4 Commits

Author SHA1 Message Date
luchak
c7260cd3ea Merge 1d89ef8613 into dbeb242fb2 2023-04-05 17:32:11 -07:00
luchak
1d89ef8613 Support v128.const 2023-02-22 21:21:34 -08:00
luchak
c7be8be2c4 Remove dependency on curlywas SIMD fork 2023-02-13 18:54:02 -08:00
luchak
d9f9500b76 Add SIMD opcode support to uw8-tool 2023-02-13 18:48:19 -08:00
18 changed files with 286 additions and 368 deletions

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@@ -1,21 +0,0 @@
include "../include/microw8-api.cwa"
const SPRITE = 0x20000;
export fn upd() {
cls(0);
let t = time();
let i: i32;
loop spriteLoop {
let inline x = sin(t * -1.3 + i as f32 / 8_f) * 180_f + 160_f;
let inline y = sin(t * 1.7 + i as f32 / 9_f) * 140_f + 120_f;
blitSprite(SPRITE, 16, x as i32, y as i32, 0x100);
branch_if (i +:= 1) < 200: spriteLoop;
}
}
start fn start() {
printChar('OO');
circle(8_f, 8_f, 6_f, 75);
grabSprite(SPRITE, 16, 0, 0, 0);
}

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@@ -30,13 +30,11 @@ import "env.printInt" fn printInt(i32);
import "env.setTextColor" fn setTextColor(i32); import "env.setTextColor" fn setTextColor(i32);
import "env.setBackgroundColor" fn setBackgroundColor(i32); import "env.setBackgroundColor" fn setBackgroundColor(i32);
import "env.setCursorPosition" fn setCursorPosition(i32, i32); import "env.setCursorPosition" fn setCursorPosition(i32, i32);
import "env.rectangleOutline" fn rectangleOutline(f32, f32, f32, f32, i32); import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
import "env.circleOutline" fn circleOutline(f32, f32, f32, i32); import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
import "env.exp" fn exp(f32) -> f32; import "env.exp" fn exp(f32) -> f32;
import "env.playNote" fn playNote(i32, i32); import "env.playNote" fn playNote(i32, i32);
import "env.sndGes" fn sndGes(i32) -> f32; import "env.sndGes" fn sndGes(i32) -> f32;
import "env.blitSprite" fn blitSprite(i32, i32, i32, i32, i32);
import "env.grabSprite" fn grabSprite(i32, i32, i32, i32, i32);
const TIME_MS = 0x40; const TIME_MS = 0x40;
const GAMEPAD = 0x44; const GAMEPAD = 0x44;

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@@ -30,13 +30,11 @@
(import "env" "setTextColor" (func $setTextColor (param i32))) (import "env" "setTextColor" (func $setTextColor (param i32)))
(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32))) (import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32))) (import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
(import "env" "rectangleOutline" (func $rectangleOutline (param f32) (param f32) (param f32) (param f32) (param i32))) (import "env" "rectangle_outline" (func $rectangle_outline (param f32) (param f32) (param f32) (param f32) (param i32)))
(import "env" "circleOutline" (func $circleOutline (param f32) (param f32) (param f32) (param i32))) (import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
(import "env" "exp" (func $exp (param f32) (result f32))) (import "env" "exp" (func $exp (param f32) (result f32)))
(import "env" "playNote" (func $playNote (param i32) (param i32))) (import "env" "playNote" (func $playNote (param i32) (param i32)))
(import "env" "sndGes" (func $sndGes (param i32) (result f32))) (import "env" "sndGes" (func $sndGes (param i32) (result f32)))
(import "env" "blitSprite" (func $blitSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
(import "env" "grabSprite" (func $grabSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
;; to use defines, include this file with a preprocessor ;; to use defines, include this file with a preprocessor
;; like gpp (https://logological.org/gpp). ;; like gpp (https://logological.org/gpp).

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@@ -1,2 +1,2 @@
zig-cache/ /zig-cache/
zig-out/ /zig-out/

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@@ -5,7 +5,11 @@ pub fn build(b: *std.build.Builder) void {
const lib = b.addSharedLibrary("cart", "main.zig", .unversioned); const lib = b.addSharedLibrary("cart", "main.zig", .unversioned);
lib.setBuildMode(mode); lib.setBuildMode(mode);
lib.setTarget(.{ .cpu_arch = .wasm32, .os_tag = .freestanding, .cpu_features_add = std.Target.wasm.featureSet(&.{.nontrapping_fptoint}) }); lib.setTarget(.{
.cpu_arch = .wasm32,
.os_tag = .freestanding,
.cpu_features_add = std.Target.wasm.featureSet(&.{ .nontrapping_fptoint })
});
lib.import_memory = true; lib.import_memory = true;
lib.initial_memory = 262144; lib.initial_memory = 262144;
lib.max_memory = 262144; lib.max_memory = 262144;
@@ -14,13 +18,19 @@ pub fn build(b: *std.build.Builder) void {
lib.install(); lib.install();
if (lib.install_step) |install_step| { if (lib.install_step) |install_step| {
const run_filter_exports = b.addSystemCommand(&[_][]const u8{ "uw8", "filter-exports", "zig-out/lib/cart.wasm", "zig-out/lib/cart-filtered.wasm" }); const run_filter_exports = b.addSystemCommand(&[_][]const u8{
"uw8", "filter-exports", "zig-out/lib/cart.wasm", "zig-out/lib/cart-filtered.wasm"
});
run_filter_exports.step.dependOn(&install_step.step); run_filter_exports.step.dependOn(&install_step.step);
const run_wasm_opt = b.addSystemCommand(&[_][]const u8{ "wasm-opt", "--enable-nontrapping-float-to-int", "-Oz", "-o", "zig-out/cart.wasm", "zig-out/lib/cart-filtered.wasm" }); const run_wasm_opt = b.addSystemCommand(&[_][]const u8{
"wasm-opt", "-Oz", "-o", "zig-out/cart.wasm", "zig-out/lib/cart-filtered.wasm"
});
run_wasm_opt.step.dependOn(&run_filter_exports.step); run_wasm_opt.step.dependOn(&run_filter_exports.step);
const run_uw8_pack = b.addSystemCommand(&[_][]const u8{ "uw8", "pack", "-l", "9", "zig-out/cart.wasm", "zig-out/cart.uw8" }); const run_uw8_pack = b.addSystemCommand(&[_][]const u8{
"uw8", "pack", "-l", "9", "zig-out/cart.wasm", "zig-out/cart.uw8"
});
run_uw8_pack.step.dependOn(&run_wasm_opt.step); run_uw8_pack.step.dependOn(&run_wasm_opt.step);
const make_opt = b.step("make_opt", "make size optimized cart"); const make_opt = b.step("make_opt", "make size optimized cart");

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@@ -1,31 +0,0 @@
const std = @import("std");
pub fn build(b: *std.build.Builder) void {
const mode = std.builtin.Mode.ReleaseSmall;
const lib = b.addSharedLibrary("cart", "main.zig", .unversioned);
lib.setBuildMode(mode);
lib.setTarget(.{ .cpu_arch = .wasm32, .os_tag = .freestanding, .cpu_features_add = std.Target.wasm.featureSet(&.{.nontrapping_fptoint}) });
lib.import_memory = true;
lib.initial_memory = 262144;
lib.max_memory = 262144;
lib.global_base = 81920;
lib.stack_size = 8192;
lib.install();
if (lib.install_step) |install_step| {
const run_filter_exports = b.addSystemCommand(&[_][]const u8{ "uw8", "filter-exports", "zig-out/lib/cart.wasm", "zig-out/lib/cart-filtered.wasm" });
run_filter_exports.step.dependOn(&install_step.step);
const run_wasm_opt = b.addSystemCommand(&[_][]const u8{ "wasm-opt", "--enable-nontrapping-float-to-int", "-Oz", "-o", "zig-out/cart.wasm", "zig-out/lib/cart-filtered.wasm" });
run_wasm_opt.step.dependOn(&run_filter_exports.step);
const run_uw8_pack = b.addSystemCommand(&[_][]const u8{ "uw8", "pack", "-l", "5", "zig-out/cart.wasm", "zig-out/cart.uw8" });
run_uw8_pack.step.dependOn(&run_wasm_opt.step);
const make_opt = b.step("make_opt", "make size optimized cart");
make_opt.dependOn(&run_uw8_pack.step);
b.default_step = make_opt;
}
}

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@@ -1,142 +0,0 @@
const uw8 = @import("uw8.zig");
var redBallSprite: [16 * 16]u8 = undefined;
var greenBallSprite: [16 * 16]u8 = undefined;
var blueBallSprite: [16 * 16]u8 = undefined;
var wallSprite: [24 * 24]u8 = undefined;
const SphereConfigStep = struct { size: u8, color: u8 };
// zig fmt: off
const redSphereConfig: [4]SphereConfigStep = .{
.{ .size = 0, .color = 0x3d },
.{ .size = 2, .color = 0x48 },
.{ .size = 6, .color = 0x65 },
.{ .size = 9, .color = 0x55 }
};
const greenSphereConfig: [4]SphereConfigStep = .{
.{ .size = 0, .color = 0x7d },
.{ .size = 2, .color = 0x88 },
.{ .size = 6, .color = 0x96 },
.{ .size = 9, .color = 0xa3 }
};
const blueSphereConfig: [4]SphereConfigStep = .{
.{ .size = 0, .color = 0x2e },
.{ .size = 2, .color = 0x19 },
.{ .size = 6, .color = 0x17 },
.{ .size = 9, .color = 0x24 }
};
const levelData: [14] *const [19]u8 = .{
"xxxxxxxxxxxxxxxxxxx",
"x x x x",
"x x xx x xx x x",
"x x xxx x xxx x x",
"x xx x x xx x",
"x xx xxxxx xx x",
"x x x x",
"x xx xx xxx xx xx x",
"x x xx xx x x",
"xx x x x x xx",
"x xx xxx xxx xx x",
"x xx x x xx x",
"x x x x x",
"xxxxxxxxxxxxxxxxxxx",
};
// zig fmt: on
export fn start() void {
blitSphere(&redBallSprite, &redSphereConfig);
blitSphere(&greenBallSprite, &greenSphereConfig);
blitSphere(&blueBallSprite, &blueSphereConfig);
createWallSprite();
}
fn blitSphere(sprite: [*]u8, config: []const SphereConfigStep) void {
for (config) |circle| {
uw8.circle(8, 8, 8, circle.color);
uw8.circle(5, 6, @intToFloat(f32, circle.size), 0);
uw8.grabSprite(sprite, 16, 0, 0, 0x100);
}
}
fn createWallSprite() void {
uw8.cls(0xe4);
var i: i32 = 0;
while (i < 50) : (i += 1) {
const x = uw8.randomf() * 16;
const y = uw8.randomf() * 16;
const radius = uw8.randomf() * 2 + 1;
const c = @intCast(u8, (uw8.random() & 3)) + 0x95;
var j: i32 = 0;
while (j < 9) : (j += 1) {
uw8.circle(x + @intToFloat(f32, @rem(j, 3) * 16), y + @intToFloat(f32, @divFloor(j, 3) * 16), radius, c);
}
}
uw8.grabSprite(&wallSprite, 16, 16, 16, 0);
}
export fn upd() void {
uw8.cls(0);
var y: usize = 0;
while (y < levelData.len) : (y += 1) {
var x: usize = 0;
while (x < levelData[y].len) : (x += 1) {
if (levelData[y][x] == 'x') {
uw8.blitSprite(&wallSprite, 16, 8 + @intCast(i32, x) * 16, @intCast(i32, y) * 16, 0);
}
}
}
updateEnemy(&enemies[0], &redBallSprite);
updateEnemy(&enemies[1], &greenBallSprite);
updateEnemy(&enemies[2], &blueBallSprite);
}
const EntityState = struct { x: i32, y: i32, dir: u2 };
var enemies: [3]EntityState = .{
.{ .x = 16, .y = 16, .dir = 1 },
.{ .x = 16 * 18, .y = 16, .dir = 3 },
.{ .x = 16, .y = 16 * 12, .dir = 1 },
};
fn updateEnemy(enemy: *EntityState, sprite: [*]u8) void {
switch (enemy.dir) {
0 => enemy.y -= 1,
1 => enemy.x += 1,
2 => enemy.y += 1,
3 => enemy.x -= 1,
}
if (((enemy.x | enemy.y) & 15) == 0) {
const tx = @intCast(usize, enemy.x) / 16;
const ty = @intCast(usize, enemy.y) / 16;
var dir = enemy.dir;
var count: u32 = 0;
if (enemy.dir != 2 and levelData[ty - 1][tx] == ' ') {
dir = 0;
count += 1;
}
if (enemy.dir != 3 and levelData[ty][tx + 1] == ' ') {
count += 1;
if (uw8.random() % count == 0) {
dir = 1;
}
}
if (enemy.dir != 0 and levelData[ty + 1][tx] == ' ') {
count += 1;
if (uw8.random() % count == 0) {
dir = 2;
}
}
if (enemy.dir != 1 and levelData[ty][tx - 1] == ' ') {
count += 1;
if (uw8.random() % count == 0) {
dir = 3;
}
}
enemy.dir = dir;
}
uw8.blitSprite(sprite, 16, 8 + enemy.x, enemy.y, 0x100);
}

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@@ -1,10 +0,0 @@
pub extern fn random() u32;
pub extern fn randomf() f32;
pub extern fn time() f32;
pub extern fn cls(color: u8) void;
pub extern fn circle(x: f32, y: f32, radiu: f32, color: u8) void;
pub extern fn blitSprite(spriteData: [*]u8, size: u32, x: i32, y: i32, ctrl: u32) void;
pub extern fn grabSprite(spriteData: [*]u8, size: u32, x: i32, y: i32, ctrl: u32) void;
pub extern fn printString(str: [*:0]u8) void;
pub extern fn printInt(value: i32) void;
pub extern fn printChar(char: u32) void;

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@@ -1,11 +1,11 @@
extern fn atan2(x: f32, y: f32) f32; extern fn atan2(x: f32, y: f32) f32;
extern fn time() f32; extern fn time() f32;
pub const FRAMEBUFFER: *[320 * 240]u8 = @intToPtr(*[320 * 240]u8, 120); pub const FRAMEBUFFER: *[320*240]u8 = @intToPtr(*[320*240]u8, 120);
export fn upd() void { export fn upd() void {
var i: u32 = 0; var i: u32 = 0;
while (true) { while(true) {
var t = time() * 63.0; var t = time() * 63.0;
var x = @intToFloat(f32, (@intCast(i32, i % 320) - 160)); var x = @intToFloat(f32, (@intCast(i32, i % 320) - 160));
var y = @intToFloat(f32, (@intCast(i32, i / 320) - 120)); var y = @intToFloat(f32, (@intCast(i32, i / 320) - 120));
@@ -13,10 +13,8 @@ export fn upd() void {
var u = atan2(x, y) * 512.0 / 3.141; var u = atan2(x, y) * 512.0 / 3.141;
var c = @intCast(u8, (@floatToInt(i32, d + t * 2.0) ^ @floatToInt(i32, u + t)) & 255) >> 4; var c = @intCast(u8, (@floatToInt(i32, d + t * 2.0) ^ @floatToInt(i32, u + t)) & 255) >> 4;
FRAMEBUFFER[i] = c; FRAMEBUFFER[@as(usize, i)] = c;
i += 1; i += 1;
if (i >= 320 * 240) { if(i >= 320*240) { break; }
break;
}
} }
} }

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@@ -171,7 +171,7 @@ export fn rectangle(x: f32, y: f32, w: f32, h: f32, col: i32) {
} }
} }
export fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, col: i32) { export fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, col: i32) {
let xl = nearest(x) as i32; let xl = nearest(x) as i32;
let xr = nearest(x + w) as i32; let xr = nearest(x + w) as i32;
let yt = nearest(y) as i32; let yt = nearest(y) as i32;
@@ -212,7 +212,7 @@ export fn circle(cx: f32, cy: f32, radius: f32, col: i32) {
} }
} }
export fn circleOutline(cx: f32, cy: f32, radius: f32, col: i32) { export fn circle_outline(cx: f32, cy: f32, radius: f32, col: i32) {
let prev_w: f32; let prev_w: f32;
let y = clamp(nearest(cy - radius) as i32, -1, 241); let y = clamp(nearest(cy - radius) as i32, -1, 241);
let maxY = clamp(nearest(cy + radius) as i32, -1, 241); let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
@@ -352,92 +352,6 @@ export fn line(x1: f32, y1: f32, x2: f32, y2: f32, col: i32) {
setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col); setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
} }
export fn blitSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
let lazy width = size & 65535;
let lazy height = select(size >> 16, size >> 16, width);
let lazy x0 = select(x < 0, -x, 0);
let lazy x1 = select(x + width > 320, 320 - x, width);
let lazy y0 = select(y < 0, -y, 0);
let lazy y1 = select(y + height > 240, 240 - y, height);
let lazy numRows = y1 - y0;
let lazy numCols = x1 - x0;
if numRows <= 0 | numCols <= 0 {
return;
}
let trans = (control & 511) - 256;
let lazy flip_x = 1 - ((control >> 8) & 2);
let lazy flip_y = 1 - ((control >> 9) & 2);
if flip_x < 0 {
sprite += width - 1;
}
if flip_y < 0 {
sprite += (height - 1) * width;
}
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
let screenRow = x + x0 + (y + y0) * 320;
loop yloop {
let lx = 0;
loop xloop {
let lazy col = (spriteRow + lx * flip_x)?0;
if col != trans {
(screenRow + lx)?120 = col;
}
branch_if (lx +:= 1) < numCols: xloop;
}
spriteRow += width * flip_y;
screenRow += 320;
branch_if numRows -:= 1: yloop;
}
}
export fn grabSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
let lazy width = size & 65535;
let lazy height = select(size >> 16, size >> 16, width);
let lazy x0 = select(x < 0, -x, 0);
let lazy x1 = select(x + width > 320, 320 - x, width);
let lazy y0 = select(y < 0, -y, 0);
let lazy y1 = select(y + height > 240, 240 - y, height);
let lazy numRows = y1 - y0;
let lazy numCols = x1 - x0;
if numRows <= 0 | numCols <= 0 {
return;
}
let trans = (control & 511) - 256;
let lazy flip_x = 1 - ((control >> 8) & 2);
let lazy flip_y = 1 - ((control >> 9) & 2);
if flip_x < 0 {
sprite += width - 1;
}
if flip_y < 0 {
sprite += (height - 1) * width;
}
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
let screenRow = x + x0 + (y + y0) * 320;
loop yloop {
let lx = 0;
loop xloop {
let lazy col = (screenRow + lx)?120;
if col != trans {
(spriteRow + lx * flip_x)?0 = col;
}
branch_if (lx +:= 1) < numCols: xloop;
}
spriteRow += width * flip_y;
screenRow += 320;
branch_if numRows -:= 1: yloop;
}
}
////////// //////////
// TEXT // // TEXT //
////////// //////////

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@@ -146,13 +146,13 @@ Fills the circle at `cx, cy` and with `radius` with the given color index.
(Sets all pixels where the pixel center lies inside the circle.) (Sets all pixels where the pixel center lies inside the circle.)
### fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, color: i32) ### fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, color: i32)
Draws a one pixel outline on the inside of the given rectangle. Draws a one pixel outline on the inside of the given rectangle.
(Draws the outermost pixels that are still inside the rectangle area.) (Draws the outermost pixels that are still inside the rectangle area.)
### fn circleOutline(cx: f32, cy: f32, radius: f32, color: i32) ### fn circle_outline(cx: f32, cy: f32, radius: f32, color: i32)
Draws a one pixel outline on the inside of the given circle. Draws a one pixel outline on the inside of the given circle.
@@ -162,21 +162,6 @@ Draws a one pixel outline on the inside of the given circle.
Draws a line from `x1,y1` to `x2,y2` in the given color index. Draws a line from `x1,y1` to `x2,y2` in the given color index.
### fn blitSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
Copies the pixel data at `spriteData` onto the screen at `x`, `y`. The size of the sprite is passed as `width | (height << 16)`.
If the height is given as 0, the sprite is is treated as square (width x width).
The control parameter controls masking and flipping of the sprite:
* bits 0-7: color mask index
* bit 8: switch on masked blit (pixel with color mask index are treated as transparent)
* bit 9: flip sprite x
* bit 10: flip sprite y
### fn grabSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
Copies the pixel data on the screen at `x`, `y` to `spriteData`. Parameters are exactly the same as `blitSprite`.
## Input ## Input
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof. MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.

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@@ -181,12 +181,10 @@ impl super::Runtime for MicroW8 {
if let Some(mut instance) = self.instance.take() { if let Some(mut instance) = self.instance.take() {
let time = (now - instance.start_time).as_millis() as i32; let time = (now - instance.start_time).as_millis() as i32;
let next_frame = { let next_frame = {
let frame = (time as u32 as u64 * 6 / 100) as u32; let offset = ((time as u32 as i64 * 6) % 100 - 50) / 6;
let cur_offset = (time as u32).wrapping_sub((frame as u64 * 100 / 6) as u32); let max = now + Duration::from_millis(17);
let next_time = let next_center = now + Duration::from_millis((16 - offset) as u64);
((frame as u64 + 1) * 100 / 6 + cur_offset.max(1).min(4) as u64) as u32; next_center.min(max)
let offset = next_time.wrapping_sub(time as u32);
now + Duration::from_millis(offset as u64)
}; };
{ {

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@@ -152,14 +152,14 @@ impl BaseModule {
add_function( add_function(
&mut functions, &mut functions,
&type_map, &type_map,
"rectangleOutline", "rectangle_outline",
&[F32, F32, F32, F32, I32], &[F32, F32, F32, F32, I32],
None, None,
); );
add_function( add_function(
&mut functions, &mut functions,
&type_map, &type_map,
"circleOutline", "circle_outline",
&[F32, F32, F32, I32], &[F32, F32, F32, I32],
None, None,
); );
@@ -169,21 +169,6 @@ impl BaseModule {
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None); add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32)); add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
add_function(
&mut functions,
&type_map,
"blitSprite",
&[I32, I32, I32, I32, I32],
None,
);
add_function(
&mut functions,
&type_map,
"grabSprite",
&[I32, I32, I32, I32, I32],
None,
);
for i in functions.len()..64 { for i in functions.len()..64 {
add_function( add_function(
&mut functions, &mut functions,

View File

@@ -1,17 +1,13 @@
use anyhow::Result;
use std::path::Path; use std::path::Path;
use anyhow::Result;
pub fn filter_exports(in_path: &Path, out_path: &Path) -> Result<()> { pub fn filter_exports(in_path: &Path, out_path: &Path) -> Result<()> {
let mut module = walrus::Module::from_file(in_path)?; let mut module = walrus::Module::from_file(in_path)?;
let exports_to_delete: Vec<_> = module let exports_to_delete: Vec<_> = module.exports.iter().filter_map(|export| match export.name.as_str() {
.exports "upd" => None,
.iter() _ => Some(export.id())
.filter_map(|export| match export.name.as_str() { }).collect();
"upd" | "snd" | "start" => None,
_ => Some(export.id()),
})
.collect();
for id in exports_to_delete { for id in exports_to_delete {
module.exports.delete(id); module.exports.delete(id);

View File

@@ -143,6 +143,7 @@ fn to_val_type(type_: &wasmparser::ValType) -> Result<ValType> {
I64 => ValType::I64, I64 => ValType::I64,
F32 => ValType::F32, F32 => ValType::F32,
F64 => ValType::F64, F64 => ValType::F64,
V128 => ValType::V128,
_ => bail!("Type {:?} isn't a value type", type_), _ => bail!("Type {:?} isn't a value type", type_),
}) })
} }
@@ -967,6 +968,244 @@ fn remap_function(
De::I64TruncSatF64U => En::I64TruncSatF64U, De::I64TruncSatF64U => En::I64TruncSatF64U,
De::MemoryCopy { src_mem, dst_mem } => En::MemoryCopy { src_mem, dst_mem }, De::MemoryCopy { src_mem, dst_mem } => En::MemoryCopy { src_mem, dst_mem },
De::MemoryFill { mem } => En::MemoryFill(mem), De::MemoryFill { mem } => En::MemoryFill(mem),
De::V128Const { value } => En::V128Const(value.i128()),
De::V128Load { memarg } => En::V128Load(mem(memarg)),
De::V128Store { memarg } => En::V128Store(mem(memarg)),
De::V128Load8x8S { memarg } => En::V128Load8x8S(mem(memarg)),
De::V128Load8x8U { memarg } => En::V128Load8x8U(mem(memarg)),
De::V128Load16x4S { memarg } => En::V128Load16x4S(mem(memarg)),
De::V128Load16x4U { memarg } => En::V128Load16x4U(mem(memarg)),
De::V128Load32x2S { memarg } => En::V128Load32x2S(mem(memarg)),
De::V128Load32x2U { memarg } => En::V128Load32x2U(mem(memarg)),
De::V128Load8Splat { memarg } => En::V128Load8Splat(mem(memarg)),
De::V128Load16Splat { memarg } => En::V128Load16Splat(mem(memarg)),
De::V128Load32Splat { memarg } => En::V128Load32Splat(mem(memarg)),
De::V128Load64Splat { memarg } => En::V128Load64Splat(mem(memarg)),
De::V128Load32Zero { memarg } => En::V128Load32Zero(mem(memarg)),
De::V128Load64Zero { memarg } => En::V128Load64Zero(mem(memarg)),
De::V128Load8Lane { memarg, lane } => En::V128Load8Lane { memarg: mem(memarg), lane },
De::V128Load16Lane { memarg, lane } => En::V128Load16Lane { memarg: mem(memarg), lane },
De::V128Load32Lane { memarg, lane } => En::V128Load32Lane { memarg: mem(memarg), lane },
De::V128Load64Lane { memarg, lane } => En::V128Load64Lane { memarg: mem(memarg), lane },
De::V128Store8Lane { memarg, lane } => En::V128Store8Lane { memarg: mem(memarg), lane },
De::V128Store16Lane { memarg, lane } => En::V128Store16Lane { memarg: mem(memarg), lane },
De::V128Store32Lane { memarg, lane } => En::V128Store32Lane { memarg: mem(memarg), lane },
De::V128Store64Lane { memarg, lane } => En::V128Store64Lane { memarg: mem(memarg), lane },
De::I8x16ExtractLaneS { lane } => En::I8x16ExtractLaneS(lane),
De::I8x16ExtractLaneU { lane } => En::I8x16ExtractLaneU(lane),
De::I8x16ReplaceLane { lane } => En::I8x16ReplaceLane(lane),
De::I16x8ExtractLaneS { lane } => En::I16x8ExtractLaneS(lane),
De::I16x8ExtractLaneU { lane } => En::I16x8ExtractLaneU(lane),
De::I16x8ReplaceLane { lane } => En::I16x8ReplaceLane(lane),
De::I32x4ExtractLane { lane } => En::I32x4ExtractLane(lane),
De::I32x4ReplaceLane { lane } => En::I32x4ReplaceLane(lane),
De::I64x2ExtractLane { lane } => En::I64x2ExtractLane(lane),
De::I64x2ReplaceLane { lane } => En::I64x2ReplaceLane(lane),
De::F32x4ExtractLane { lane } => En::F32x4ExtractLane(lane),
De::F32x4ReplaceLane { lane } => En::F32x4ReplaceLane(lane),
De::F64x2ExtractLane { lane } => En::F64x2ExtractLane(lane),
De::F64x2ReplaceLane { lane } => En::F64x2ReplaceLane(lane),
De::I8x16Splat => En::I8x16Splat,
De::I16x8Splat => En::I16x8Splat,
De::I32x4Splat => En::I32x4Splat,
De::I64x2Splat => En::I64x2Splat,
De::F32x4Splat => En::F32x4Splat,
De::F64x2Splat => En::F64x2Splat,
De::I8x16Swizzle => En::I8x16Swizzle,
De::I8x16Add => En::I8x16Add,
De::I16x8Add => En::I16x8Add,
De::I32x4Add => En::I32x4Add,
De::I64x2Add => En::I64x2Add,
De::F32x4Add => En::F32x4Add,
De::F64x2Add => En::F64x2Add,
De::I8x16Sub => En::I8x16Sub,
De::I16x8Sub => En::I16x8Sub,
De::I32x4Sub => En::I32x4Sub,
De::I64x2Sub => En::I64x2Sub,
De::F32x4Sub => En::F32x4Sub,
De::F64x2Sub => En::F64x2Sub,
De::I16x8Mul => En::I16x8Mul,
De::I32x4Mul => En::I32x4Mul,
De::I64x2Mul => En::I64x2Mul,
De::F32x4Mul => En::F32x4Mul,
De::F64x2Mul => En::F64x2Mul,
De::I32x4DotI16x8S => En::I32x4DotI16x8S,
De::I8x16Neg => En::I8x16Neg,
De::I16x8Neg => En::I16x8Neg,
De::I32x4Neg => En::I32x4Neg,
De::I64x2Neg => En::I64x2Neg,
De::F32x4Neg => En::F32x4Neg,
De::F64x2Neg => En::F64x2Neg,
De::I16x8ExtMulLowI8x16S => En::I16x8ExtMulLowI8x16S,
De::I16x8ExtMulHighI8x16S => En::I16x8ExtMulHighI8x16S,
De::I16x8ExtMulLowI8x16U => En::I16x8ExtMulLowI8x16U,
De::I16x8ExtMulHighI8x16U => En::I16x8ExtMulHighI8x16U,
De::I32x4ExtMulLowI16x8S => En::I32x4ExtMulLowI16x8S,
De::I32x4ExtMulHighI16x8S => En::I32x4ExtMulHighI16x8S,
De::I32x4ExtMulLowI16x8U => En::I32x4ExtMulLowI16x8U,
De::I32x4ExtMulHighI16x8U => En::I32x4ExtMulHighI16x8U,
De::I64x2ExtMulLowI32x4S => En::I64x2ExtMulLowI32x4S,
De::I64x2ExtMulHighI32x4S => En::I64x2ExtMulHighI32x4S,
De::I64x2ExtMulLowI32x4U => En::I64x2ExtMulLowI32x4U,
De::I64x2ExtMulHighI32x4U => En::I64x2ExtMulHighI32x4U,
De::I16x8ExtAddPairwiseI8x16S => En::I16x8ExtAddPairwiseI8x16S,
De::I16x8ExtAddPairwiseI8x16U => En::I16x8ExtAddPairwiseI8x16U,
De::I32x4ExtAddPairwiseI16x8S => En::I32x4ExtAddPairwiseI16x8S,
De::I32x4ExtAddPairwiseI16x8U => En::I32x4ExtAddPairwiseI16x8U,
De::I8x16AddSatS => En::I8x16AddSatS,
De::I8x16AddSatU => En::I8x16AddSatU,
De::I16x8AddSatS => En::I16x8AddSatS,
De::I16x8AddSatU => En::I16x8AddSatU,
De::I8x16SubSatS => En::I8x16SubSatS,
De::I8x16SubSatU => En::I8x16SubSatU,
De::I16x8SubSatS => En::I16x8SubSatS,
De::I16x8SubSatU => En::I16x8SubSatU,
De::I16x8Q15MulrSatS => En::I16x8Q15MulrSatS,
De::I8x16MinS => En::I8x16MinS,
De::I8x16MinU => En::I8x16MinU,
De::I16x8MinS => En::I16x8MinS,
De::I16x8MinU => En::I16x8MinU,
De::I32x4MinS => En::I32x4MinS,
De::I32x4MinU => En::I32x4MinU,
De::F32x4Min => En::F32x4Min,
De::F64x2Min => En::F64x2Min,
De::F32x4PMin => En::F32x4PMin,
De::F64x2PMin => En::F64x2PMin,
De::I8x16MaxS => En::I8x16MaxS,
De::I8x16MaxU => En::I8x16MaxU,
De::I16x8MaxS => En::I16x8MaxS,
De::I16x8MaxU => En::I16x8MaxU,
De::I32x4MaxS => En::I32x4MaxS,
De::I32x4MaxU => En::I32x4MaxU,
De::F32x4Max => En::F32x4Max,
De::F64x2Max => En::F64x2Max,
De::F32x4PMax => En::F32x4PMax,
De::F64x2PMax => En::F64x2PMax,
De::I8x16AvgrU => En::I8x16AvgrU,
De::I16x8AvgrU => En::I16x8AvgrU,
De::I8x16Abs => En::I8x16Abs,
De::I16x8Abs => En::I16x8Abs,
De::I32x4Abs => En::I32x4Abs,
De::I64x2Abs => En::I64x2Abs,
De::F32x4Abs => En::F32x4Abs,
De::F64x2Abs => En::F64x2Abs,
De::I8x16Shl => En::I8x16Shl,
De::I16x8Shl => En::I16x8Shl,
De::I32x4Shl => En::I32x4Shl,
De::I64x2Shl => En::I64x2Shl,
De::I8x16ShrS => En::I8x16ShrS,
De::I8x16ShrU => En::I8x16ShrU,
De::I16x8ShrS => En::I16x8ShrS,
De::I16x8ShrU => En::I16x8ShrU,
De::I32x4ShrS => En::I32x4ShrS,
De::I32x4ShrU => En::I32x4ShrU,
De::I64x2ShrS => En::I64x2ShrS,
De::I64x2ShrU => En::I64x2ShrU,
De::V128And => En::V128And,
De::V128Or => En::V128Or,
De::V128Xor => En::V128Xor,
De::V128Not => En::V128Not,
De::V128AndNot => En::V128AndNot,
De::V128Bitselect => En::V128Bitselect,
De::I8x16Popcnt => En::I8x16Popcnt,
De::V128AnyTrue => En::V128AnyTrue,
De::I8x16AllTrue => En::I8x16AllTrue,
De::I16x8AllTrue => En::I16x8AllTrue,
De::I32x4AllTrue => En::I32x4AllTrue,
De::I64x2AllTrue => En::I64x2AllTrue,
De::I8x16Bitmask => En::I8x16Bitmask,
De::I16x8Bitmask => En::I16x8Bitmask,
De::I32x4Bitmask => En::I32x4Bitmask,
De::I64x2Bitmask => En::I64x2Bitmask,
De::I8x16Eq => En::I8x16Eq,
De::I16x8Eq => En::I16x8Eq,
De::I32x4Eq => En::I32x4Eq,
De::I64x2Eq => En::I64x2Eq,
De::F32x4Eq => En::F32x4Eq,
De::F64x2Eq => En::F64x2Eq,
De::I8x16Ne => En::I8x16Ne,
De::I16x8Ne => En::I16x8Ne,
De::I32x4Ne => En::I32x4Ne,
De::I64x2Ne => En::I64x2Ne,
De::F32x4Ne => En::F32x4Ne,
De::F64x2Ne => En::F64x2Ne,
De::I8x16LtS => En::I8x16LtS,
De::I8x16LtU => En::I8x16LtU,
De::I16x8LtS => En::I16x8LtS,
De::I16x8LtU => En::I16x8LtU,
De::I32x4LtS => En::I32x4LtS,
De::I32x4LtU => En::I32x4LtU,
De::F32x4Lt => En::F32x4Lt,
De::F64x2Lt => En::F64x2Lt,
De::I8x16LeS => En::I8x16LeS,
De::I8x16LeU => En::I8x16LeU,
De::I16x8LeS => En::I16x8LeS,
De::I16x8LeU => En::I16x8LeU,
De::I32x4LeS => En::I32x4LeS,
De::I32x4LeU => En::I32x4LeU,
De::F32x4Le => En::F32x4Le,
De::F64x2Le => En::F64x2Le,
De::I8x16GtS => En::I8x16GtS,
De::I8x16GtU => En::I8x16GtU,
De::I16x8GtS => En::I16x8GtS,
De::I16x8GtU => En::I16x8GtU,
De::I32x4GtS => En::I32x4GtS,
De::I32x4GtU => En::I32x4GtU,
De::F32x4Gt => En::F32x4Gt,
De::F64x2Gt => En::F64x2Gt,
De::I8x16GeS => En::I8x16GeS,
De::I8x16GeU => En::I8x16GeU,
De::I16x8GeS => En::I16x8GeS,
De::I16x8GeU => En::I16x8GeU,
De::I32x4GeS => En::I32x4GeS,
De::I32x4GeU => En::I32x4GeU,
De::F32x4Ge => En::F32x4Ge,
De::F64x2Ge => En::F64x2Ge,
De::F32x4Div => En::F32x4Div,
De::F64x2Div => En::F64x2Div,
De::F32x4Sqrt => En::F32x4Sqrt,
De::F64x2Sqrt => En::F64x2Sqrt,
De::F32x4Ceil => En::F32x4Ceil,
De::F64x2Ceil => En::F64x2Ceil,
De::F32x4Floor => En::F32x4Floor,
De::F64x2Floor => En::F64x2Floor,
De::F32x4Trunc => En::F32x4Trunc,
De::F64x2Trunc => En::F64x2Trunc,
De::F32x4Nearest => En::F32x4Nearest,
De::F64x2Nearest => En::F64x2Nearest,
De::F32x4ConvertI32x4S => En::F32x4ConvertI32x4S,
De::F32x4ConvertI32x4U => En::F32x4ConvertI32x4U,
De::F64x2ConvertLowI32x4S => En::F64x2ConvertLowI32x4S,
De::F64x2ConvertLowI32x4U => En::F64x2ConvertLowI32x4U,
De::I32x4TruncSatF32x4S => En::I32x4TruncSatF32x4S,
De::I32x4TruncSatF32x4U => En::I32x4TruncSatF32x4U,
De::I32x4TruncSatF64x2SZero => En::I32x4TruncSatF64x2SZero,
De::I32x4TruncSatF64x2UZero => En::I32x4TruncSatF64x2UZero,
De::F32x4DemoteF64x2Zero => En::F32x4DemoteF64x2Zero,
De::F64x2PromoteLowF32x4 => En::F64x2PromoteLowF32x4,
De::I8x16NarrowI16x8S => En::I8x16NarrowI16x8S,
De::I8x16NarrowI16x8U => En::I8x16NarrowI16x8U,
De::I16x8NarrowI32x4S => En::I16x8NarrowI32x4S,
De::I16x8NarrowI32x4U => En::I16x8NarrowI32x4U,
De::I16x8ExtendLowI8x16S => En::I16x8ExtendLowI8x16S,
De::I16x8ExtendHighI8x16S => En::I16x8ExtendHighI8x16S,
De::I16x8ExtendLowI8x16U => En::I16x8ExtendLowI8x16U,
De::I16x8ExtendHighI8x16U => En::I16x8ExtendHighI8x16U,
De::I32x4ExtendLowI16x8S => En::I32x4ExtendLowI16x8S,
De::I32x4ExtendHighI16x8S => En::I32x4ExtendHighI16x8S,
De::I32x4ExtendLowI16x8U => En::I32x4ExtendLowI16x8U,
De::I32x4ExtendHighI16x8U => En::I32x4ExtendHighI16x8U,
De::I64x2ExtendLowI32x4S => En::I64x2ExtendLowI32x4S,
De::I64x2ExtendHighI32x4S => En::I64x2ExtendHighI32x4S,
De::I64x2ExtendLowI32x4U => En::I64x2ExtendLowI32x4U,
De::I64x2ExtendHighI32x4U => En::I64x2ExtendHighI32x4U,
De::I8x16Shuffle { lanes } => En::I8x16Shuffle(lanes),
other => bail!("Unsupported instruction {:?}", other), other => bail!("Unsupported instruction {:?}", other),
}); });
} }

View File

@@ -274,7 +274,7 @@ export default function MicroW8(screen, config = {}) {
try { try {
let restart = false; let restart = false;
let nextFrame = 0; let thisFrame;
if (!isPaused) { if (!isPaused) {
let gamepads = navigator.getGamepads(); let gamepads = navigator.getGamepads();
let gamepad = 0; let gamepad = 0;
@@ -321,12 +321,13 @@ export default function MicroW8(screen, config = {}) {
} }
canvasCtx.putImageData(imageData, 0, 0); canvasCtx.putImageData(imageData, 0, 0);
let thisFrame = Math.floor(time * 6 / 100); let timeOffset = ((time * 6) % 100 - 50) / 6;
let timeOffset = time - thisFrame * 100 / 6; thisFrame = startTime + time - timeOffset / 8;
nextFrame = Math.ceil(startTime + (thisFrame + 1) * 100 / 6 + Math.min(4, timeOffset)); } else {
thisFrame = Date.now();
} }
let now = Date.now(); let now = Date.now();
nextFrame = Math.max(nextFrame, now); let nextFrame = Math.max(thisFrame + timePerFrame, now);
if (restart) { if (restart) {
runModule(currentData); runModule(currentData);