mirror of
https://github.com/exoticorn/microw8.git
synced 2026-01-20 19:26:43 +01:00
Compare commits
2 Commits
v0.4.1
...
35aeebd0b6
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
35aeebd0b6 | ||
|
|
937ccf60c9 |
2
.github/workflows/ci.yml
vendored
2
.github/workflows/ci.yml
vendored
@@ -44,7 +44,7 @@ jobs:
|
||||
- name: Build
|
||||
run: cargo build --release --verbose
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: uw8-${{ matrix.build }}
|
||||
path: target/release/${{ matrix.exe }}
|
||||
|
||||
764
Cargo.lock
generated
764
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "uw8"
|
||||
version = "0.4.1"
|
||||
version = "0.3.1"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
@@ -28,4 +28,4 @@ tokio-stream = { version = "0.1.15", features = ["sync"], optional = true }
|
||||
webbrowser = { version = "0.8.13", optional = true }
|
||||
ansi_term = "0.12.1"
|
||||
cpal = { version = "0.15.3", optional = true }
|
||||
rubato = { version = "0.12.0", optional = true }
|
||||
rubato = { version = "0.15.0", optional = true }
|
||||
|
||||
@@ -15,9 +15,9 @@ See [here](https://exoticorn.github.io/microw8/) for more information and docs.
|
||||
|
||||
## Downloads
|
||||
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-windows.zip)
|
||||
|
||||
The download includes
|
||||
|
||||
|
||||
6
examples/tinygo/build.sh
Executable file
6
examples/tinygo/build.sh
Executable file
@@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
tinygo build -o cart.wasm -target target.json ./main.go
|
||||
uw8 filter-exports cart.wasm cart.wasm && \
|
||||
#wasm-opt -Oz --fast-math --strip-producers -o cart.wasm cart.wasm && \
|
||||
uw8 pack -l 9 cart.wasm cart.uw8
|
||||
38
examples/tinygo/main.go
Normal file
38
examples/tinygo/main.go
Normal file
@@ -0,0 +1,38 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"math"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
//go:wasm-module env
|
||||
//export atan2
|
||||
func atan2(x, y float32) float32
|
||||
|
||||
//go:wasm-module env
|
||||
//export time
|
||||
func time() float32
|
||||
|
||||
func sqrt(v float32) float32 {
|
||||
return float32(math.Sqrt(float64(v)))
|
||||
}
|
||||
|
||||
var FRAMEBUFFER = (*[320 * 240]byte)(unsafe.Pointer(uintptr(120)))
|
||||
|
||||
//export upd
|
||||
func upd() {
|
||||
var i int
|
||||
for i < 320*240 {
|
||||
t := time() * 63.0
|
||||
x := float32(i%320 - 160)
|
||||
y := float32(i/320 - 120)
|
||||
d := float32(40000.0) / sqrt(x*x+y*y)
|
||||
u := atan2(x, y) * 512.0 / 3.141
|
||||
c := uint8((int(d+t*2.0) ^ int(u+t)) >> 4)
|
||||
FRAMEBUFFER[i] = c
|
||||
i++
|
||||
}
|
||||
}
|
||||
|
||||
func main() {
|
||||
}
|
||||
23
examples/tinygo/target.json
Normal file
23
examples/tinygo/target.json
Normal file
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"llvm-target": "wasm32--wasi",
|
||||
"build-tags": [ "tinygo.wasm" ],
|
||||
"goos": "js",
|
||||
"goarch": "wasm",
|
||||
"linker": "wasm-ld",
|
||||
"libc": "wasi-libc",
|
||||
"cflags": [
|
||||
"--target=wasm32--wasi",
|
||||
"--sysroot={root}/lib/wasi-libc/sysroot",
|
||||
"-Oz"
|
||||
],
|
||||
"ldflags": [
|
||||
"--no-entry",
|
||||
"--export-all",
|
||||
"--import-memory",
|
||||
"--initial-memory=262144",
|
||||
"--global-base=81920",
|
||||
"-zstack-size=4096",
|
||||
"--strip-all"
|
||||
],
|
||||
"wasm-abi": "js"
|
||||
}
|
||||
Binary file not shown.
@@ -31,19 +31,19 @@ Examplers for older versions:
|
||||
|
||||
## Versions
|
||||
|
||||
### v0.4.1
|
||||
### v0.3.0
|
||||
|
||||
* [Web runtime](../v0.4.1)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||
* [Web runtime](v0.3.0)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-windows.zip)
|
||||
|
||||
Changes:
|
||||
|
||||
* Windows: fix bad/inconsistent frame rate
|
||||
* fix choppy sound on devices with sample rates != 44100 kHz
|
||||
* add scale mode 'fill' option
|
||||
|
||||
* add blitSprite and grabSprite API calls
|
||||
* add support for integer scaling up to 16x for printing text
|
||||
* fix incompatibility with sound devices only offering 16bit audio formats
|
||||
* add support for br_table instruction in packed carts
|
||||
|
||||
### Older versions
|
||||
|
||||
|
||||
@@ -468,7 +468,6 @@ when using the native runtime:
|
||||
* `--no-gpu`: Force old cpu-only window code
|
||||
* `--filter FILTER`: Select an upscale filter at startup
|
||||
* `--fullscreen`: Start in fullscreen mode
|
||||
* `--scale-fill`: Scale to fill whole screen, potentially cropping parts of the frame buffer.
|
||||
|
||||
Note that the cpu-only window does not support fullscreen nor upscale filters.
|
||||
|
||||
@@ -485,7 +484,7 @@ The upscale filter options are:
|
||||
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
|
||||
```
|
||||
|
||||
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F. You can toggle between scale modes 'fit' and 'fill' with M.
|
||||
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
|
||||
|
||||
## `uw8 pack`
|
||||
|
||||
@@ -595,7 +594,7 @@ a base module provided by MicroW8.
|
||||
|
||||
You can generate this base module yourself using
|
||||
`uw8-tool`. As a quick summary, it provides all function
|
||||
types with up to 7 parameters (i32 or f32) where the
|
||||
types with up to 5 parameters (i32 or f32) where the
|
||||
`f32` parameters always preceed the `i32` parameters.
|
||||
Then it includes all imports that MicroW8 provides,
|
||||
a function section with a single function of type
|
||||
|
||||
@@ -2,33 +2,6 @@
|
||||
description = "Versions"
|
||||
+++
|
||||
|
||||
### v0.4.1
|
||||
|
||||
* [Web runtime](../v0.4.1)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||
|
||||
Changes:
|
||||
|
||||
* Windows: fix bad/inconsistent frame rate
|
||||
* fix choppy sound on devices with sample rates != 44100 kHz
|
||||
* add scale mode 'fill' option
|
||||
|
||||
### v0.4.0
|
||||
|
||||
* [Web runtime](../v0.4.0)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-windows.zip)
|
||||
|
||||
Changes:
|
||||
|
||||
* add support for sound on mono- and surround-only devices
|
||||
* update wasmtime dependency to fix performance regression in 0.3.0
|
||||
* add frame counter since module start at location 72
|
||||
* add 6 and 7 parameter function types to base module
|
||||
|
||||
### v0.3.0
|
||||
|
||||
* [Web runtime](../v0.3.0)
|
||||
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -4,7 +4,7 @@
|
||||
<section>
|
||||
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
|
||||
</section>
|
||||
<a href="v0.4.1">
|
||||
<a href="v0.3.0">
|
||||
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -395,8 +395,8 @@ fn init_sound(
|
||||
None
|
||||
} else {
|
||||
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
|
||||
let input_buffers = rs.input_buffer_allocate();
|
||||
let output_buffers = rs.output_buffer_allocate();
|
||||
let input_buffers = rs.input_buffer_allocate(true);
|
||||
let output_buffers = rs.output_buffer_allocate(true);
|
||||
Some(Resampler {
|
||||
resampler: rs,
|
||||
input_buffers,
|
||||
|
||||
@@ -37,7 +37,7 @@ impl BaseModule {
|
||||
|
||||
let mut types = vec![];
|
||||
let mut type_map = HashMap::new();
|
||||
for num_params in 0..8 {
|
||||
for num_params in 0..6 {
|
||||
for num_f32 in 0..=num_params {
|
||||
for &result in &[None, Some(ValType::I32), Some(ValType::F32)] {
|
||||
let mut params = vec![];
|
||||
|
||||
917
uw8-window/Cargo.lock
generated
917
uw8-window/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -6,11 +6,11 @@ edition = "2021"
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
winit = "0.29.15"
|
||||
env_logger = "0.11.3"
|
||||
winit = "0.28.6"
|
||||
log = "0.4"
|
||||
pico-args = "0.5"
|
||||
wgpu = "0.17"
|
||||
wgpu = "0.19.3"
|
||||
pollster = "0.3.0"
|
||||
bytemuck = { version = "1.15", features = [ "derive" ] }
|
||||
anyhow = "1"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use wgpu::util::DeviceExt;
|
||||
use winit::dpi::PhysicalSize;
|
||||
|
||||
use super::{scale_mode::ScaleMode, Filter};
|
||||
use super::Filter;
|
||||
|
||||
pub struct CrtFilter {
|
||||
uniform_buffer: wgpu::Buffer,
|
||||
@@ -15,10 +15,9 @@ impl CrtFilter {
|
||||
screen: &wgpu::TextureView,
|
||||
resolution: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
scale_mode: ScaleMode,
|
||||
) -> CrtFilter {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||
texture_scale: texture_scale_from_resolution(resolution),
|
||||
};
|
||||
|
||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
@@ -113,9 +112,9 @@ impl CrtFilter {
|
||||
}
|
||||
|
||||
impl Filter for CrtFilter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||
texture_scale: texture_scale_from_resolution(new_size),
|
||||
};
|
||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||
}
|
||||
@@ -127,6 +126,16 @@ impl Filter for CrtFilter {
|
||||
}
|
||||
}
|
||||
|
||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
||||
[
|
||||
res.width as f32 / scale,
|
||||
res.height as f32 / scale,
|
||||
2.0 / scale,
|
||||
0.0,
|
||||
]
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct Uniforms {
|
||||
|
||||
@@ -17,7 +17,7 @@ fn vs_main(
|
||||
let i = in_vertex_index / 3u + in_vertex_index % 3u;
|
||||
let x = -1.0 + f32(i % 2u) * 322.0;
|
||||
let y = -1.0 + f32(i / 2u) * 242.0;
|
||||
out.clip_position = vec4<f32>((vec2<f32>(x, y) - vec2<f32>(160.0, 120.0)) * uniforms.texture_scale.xy, 0.0, 1.0);
|
||||
out.clip_position = vec4<f32>((vec2<f32>(x, y) - vec2<f32>(160.0, 120.0)) / uniforms.texture_scale.xy, 0.0, 1.0);
|
||||
out.tex_coords = vec2<f32>(x, y);
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use wgpu::util::DeviceExt;
|
||||
use winit::dpi::PhysicalSize;
|
||||
|
||||
use super::{scale_mode::ScaleMode, Filter};
|
||||
use super::Filter;
|
||||
|
||||
pub struct FastCrtFilter {
|
||||
uniform_buffer: wgpu::Buffer,
|
||||
@@ -16,10 +16,9 @@ impl FastCrtFilter {
|
||||
resolution: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
chromatic: bool,
|
||||
scale_mode: ScaleMode,
|
||||
) -> FastCrtFilter {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||
texture_scale: texture_scale_from_resolution(resolution),
|
||||
};
|
||||
|
||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
@@ -132,9 +131,9 @@ impl FastCrtFilter {
|
||||
}
|
||||
|
||||
impl Filter for FastCrtFilter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||
texture_scale: texture_scale_from_resolution(new_size),
|
||||
};
|
||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||
}
|
||||
@@ -146,6 +145,16 @@ impl Filter for FastCrtFilter {
|
||||
}
|
||||
}
|
||||
|
||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
||||
[
|
||||
scale / res.width as f32,
|
||||
scale / res.height as f32,
|
||||
2.0 / scale,
|
||||
0.0,
|
||||
]
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct Uniforms {
|
||||
|
||||
@@ -1,20 +1,18 @@
|
||||
use crate::{Input, WindowConfig, WindowImpl};
|
||||
use anyhow::{anyhow, Result};
|
||||
use scale_mode::ScaleMode;
|
||||
use std::time::Instant;
|
||||
use std::{sync::Arc, time::Instant};
|
||||
|
||||
use winit::{
|
||||
dpi::PhysicalSize,
|
||||
event::{Event, VirtualKeyCode, WindowEvent},
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::{Key, KeyCode, NamedKey, PhysicalKey},
|
||||
platform::pump_events::{EventLoopExtPumpEvents, PumpStatus},
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
use winit::platform::run_return::EventLoopExtRunReturn;
|
||||
|
||||
mod crt;
|
||||
mod fast_crt;
|
||||
pub mod scale_mode;
|
||||
mod square;
|
||||
|
||||
use crt::CrtFilter;
|
||||
@@ -23,7 +21,7 @@ use square::SquareFilter;
|
||||
|
||||
pub struct Window {
|
||||
_instance: wgpu::Instance,
|
||||
surface: wgpu::Surface,
|
||||
surface: wgpu::Surface<'static>,
|
||||
_adapter: wgpu::Adapter,
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
@@ -31,18 +29,17 @@ pub struct Window {
|
||||
surface_config: wgpu::SurfaceConfiguration,
|
||||
filter: Box<dyn Filter>,
|
||||
event_loop: EventLoop<()>,
|
||||
window: winit::window::Window,
|
||||
window: Arc<winit::window::Window>,
|
||||
gamepads: [u8; 4],
|
||||
next_frame: Instant,
|
||||
is_fullscreen: bool,
|
||||
is_open: bool,
|
||||
scale_mode: ScaleMode,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(window_config: WindowConfig) -> Result<Window> {
|
||||
async fn create(window_config: WindowConfig) -> Result<Window> {
|
||||
let event_loop = EventLoop::new();
|
||||
let event_loop = EventLoop::new()?;
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(PhysicalSize::new(
|
||||
(320. * window_config.scale).round() as u32,
|
||||
@@ -59,8 +56,10 @@ impl Window {
|
||||
|
||||
window.set_cursor_visible(false);
|
||||
|
||||
let window = Arc::new(window);
|
||||
|
||||
let instance = wgpu::Instance::new(Default::default());
|
||||
let surface = unsafe { instance.create_surface(&window) }?;
|
||||
let surface = instance.create_surface(window.clone())?;
|
||||
let adapter = instance
|
||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference: wgpu::PowerPreference::LowPower,
|
||||
@@ -93,7 +92,6 @@ impl Window {
|
||||
window.inner_size(),
|
||||
surface_config.format,
|
||||
window_config.filter,
|
||||
window_config.scale_mode,
|
||||
);
|
||||
|
||||
surface.configure(&device, &surface_config);
|
||||
@@ -113,7 +111,6 @@ impl Window {
|
||||
next_frame: Instant::now(),
|
||||
is_fullscreen: window_config.fullscreen,
|
||||
is_open: true,
|
||||
scale_mode: window_config.scale_mode,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -124,103 +121,93 @@ impl Window {
|
||||
impl WindowImpl for Window {
|
||||
fn begin_frame(&mut self) -> Input {
|
||||
let mut reset = false;
|
||||
self.event_loop.run_return(|event, _, control_flow| {
|
||||
*control_flow = ControlFlow::WaitUntil(self.next_frame);
|
||||
let mut new_filter = None;
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::Resized(new_size) => {
|
||||
self.surface_config.width = new_size.width;
|
||||
self.surface_config.height = new_size.height;
|
||||
self.surface.configure(&self.device, &self.surface_config);
|
||||
self.filter.resize(&self.queue, new_size, self.scale_mode);
|
||||
}
|
||||
WindowEvent::CloseRequested => {
|
||||
self.is_open = false;
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
WindowEvent::KeyboardInput { input, .. } => {
|
||||
fn gamepad_button(input: &winit::event::KeyboardInput) -> u8 {
|
||||
match input.scancode {
|
||||
44 => 16,
|
||||
45 => 32,
|
||||
30 => 64,
|
||||
31 => 128,
|
||||
_ => match input.virtual_keycode {
|
||||
Some(VirtualKeyCode::Up) => 1,
|
||||
Some(VirtualKeyCode::Down) => 2,
|
||||
Some(VirtualKeyCode::Left) => 4,
|
||||
Some(VirtualKeyCode::Right) => 8,
|
||||
_ => 0,
|
||||
},
|
||||
}
|
||||
self.event_loop
|
||||
.set_control_flow(ControlFlow::WaitUntil(self.next_frame));
|
||||
while self.is_open {
|
||||
let timeout = self.next_frame.saturating_duration_since(Instant::now());
|
||||
let status = self.event_loop.pump_events(Some(timeout), |event, elwt| {
|
||||
let mut new_filter = None;
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::Resized(new_size) => {
|
||||
self.surface_config.width = new_size.width;
|
||||
self.surface_config.height = new_size.height;
|
||||
self.surface.configure(&self.device, &self.surface_config);
|
||||
self.filter.resize(&self.queue, new_size);
|
||||
}
|
||||
if input.state == winit::event::ElementState::Pressed {
|
||||
match input.virtual_keycode {
|
||||
Some(VirtualKeyCode::Escape) => {
|
||||
self.is_open = false;
|
||||
*control_flow = ControlFlow::Exit;
|
||||
WindowEvent::CloseRequested => {
|
||||
elwt.exit();
|
||||
}
|
||||
WindowEvent::KeyboardInput { event, .. } => {
|
||||
fn gamepad_button(input: &winit::event::KeyEvent) -> u8 {
|
||||
match input.physical_key {
|
||||
PhysicalKey::Code(KeyCode::KeyZ) => 16,
|
||||
PhysicalKey::Code(KeyCode::KeyX) => 32,
|
||||
PhysicalKey::Code(KeyCode::KeyA) => 64,
|
||||
PhysicalKey::Code(KeyCode::KeyS) => 128,
|
||||
_ => match input.logical_key {
|
||||
Key::Named(NamedKey::ArrowUp) => 1,
|
||||
Key::Named(NamedKey::ArrowDown) => 2,
|
||||
Key::Named(NamedKey::ArrowLeft) => 4,
|
||||
Key::Named(NamedKey::ArrowRight) => 8,
|
||||
_ => 0,
|
||||
},
|
||||
}
|
||||
Some(VirtualKeyCode::F) => {
|
||||
let fullscreen = if self.window.fullscreen().is_some() {
|
||||
None
|
||||
} else {
|
||||
Some(Fullscreen::Borderless(None))
|
||||
};
|
||||
self.is_fullscreen = fullscreen.is_some();
|
||||
self.window.set_fullscreen(fullscreen);
|
||||
}
|
||||
Some(VirtualKeyCode::M) => {
|
||||
self.scale_mode = match self.scale_mode {
|
||||
ScaleMode::Fit => ScaleMode::Fill,
|
||||
ScaleMode::Fill => ScaleMode::Fit,
|
||||
};
|
||||
self.filter.resize(
|
||||
&self.queue,
|
||||
PhysicalSize {
|
||||
width: self.surface_config.width,
|
||||
height: self.surface_config.height,
|
||||
},
|
||||
self.scale_mode,
|
||||
);
|
||||
}
|
||||
Some(VirtualKeyCode::R) => reset = true,
|
||||
Some(VirtualKeyCode::Key1) => new_filter = Some(1),
|
||||
Some(VirtualKeyCode::Key2) => new_filter = Some(2),
|
||||
Some(VirtualKeyCode::Key3) => new_filter = Some(3),
|
||||
Some(VirtualKeyCode::Key4) => new_filter = Some(4),
|
||||
Some(VirtualKeyCode::Key5) => new_filter = Some(5),
|
||||
_ => (),
|
||||
}
|
||||
if event.state == winit::event::ElementState::Pressed {
|
||||
match event.logical_key {
|
||||
Key::Named(NamedKey::Escape) => {
|
||||
elwt.exit();
|
||||
}
|
||||
Key::Character(ref c) => match c.as_str() {
|
||||
"f" => {
|
||||
let fullscreen = if self.window.fullscreen().is_some() {
|
||||
None
|
||||
} else {
|
||||
Some(Fullscreen::Borderless(None))
|
||||
};
|
||||
self.is_fullscreen = fullscreen.is_some();
|
||||
self.window.set_fullscreen(fullscreen);
|
||||
}
|
||||
"r" => reset = true,
|
||||
"1" => new_filter = Some(1),
|
||||
"2" => new_filter = Some(2),
|
||||
"3" => new_filter = Some(3),
|
||||
"4" => new_filter = Some(4),
|
||||
"5" => new_filter = Some(5),
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
|
||||
self.gamepads[0] |= gamepad_button(&input);
|
||||
} else {
|
||||
self.gamepads[0] &= !gamepad_button(&input);
|
||||
self.gamepads[0] |= gamepad_button(&event);
|
||||
} else {
|
||||
self.gamepads[0] &= !gamepad_button(&event);
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawEventsCleared => {
|
||||
if Instant::now() >= self.next_frame
|
||||
// workaround needed on Wayland until the next winit release
|
||||
&& self.window.fullscreen().is_some() == self.is_fullscreen
|
||||
{
|
||||
*control_flow = ControlFlow::Exit
|
||||
}
|
||||
}
|
||||
if let Some(new_filter) = new_filter {
|
||||
self.filter = create_filter(
|
||||
&self.device,
|
||||
&self.palette_screen_mode.screen_view,
|
||||
self.window.inner_size(),
|
||||
self.surface_config.format,
|
||||
new_filter,
|
||||
);
|
||||
}
|
||||
});
|
||||
match status {
|
||||
PumpStatus::Exit(_) => self.is_open = false,
|
||||
_ => (),
|
||||
}
|
||||
if let Some(new_filter) = new_filter {
|
||||
self.filter = create_filter(
|
||||
&self.device,
|
||||
&self.palette_screen_mode.screen_view,
|
||||
self.window.inner_size(),
|
||||
self.surface_config.format,
|
||||
new_filter,
|
||||
self.scale_mode,
|
||||
);
|
||||
|
||||
if Instant::now() >= self.next_frame {
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
Input {
|
||||
gamepads: self.gamepads,
|
||||
reset,
|
||||
@@ -256,10 +243,12 @@ impl WindowImpl for Window {
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
}),
|
||||
store: true,
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
self.filter.render(&mut render_pass);
|
||||
@@ -280,7 +269,6 @@ fn create_filter(
|
||||
window_size: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
filter: u32,
|
||||
scale_mode: ScaleMode,
|
||||
) -> Box<dyn Filter> {
|
||||
match filter {
|
||||
1 => Box::new(SquareFilter::new(
|
||||
@@ -288,7 +276,6 @@ fn create_filter(
|
||||
screen_texture,
|
||||
window_size,
|
||||
surface_format,
|
||||
scale_mode,
|
||||
)),
|
||||
2 => Box::new(FastCrtFilter::new(
|
||||
device,
|
||||
@@ -296,14 +283,12 @@ fn create_filter(
|
||||
window_size,
|
||||
surface_format,
|
||||
false,
|
||||
scale_mode,
|
||||
)),
|
||||
3 => Box::new(CrtFilter::new(
|
||||
device,
|
||||
screen_texture,
|
||||
window_size,
|
||||
surface_format,
|
||||
scale_mode,
|
||||
)),
|
||||
4 => Box::new(FastCrtFilter::new(
|
||||
device,
|
||||
@@ -311,20 +296,18 @@ fn create_filter(
|
||||
window_size,
|
||||
surface_format,
|
||||
true,
|
||||
scale_mode,
|
||||
)),
|
||||
_ => Box::new(AutoCrtFilter::new(
|
||||
device,
|
||||
screen_texture,
|
||||
window_size,
|
||||
surface_format,
|
||||
scale_mode,
|
||||
)),
|
||||
}
|
||||
}
|
||||
|
||||
trait Filter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode);
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>);
|
||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);
|
||||
}
|
||||
|
||||
@@ -340,11 +323,9 @@ impl AutoCrtFilter {
|
||||
screen: &wgpu::TextureView,
|
||||
resolution: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
scale_mode: ScaleMode,
|
||||
) -> AutoCrtFilter {
|
||||
let small = CrtFilter::new(device, screen, resolution, surface_format, scale_mode);
|
||||
let large =
|
||||
FastCrtFilter::new(device, screen, resolution, surface_format, true, scale_mode);
|
||||
let small = CrtFilter::new(device, screen, resolution, surface_format);
|
||||
let large = FastCrtFilter::new(device, screen, resolution, surface_format, true);
|
||||
AutoCrtFilter {
|
||||
small,
|
||||
large,
|
||||
@@ -354,9 +335,9 @@ impl AutoCrtFilter {
|
||||
}
|
||||
|
||||
impl Filter for AutoCrtFilter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||
self.small.resize(queue, new_size, scale_mode);
|
||||
self.large.resize(queue, new_size, scale_mode);
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||
self.small.resize(queue, new_size);
|
||||
self.large.resize(queue, new_size);
|
||||
self.resolution = new_size;
|
||||
}
|
||||
|
||||
@@ -569,10 +550,12 @@ impl PaletteScreenMode {
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Load,
|
||||
store: true,
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
render_pass.set_pipeline(&self.pipeline);
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
use winit::dpi::PhysicalSize;
|
||||
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub enum ScaleMode {
|
||||
Fit,
|
||||
Fill,
|
||||
}
|
||||
|
||||
impl Default for ScaleMode {
|
||||
fn default() -> ScaleMode {
|
||||
ScaleMode::Fit
|
||||
}
|
||||
}
|
||||
|
||||
impl ScaleMode {
|
||||
pub fn texture_scale_from_resolution(&self, res: PhysicalSize<u32>) -> [f32; 4] {
|
||||
let scale = match self {
|
||||
ScaleMode::Fit => ((res.width as f32) / 160.0).min((res.height as f32) / 120.0),
|
||||
ScaleMode::Fill => ((res.width as f32) / 160.0).max((res.height as f32) / 120.0),
|
||||
};
|
||||
[
|
||||
scale / res.width as f32,
|
||||
scale / res.height as f32,
|
||||
2.0 / scale,
|
||||
0.0,
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
use wgpu::util::DeviceExt;
|
||||
use winit::dpi::PhysicalSize;
|
||||
|
||||
use super::{scale_mode::ScaleMode, Filter};
|
||||
use super::Filter;
|
||||
|
||||
pub struct SquareFilter {
|
||||
uniform_buffer: wgpu::Buffer,
|
||||
@@ -15,10 +15,9 @@ impl SquareFilter {
|
||||
screen: &wgpu::TextureView,
|
||||
resolution: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
scale_mode: ScaleMode,
|
||||
) -> SquareFilter {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||
texture_scale: texture_scale_from_resolution(resolution),
|
||||
};
|
||||
|
||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
@@ -127,9 +126,9 @@ impl SquareFilter {
|
||||
}
|
||||
|
||||
impl Filter for SquareFilter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||
texture_scale: texture_scale_from_resolution(new_size),
|
||||
};
|
||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||
}
|
||||
@@ -141,6 +140,16 @@ impl Filter for SquareFilter {
|
||||
}
|
||||
}
|
||||
|
||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
||||
[
|
||||
scale / res.width as f32,
|
||||
scale / res.height as f32,
|
||||
2.0 / scale,
|
||||
0.0,
|
||||
]
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct Uniforms {
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
use anyhow::Result;
|
||||
use gpu::scale_mode::ScaleMode;
|
||||
use std::time::Instant;
|
||||
|
||||
mod cpu;
|
||||
@@ -74,7 +73,6 @@ pub struct WindowConfig {
|
||||
fullscreen: bool,
|
||||
fps_counter: bool,
|
||||
scale: f32,
|
||||
scale_mode: ScaleMode,
|
||||
}
|
||||
|
||||
impl Default for WindowConfig {
|
||||
@@ -85,7 +83,6 @@ impl Default for WindowConfig {
|
||||
fullscreen: false,
|
||||
fps_counter: false,
|
||||
scale: 2.,
|
||||
scale_mode: ScaleMode::Fit,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -112,9 +109,6 @@ impl WindowConfig {
|
||||
.opt_value_from_str("--scale")
|
||||
.unwrap()
|
||||
.unwrap_or(self.scale);
|
||||
if args.contains("--scale-fill") {
|
||||
self.scale_mode = ScaleMode::Fill;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
</head>
|
||||
<body>
|
||||
<div id="uw8">
|
||||
<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.4.1
|
||||
<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.3.1
|
||||
</div>
|
||||
<div id="centered">
|
||||
<canvas class="screen" id="screen" width="320" height="240">
|
||||
|
||||
Reference in New Issue
Block a user