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35aeebd0b6
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1149
Cargo.lock
generated
1149
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
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[package]
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name = "uw8"
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version = "0.3.0"
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version = "0.3.1"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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@@ -11,7 +11,7 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
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browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
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[dependencies]
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wasmtime = { version = "19.0.1", optional = true }
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wasmtime = { git = "https://github.com/bytecodealliance/wasmtime.git", rev = "0f48f939b9870036562ca02ff21253547a9f1a5c", optional = true }
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anyhow = "1"
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env_logger = "0.11.3"
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log = "0.4"
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@@ -3,14 +3,16 @@ include "../include/microw8-api.cwa"
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export fn upd() {
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let i: i32;
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loop pixels {
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let inline t = time() * 63 as f32;
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let lazy x = (i % 320 - 160) as f32;
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let lazy y = (i / 320 - 120) as f32;
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let inline d = 40000 as f32 / sqrt(x * x + y * y);
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let inline u = atan2(x, y) * (512.0 / 3.141);
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let inline c = ((i32.trunc_sat_f32_s(d + t * 2 as f32) ^ i32.trunc_sat_f32_s(u + t)) & 255) >> 4;
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let inline t = 16!56;
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let inline x = (i % 320 - 160) as f32;
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let inline y = (i #/ 320 - 120) as f32;
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let inline d = 0xa000 as f32 / sqrt(x * x + y * y);
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let inline a = atan2(x, y) * 163_f; // (512 / pi)
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let inline u = i32.trunc_sat_f32_s(a) + t;
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let inline v = i32.trunc_sat_f32_s(d) + t * 2;
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let inline c = ((v ^ u) #/ 16) % 16;
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i?FRAMEBUFFER = c;
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branch_if (i := i + 1) < 320*240: pixels;
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}
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}
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}
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@@ -21,7 +21,7 @@ loaded.
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00000-00040: user memory
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00040-00044: time since module start in ms
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00044-0004c: gamepad state
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0004c-00050: reserved
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0004c-00050: number of frames since module start
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00050-00070: sound data (synced to sound thread)
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00070-00078: reserved
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00078-12c78: frame buffer
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File diff suppressed because one or more lines are too long
@@ -27,6 +27,7 @@ struct UW8Instance {
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end_frame: TypedFunc<(), ()>,
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update: Option<TypedFunc<(), ()>>,
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start_time: Instant,
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frame_counter: u32,
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watchdog: Arc<Mutex<UW8WatchDog>>,
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sound_tx: Option<mpsc::SyncSender<RegisterUpdate>>,
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}
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@@ -159,6 +160,7 @@ impl super::Runtime for MicroW8 {
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end_frame,
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update,
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start_time: Instant::now(),
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frame_counter: 0,
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watchdog,
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sound_tx,
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});
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@@ -191,8 +193,11 @@ impl super::Runtime for MicroW8 {
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let mem = instance.memory.data_mut(&mut instance.store);
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mem[64..68].copy_from_slice(&time.to_le_bytes());
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mem[68..72].copy_from_slice(&input.gamepads);
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mem[72..76].copy_from_slice(&instance.frame_counter.to_le_bytes());
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}
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instance.frame_counter = instance.frame_counter.wrapping_add(1);
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instance.store.set_epoch_deadline(self.timeout as u64);
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if let Some(ref update) = instance.update {
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if let Err(err) = update.call(&mut instance.store, ()) {
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@@ -328,9 +333,8 @@ fn init_sound(
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let mut configs: Vec<_> = device
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.supported_output_configs()?
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.filter(|config| {
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config.channels() <= 2
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&& (config.sample_format() == cpal::SampleFormat::F32
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|| config.sample_format() == cpal::SampleFormat::I16)
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config.sample_format() == cpal::SampleFormat::F32
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|| config.sample_format() == cpal::SampleFormat::I16
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})
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.collect();
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@@ -532,6 +536,25 @@ fn init_sound(
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}
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}
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fn stereo_to_surround<F>(mut buffer: &mut [f32], num_channels: usize, callback: &mut F)
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where
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F: FnMut(&mut [f32]),
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{
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let mut in_buffer = [0f32; 256];
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buffer.fill(0.);
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while !buffer.is_empty() {
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let step_size = (buffer.len() / num_channels).min(in_buffer.len() / 2);
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let step_buffer = &mut in_buffer[..step_size * 2];
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callback(step_buffer);
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for index in 0..step_size {
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buffer[index * num_channels + 0] = step_buffer[index * 2 + 0];
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buffer[index * num_channels + 1] = step_buffer[index * 2 + 1];
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}
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buffer = &mut buffer[step_size * num_channels..];
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}
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}
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let stream = if sample_format == cpal::SampleFormat::F32 {
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if num_channels == 2 {
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device.build_output_stream(
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@@ -542,7 +565,7 @@ fn init_sound(
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},
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None,
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)?
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} else {
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} else if num_channels == 1 {
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device.build_output_stream(
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&config,
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move |buffer: &mut [f32], _| stereo_to_mono(buffer, &mut callback),
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@@ -551,6 +574,17 @@ fn init_sound(
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},
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None,
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)?
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} else {
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device.build_output_stream(
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&config,
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move |buffer: &mut [f32], _| {
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stereo_to_surround(buffer, num_channels as usize, &mut callback)
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},
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move |err| {
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dbg!(err);
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},
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None,
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)?
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}
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} else {
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if num_channels == 2 {
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@@ -562,7 +596,7 @@ fn init_sound(
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},
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None,
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)?
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} else {
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} else if num_channels == 1 {
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device.build_output_stream(
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&config,
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move |buffer: &mut [i16], _| {
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@@ -573,6 +607,19 @@ fn init_sound(
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},
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None,
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)?
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} else {
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device.build_output_stream(
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&config,
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move |buffer: &mut [i16], _| {
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f32_to_i16(buffer, &mut |b| {
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stereo_to_surround(b, num_channels as usize, &mut callback)
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})
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},
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move |err| {
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dbg!(err);
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},
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None,
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)?
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}
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};
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@@ -10,7 +10,7 @@
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</head>
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<body>
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<div id="uw8">
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<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.3.0
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<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.3.1
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</div>
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<div id="centered">
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<canvas class="screen" id="screen" width="320" height="240">
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@@ -240,6 +240,7 @@ export default function MicroW8(screen, config = {}) {
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await audioReadyPromise;
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let startTime = Date.now();
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let frameCounter = 0;
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const timePerFrame = 1000 / 60;
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@@ -306,6 +307,7 @@ export default function MicroW8(screen, config = {}) {
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let time = Date.now() - startTime;
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u32Mem[16] = time;
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u32Mem[17] = pad | gamepad;
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u32Mem[18] = frameCounter++;
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if(instance.exports.upd) {
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instance.exports.upd();
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}
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