let U8 = (...a) => new Uint8Array(...a); let memory = new WebAssembly.Memory({ initial: 4 }); let memU8 = U8(memory.buffer); let importObject = { env: { memory } }; let loaderWasm = await Deno.readFile("loader.wasm"); let loader = (await WebAssembly.instantiate(loaderWasm, importObject)).instance; let platformUw8 = await Deno.readFile("platform.uw8"); console.log("platform.uw8 size: " + platformUw8.byteLength); memU8.set(U8(platformUw8)); let platformSize = loader.exports.load_uw8(platformUw8.byteLength); let platformWasm = new ArrayBuffer(platformSize); U8(platformWasm).set(memU8.slice(0, platformSize)); console.log("Unpacked platform size: " + platformSize); console.log("First byte: " + U8(platformWasm)[0]);