basic error handling, add ts impl to compare to, stumped...
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3
Makefile
3
Makefile
@@ -4,6 +4,9 @@ WASM3_O := $(WASM3_C:.c=.o)
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run: wasm3-test .PHONY
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./wasm3-test
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run-ts:
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deno run --allow-read main.ts
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wasm3-test: main.o $(WASM3_O)
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gcc -g -lm -o wasm3-test $^
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40
main.c
40
main.c
@@ -5,43 +5,59 @@
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void* loadFile(size_t* sizeOut, const char* filename) {
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FILE* file = fopen(filename, "rb");
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assert(file != NULL);
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fseek(file, 0, SEEK_END);
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size_t size = (size_t)ftell(file);
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rewind(file);
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void* buffer = malloc(size);
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fread(buffer, size, 1, file);
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assert(fread(buffer, size, 1, file) == 1);
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fclose(file);
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*sizeOut = size;
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return buffer;
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}
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void verifyM3(M3Result result) {
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if(result != NULL) {
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fprintf(stderr, "Error: %s\n", result);
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exit(1);
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}
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}
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int main() {
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IM3Environment env = m3_NewEnvironment();
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IM3Runtime runtime = m3_NewRuntime(env, 16384, NULL);
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runtime->memory.maxPages = 4;
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ResizeMemory(runtime, 4);
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verifyM3(ResizeMemory(runtime, 4));
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uint8_t* memory = m3_GetMemory(runtime, NULL, 0);
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assert(memory != NULL);
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size_t loaderSize;
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void* loaderWasm = loadFile(&loaderSize, "loader.wasm");
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IM3Module loaderMod;
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m3_ParseModule(env, &loaderMod, loaderWasm, loaderSize);
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verifyM3(m3_ParseModule(env, &loaderMod, loaderWasm, loaderSize));
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loaderMod->memoryImported = true;
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m3_LoadModule(runtime, loaderMod);
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verifyM3(m3_LoadModule(runtime, loaderMod));
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size_t runtimeUw8Size;
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void* runtimeUw8 = loadFile(&runtimeUw8Size, "platform.uw8");
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memcpy(memory, runtimeUw8, runtimeUw8Size);
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size_t platformUw8Size;
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void* platformUw8 = loadFile(&platformUw8Size, "platform.uw8");
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memcpy(memory, platformUw8, platformUw8Size);
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printf("platform.uw8 size: %u\n", (unsigned int)platformUw8Size);
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IM3Function loadUw8;
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m3_FindFunction(&loadUw8, runtime, "load_uw8");
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m3_CallV(loadUw8, (uint32_t)runtimeUw8Size);
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uint32_t runtimeSize;
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m3_GetResultsV(loadUw8, &runtimeSize);
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printf("size: %u\n", runtimeSize);
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verifyM3(m3_FindFunction(&loadUw8, runtime, "load_uw8"));
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verifyM3(m3_CallV(loadUw8, (uint32_t)platformUw8Size));
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uint32_t platformSize;
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verifyM3(m3_GetResultsV(loadUw8, &platformSize));
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printf("platform size: %u\n", platformSize);
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printf("First byte: %u\n", memory[0]);
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IM3Module platformMod;
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verifyM3(m3_ParseModule(env, &platformMod, memory, platformSize));
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platformMod->memoryImported = true;
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verifyM3(m3_LoadModule(runtime, platformMod));
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return 0;
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}
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24
main.ts
Normal file
24
main.ts
Normal file
@@ -0,0 +1,24 @@
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let U8 = (...a) => new Uint8Array(...a);
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let memory = new WebAssembly.Memory({ initial: 4 });
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let memU8 = U8(memory.buffer);
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let importObject = {
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env: {
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memory
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}
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};
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let loaderWasm = await Deno.readFile("loader.wasm");
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let loader = (await WebAssembly.instantiate(loaderWasm, importObject)).instance;
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let platformUw8 = await Deno.readFile("platform.uw8");
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console.log("platform.uw8 size: " + platformUw8.byteLength);
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memU8.set(U8(platformUw8));
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let platformSize = loader.exports.load_uw8(platformUw8.byteLength);
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let platformWasm = new ArrayBuffer(platformSize);
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U8(platformWasm).set(memU8.slice(0, platformSize));
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console.log("Unpacked platform size: " + platformSize);
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console.log("First byte: " + U8(platformWasm)[0]);
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