8 Commits

13 changed files with 2978 additions and 2465 deletions

3200
Cargo.lock generated

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@@ -11,21 +11,21 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
browser = ["warp", "tokio", "tokio-stream", "webbrowser"] browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
[dependencies] [dependencies]
wasmtime = { version = "5.0.0", optional = true } wasmtime = { version = "19.0.1", optional = true }
anyhow = "1" anyhow = "1"
env_logger = "0.10" env_logger = "0.11.3"
log = "0.4" log = "0.4"
uw8-window = { path = "uw8-window", optional = true } uw8-window = { path = "uw8-window", optional = true }
notify-debouncer-mini = { version = "0.2.1", default-features = false } notify-debouncer-mini = { version = "0.4.1", default-features = false }
pico-args = "0.5" pico-args = "0.5"
curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" } curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" }
wat = "1" wat = "1"
uw8-tool = { path = "uw8-tool" } uw8-tool = { path = "uw8-tool" }
same-file = "1" same-file = "1"
warp = { version = "0.3.3", optional = true } warp = { version = "0.3.6", optional = true }
tokio = { version = "1.24.0", features = ["sync", "rt"], optional = true } tokio = { version = "1.37.0", features = ["sync", "rt"], optional = true }
tokio-stream = { version = "0.1.11", features = ["sync"], optional = true } tokio-stream = { version = "0.1.15", features = ["sync"], optional = true }
webbrowser = { version = "0.8.6", optional = true } webbrowser = { version = "0.8.13", optional = true }
ansi_term = "0.12.1" ansi_term = "0.12.1"
cpal = { version = "0.14.2", optional = true } cpal = { version = "0.15.3", optional = true }
rubato = { version = "0.12.0", optional = true } rubato = { version = "0.15.0", optional = true }

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@@ -62,7 +62,6 @@ export fn sndGes(t: i32) -> f32 {
let phase = channelState!GesChannelState.Phase; let phase = channelState!GesChannelState.Phase;
let inline pulseWidth = channelReg?1; let inline pulseWidth = channelReg?1;
let phaseShift = (pulseWidth - 128) * 255;
let invPhaseInc = 1 as f32 / phaseInc as f32; let invPhaseInc = 1 as f32 / phaseInc as f32;
i = 0; i = 0;
@@ -131,7 +130,7 @@ export fn sndGes(t: i32) -> f32 {
let phaseInc = (freq * (65536.0 / 44100.0)) as i32; let phaseInc = (freq * (65536.0 / 44100.0)) as i32;
let phase = channelState!GesChannelState.Phase; let phase = channelState!GesChannelState.Phase;
if modSrc > ch { if modSrc < ch {
phase = phase - (phaseInc << 6); phase = phase - (phaseInc << 6);
} }

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@@ -5,7 +5,7 @@ description = "Docs"
# Overview # Overview
MicroW8 loads WebAssembly modules with a maximum size of 256kb. You module needs to export MicroW8 loads WebAssembly modules with a maximum size of 256kb. Your module needs to export
a function `fn upd()` which will be called once per frame. a function `fn upd()` which will be called once per frame.
After calling `upd` MicroW8 will display the 320x240 8bpp framebuffer located After calling `upd` MicroW8 will display the 320x240 8bpp framebuffer located
at offset 120 in memory with the 32bpp palette located at 0x13000. at offset 120 in memory with the 32bpp palette located at 0x13000.

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@@ -16,16 +16,14 @@ pub struct FileWatcher {
impl FileWatcher { impl FileWatcher {
pub fn new() -> Result<FileWatcher> { pub fn new() -> Result<FileWatcher> {
let (tx, rx) = mpsc::channel(); let (tx, rx) = mpsc::channel();
let debouncer = new_debouncer(Duration::from_millis(100), None, move |res| match res { let debouncer = new_debouncer(Duration::from_millis(100), move |res| match res {
Ok(events) => { Ok(events) => {
for event in events { for event in events {
let _ = tx.send(event); let _ = tx.send(event);
} }
} }
Err(errs) => { Err(err) => {
for err in errs { eprintln!("Error watching for file changes: {err}");
eprintln!("Error watching for file changes: {err}");
}
} }
})?; })?;
Ok(FileWatcher { Ok(FileWatcher {

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@@ -7,7 +7,7 @@ use cpal::traits::*;
use rubato::Resampler; use rubato::Resampler;
use uw8_window::{Window, WindowConfig}; use uw8_window::{Window, WindowConfig};
use wasmtime::{ use wasmtime::{
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType, Engine, Func, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
}; };
pub struct MicroW8 { pub struct MicroW8 {
@@ -90,7 +90,7 @@ impl super::Runtime for MicroW8 {
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?; let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
let mut linker = wasmtime::Linker::new(&self.engine); let mut linker = wasmtime::Linker::new(&self.engine);
linker.define("env", "memory", memory)?; linker.define(&store, "env", "memory", memory)?;
let loader_instance = linker.instantiate(&mut store, &self.loader_module)?; let loader_instance = linker.instantiate(&mut store, &self.loader_module)?;
let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?; let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?;
@@ -255,15 +255,12 @@ fn add_native_functions(
} }
})?; })?;
for i in 0..16 { for i in 0..16 {
linker.define( let global = wasmtime::Global::new(
"env", &mut *store,
&format!("g_reserved{}", i), GlobalType::new(ValType::I32, Mutability::Const),
wasmtime::Global::new( 0.into(),
&mut *store,
GlobalType::new(ValType::I32, Mutability::Const),
0.into(),
)?,
)?; )?;
linker.define(&store, "env", &format!("g_reserved{}", i), global)?;
} }
Ok(()) Ok(())
@@ -276,14 +273,18 @@ fn instantiate_platform(
) -> Result<wasmtime::Instance> { ) -> Result<wasmtime::Instance> {
let platform_instance = linker.instantiate(&mut *store, &platform_module)?; let platform_instance = linker.instantiate(&mut *store, &platform_module)?;
for export in platform_instance.exports(&mut *store) { let exports: Vec<(String, Func)> = platform_instance
linker.define( .exports(&mut *store)
"env", .map(|e| {
export.name(), (
export e.name().to_owned(),
.into_func() e.into_func()
.expect("platform surely only exports functions"), .expect("platform surely only exports functions"),
)?; )
})
.collect();
for (name, func) in exports {
linker.define(&store, "env", &name, func)?;
} }
Ok(platform_instance) Ok(platform_instance)
@@ -310,7 +311,7 @@ fn init_sound(
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?; let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
let mut linker = wasmtime::Linker::new(engine); let mut linker = wasmtime::Linker::new(engine);
linker.define("env", "memory", memory)?; linker.define(&store, "env", "memory", memory)?;
add_native_functions(&mut linker, &mut store)?; add_native_functions(&mut linker, &mut store)?;
let platform_instance = instantiate_platform(&mut linker, &mut store, platform_module)?; let platform_instance = instantiate_platform(&mut linker, &mut store, platform_module)?;
@@ -327,23 +328,26 @@ fn init_sound(
let mut configs: Vec<_> = device let mut configs: Vec<_> = device
.supported_output_configs()? .supported_output_configs()?
.filter(|config| { .filter(|config| {
config.channels() == 2 && config.sample_format() == cpal::SampleFormat::F32 config.channels() == 2
&& (config.sample_format() == cpal::SampleFormat::F32
|| config.sample_format() == cpal::SampleFormat::I16)
}) })
.collect(); .collect();
configs.sort_by_key(|config| { configs.sort_by_key(|config| {
let rate = 44100 let rate = 44100
.max(config.min_sample_rate().0) .max(config.min_sample_rate().0)
.min(config.max_sample_rate().0); .min(config.max_sample_rate().0);
if rate >= 44100 { let prio = if rate >= 44100 {
rate - 44100 rate - 44100
} else { } else {
(44100 - rate) * 1000 (44100 - rate) * 1000
} };
prio + (config.sample_format() == cpal::SampleFormat::I16) as u32
}); });
let config = configs let config = configs
.into_iter() .into_iter()
.next() .next()
.ok_or_else(|| anyhow!("Could not find float output config"))?; .ok_or_else(|| anyhow!("Could not find float or 16bit signed output config"))?;
let sample_rate = cpal::SampleRate(44100) let sample_rate = cpal::SampleRate(44100)
.max(config.min_sample_rate()) .max(config.min_sample_rate())
.min(config.max_sample_rate()); .min(config.max_sample_rate());
@@ -354,6 +358,7 @@ fn init_sound(
cpal::BufferSize::Fixed(256.max(min).min(max)) cpal::BufferSize::Fixed(256.max(min).min(max))
} }
}; };
let sample_format = config.sample_format();
let config = cpal::StreamConfig { let config = cpal::StreamConfig {
buffer_size, buffer_size,
..config.config() ..config.config()
@@ -373,8 +378,8 @@ fn init_sound(
None None
} else { } else {
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?; let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
let input_buffers = rs.input_buffer_allocate(); let input_buffers = rs.input_buffer_allocate(true);
let output_buffers = rs.output_buffer_allocate(); let output_buffers = rs.output_buffer_allocate(true);
Some(Resampler { Some(Resampler {
resampler: rs, resampler: rs,
input_buffers, input_buffers,
@@ -386,96 +391,130 @@ fn init_sound(
let mut sample_index = 0; let mut sample_index = 0;
let mut pending_updates: Vec<RegisterUpdate> = Vec::with_capacity(30); let mut pending_updates: Vec<RegisterUpdate> = Vec::with_capacity(30);
let mut current_time = 0; let mut current_time = 0;
let stream = device.build_output_stream(
&config, let mut callback = move |mut outer_buffer: &mut [f32], _: &_| {
move |mut outer_buffer: &mut [f32], _| { let mut first_update = true;
let mut first_update = true; while let Ok(update) = rx.try_recv() {
while let Ok(update) = rx.try_recv() { if first_update {
if first_update { current_time += update.time.wrapping_sub(current_time) / 8;
current_time += update.time.wrapping_sub(current_time) / 8; first_update = false;
first_update = false; }
} pending_updates.push(update);
pending_updates.push(update); }
while !outer_buffer.is_empty() {
store.set_epoch_deadline(30);
while pending_updates
.first()
.into_iter()
.any(|u| u.time.wrapping_sub(current_time) <= 0)
{
let update = pending_updates.remove(0);
memory.write(&mut store, 80, &update.data).unwrap();
} }
while !outer_buffer.is_empty() { let duration = if let Some(update) = pending_updates.first() {
store.set_epoch_deadline(30); ((update.time.wrapping_sub(current_time) as usize) * sample_rate + 999) / 1000
while pending_updates } else {
.first() outer_buffer.len()
.into_iter() };
.any(|u| u.time.wrapping_sub(current_time) <= 0) let step_size = (duration.max(64) * 2).min(outer_buffer.len());
{
let update = pending_updates.remove(0);
memory.write(&mut store, 80, &update.data).unwrap();
}
let duration = if let Some(update) = pending_updates.first() { let mut buffer = &mut outer_buffer[..step_size];
((update.time.wrapping_sub(current_time) as usize) * sample_rate + 999) / 1000
{
let mem = memory.data_mut(&mut store);
mem[64..68].copy_from_slice(&current_time.to_le_bytes());
}
fn clamp_sample(s: f32) -> f32 {
if s.is_nan() {
0.0
} else { } else {
outer_buffer.len() s.max(-1.0).min(1.0)
};
let step_size = (duration.max(64) * 2).min(outer_buffer.len());
let mut buffer = &mut outer_buffer[..step_size];
{
let mem = memory.data_mut(&mut store);
mem[64..68].copy_from_slice(&current_time.to_le_bytes());
} }
}
if let Some(ref mut resampler) = resampler { if let Some(ref mut resampler) = resampler {
while !buffer.is_empty() { while !buffer.is_empty() {
let copy_size = resampler.output_buffers[0] let copy_size = resampler.output_buffers[0]
.len() .len()
.saturating_sub(resampler.output_index) .saturating_sub(resampler.output_index)
.min(buffer.len() / 2); .min(buffer.len() / 2);
if copy_size == 0 { if copy_size == 0 {
resampler.input_buffers[0].clear(); resampler.input_buffers[0].clear();
resampler.input_buffers[1].clear(); resampler.input_buffers[1].clear();
for _ in 0..resampler.resampler.input_frames_next() { for _ in 0..resampler.resampler.input_frames_next() {
resampler.input_buffers[0] resampler.input_buffers[0].push(clamp_sample(
.push(snd.call(&mut store, (sample_index,)).unwrap_or(0.0)); snd.call(&mut store, (sample_index,)).unwrap_or(0.0),
resampler.input_buffers[1] ));
.push(snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0)); resampler.input_buffers[1].push(clamp_sample(
sample_index = sample_index.wrapping_add(2); snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0),
} ));
sample_index = sample_index.wrapping_add(2);
resampler
.resampler
.process_into_buffer(
&resampler.input_buffers,
&mut resampler.output_buffers,
None,
)
.unwrap();
resampler.output_index = 0;
} else {
for i in 0..copy_size {
buffer[i * 2] =
resampler.output_buffers[0][resampler.output_index + i];
buffer[i * 2 + 1] =
resampler.output_buffers[1][resampler.output_index + i];
}
resampler.output_index += copy_size;
buffer = &mut buffer[copy_size * 2..];
} }
}
} else { resampler
for v in buffer { .resampler
*v = snd.call(&mut store, (sample_index,)).unwrap_or(0.0); .process_into_buffer(
sample_index = sample_index.wrapping_add(1); &resampler.input_buffers,
&mut resampler.output_buffers,
None,
)
.unwrap();
resampler.output_index = 0;
} else {
for i in 0..copy_size {
buffer[i * 2] = resampler.output_buffers[0][resampler.output_index + i];
buffer[i * 2 + 1] =
resampler.output_buffers[1][resampler.output_index + i];
}
resampler.output_index += copy_size;
buffer = &mut buffer[copy_size * 2..];
} }
} }
} else {
outer_buffer = &mut outer_buffer[step_size..]; for v in buffer {
current_time = *v = clamp_sample(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
current_time.wrapping_add((step_size * 500 / sample_rate).max(1) as i32); sample_index = sample_index.wrapping_add(1);
}
} }
},
move |err| { outer_buffer = &mut outer_buffer[step_size..];
dbg!(err); current_time = current_time.wrapping_add((step_size * 500 / sample_rate).max(1) as i32);
}, }
)?; };
let stream = if sample_format == cpal::SampleFormat::F32 {
device.build_output_stream(
&config,
callback,
move |err| {
dbg!(err);
},
None,
)?
} else {
device.build_output_stream(
&config,
move |mut buffer: &mut [i16], info| {
let mut float_buffer = [0f32; 256];
while !buffer.is_empty() {
let step_size = buffer.len().min(float_buffer.len());
let step_buffer = &mut float_buffer[..step_size];
callback(step_buffer, info);
for (dest, src) in buffer.iter_mut().take(step_size).zip(step_buffer.iter()) {
*dest = (src.max(-1.0).min(1.0) * 32767.0) as i16;
}
buffer = &mut buffer[step_size..];
}
},
move |err| {
dbg!(err);
},
None,
)?
};
Ok(Uw8Sound { stream, tx }) Ok(Uw8Sound { stream, tx })
} }

1
todo.txt Normal file
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@@ -0,0 +1 @@
* add support for 16bit sound (not just float)

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@@ -1,13 +1,17 @@
use std::path::Path;
use anyhow::Result; use anyhow::Result;
use std::path::Path;
pub fn filter_exports(in_path: &Path, out_path: &Path) -> Result<()> { pub fn filter_exports(in_path: &Path, out_path: &Path) -> Result<()> {
let mut module = walrus::Module::from_file(in_path)?; let mut module = walrus::Module::from_file(in_path)?;
let exports_to_delete: Vec<_> = module.exports.iter().filter_map(|export| match export.name.as_str() { let exports_to_delete: Vec<_> = module
"upd" => None, .exports
_ => Some(export.id()) .iter()
}).collect(); .filter_map(|export| match export.name.as_str() {
"start" | "upd" | "snd" => None,
_ => Some(export.id()),
})
.collect();
for id in exports_to_delete { for id in exports_to_delete {
module.exports.delete(id); module.exports.delete(id);
@@ -18,4 +22,4 @@ pub fn filter_exports(in_path: &Path, out_path: &Path) -> Result<()> {
module.emit_wasm_file(out_path)?; module.emit_wasm_file(out_path)?;
Ok(()) Ok(())
} }

1723
uw8-window/Cargo.lock generated

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@@ -6,13 +6,13 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
winit = "0.27.5" winit = "0.29.15"
env_logger = "0.10" env_logger = "0.11.3"
log = "0.4" log = "0.4"
pico-args = "0.5" pico-args = "0.5"
wgpu = "0.15" wgpu = "0.19.3"
pollster = "0.2.5" pollster = "0.3.0"
bytemuck = { version = "1.13", features = [ "derive" ] } bytemuck = { version = "1.15", features = [ "derive" ] }
anyhow = "1" anyhow = "1"
minifb = { version = "0.23.0", default-features = false, features = ["x11"] } minifb = { version = "0.25.0", default-features = false, features = ["x11"] }
winapi = { version = "0.3.9", features = [ "timeapi" ] } winapi = { version = "0.3.9", features = [ "timeapi" ] }

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@@ -30,8 +30,8 @@ fn row_factor(offset: f32) -> f32 {
} }
fn col_factor(offset: f32) -> f32 { fn col_factor(offset: f32) -> f32 {
let offset = max(0.0, abs(offset) - 0.4); let o = max(0.0, abs(offset) - 0.4);
return 1.0 / (1.0 + offset * offset * 16.0); return 1.0 / (1.0 + o * o * 16.0);
} }
fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> { fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> {

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@@ -1,16 +1,16 @@
use crate::{Input, WindowConfig, WindowImpl}; use crate::{Input, WindowConfig, WindowImpl};
use anyhow::{anyhow, Result}; use anyhow::{anyhow, Result};
use std::{num::NonZeroU32, time::Instant}; use std::{sync::Arc, time::Instant};
use winit::{ use winit::{
dpi::PhysicalSize, dpi::PhysicalSize,
event::{Event, VirtualKeyCode, WindowEvent}, event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop}, event_loop::{ControlFlow, EventLoop},
keyboard::{Key, KeyCode, NamedKey, PhysicalKey},
platform::pump_events::{EventLoopExtPumpEvents, PumpStatus},
window::{Fullscreen, WindowBuilder}, window::{Fullscreen, WindowBuilder},
}; };
use winit::platform::run_return::EventLoopExtRunReturn;
mod crt; mod crt;
mod fast_crt; mod fast_crt;
mod square; mod square;
@@ -21,7 +21,7 @@ use square::SquareFilter;
pub struct Window { pub struct Window {
_instance: wgpu::Instance, _instance: wgpu::Instance,
surface: wgpu::Surface, surface: wgpu::Surface<'static>,
_adapter: wgpu::Adapter, _adapter: wgpu::Adapter,
device: wgpu::Device, device: wgpu::Device,
queue: wgpu::Queue, queue: wgpu::Queue,
@@ -29,7 +29,7 @@ pub struct Window {
surface_config: wgpu::SurfaceConfiguration, surface_config: wgpu::SurfaceConfiguration,
filter: Box<dyn Filter>, filter: Box<dyn Filter>,
event_loop: EventLoop<()>, event_loop: EventLoop<()>,
window: winit::window::Window, window: Arc<winit::window::Window>,
gamepads: [u8; 4], gamepads: [u8; 4],
next_frame: Instant, next_frame: Instant,
is_fullscreen: bool, is_fullscreen: bool,
@@ -39,9 +39,12 @@ pub struct Window {
impl Window { impl Window {
pub fn new(window_config: WindowConfig) -> Result<Window> { pub fn new(window_config: WindowConfig) -> Result<Window> {
async fn create(window_config: WindowConfig) -> Result<Window> { async fn create(window_config: WindowConfig) -> Result<Window> {
let event_loop = EventLoop::new(); let event_loop = EventLoop::new()?;
let window = WindowBuilder::new() let window = WindowBuilder::new()
.with_inner_size(PhysicalSize::new(640u32, 480)) .with_inner_size(PhysicalSize::new(
(320. * window_config.scale).round() as u32,
(240. * window_config.scale).round() as u32,
))
.with_min_inner_size(PhysicalSize::new(320u32, 240)) .with_min_inner_size(PhysicalSize::new(320u32, 240))
.with_title("MicroW8") .with_title("MicroW8")
.with_fullscreen(if window_config.fullscreen { .with_fullscreen(if window_config.fullscreen {
@@ -53,8 +56,10 @@ impl Window {
window.set_cursor_visible(false); window.set_cursor_visible(false);
let window = Arc::new(window);
let instance = wgpu::Instance::new(Default::default()); let instance = wgpu::Instance::new(Default::default());
let surface = unsafe { instance.create_surface(&window) }?; let surface = instance.create_surface(window.clone())?;
let adapter = instance let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions { .request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::LowPower, power_preference: wgpu::PowerPreference::LowPower,
@@ -72,7 +77,13 @@ impl Window {
let surface_config = wgpu::SurfaceConfiguration { let surface_config = wgpu::SurfaceConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoNoVsync,
..surface.get_default_config(&adapter, window.inner_size().width, window.inner_size().height).expect("Surface incompatible with adapter") ..surface
.get_default_config(
&adapter,
window.inner_size().width,
window.inner_size().height,
)
.expect("Surface incompatible with adapter")
}; };
let filter: Box<dyn Filter> = create_filter( let filter: Box<dyn Filter> = create_filter(
@@ -110,88 +121,93 @@ impl Window {
impl WindowImpl for Window { impl WindowImpl for Window {
fn begin_frame(&mut self) -> Input { fn begin_frame(&mut self) -> Input {
let mut reset = false; let mut reset = false;
self.event_loop.run_return(|event, _, control_flow| { self.event_loop
*control_flow = ControlFlow::WaitUntil(self.next_frame); .set_control_flow(ControlFlow::WaitUntil(self.next_frame));
let mut new_filter = None; while self.is_open {
match event { let timeout = self.next_frame.saturating_duration_since(Instant::now());
Event::WindowEvent { event, .. } => match event { let status = self.event_loop.pump_events(Some(timeout), |event, elwt| {
WindowEvent::Resized(new_size) => { let mut new_filter = None;
self.surface_config.width = new_size.width; match event {
self.surface_config.height = new_size.height; Event::WindowEvent { event, .. } => match event {
self.surface.configure(&self.device, &self.surface_config); WindowEvent::Resized(new_size) => {
self.filter.resize(&self.queue, new_size); self.surface_config.width = new_size.width;
} self.surface_config.height = new_size.height;
WindowEvent::CloseRequested => { self.surface.configure(&self.device, &self.surface_config);
self.is_open = false; self.filter.resize(&self.queue, new_size);
*control_flow = ControlFlow::Exit;
}
WindowEvent::KeyboardInput { input, .. } => {
fn gamepad_button(input: &winit::event::KeyboardInput) -> u8 {
match input.scancode {
44 => 16,
45 => 32,
30 => 64,
31 => 128,
_ => match input.virtual_keycode {
Some(VirtualKeyCode::Up) => 1,
Some(VirtualKeyCode::Down) => 2,
Some(VirtualKeyCode::Left) => 4,
Some(VirtualKeyCode::Right) => 8,
_ => 0,
},
}
} }
if input.state == winit::event::ElementState::Pressed { WindowEvent::CloseRequested => {
match input.virtual_keycode { elwt.exit();
Some(VirtualKeyCode::Escape) => { }
self.is_open = false; WindowEvent::KeyboardInput { event, .. } => {
*control_flow = ControlFlow::Exit; fn gamepad_button(input: &winit::event::KeyEvent) -> u8 {
match input.physical_key {
PhysicalKey::Code(KeyCode::KeyZ) => 16,
PhysicalKey::Code(KeyCode::KeyX) => 32,
PhysicalKey::Code(KeyCode::KeyA) => 64,
PhysicalKey::Code(KeyCode::KeyS) => 128,
_ => match input.logical_key {
Key::Named(NamedKey::ArrowUp) => 1,
Key::Named(NamedKey::ArrowDown) => 2,
Key::Named(NamedKey::ArrowLeft) => 4,
Key::Named(NamedKey::ArrowRight) => 8,
_ => 0,
},
} }
Some(VirtualKeyCode::F) => {
let fullscreen = if self.window.fullscreen().is_some() {
None
} else {
Some(Fullscreen::Borderless(None))
};
self.is_fullscreen = fullscreen.is_some();
self.window.set_fullscreen(fullscreen);
}
Some(VirtualKeyCode::R) => reset = true,
Some(VirtualKeyCode::Key1) => new_filter = Some(1),
Some(VirtualKeyCode::Key2) => new_filter = Some(2),
Some(VirtualKeyCode::Key3) => new_filter = Some(3),
Some(VirtualKeyCode::Key4) => new_filter = Some(4),
Some(VirtualKeyCode::Key5) => new_filter = Some(5),
_ => (),
} }
if event.state == winit::event::ElementState::Pressed {
match event.logical_key {
Key::Named(NamedKey::Escape) => {
elwt.exit();
}
Key::Character(ref c) => match c.as_str() {
"f" => {
let fullscreen = if self.window.fullscreen().is_some() {
None
} else {
Some(Fullscreen::Borderless(None))
};
self.is_fullscreen = fullscreen.is_some();
self.window.set_fullscreen(fullscreen);
}
"r" => reset = true,
"1" => new_filter = Some(1),
"2" => new_filter = Some(2),
"3" => new_filter = Some(3),
"4" => new_filter = Some(4),
"5" => new_filter = Some(5),
_ => (),
},
_ => (),
}
self.gamepads[0] |= gamepad_button(&input); self.gamepads[0] |= gamepad_button(&event);
} else { } else {
self.gamepads[0] &= !gamepad_button(&input); self.gamepads[0] &= !gamepad_button(&event);
}
} }
} _ => (),
},
_ => (), _ => (),
},
Event::RedrawEventsCleared => {
if Instant::now() >= self.next_frame
// workaround needed on Wayland until the next winit release
&& self.window.fullscreen().is_some() == self.is_fullscreen
{
*control_flow = ControlFlow::Exit
}
} }
if let Some(new_filter) = new_filter {
self.filter = create_filter(
&self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
new_filter,
);
}
});
match status {
PumpStatus::Exit(_) => self.is_open = false,
_ => (), _ => (),
} }
if let Some(new_filter) = new_filter {
self.filter = create_filter( if Instant::now() >= self.next_frame {
&self.device, break;
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
new_filter,
);
} }
}); }
Input { Input {
gamepads: self.gamepads, gamepads: self.gamepads,
reset, reset,
@@ -227,10 +243,12 @@ impl WindowImpl for Window {
b: 0.0, b: 0.0,
a: 1.0, a: 1.0,
}), }),
store: true, store: wgpu::StoreOp::Store,
}, },
})], })],
depth_stencil_attachment: None, depth_stencil_attachment: None,
timestamp_writes: None,
occlusion_query_set: None,
}); });
self.filter.render(&mut render_pass); self.filter.render(&mut render_pass);
@@ -354,7 +372,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::R8Uint, format: wgpu::TextureFormat::R8Uint,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None, label: None,
view_formats: &[] view_formats: &[],
}); });
let palette_texture = device.create_texture(&wgpu::TextureDescriptor { let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -369,7 +387,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb, format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None, label: None,
view_formats: &[] view_formats: &[],
}); });
let screen_texture = device.create_texture(&wgpu::TextureDescriptor { let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -384,7 +402,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb, format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
label: None, label: None,
view_formats: &[] view_formats: &[],
}); });
let framebuffer_texture_view = let framebuffer_texture_view =
@@ -491,7 +509,7 @@ impl PaletteScreenMode {
&bytemuck::cast_slice(pixels), &bytemuck::cast_slice(pixels),
wgpu::ImageDataLayout { wgpu::ImageDataLayout {
offset: 0, offset: 0,
bytes_per_row: NonZeroU32::new(320), bytes_per_row: Some(320),
rows_per_image: None, rows_per_image: None,
}, },
wgpu::Extent3d { wgpu::Extent3d {
@@ -513,7 +531,7 @@ impl PaletteScreenMode {
&bytemuck::cast_slice(palette), &bytemuck::cast_slice(palette),
wgpu::ImageDataLayout { wgpu::ImageDataLayout {
offset: 0, offset: 0,
bytes_per_row: NonZeroU32::new(256 * 4), bytes_per_row: Some(256 * 4),
rows_per_image: None, rows_per_image: None,
}, },
wgpu::Extent3d { wgpu::Extent3d {
@@ -532,10 +550,12 @@ impl PaletteScreenMode {
resolve_target: None, resolve_target: None,
ops: wgpu::Operations { ops: wgpu::Operations {
load: wgpu::LoadOp::Load, load: wgpu::LoadOp::Load,
store: true, store: wgpu::StoreOp::Store,
}, },
})], })],
depth_stencil_attachment: None, depth_stencil_attachment: None,
timestamp_writes: None,
occlusion_query_set: None,
}); });
render_pass.set_pipeline(&self.pipeline); render_pass.set_pipeline(&self.pipeline);

View File

@@ -15,7 +15,7 @@ struct FpsCounter {
} }
impl Window { impl Window {
pub fn new(config: WindowConfig) -> Result<Window> { pub fn new(mut config: WindowConfig) -> Result<Window> {
let fps_counter = if config.fps_counter { let fps_counter = if config.fps_counter {
Some(FpsCounter { Some(FpsCounter {
start: Instant::now(), start: Instant::now(),
@@ -24,6 +24,7 @@ impl Window {
} else { } else {
None None
}; };
config.scale = config.scale.max(1.).min(20.);
if config.enable_gpu { if config.enable_gpu {
match gpu::Window::new(config) { match gpu::Window::new(config) {
Ok(window) => { Ok(window) => {
@@ -71,6 +72,7 @@ pub struct WindowConfig {
filter: u32, filter: u32,
fullscreen: bool, fullscreen: bool,
fps_counter: bool, fps_counter: bool,
scale: f32,
} }
impl Default for WindowConfig { impl Default for WindowConfig {
@@ -80,6 +82,7 @@ impl Default for WindowConfig {
filter: 5, filter: 5,
fullscreen: false, fullscreen: false,
fps_counter: false, fps_counter: false,
scale: 2.,
} }
} }
} }
@@ -102,6 +105,10 @@ impl WindowConfig {
} }
self.fullscreen = args.contains("--fullscreen"); self.fullscreen = args.contains("--fullscreen");
self.fps_counter = args.contains("--fps"); self.fps_counter = args.contains("--fps");
self.scale = args
.opt_value_from_str("--scale")
.unwrap()
.unwrap_or(self.scale);
} }
} }