = configs let config = configs.into_iter().next().unwrap();
.into_iter()
.next()
.ok_or_else(|| anyhow!("Could not find float or 16bit signed output config"))?;
let sample_rate = cpal::SampleRate(44100) let sample_rate = cpal::SampleRate(44100)
.max(config.min_sample_rate()) .max(config.min_sample_rate())
.min(config.max_sample_rate()); .min(config.max_sample_rate());
@@ -359,6 +375,7 @@ fn init_sound(
} }
}; };
let sample_format = config.sample_format(); let sample_format = config.sample_format();
let num_channels = config.channels();
let config = cpal::StreamConfig { let config = cpal::StreamConfig {
buffer_size, buffer_size,
..config.config() ..config.config()
@@ -378,8 +395,8 @@ fn init_sound(
None None
} else { } else {
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?; let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
let input_buffers = rs.input_buffer_allocate(true); let input_buffers = rs.input_buffer_allocate();
let output_buffers = rs.output_buffer_allocate(true); let output_buffers = rs.output_buffer_allocate();
Some(Resampler { Some(Resampler {
resampler: rs, resampler: rs,
input_buffers, input_buffers,
@@ -392,7 +409,7 @@ fn init_sound(
let mut pending_updates: Vec<RegisterUpdate> = Vec::with_capacity(30); let mut pending_updates: Vec<RegisterUpdate> = Vec::with_capacity(30);
let mut current_time = 0; let mut current_time = 0;
let mut callback = move |mut outer_buffer: &mut [f32], _: &_| { let mut callback = move |mut outer_buffer: &mut [f32]| {
let mut first_update = true; let mut first_update = true;
while let Ok(update) = rx.try_recv() { while let Ok(update) = rx.try_recv() {
if first_update { if first_update {
@@ -484,36 +501,126 @@ fn init_sound(
current_time = current_time.wrapping_add((step_size * 500 / sample_rate).max(1) as i32); current_time = current_time.wrapping_add((step_size * 500 / sample_rate).max(1) as i32);
} }
}; };
let stream = if sample_format == cpal::SampleFormat::F32 {
device.build_output_stream(
&config,
callback,
move |err| {
dbg!(err);
},
None,
)?
} else {
device.build_output_stream(
&config,
move |mut buffer: &mut [i16], info| {
let mut float_buffer = [0f32; 256];
while !buffer.is_empty() { fn f32_to_i16<F>(mut buffer: &mut [i16], callback: &mut F)
let step_size = buffer.len().min(float_buffer.len()); where
let step_buffer = &mut float_buffer[..step_size]; F: FnMut(&mut [f32]),
callback(step_buffer, info); {
for (dest, src) in buffer.iter_mut().take(step_size).zip(step_buffer.iter()) { let mut float_buffer = [0f32; 256];
*dest = (src.max(-1.0).min(1.0) * 32767.0) as i16;
} while !buffer.is_empty() {
buffer = &mut buffer[step_size..]; let step_size = buffer.len().min(float_buffer.len());
} let step_buffer = &mut float_buffer[..step_size];
}, callback(step_buffer);
move |err| { for (dest, src) in buffer.iter_mut().take(step_size).zip(step_buffer.iter()) {
dbg!(err); *dest = (src.max(-1.0).min(1.0) * 32767.0) as i16;
}, }
None, buffer = &mut buffer[step_size..];
)? }
}
fn stereo_to_mono<F>(mut buffer: &mut [f32], callback: &mut F)
where
F: FnMut(&mut [f32]),
{
let mut in_buffer = [0f32; 256];
while !buffer.is_empty() {
let step_size = buffer.len().min(in_buffer.len() / 2);
let step_buffer = &mut in_buffer[..step_size * 2];
callback(step_buffer);
for (index, dest) in buffer.iter_mut().take(step_size).enumerate() {
*dest = (step_buffer[index * 2] + step_buffer[index * 2 + 1]) * 0.5;
}
buffer = &mut buffer[step_size..];
}
}
fn stereo_to_surround<F>(mut buffer: &mut [f32], num_channels: usize, callback: &mut F)
where
F: FnMut(&mut [f32]),
{
let mut in_buffer = [0f32; 256];
buffer.fill(0.);
while !buffer.is_empty() {
let step_size = (buffer.len() / num_channels).min(in_buffer.len() / 2);
let step_buffer = &mut in_buffer[..step_size * 2];
callback(step_buffer);
for index in 0..step_size {
buffer[index * num_channels + 0] = step_buffer[index * 2 + 0];
buffer[index * num_channels + 1] = step_buffer[index * 2 + 1];
}
buffer = &mut buffer[step_size * num_channels..];
}
}
let stream = if sample_format == cpal::SampleFormat::F32 {
if num_channels == 2 {
device.build_output_stream(
&config,
move |buffer: &mut [f32], _| callback(buffer),
move |err| {
dbg!(err);
},
None,
)?
} else if num_channels == 1 {
device.build_output_stream(
&config,
move |buffer: &mut [f32], _| stereo_to_mono(buffer, &mut callback),
move |err| {
dbg!(err);
},
None,
)?
} else {
device.build_output_stream(
&config,
move |buffer: &mut [f32], _| {
stereo_to_surround(buffer, num_channels as usize, &mut callback)
},
move |err| {
dbg!(err);
},
None,
)?
}
} else {
if num_channels == 2 {
device.build_output_stream(
&config,
move |buffer: &mut [i16], _| f32_to_i16(buffer, &mut callback),
move |err| {
dbg!(err);
},
None,
)?
} else if num_channels == 1 {
device.build_output_stream(
&config,
move |buffer: &mut [i16], _| {
f32_to_i16(buffer, &mut |b| stereo_to_mono(b, &mut callback))
},
move |err| {
dbg!(err);
},
None,
)?
} else {
device.build_output_stream(
&config,
move |buffer: &mut [i16], _| {
f32_to_i16(buffer, &mut |b| {
stereo_to_surround(b, num_channels as usize, &mut callback)
})
},
move |err| {
dbg!(err);
},
None,
)?
}
}; };
Ok(Uw8Sound { stream, tx }) Ok(Uw8Sound { stream, tx })

View File

@@ -37,7 +37,7 @@ impl BaseModule {
let mut types = vec![]; let mut types = vec![];
let mut type_map = HashMap::new(); let mut type_map = HashMap::new();
for num_params in 0..6 { for num_params in 0..8 {
for num_f32 in 0..=num_params { for num_f32 in 0..=num_params {
for &result in &[None, Some(ValType::I32), Some(ValType::F32)] { for &result in &[None, Some(ValType::I32), Some(ValType::F32)] {
let mut params = vec![]; let mut params = vec![];

911
uw8-window/Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -6,11 +6,11 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
winit = "0.29.15"
env_logger = "0.11.3" env_logger = "0.11.3"
winit = "0.28.6"
log = "0.4" log = "0.4"
pico-args = "0.5" pico-args = "0.5"
wgpu = "0.19.3" wgpu = "0.17"
pollster = "0.3.0" pollster = "0.3.0"
bytemuck = { version = "1.15", features = [ "derive" ] } bytemuck = { version = "1.15", features = [ "derive" ] }
anyhow = "1" anyhow = "1"

View File

@@ -1,7 +1,7 @@
use wgpu::util::DeviceExt; use wgpu::util::DeviceExt;
use winit::dpi::PhysicalSize; use winit::dpi::PhysicalSize;
use super::Filter; use super::{scale_mode::ScaleMode, Filter};
pub struct CrtFilter { pub struct CrtFilter {
uniform_buffer: wgpu::Buffer, uniform_buffer: wgpu::Buffer,
@@ -15,9 +15,10 @@ impl CrtFilter {
screen: &wgpu::TextureView, screen: &wgpu::TextureView,
resolution: PhysicalSize<u32>, resolution: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat, surface_format: wgpu::TextureFormat,
scale_mode: ScaleMode,
) -> CrtFilter { ) -> CrtFilter {
let uniforms = Uniforms { let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(resolution), texture_scale: scale_mode.texture_scale_from_resolution(resolution),
}; };
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
@@ -112,9 +113,9 @@ impl CrtFilter {
} }
impl Filter for CrtFilter { impl Filter for CrtFilter {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) { fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
let uniforms = Uniforms { let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(new_size), texture_scale: scale_mode.texture_scale_from_resolution(new_size),
}; };
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms])); queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
} }
@@ -126,16 +127,6 @@ impl Filter for CrtFilter {
} }
} }
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
[
res.width as f32 / scale,
res.height as f32 / scale,
2.0 / scale,
0.0,
]
}
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
struct Uniforms { struct Uniforms {

View File

@@ -17,7 +17,7 @@ fn vs_main(
let i = in_vertex_index / 3u + in_vertex_index % 3u; let i = in_vertex_index / 3u + in_vertex_index % 3u;
let x = -1.0 + f32(i % 2u) * 322.0; let x = -1.0 + f32(i % 2u) * 322.0;
let y = -1.0 + f32(i / 2u) * 242.0; let y = -1.0 + f32(i / 2u) * 242.0;
out.clip_position = vec4<f32>((vec2<f32>(x, y) - vec2<f32>(160.0, 120.0)) / uniforms.texture_scale.xy, 0.0, 1.0); out.clip_position = vec4<f32>((vec2<f32>(x, y) - vec2<f32>(160.0, 120.0)) * uniforms.texture_scale.xy, 0.0, 1.0);
out.tex_coords = vec2<f32>(x, y); out.tex_coords = vec2<f32>(x, y);
return out; return out;
} }
@@ -72,4 +72,4 @@ fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
acc = acc + sample_pixel(pixel + vec2<i32>(1, 1), offset_x2 + offset_yr); acc = acc + sample_pixel(pixel + vec2<i32>(1, 1), offset_x2 + offset_yr);
return vec4<f32>(acc, 1.0); return vec4<f32>(acc, 1.0);
} }

View File

@@ -1,7 +1,7 @@
use wgpu::util::DeviceExt; use wgpu::util::DeviceExt;
use winit::dpi::PhysicalSize; use winit::dpi::PhysicalSize;
use super::Filter; use super::{scale_mode::ScaleMode, Filter};
pub struct FastCrtFilter { pub struct FastCrtFilter {
uniform_buffer: wgpu::Buffer, uniform_buffer: wgpu::Buffer,
@@ -16,9 +16,10 @@ impl FastCrtFilter {
resolution: PhysicalSize<u32>, resolution: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat, surface_format: wgpu::TextureFormat,
chromatic: bool, chromatic: bool,
scale_mode: ScaleMode,
) -> FastCrtFilter { ) -> FastCrtFilter {
let uniforms = Uniforms { let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(resolution), texture_scale: scale_mode.texture_scale_from_resolution(resolution),
}; };
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
@@ -131,9 +132,9 @@ impl FastCrtFilter {
} }
impl Filter for FastCrtFilter { impl Filter for FastCrtFilter {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) { fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
let uniforms = Uniforms { let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(new_size), texture_scale: scale_mode.texture_scale_from_resolution(new_size),
}; };
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms])); queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
} }
@@ -145,16 +146,6 @@ impl Filter for FastCrtFilter {
} }
} }
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
[
scale / res.width as f32,
scale / res.height as f32,
2.0 / scale,
0.0,
]
}
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
struct Uniforms { struct Uniforms {

View File

@@ -1,18 +1,20 @@
use crate::{Input, WindowConfig, WindowImpl}; use crate::{Input, WindowConfig, WindowImpl};
use anyhow::{anyhow, Result}; use anyhow::{anyhow, Result};
use std::{sync::Arc, time::Instant}; use scale_mode::ScaleMode;
use std::time::Instant;
use winit::{ use winit::{
dpi::PhysicalSize, dpi::PhysicalSize,
event::{Event, WindowEvent}, event::{Event, VirtualKeyCode, WindowEvent},
event_loop::{ControlFlow, EventLoop}, event_loop::{ControlFlow, EventLoop},
keyboard::{Key, KeyCode, NamedKey, PhysicalKey},
platform::pump_events::{EventLoopExtPumpEvents, PumpStatus},
window::{Fullscreen, WindowBuilder}, window::{Fullscreen, WindowBuilder},
}; };
use winit::platform::run_return::EventLoopExtRunReturn;
mod crt; mod crt;
mod fast_crt; mod fast_crt;
pub mod scale_mode;
mod square; mod square;
use crt::CrtFilter; use crt::CrtFilter;
@@ -21,7 +23,7 @@ use square::SquareFilter;
pub struct Window { pub struct Window {
_instance: wgpu::Instance, _instance: wgpu::Instance,
surface: wgpu::Surface<'static>, surface: wgpu::Surface,
_adapter: wgpu::Adapter, _adapter: wgpu::Adapter,
device: wgpu::Device, device: wgpu::Device,
queue: wgpu::Queue, queue: wgpu::Queue,
@@ -29,17 +31,18 @@ pub struct Window {
surface_config: wgpu::SurfaceConfiguration, surface_config: wgpu::SurfaceConfiguration,
filter: Box<dyn Filter>, filter: Box<dyn Filter>,
event_loop: EventLoop<()>, event_loop: EventLoop<()>,
window: Arc<winit::window::Window>, window: winit::window::Window,
gamepads: [u8; 4], gamepads: [u8; 4],
next_frame: Instant, next_frame: Instant,
is_fullscreen: bool, is_fullscreen: bool,
is_open: bool, is_open: bool,
scale_mode: ScaleMode,
} }
impl Window { impl Window {
pub fn new(window_config: WindowConfig) -> Result<Window> { pub fn new(window_config: WindowConfig) -> Result<Window> {
async fn create(window_config: WindowConfig) -> Result<Window> { async fn create(window_config: WindowConfig) -> Result<Window> {
let event_loop = EventLoop::new()?; let event_loop = EventLoop::new();
let window = WindowBuilder::new() let window = WindowBuilder::new()
.with_inner_size(PhysicalSize::new( .with_inner_size(PhysicalSize::new(
(320. * window_config.scale).round() as u32, (320. * window_config.scale).round() as u32,
@@ -56,10 +59,8 @@ impl Window {
window.set_cursor_visible(false); window.set_cursor_visible(false);
let window = Arc::new(window);
let instance = wgpu::Instance::new(Default::default()); let instance = wgpu::Instance::new(Default::default());
let surface = instance.create_surface(window.clone())?; let surface = unsafe { instance.create_surface(&window) }?;
let adapter = instance let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions { .request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::LowPower, power_preference: wgpu::PowerPreference::LowPower,
@@ -92,6 +93,7 @@ impl Window {
window.inner_size(), window.inner_size(),
surface_config.format, surface_config.format,
window_config.filter, window_config.filter,
window_config.scale_mode,
); );
surface.configure(&device, &surface_config); surface.configure(&device, &surface_config);
@@ -111,6 +113,7 @@ impl Window {
next_frame: Instant::now(), next_frame: Instant::now(),
is_fullscreen: window_config.fullscreen, is_fullscreen: window_config.fullscreen,
is_open: true, is_open: true,
scale_mode: window_config.scale_mode,
}) })
} }
@@ -121,93 +124,103 @@ impl Window {
impl WindowImpl for Window { impl WindowImpl for Window {
fn begin_frame(&mut self) -> Input { fn begin_frame(&mut self) -> Input {
let mut reset = false; let mut reset = false;
self.event_loop self.event_loop.run_return(|event, _, control_flow| {
.set_control_flow(ControlFlow::WaitUntil(self.next_frame)); *control_flow = ControlFlow::WaitUntil(self.next_frame);
while self.is_open { let mut new_filter = None;
let timeout = self.next_frame.saturating_duration_since(Instant::now()); match event {
let status = self.event_loop.pump_events(Some(timeout), |event, elwt| { Event::WindowEvent { event, .. } => match event {
let mut new_filter = None; WindowEvent::Resized(new_size) => {
match event { self.surface_config.width = new_size.width;
Event::WindowEvent { event, .. } => match event { self.surface_config.height = new_size.height;
WindowEvent::Resized(new_size) => { self.surface.configure(&self.device, &self.surface_config);
self.surface_config.width = new_size.width; self.filter.resize(&self.queue, new_size, self.scale_mode);
self.surface_config.height = new_size.height; }
self.surface.configure(&self.device, &self.surface_config); WindowEvent::CloseRequested => {
self.filter.resize(&self.queue, new_size); self.is_open = false;
} *control_flow = ControlFlow::Exit;
WindowEvent::CloseRequested => { }
elwt.exit(); WindowEvent::KeyboardInput { input, .. } => {
} fn gamepad_button(input: &winit::event::KeyboardInput) -> u8 {
WindowEvent::KeyboardInput { event, .. } => { match input.scancode {
fn gamepad_button(input: &winit::event::KeyEvent) -> u8 { 44 => 16,
match input.physical_key { 45 => 32,
PhysicalKey::Code(KeyCode::KeyZ) => 16, 30 => 64,
PhysicalKey::Code(KeyCode::KeyX) => 32, 31 => 128,
PhysicalKey::Code(KeyCode::KeyA) => 64, _ => match input.virtual_keycode {
PhysicalKey::Code(KeyCode::KeyS) => 128, Some(VirtualKeyCode::Up) => 1,
_ => match input.logical_key { Some(VirtualKeyCode::Down) => 2,
Key::Named(NamedKey::ArrowUp) => 1, Some(VirtualKeyCode::Left) => 4,
Key::Named(NamedKey::ArrowDown) => 2, Some(VirtualKeyCode::Right) => 8,
Key::Named(NamedKey::ArrowLeft) => 4, _ => 0,
Key::Named(NamedKey::ArrowRight) => 8, },
_ => 0,
},
}
} }
if event.state == winit::event::ElementState::Pressed { }
match event.logical_key { if input.state == winit::event::ElementState::Pressed {
Key::Named(NamedKey::Escape) => { match input.virtual_keycode {
elwt.exit(); Some(VirtualKeyCode::Escape) => {
} self.is_open = false;
Key::Character(ref c) => match c.as_str() { *control_flow = ControlFlow::Exit;
"f" => {
let fullscreen = if self.window.fullscreen().is_some() {
None
} else {
Some(Fullscreen::Borderless(None))
};
self.is_fullscreen = fullscreen.is_some();
self.window.set_fullscreen(fullscreen);
}
"r" => reset = true,
"1" => new_filter = Some(1),
"2" => new_filter = Some(2),
"3" => new_filter = Some(3),
"4" => new_filter = Some(4),
"5" => new_filter = Some(5),
_ => (),
},
_ => (),
} }
Some(VirtualKeyCode::F) => {
let fullscreen = if self.window.fullscreen().is_some() {
None
} else {
Some(Fullscreen::Borderless(None))
};
self.is_fullscreen = fullscreen.is_some();
self.window.set_fullscreen(fullscreen);
}
Some(VirtualKeyCode::M) => {
self.scale_mode = match self.scale_mode {
ScaleMode::Fit => ScaleMode::Fill,
ScaleMode::Fill => ScaleMode::Fit,
};
self.filter.resize(
&self.queue,
PhysicalSize {
width: self.surface_config.width,
height: self.surface_config.height,
},
self.scale_mode,
);
}
Some(VirtualKeyCode::R) => reset = true,
Some(VirtualKeyCode::Key1) => new_filter = Some(1),
Some(VirtualKeyCode::Key2) => new_filter = Some(2),
Some(VirtualKeyCode::Key3) => new_filter = Some(3),
Some(VirtualKeyCode::Key4) => new_filter = Some(4),
Some(VirtualKeyCode::Key5) => new_filter = Some(5),
_ => (),
}
self.gamepads[0] |= gamepad_button(&event); self.gamepads[0] |= gamepad_button(&input);
} else { } else {
self.gamepads[0] &= !gamepad_button(&event); self.gamepads[0] &= !gamepad_button(&input);
}
} }
_ => (), }
},
_ => (), _ => (),
},
Event::RedrawEventsCleared => {
if Instant::now() >= self.next_frame
// workaround needed on Wayland until the next winit release
&& self.window.fullscreen().is_some() == self.is_fullscreen
{
*control_flow = ControlFlow::Exit
}
} }
if let Some(new_filter) = new_filter {
self.filter = create_filter(
&self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
new_filter,
);
}
});
match status {
PumpStatus::Exit(_) => self.is_open = false,
_ => (), _ => (),
} }
if let Some(new_filter) = new_filter {
if Instant::now() >= self.next_frame { self.filter = create_filter(
break; &self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
new_filter,
self.scale_mode,
);
} }
} });
Input { Input {
gamepads: self.gamepads, gamepads: self.gamepads,
reset, reset,
@@ -243,12 +256,10 @@ impl WindowImpl for Window {
b: 0.0, b: 0.0,
a: 1.0, a: 1.0,
}), }),
store: wgpu::StoreOp::Store, store: true,
}, },
})], })],
depth_stencil_attachment: None, depth_stencil_attachment: None,
timestamp_writes: None,
occlusion_query_set: None,
}); });
self.filter.render(&mut render_pass); self.filter.render(&mut render_pass);
@@ -269,6 +280,7 @@ fn create_filter(
window_size: PhysicalSize<u32>, window_size: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat, surface_format: wgpu::TextureFormat,
filter: u32, filter: u32,
scale_mode: ScaleMode,
) -> Box<dyn Filter> { ) -> Box<dyn Filter> {
match filter { match filter {
1 => Box::new(SquareFilter::new( 1 => Box::new(SquareFilter::new(
@@ -276,6 +288,7 @@ fn create_filter(
screen_texture, screen_texture,
window_size, window_size,
surface_format, surface_format,
scale_mode,
)), )),
2 => Box::new(FastCrtFilter::new( 2 => Box::new(FastCrtFilter::new(
device, device,
@@ -283,12 +296,14 @@ fn create_filter(
window_size, window_size,
surface_format, surface_format,
false, false,
scale_mode,
)), )),
3 => Box::new(CrtFilter::new( 3 => Box::new(CrtFilter::new(
device, device,
screen_texture, screen_texture,
window_size, window_size,
surface_format, surface_format,
scale_mode,
)), )),
4 => Box::new(FastCrtFilter::new( 4 => Box::new(FastCrtFilter::new(
device, device,
@@ -296,18 +311,20 @@ fn create_filter(
window_size, window_size,
surface_format, surface_format,
true, true,
scale_mode,
)), )),
_ => Box::new(AutoCrtFilter::new( _ => Box::new(AutoCrtFilter::new(
device, device,
screen_texture, screen_texture,
window_size, window_size,
surface_format, surface_format,
scale_mode,
)), )),
} }
} }
trait Filter { trait Filter {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>); fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode);
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>); fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);
} }
@@ -323,9 +340,11 @@ impl AutoCrtFilter {
screen: &wgpu::TextureView, screen: &wgpu::TextureView,
resolution: PhysicalSize<u32>, resolution: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat, surface_format: wgpu::TextureFormat,
scale_mode: ScaleMode,
) -> AutoCrtFilter { ) -> AutoCrtFilter {
let small = CrtFilter::new(device, screen, resolution, surface_format); let small = CrtFilter::new(device, screen, resolution, surface_format, scale_mode);
let large = FastCrtFilter::new(device, screen, resolution, surface_format, true); let large =
FastCrtFilter::new(device, screen, resolution, surface_format, true, scale_mode);
AutoCrtFilter { AutoCrtFilter {
small, small,
large, large,
@@ -335,9 +354,9 @@ impl AutoCrtFilter {
} }
impl Filter for AutoCrtFilter { impl Filter for AutoCrtFilter {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) { fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
self.small.resize(queue, new_size); self.small.resize(queue, new_size, scale_mode);
self.large.resize(queue, new_size); self.large.resize(queue, new_size, scale_mode);
self.resolution = new_size; self.resolution = new_size;
} }
@@ -550,12 +569,10 @@ impl PaletteScreenMode {
resolve_target: None, resolve_target: None,
ops: wgpu::Operations { ops: wgpu::Operations {
load: wgpu::LoadOp::Load, load: wgpu::LoadOp::Load,
store: wgpu::StoreOp::Store, store: true,
}, },
})], })],
depth_stencil_attachment: None, depth_stencil_attachment: None,
timestamp_writes: None,
occlusion_query_set: None,
}); });
render_pass.set_pipeline(&self.pipeline); render_pass.set_pipeline(&self.pipeline);

View File

@@ -0,0 +1,28 @@
use winit::dpi::PhysicalSize;
#[derive(Debug, Copy, Clone)]
pub enum ScaleMode {
Fit,
Fill,
}
impl Default for ScaleMode {
fn default() -> ScaleMode {
ScaleMode::Fit
}
}
impl ScaleMode {
pub fn texture_scale_from_resolution(&self, res: PhysicalSize<u32>) -> [f32; 4] {
let scale = match self {
ScaleMode::Fit => ((res.width as f32) / 160.0).min((res.height as f32) / 120.0),
ScaleMode::Fill => ((res.width as f32) / 160.0).max((res.height as f32) / 120.0),
};
[
scale / res.width as f32,
scale / res.height as f32,
2.0 / scale,
0.0,
]
}
}

View File

@@ -1,7 +1,7 @@
use wgpu::util::DeviceExt; use wgpu::util::DeviceExt;
use winit::dpi::PhysicalSize; use winit::dpi::PhysicalSize;
use super::Filter; use super::{scale_mode::ScaleMode, Filter};
pub struct SquareFilter { pub struct SquareFilter {
uniform_buffer: wgpu::Buffer, uniform_buffer: wgpu::Buffer,
@@ -15,9 +15,10 @@ impl SquareFilter {
screen: &wgpu::TextureView, screen: &wgpu::TextureView,
resolution: PhysicalSize<u32>, resolution: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat, surface_format: wgpu::TextureFormat,
scale_mode: ScaleMode,
) -> SquareFilter { ) -> SquareFilter {
let uniforms = Uniforms { let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(resolution), texture_scale: scale_mode.texture_scale_from_resolution(resolution),
}; };
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
@@ -126,9 +127,9 @@ impl SquareFilter {
} }
impl Filter for SquareFilter { impl Filter for SquareFilter {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) { fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
let uniforms = Uniforms { let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(new_size), texture_scale: scale_mode.texture_scale_from_resolution(new_size),
}; };
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms])); queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
} }
@@ -140,16 +141,6 @@ impl Filter for SquareFilter {
} }
} }
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
[
scale / res.width as f32,
scale / res.height as f32,
2.0 / scale,
0.0,
]
}
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
struct Uniforms { struct Uniforms {

View File

@@ -1,4 +1,5 @@
use anyhow::Result; use anyhow::Result;
use gpu::scale_mode::ScaleMode;
use std::time::Instant; use std::time::Instant;
mod cpu; mod cpu;
@@ -73,6 +74,7 @@ pub struct WindowConfig {
fullscreen: bool, fullscreen: bool,
fps_counter: bool, fps_counter: bool,
scale: f32, scale: f32,
scale_mode: ScaleMode,
} }
impl Default for WindowConfig { impl Default for WindowConfig {
@@ -83,6 +85,7 @@ impl Default for WindowConfig {
fullscreen: false, fullscreen: false,
fps_counter: false, fps_counter: false,
scale: 2., scale: 2.,
scale_mode: ScaleMode::Fit,
} }
} }
} }
@@ -109,6 +112,9 @@ impl WindowConfig {
.opt_value_from_str("--scale") .opt_value_from_str("--scale")
.unwrap() .unwrap()
.unwrap_or(self.scale); .unwrap_or(self.scale);
if args.contains("--scale-fill") {
self.scale_mode = ScaleMode::Fill;
}
} }
} }

View File

@@ -4,5 +4,6 @@
"@parcel/optimizer-data-url": "^2.0.0", "@parcel/optimizer-data-url": "^2.0.0",
"@parcel/transformer-inline-string": "^2.0.0", "@parcel/transformer-inline-string": "^2.0.0",
"parcel": "^2.0.0" "parcel": "^2.0.0"
} },
"dependencies": {}
} }

View File

@@ -10,7 +10,7 @@
</head> </head>
<body> <body>
<div id="uw8"> <div id="uw8">
<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.2.2 <a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.4.1
</div> </div>
<div id="centered"> <div id="centered">
<canvas class="screen" id="screen" width="320" height="240"> <canvas class="screen" id="screen" width="320" height="240">
@@ -27,4 +27,4 @@
<script type="module"> <script type="module">
import "./main.js"; import "./main.js";
</script> </script>
</html> </html>

View File

@@ -240,6 +240,7 @@ export default function MicroW8(screen, config = {}) {
await audioReadyPromise; await audioReadyPromise;
let startTime = Date.now(); let startTime = Date.now();
let frameCounter = 0;
const timePerFrame = 1000 / 60; const timePerFrame = 1000 / 60;
@@ -306,6 +307,7 @@ export default function MicroW8(screen, config = {}) {
let time = Date.now() - startTime; let time = Date.now() - startTime;
u32Mem[16] = time; u32Mem[16] = time;
u32Mem[17] = pad | gamepad; u32Mem[17] = pad | gamepad;
u32Mem[18] = frameCounter++;
if(instance.exports.upd) { if(instance.exports.upd) {
instance.exports.upd(); instance.exports.upd();
} }

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