import "env.memory" memory(4); global mut randomState: i32 = 37; export fn random() -> i32 { let state: i32; randomState = (state := ( state := randomState ^ (randomState << 13) ) ^ (state >> 17) ) ^ (state << 5); randomState * 625341585 } export fn randomSeed(s: i32) { randomState = (((s + !(s >> 31)) as i64 * 8445297036689579347i64) >> 31i64) as i32; }