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2
.github/workflows/ci.yml
vendored
2
.github/workflows/ci.yml
vendored
@@ -44,7 +44,7 @@ jobs:
|
||||
- name: Build
|
||||
run: cargo build --release --verbose
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: uw8-${{ matrix.build }}
|
||||
path: target/release/${{ matrix.exe }}
|
||||
|
||||
1815
Cargo.lock
generated
1815
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "uw8"
|
||||
version = "0.3.0"
|
||||
version = "0.4.1"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
@@ -11,7 +11,7 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
|
||||
browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
|
||||
|
||||
[dependencies]
|
||||
wasmtime = { version = "19.0.1", optional = true }
|
||||
wasmtime = { git = "https://github.com/bytecodealliance/wasmtime.git", rev = "0f48f939b9870036562ca02ff21253547a9f1a5c", optional = true }
|
||||
anyhow = "1"
|
||||
env_logger = "0.11.3"
|
||||
log = "0.4"
|
||||
@@ -28,4 +28,4 @@ tokio-stream = { version = "0.1.15", features = ["sync"], optional = true }
|
||||
webbrowser = { version = "0.8.13", optional = true }
|
||||
ansi_term = "0.12.1"
|
||||
cpal = { version = "0.15.3", optional = true }
|
||||
rubato = { version = "0.15.0", optional = true }
|
||||
rubato = { version = "0.12.0", optional = true }
|
||||
|
||||
@@ -15,9 +15,9 @@ See [here](https://exoticorn.github.io/microw8/) for more information and docs.
|
||||
|
||||
## Downloads
|
||||
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-windows.zip)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||
|
||||
The download includes
|
||||
|
||||
|
||||
254
examples/curlywas/cube_wireframe.cwa
Normal file
254
examples/curlywas/cube_wireframe.cwa
Normal file
@@ -0,0 +1,254 @@
|
||||
/*
|
||||
This program renders a rotating 3D wireframe cube on a 2D screen using the MicroW8 platform.
|
||||
|
||||
code : zbyti
|
||||
date : 2025.04.15
|
||||
platform : MicroW8 0.4.1
|
||||
|
||||
https://exoticorn.github.io/microw8/
|
||||
https://exoticorn.github.io/microw8/docs/
|
||||
|
||||
https://github.com/exoticorn/microw8
|
||||
https://github.com/exoticorn/curlywas
|
||||
|
||||
https://developer.mozilla.org/en-US/docs/WebAssembly
|
||||
|
||||
https://en.wikipedia.org/wiki/Rotation_matrix
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// MicroW8 API
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//include "../include/microw8-api.cwa"
|
||||
|
||||
// Import memory allocation: 4 pages (64KB) of memory (256KB total)
|
||||
import "env.memory" memory(4);
|
||||
|
||||
// Import MicroW8 API functions for graphics and math operations
|
||||
import "env.cls" fn cls(i32); // Clears the screen
|
||||
import "env.time" fn time() -> f32; // Returns the current time as a float for animation
|
||||
import "env.sin" fn sin(f32) -> f32; // Computes the sine of an angle (in radians)
|
||||
import "env.cos" fn cos(f32) -> f32; // Computes the cosine of an angle (in radians)
|
||||
import "env.line" fn line(f32, f32, f32, f32, i32); // Draws a line between two 2D points with a color
|
||||
|
||||
// Define the starting address for user memory
|
||||
const USER_MEM = 0x14000;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// CONSTANTS
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Screen and rendering constants
|
||||
const CENTER_X = 320.0 / 2.0; // X-coordinate of the screen center (320px width)
|
||||
const CENTER_Y = 240.0 / 2.0; // Y-coordinate of the screen center (240px height)
|
||||
const ROTATE_SPEED = 0.5; // Speed at which the cube rotates
|
||||
const PI = 3.14159265; // Mathematical constant Pi for angle conversions
|
||||
const RADIAN = PI / 180.0; // Conversion factor from degrees to radians
|
||||
const SCALE = 65.0; // Scaling factor to adjust the size of the cube on screen
|
||||
const PERSPECTIVE = SCALE * 0.5; // Perspective factor
|
||||
const LINE_COLOR = 0xBF; // Color value for drawing the cube's edges (hexadecimal)
|
||||
|
||||
// Memory layout for vertex data
|
||||
const V_BASE = USER_MEM; // Base vertices stored as 8-bit integers (i8)
|
||||
const V_ROT = V_BASE + (3 * 8); // Rotated vertices stored as 32-bit floats (f32), offset after V_BASE
|
||||
|
||||
// Offsets for accessing X, Y, Z coordinates in memory (in bytes)
|
||||
const X = 0; // Offset for X coordinate
|
||||
const Y = 4; // Offset for Y coordinate
|
||||
const Z = 8; // Offset for Z coordinate
|
||||
|
||||
// Memory offsets for each rotated vertex (8 vertices, 3 floats each, 12 bytes per vertex)
|
||||
const VA = V_ROT + (0 * 3 * 4); // Vertex A (front-top-left)
|
||||
const VB = V_ROT + (1 * 3 * 4); // Vertex B (front-top-right)
|
||||
const VC = V_ROT + (2 * 3 * 4); // Vertex C (front-bottom-right)
|
||||
const VD = V_ROT + (3 * 3 * 4); // Vertex D (front-bottom-left)
|
||||
const VE = V_ROT + (4 * 3 * 4); // Vertex E (back-top-left)
|
||||
const VF = V_ROT + (5 * 3 * 4); // Vertex F (back-top-right)
|
||||
const VG = V_ROT + (6 * 3 * 4); // Vertex G (back-bottom-right)
|
||||
const VH = V_ROT + (7 * 3 * 4); // Vertex H (back-bottom-left)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Function to rotate the cube around X, Y, and Z axes based on time
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
fn rotate() {
|
||||
// Calculate the rotation angle using the current time for continuous animation
|
||||
let angle = time() * ROTATE_SPEED;
|
||||
|
||||
// Precompute sine and cosine values once for efficiency
|
||||
let sn = sin(angle);
|
||||
let cs = cos(angle);
|
||||
|
||||
let calc = 0;
|
||||
loop calc { // Iterate over all 8 vertices
|
||||
// Calculate memory offset for current vertex (12 bytes per vertex: 4 bytes each for X, Y, Z)
|
||||
let v = calc * 12;
|
||||
let inline vX = v + X;
|
||||
let inline vY = v + Y;
|
||||
let inline vZ = v + Z;
|
||||
|
||||
// Load original vertex coordinates from V_BASE (stored as i8, converted to f32)
|
||||
let x = i32.load8_s(V_BASE+(calc * 3 + 0)) as f32; // X coordinate
|
||||
let y = i32.load8_s(V_BASE+(calc * 3 + 1)) as f32; // Y coordinate
|
||||
let z = i32.load8_s(V_BASE+(calc * 3 + 2)) as f32; // Z coordinate
|
||||
|
||||
// Rotate around Z-axis: updates X and Y, Z stays the same
|
||||
(vX)$V_ROT = x * cs - y * sn;
|
||||
(vY)$V_ROT = x * sn + y * cs;
|
||||
(vZ)$V_ROT = z;
|
||||
|
||||
// Rotate around Y-axis: updates X and Z, Y stays the same
|
||||
x = (vX)$V_ROT;
|
||||
z = (vZ)$V_ROT;
|
||||
(vX)$V_ROT = x * cs + z * sn;
|
||||
(vZ)$V_ROT = z * cs - x * sn;
|
||||
|
||||
// Rotate around X-axis: updates Y and Z, X stays the same
|
||||
y = (vY)$V_ROT;
|
||||
z = (vZ)$V_ROT;
|
||||
(vY)$V_ROT = y * cs - z * sn;
|
||||
(vZ)$V_ROT = y * sn + z * cs;
|
||||
|
||||
// Move to the next vertex until all 8 are processed
|
||||
branch_if (calc +:= 1) < 8: calc;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Function to project 3D vertices to 2D screen space and draw the cube's edges
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
fn drawLines() {
|
||||
let scale = 0;
|
||||
loop scale { // Scale and center each vertex for 2D projection
|
||||
// Calculate memory offset for current vertex (12 bytes per vertex: 4 bytes each for X, Y, Z)
|
||||
let v = scale * 12;
|
||||
let inline vX = v + X;
|
||||
let inline vY = v + Y;
|
||||
|
||||
// Load Z coordinate of current vertex (from rotated vertex data)
|
||||
let inline z = (v + Z)$V_ROT;
|
||||
|
||||
// Calculate perspective factor:
|
||||
// - When z=0 (midpoint), factor=1.0 (no scaling)
|
||||
// - Positive z (farther away) → factor<1.0 (objects appear smaller)
|
||||
// - Negative z (closer) → factor>1.0 (objects appear larger)
|
||||
let lazy factor = PERSPECTIVE / (PERSPECTIVE + z) * SCALE;
|
||||
|
||||
// Apply perspective projection, scaling and shift to center for X and Y coordinats:
|
||||
// 1. Multiply by perspective factor
|
||||
// 2. Apply global scaling (SCALE constant)
|
||||
// 3. Center on screen (CENTER_X, CENTER_Y)
|
||||
(vX)$V_ROT = (vX)$V_ROT * factor + CENTER_X; // X
|
||||
(vY)$V_ROT = (vY)$V_ROT * factor + CENTER_Y; // Y
|
||||
|
||||
// Continue until all 8 vertices are scaled
|
||||
branch_if (scale +:= 1) < 8: scale;
|
||||
}
|
||||
|
||||
// Draw the front face of the cube (vertices A-B-C-D)
|
||||
line(VA$X, VA$Y, VB$X, VB$Y, LINE_COLOR);
|
||||
line(VB$X, VB$Y, VC$X, VC$Y, LINE_COLOR);
|
||||
line(VC$X, VC$Y, VD$X, VD$Y, LINE_COLOR);
|
||||
line(VD$X, VD$Y, VA$X, VA$Y, LINE_COLOR);
|
||||
|
||||
// Draw the back face of the cube (vertices E-F-G-H)
|
||||
line(VE$X, VE$Y, VF$X, VF$Y, LINE_COLOR);
|
||||
line(VF$X, VF$Y, VG$X, VG$Y, LINE_COLOR);
|
||||
line(VG$X, VG$Y, VH$X, VH$Y, LINE_COLOR);
|
||||
line(VH$X, VH$Y, VE$X, VE$Y, LINE_COLOR);
|
||||
|
||||
// Draw edges connecting front and back faces
|
||||
line(VA$X, VA$Y, VE$X, VE$Y, LINE_COLOR);
|
||||
line(VB$X, VB$Y, VF$X, VF$Y, LINE_COLOR);
|
||||
line(VC$X, VC$Y, VG$X, VG$Y, LINE_COLOR);
|
||||
line(VD$X, VD$Y, VH$X, VH$Y, LINE_COLOR);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Entry point for INIT type function, starts first
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
export fn start() {
|
||||
let init = 0;
|
||||
loop init {
|
||||
// Calculate memory offset for current vertex (12 bytes per vertex: 4 bytes each for X, Y, Z)
|
||||
let v = init * 12;
|
||||
|
||||
(v + X)$V_ROT = i32.load8_s(V_BASE+(init * 3) + 0) as f32;
|
||||
(v + Y)$V_ROT = i32.load8_s(V_BASE+(init * 3) + 1) as f32;
|
||||
(v + Z)$V_ROT = i32.load8_s(V_BASE+(init * 3) + 2) as f32;
|
||||
branch_if (init +:= 1) < 8: init;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Main update function called every frame to refresh the screen
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
export fn upd() {
|
||||
cls(0); // Clear the screen with color 0 (black)
|
||||
rotate(); // Perform cube rotation calculations
|
||||
drawLines(); // Draw the rotated cube on the screen
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// DATA
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
Initial vertex data for the cube (8 vertices, each with X, Y, Z as 8-bit signed integers)
|
||||
Each vertex represents a corner of a unit cube centered at the origin
|
||||
|
||||
F - front, B - back, L - left, R - right, U - up, D - down
|
||||
*/
|
||||
data V_BASE { // 3 * 8 -> 3 bytes per vertex * 8 vertices = 24 bytes
|
||||
i8(
|
||||
// X Y Z
|
||||
-1, -1, 1, // FLU Vertex A
|
||||
1, -1, 1, // FRU Vertex B
|
||||
1, 1, 1, // FRD Vertex C
|
||||
-1, 1, 1, // FLD Vertex D
|
||||
-1, -1, -1, // BLU Vertex E
|
||||
1, -1, -1, // BRU Vertex F
|
||||
1, 1, -1, // BRD Vertex G
|
||||
-1, 1, -1 // BLD Vertex H
|
||||
)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
Storage for rotated vertex data (8 vertices, each with X, Y, Z as 32-bit signed floats)
|
||||
Initialized to zero and updated during rotation
|
||||
*/
|
||||
data V_ROT { // 4 * 3 * 8 -> 12 bytes per vertex * 8 vertices = 96 bytes
|
||||
f32(
|
||||
// X Y Z
|
||||
0.0, 0.0, 0.0, // VA -> Vertex A
|
||||
0.0, 0.0, 0.0, // VB -> Vertex B
|
||||
0.0, 0.0, 0.0, // VC -> Vertex C
|
||||
0.0, 0.0, 0.0, // VD -> Vertex D
|
||||
0.0, 0.0, 0.0, // VE -> Vertex E
|
||||
0.0, 0.0, 0.0, // VF -> Vertex F
|
||||
0.0, 0.0, 0.0, // VG -> Vertex G
|
||||
0.0, 0.0, 0.0 // VH -> Vertex H
|
||||
)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// SNIPPETS
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
let tmp: f32;
|
||||
tmp = -123.0;
|
||||
f32.store(tmp, V_ROT);
|
||||
tmp = f32.load(V_ROT);
|
||||
printInt(tmp as i32);
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
51
examples/curlywas/plasma.cwa
Normal file
51
examples/curlywas/plasma.cwa
Normal file
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
Plasma effect (sizecoding)
|
||||
|
||||
Combines sine waves to create a 2D pixel pattern with intensity-based colors.
|
||||
|
||||
code : zbyti & Grok 3
|
||||
date : 2025.04.17
|
||||
platform : MicroW8 0.4.1
|
||||
*/
|
||||
|
||||
include "../include/microw8-api.cwa"
|
||||
|
||||
// Constants for color, math, and screen dimensions
|
||||
const BASE_COLOR = 0xF0; // Base color value for pixel coloring
|
||||
const PI = 3.14159265; // Mathematical constant π
|
||||
const RAD = PI / 180.0; // Conversion factor from degrees to radians
|
||||
const SCR_X = 320; // Screen width in pixels
|
||||
const SCR_Y = 240; // Screen height in pixels
|
||||
const SCR_SIZE = SCR_X * SCR_Y; // Screen size in bytes
|
||||
|
||||
// Global variables to track animation phases
|
||||
global mut phaseX = 0; // Phase offset for X-axis wave animation
|
||||
global mut phaseY = 0; // Phase offset for Y-axis wave animation
|
||||
|
||||
// Update function called each frame to render the plasma effect
|
||||
export fn upd() {
|
||||
let i = 0;
|
||||
loop i {
|
||||
// Calculate pixel coordinates from linear index
|
||||
let lazy x = i % SCR_X; // X-coordinate (column)
|
||||
let lazy y = i / SCR_X; // Y-coordinate (row)
|
||||
|
||||
// Compute three sine waves with different frequencies and phases
|
||||
let inline val1 = sin(RAD * 2.25 * (x + phaseX) as f32); // Wave along X-axis
|
||||
let inline val2 = sin(RAD * 3.25 * (y + phaseY) as f32); // Wave along Y-axis
|
||||
let inline val3 = sin(RAD * 1.25 * (x + y + phaseX) as f32); // Diagonal wave
|
||||
|
||||
// Combine waves, scale to color range, and convert to integer
|
||||
let inline c = BASE_COLOR + ((val1 + val2 + val3) * 4.75) as i32;
|
||||
|
||||
// Set pixel color based on computed intensity
|
||||
setPixel(x, y, c);
|
||||
|
||||
// Continue loop until all pixels are processed
|
||||
branch_if (i +:= 1) < (SCR_SIZE): i;
|
||||
}
|
||||
|
||||
// Update phase offsets for animation (different speeds for dynamic effect)
|
||||
phaseX += 1; // Increment X-phase for horizontal wave movement
|
||||
phaseY += 2; // Increment Y-phase for vertical wave movement
|
||||
}
|
||||
168
examples/curlywas/plasma_chars.cwa
Normal file
168
examples/curlywas/plasma_chars.cwa
Normal file
@@ -0,0 +1,168 @@
|
||||
/*
|
||||
Plasma effect (chars)
|
||||
|
||||
Combines sine waves to create a 2D pattern, maps to custom characters,
|
||||
and renders to the 40x30 character grid with intensity-based colors.
|
||||
|
||||
code : zbyti (conversion & optimizations)
|
||||
original : https://github.com/tebe6502/Mad-Pascal/blob/origin/samples/a8/demoeffects/plasma_2.pas
|
||||
date : 2025.04.16
|
||||
platform : MicroW8 0.4.1
|
||||
*/
|
||||
|
||||
include "../include/microw8-api.cwa"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constants defining memory layout, screen dimensions, and effect parameters
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
const MEM_END = 0x40000;
|
||||
|
||||
const CUSTOM_FONT = FONT + 0x100;
|
||||
const CHARS = 0x20;
|
||||
const BASE_COLOR = 0xF0;
|
||||
|
||||
const PI = 3.14159265;
|
||||
const RAD = PI / 180.0;
|
||||
|
||||
const SCR_X = 320;
|
||||
const SCR_Y = 240;
|
||||
const SCR_W = SCR_X / 8; // 40
|
||||
const SCR_H = SCR_Y / 8; // 30
|
||||
const SCR_SIZE = SCR_X * SCR_Y;
|
||||
|
||||
const SIN_TABLE_SIZE = 128; // Number of entries in the sine lookup table
|
||||
const SIN_TABLE_MASK = SIN_TABLE_SIZE - 1;
|
||||
|
||||
const SIN_TABLE = MEM_END - SIN_TABLE_SIZE; // Memory address for sine table
|
||||
const ROW_BUFFER = SIN_TABLE - SCR_W; // Memory address for precomputed row buffer
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Global variables to track animation state
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
global mut phaseA = 1; // Phase offset for the first sine wave, controls animation
|
||||
global mut phaseB = 5; // Phase offset for the second sine wave, controls animation
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
Logs a value to the console (STDOUT) with a prefix for debugging purposes
|
||||
|
||||
Args:
|
||||
prefix : 4-character identifier (i32) to label the output
|
||||
log : Integer value to log (i32)
|
||||
|
||||
Prints to console and returns to screen output
|
||||
*/
|
||||
fn console(prefix: i32, log: i32) {
|
||||
printChar('\6'); // Switch output to console
|
||||
printChar(prefix); // Print the prefix
|
||||
printInt(log); // Print the integer value
|
||||
printChar('\n\4'); // Print newline and switch back to screen output
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
/*
|
||||
Fills a sine table with precomputed values for fast lookups
|
||||
|
||||
Args:
|
||||
adr : Memory address where the sine table is stored
|
||||
size : Number of entries in the table
|
||||
|
||||
Computes: sin(i * 180/size * radians) * 255 for i = 0 to size-1, scaled to 0-255
|
||||
*/
|
||||
fn fillSin(adr: i32, size: i32) {
|
||||
let i = 0;
|
||||
let inline f = 180.00 / size as f32 * RAD;
|
||||
loop i {
|
||||
(adr+i)?0 = (sin(f * i as f32) * 255.0) as i32;
|
||||
branch_if (i +:= 1) < size: i;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
Initialization function called when the program starts
|
||||
*/
|
||||
export fn start() {
|
||||
// Populate the sine table with values for fast wave calculations
|
||||
fillSin(SIN_TABLE, SIN_TABLE_SIZE);
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
/*
|
||||
Update function called each frame to render the plasma effect
|
||||
*/
|
||||
export fn upd() {
|
||||
let pA = phaseA; // Local copy of phaseA to avoid modifying global during frame
|
||||
let pB = phaseB; // Local copy of phaseB for the same reason
|
||||
|
||||
let i = 0;
|
||||
loop i {
|
||||
// Wrap phase values to stay within sine table bounds using bitwise AND
|
||||
pA &= SIN_TABLE_MASK;
|
||||
pB &= SIN_TABLE_MASK;
|
||||
|
||||
// Combine two sine waves and store in row buffer
|
||||
i?ROW_BUFFER = pA?SIN_TABLE + pB?SIN_TABLE;
|
||||
|
||||
pA += 3; // Shift phase for first sine wave (controls wave speed)
|
||||
pB += 7; // Shift phase for second sine wave (different speed for variety)
|
||||
|
||||
branch_if (i +:= 1) < SCR_W: i;
|
||||
}
|
||||
|
||||
i = 0;
|
||||
loop i {
|
||||
let j = 0;
|
||||
loop j {
|
||||
// Combine wave values from row buffer for current position
|
||||
// Use bitwise AND to clamp to 0-255, then scale to 0-15 for character index
|
||||
let c = ((j?ROW_BUFFER + i?ROW_BUFFER) & 255) >> 4;
|
||||
|
||||
// Set text color based on intensity (base color + scaled value)
|
||||
setTextColor(BASE_COLOR + c);
|
||||
// Draw custom character corresponding to intensity
|
||||
printChar(CHARS + c);
|
||||
|
||||
branch_if (j +:= 1) < SCR_W: j;
|
||||
}
|
||||
branch_if (i +:= 1) < SCR_H: i;
|
||||
}
|
||||
|
||||
// Update global phase offsets for the next frame to animate the pattern
|
||||
phaseA += 0; // Increment phaseA to shift the pattern (+/- speed move)
|
||||
phaseB += 1; // Increment phaseB to shift the pattern (+/- right/left move)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
Custom font data defining 16 characters (8x8 pixels each)
|
||||
Each character represents a different intensity level for the plasma effect
|
||||
Pixels range from empty (0x00) to nearly full (0xFE or 0x7F) to simulate gradients
|
||||
*/
|
||||
data CUSTOM_FONT {
|
||||
i8(
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x00, 0x00,
|
||||
0x00, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x00,
|
||||
0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0x00,
|
||||
0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
|
||||
0x00, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x00,
|
||||
0x00, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
)
|
||||
}
|
||||
@@ -3,14 +3,16 @@ include "../include/microw8-api.cwa"
|
||||
export fn upd() {
|
||||
let i: i32;
|
||||
loop pixels {
|
||||
let inline t = time() * 63 as f32;
|
||||
let lazy x = (i % 320 - 160) as f32;
|
||||
let lazy y = (i / 320 - 120) as f32;
|
||||
let inline d = 40000 as f32 / sqrt(x * x + y * y);
|
||||
let inline u = atan2(x, y) * (512.0 / 3.141);
|
||||
let inline c = ((i32.trunc_sat_f32_s(d + t * 2 as f32) ^ i32.trunc_sat_f32_s(u + t)) & 255) >> 4;
|
||||
let inline t = 16!56;
|
||||
let inline x = (i % 320 - 160) as f32;
|
||||
let inline y = (i #/ 320 - 120) as f32;
|
||||
let inline d = 0xa000 as f32 / sqrt(x * x + y * y);
|
||||
let inline a = atan2(x, y) * 163_f; // (512 / pi)
|
||||
let inline u = i32.trunc_sat_f32_s(a) + t;
|
||||
let inline v = i32.trunc_sat_f32_s(d) + t * 2;
|
||||
let inline c = ((v ^ u) #/ 16) % 16;
|
||||
i?FRAMEBUFFER = c;
|
||||
|
||||
branch_if (i := i + 1) < 320*240: pixels;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Binary file not shown.
@@ -31,19 +31,19 @@ Examplers for older versions:
|
||||
|
||||
## Versions
|
||||
|
||||
### v0.3.0
|
||||
### v0.4.1
|
||||
|
||||
* [Web runtime](v0.3.0)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.3.0/microw8-0.3.0-windows.zip)
|
||||
* [Web runtime](../v0.4.1)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||
|
||||
Changes:
|
||||
|
||||
* add blitSprite and grabSprite API calls
|
||||
* add support for integer scaling up to 16x for printing text
|
||||
* fix incompatibility with sound devices only offering 16bit audio formats
|
||||
* add support for br_table instruction in packed carts
|
||||
* Windows: fix bad/inconsistent frame rate
|
||||
* fix choppy sound on devices with sample rates != 44100 kHz
|
||||
* add scale mode 'fill' option
|
||||
|
||||
|
||||
### Older versions
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ loaded.
|
||||
00000-00040: user memory
|
||||
00040-00044: time since module start in ms
|
||||
00044-0004c: gamepad state
|
||||
0004c-00050: reserved
|
||||
0004c-00050: number of frames since module start
|
||||
00050-00070: sound data (synced to sound thread)
|
||||
00070-00078: reserved
|
||||
00078-12c78: frame buffer
|
||||
@@ -468,6 +468,7 @@ when using the native runtime:
|
||||
* `--no-gpu`: Force old cpu-only window code
|
||||
* `--filter FILTER`: Select an upscale filter at startup
|
||||
* `--fullscreen`: Start in fullscreen mode
|
||||
* `--scale-fill`: Scale to fill whole screen, potentially cropping parts of the frame buffer.
|
||||
|
||||
Note that the cpu-only window does not support fullscreen nor upscale filters.
|
||||
|
||||
@@ -484,7 +485,7 @@ The upscale filter options are:
|
||||
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
|
||||
```
|
||||
|
||||
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
|
||||
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F. You can toggle between scale modes 'fit' and 'fill' with M.
|
||||
|
||||
## `uw8 pack`
|
||||
|
||||
@@ -594,7 +595,7 @@ a base module provided by MicroW8.
|
||||
|
||||
You can generate this base module yourself using
|
||||
`uw8-tool`. As a quick summary, it provides all function
|
||||
types with up to 5 parameters (i32 or f32) where the
|
||||
types with up to 7 parameters (i32 or f32) where the
|
||||
`f32` parameters always preceed the `i32` parameters.
|
||||
Then it includes all imports that MicroW8 provides,
|
||||
a function section with a single function of type
|
||||
|
||||
@@ -2,6 +2,33 @@
|
||||
description = "Versions"
|
||||
+++
|
||||
|
||||
### v0.4.1
|
||||
|
||||
* [Web runtime](../v0.4.1)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.1/microw8-0.4.1-windows.zip)
|
||||
|
||||
Changes:
|
||||
|
||||
* Windows: fix bad/inconsistent frame rate
|
||||
* fix choppy sound on devices with sample rates != 44100 kHz
|
||||
* add scale mode 'fill' option
|
||||
|
||||
### v0.4.0
|
||||
|
||||
* [Web runtime](../v0.4.0)
|
||||
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-linux.tgz)
|
||||
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-macos.tgz)
|
||||
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.4.0/microw8-0.4.0-windows.zip)
|
||||
|
||||
Changes:
|
||||
|
||||
* add support for sound on mono- and surround-only devices
|
||||
* update wasmtime dependency to fix performance regression in 0.3.0
|
||||
* add frame counter since module start at location 72
|
||||
* add 6 and 7 parameter function types to base module
|
||||
|
||||
### v0.3.0
|
||||
|
||||
* [Web runtime](../v0.3.0)
|
||||
|
||||
1
site/static/v0.4.0/index.html
Normal file
1
site/static/v0.4.0/index.html
Normal file
File diff suppressed because one or more lines are too long
1
site/static/v0.4.1/index.html
Normal file
1
site/static/v0.4.1/index.html
Normal file
File diff suppressed because one or more lines are too long
@@ -4,7 +4,7 @@
|
||||
<section>
|
||||
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
|
||||
</section>
|
||||
<a href="v0.3.0">
|
||||
<a href="v0.4.1">
|
||||
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -27,6 +27,7 @@ struct UW8Instance {
|
||||
end_frame: TypedFunc<(), ()>,
|
||||
update: Option<TypedFunc<(), ()>>,
|
||||
start_time: Instant,
|
||||
frame_counter: u32,
|
||||
watchdog: Arc<Mutex<UW8WatchDog>>,
|
||||
sound_tx: Option<mpsc::SyncSender<RegisterUpdate>>,
|
||||
}
|
||||
@@ -159,6 +160,7 @@ impl super::Runtime for MicroW8 {
|
||||
end_frame,
|
||||
update,
|
||||
start_time: Instant::now(),
|
||||
frame_counter: 0,
|
||||
watchdog,
|
||||
sound_tx,
|
||||
});
|
||||
@@ -191,8 +193,11 @@ impl super::Runtime for MicroW8 {
|
||||
let mem = instance.memory.data_mut(&mut instance.store);
|
||||
mem[64..68].copy_from_slice(&time.to_le_bytes());
|
||||
mem[68..72].copy_from_slice(&input.gamepads);
|
||||
mem[72..76].copy_from_slice(&instance.frame_counter.to_le_bytes());
|
||||
}
|
||||
|
||||
instance.frame_counter = instance.frame_counter.wrapping_add(1);
|
||||
|
||||
instance.store.set_epoch_deadline(self.timeout as u64);
|
||||
if let Some(ref update) = instance.update {
|
||||
if let Err(err) = update.call(&mut instance.store, ()) {
|
||||
@@ -328,9 +333,8 @@ fn init_sound(
|
||||
let mut configs: Vec<_> = device
|
||||
.supported_output_configs()?
|
||||
.filter(|config| {
|
||||
config.channels() <= 2
|
||||
&& (config.sample_format() == cpal::SampleFormat::F32
|
||||
|| config.sample_format() == cpal::SampleFormat::I16)
|
||||
config.sample_format() == cpal::SampleFormat::F32
|
||||
|| config.sample_format() == cpal::SampleFormat::I16
|
||||
})
|
||||
.collect();
|
||||
|
||||
@@ -391,8 +395,8 @@ fn init_sound(
|
||||
None
|
||||
} else {
|
||||
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
|
||||
let input_buffers = rs.input_buffer_allocate(true);
|
||||
let output_buffers = rs.output_buffer_allocate(true);
|
||||
let input_buffers = rs.input_buffer_allocate();
|
||||
let output_buffers = rs.output_buffer_allocate();
|
||||
Some(Resampler {
|
||||
resampler: rs,
|
||||
input_buffers,
|
||||
@@ -532,6 +536,25 @@ fn init_sound(
|
||||
}
|
||||
}
|
||||
|
||||
fn stereo_to_surround<F>(mut buffer: &mut [f32], num_channels: usize, callback: &mut F)
|
||||
where
|
||||
F: FnMut(&mut [f32]),
|
||||
{
|
||||
let mut in_buffer = [0f32; 256];
|
||||
buffer.fill(0.);
|
||||
|
||||
while !buffer.is_empty() {
|
||||
let step_size = (buffer.len() / num_channels).min(in_buffer.len() / 2);
|
||||
let step_buffer = &mut in_buffer[..step_size * 2];
|
||||
callback(step_buffer);
|
||||
for index in 0..step_size {
|
||||
buffer[index * num_channels + 0] = step_buffer[index * 2 + 0];
|
||||
buffer[index * num_channels + 1] = step_buffer[index * 2 + 1];
|
||||
}
|
||||
buffer = &mut buffer[step_size * num_channels..];
|
||||
}
|
||||
}
|
||||
|
||||
let stream = if sample_format == cpal::SampleFormat::F32 {
|
||||
if num_channels == 2 {
|
||||
device.build_output_stream(
|
||||
@@ -542,7 +565,7 @@ fn init_sound(
|
||||
},
|
||||
None,
|
||||
)?
|
||||
} else {
|
||||
} else if num_channels == 1 {
|
||||
device.build_output_stream(
|
||||
&config,
|
||||
move |buffer: &mut [f32], _| stereo_to_mono(buffer, &mut callback),
|
||||
@@ -551,6 +574,17 @@ fn init_sound(
|
||||
},
|
||||
None,
|
||||
)?
|
||||
} else {
|
||||
device.build_output_stream(
|
||||
&config,
|
||||
move |buffer: &mut [f32], _| {
|
||||
stereo_to_surround(buffer, num_channels as usize, &mut callback)
|
||||
},
|
||||
move |err| {
|
||||
dbg!(err);
|
||||
},
|
||||
None,
|
||||
)?
|
||||
}
|
||||
} else {
|
||||
if num_channels == 2 {
|
||||
@@ -562,7 +596,7 @@ fn init_sound(
|
||||
},
|
||||
None,
|
||||
)?
|
||||
} else {
|
||||
} else if num_channels == 1 {
|
||||
device.build_output_stream(
|
||||
&config,
|
||||
move |buffer: &mut [i16], _| {
|
||||
@@ -573,6 +607,19 @@ fn init_sound(
|
||||
},
|
||||
None,
|
||||
)?
|
||||
} else {
|
||||
device.build_output_stream(
|
||||
&config,
|
||||
move |buffer: &mut [i16], _| {
|
||||
f32_to_i16(buffer, &mut |b| {
|
||||
stereo_to_surround(b, num_channels as usize, &mut callback)
|
||||
})
|
||||
},
|
||||
move |err| {
|
||||
dbg!(err);
|
||||
},
|
||||
None,
|
||||
)?
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
789
syntax/SublimeText/CurlyWASM.sublime-completions
Normal file
789
syntax/SublimeText/CurlyWASM.sublime-completions
Normal file
@@ -0,0 +1,789 @@
|
||||
{
|
||||
"scope": "source.curlywasm",
|
||||
"completions": [
|
||||
// Keywords
|
||||
{
|
||||
"trigger": "if",
|
||||
"contents": "if ${1:condition} {\n\t${2:// Your start code here}\n}",
|
||||
"details": "if (condition) { block }",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "else",
|
||||
"contents": "else {\n\t${1:// Your start code here}\n}",
|
||||
"details": "else { block }",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "loop",
|
||||
"contents": "loop ${1:label} {\n\t${2:// Your start code here}\n}",
|
||||
"details": "loop label { block }",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "fn",
|
||||
"contents": "fn ${1:name}(${2:params}) {\n\t${3:// Your start code here}\n}",
|
||||
"details": "fn name(params) [-> return_type] { block }",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "let",
|
||||
"contents": "let ${1:variable} = ${2:value};",
|
||||
"details": "let variable[: type] = value;",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "const",
|
||||
"contents": "const ${1:name} = ${2:value};",
|
||||
"details": "const name[: type] = value;",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "branch_if",
|
||||
"contents": "branch_if ${1:condition}: ${2:label};",
|
||||
"details": "branch_if (condition): label;",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "global",
|
||||
"contents": "global mut ${1:name} = ${2:value};",
|
||||
"details": "global mut name[: type] = value;",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "import",
|
||||
"contents": "import \"${1:module.name}\" ${2:|memory(min_pages)|global var_name: type|fn fun_name(param_types) [-> return_type]};",
|
||||
"details": "import \"module.name\" memory(min_pages); import \"module.name\" global var_name: type; import \"module.name\" fn fun_name(param_types) [-> return_type];",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "include",
|
||||
"contents": "include \"${1:path}\"",
|
||||
"details": "include \"path\"",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "api",
|
||||
"contents": "include \"../include/microw8-api.cwa\"",
|
||||
"details": "include \"path\"",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "common",
|
||||
"contents": "include \"../include/common.cwa\"",
|
||||
"details": "include \"path\"",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "export",
|
||||
"contents": "export fn ${1:name}(${2:params}) ${3:-> ${4:return_type}} { ${5:block} }",
|
||||
"details": "export fn name(params) [-> return_type] { block }",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "block",
|
||||
"contents": "block ${1:label} {\n\t${2://content}\n}",
|
||||
"details": "block label { block }",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "branch",
|
||||
"contents": "branch ${1:label};",
|
||||
"details": "branch label;",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "data",
|
||||
"contents": "data ${1:address} {\n\t${2:type}(\n\t\t${3:values}\n\t)\n}",
|
||||
"details": "data address { content }",
|
||||
"kind": "keyword"
|
||||
},
|
||||
{
|
||||
"trigger": "mut",
|
||||
"contents": "mut",
|
||||
"details": "Mutable variable modifier",
|
||||
"kind": "storage.modifier"
|
||||
},
|
||||
{
|
||||
"trigger": "lazy",
|
||||
"contents": "lazy",
|
||||
"details": "Lazy variable modifier",
|
||||
"kind": "storage.modifier"
|
||||
},
|
||||
{
|
||||
"trigger": "inline",
|
||||
"contents": "inline",
|
||||
"details": "Inline variable modifier",
|
||||
"kind": "storage.modifier"
|
||||
},
|
||||
|
||||
// Operators
|
||||
{
|
||||
"trigger": "as",
|
||||
"contents": "as",
|
||||
"details": "Type cast",
|
||||
"kind": "keyword.operator.type"
|
||||
},
|
||||
{
|
||||
"trigger": "?",
|
||||
"contents": "?",
|
||||
"details": "Load byte",
|
||||
"kind": "keyword.operator.memory"
|
||||
},
|
||||
{
|
||||
"trigger": "!",
|
||||
"contents": "!",
|
||||
"details": "Load word",
|
||||
"kind": "keyword.operator.memory"
|
||||
},
|
||||
{
|
||||
"trigger": "$",
|
||||
"contents": "$",
|
||||
"details": "Load float",
|
||||
"kind": "keyword.operator.memory"
|
||||
},
|
||||
{
|
||||
"trigger": "<|",
|
||||
"contents": "<|",
|
||||
"details": "Take first (sequencing operator)",
|
||||
"kind": "keyword.operator.misc"
|
||||
},
|
||||
|
||||
// Memory access intrinsic functions (i32 and f32 only)
|
||||
{
|
||||
"trigger": "i32.load",
|
||||
"contents": "i32.load(${1:base}, ${2:offset}${3:, ${4:align}})",
|
||||
"details": "i32.load(base: i32, offset: i32 = 0, align: i32 = 2) -> i32: Load 32-bit word",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.load8_u",
|
||||
"contents": "i32.load8_u(${1:base}, ${2:offset}${3:, ${4:align}})",
|
||||
"details": "i32.load8_u(base: i32, offset: i32 = 0, align: i32 = 0) -> i32: Load 8-bit unsigned",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.load8_s",
|
||||
"contents": "i32.load8_s(${1:base}, ${2:offset}${3:, ${4:align}})",
|
||||
"details": "i32.load8_s(base: i32, offset: i32 = 0, align: i32 = 0) -> i32: Load 8-bit signed",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.load16_u",
|
||||
"contents": "i32.load16_u(${1:base}, ${2:offset}${3:, ${4:align}})",
|
||||
"details": "i32.load16_u(base: i32, offset: i32 = 0, align: i32 = 1) -> i32: Load 16-bit unsigned",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.load16_s",
|
||||
"contents": "i32.load16_s(${1:base}, ${2:offset}${3:, ${4:align}})",
|
||||
"details": "i32.load16_s(base: i32, offset: i32 = 0, align: i32 = 1) -> i32: Load 16-bit signed",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.store",
|
||||
"contents": "i32.store(${1:value}, ${2:base}, ${3:offset}${4:, ${5:align}});",
|
||||
"details": "i32.store(value: i32, base: i32, offset: i32 = 0, align: i32 = 2): Store 32-bit word",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.store8",
|
||||
"contents": "i32.store8(${1:value}, ${2:base}, ${3:offset}${4:, ${5:align}});",
|
||||
"details": "i32.store8(value: i32, base: i32, offset: i32 = 0, align: i32 = 0): Store 8-bit",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.store16",
|
||||
"contents": "i32.store16(${1:value}, ${2:base}, ${3:offset}${4:, ${5:align}});",
|
||||
"details": "i32.store16(value: i32, base: i32, offset: i32 = 0, align: i32 = 1): Store 16-bit",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "f32.load",
|
||||
"contents": "f32.load(${1:base}, ${2:offset}${3:, ${4:align}})",
|
||||
"details": "f32.load(base: i32, offset: i32 = 0, align: i32 = 2) -> f32: Load 32-bit float",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "f32.store",
|
||||
"contents": "f32.store(${1:value}, ${2:base}, ${3:offset}${4:, ${5:align}});",
|
||||
"details": "f32.store(value: f32, base: i32, offset: i32 = 0, align: i32 = 2): Store 32-bit float",
|
||||
"kind": "support.function"
|
||||
},
|
||||
|
||||
// API functions
|
||||
{
|
||||
"trigger": "sin",
|
||||
"contents": "sin(${1:x})",
|
||||
"details": "sin(x: f32) -> f32: Returns the sine of x (radians)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "cos",
|
||||
"contents": "cos(${1:x})",
|
||||
"details": "cos(x: f32) -> f32: Returns the cosine of x (radians)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "tan",
|
||||
"contents": "tan(${1:x})",
|
||||
"details": "tan(x: f32) -> f32: Returns the tangent of x (radians)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "asin",
|
||||
"contents": "asin(${1:x})",
|
||||
"details": "asin(x: f32) -> f32: Returns the arcsine of x (radians)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "acos",
|
||||
"contents": "acos(${1:x})",
|
||||
"details": "acos(x: f32) -> f32: Returns the arccosine of x (radians)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "atan",
|
||||
"contents": "atan(${1:x})",
|
||||
"details": "atan(x: f32) -> f32: Returns the arctangent of x (radians)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "atan2",
|
||||
"contents": "atan2(${1:y}, ${2:x})",
|
||||
"details": "atan2(y: f32, x: f32) -> f32: Returns the angle in radians of the point (x, y)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "pow",
|
||||
"contents": "pow(${1:x}, ${2:y})",
|
||||
"details": "pow(x: f32, y: f32) -> f32: Returns x raised to the power of y",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "log",
|
||||
"contents": "log(${1:x})",
|
||||
"details": "log(x: f32) -> f32: Returns the natural logarithm of x",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "fmod",
|
||||
"contents": "fmod(${1:x}, ${2:y})",
|
||||
"details": "fmod(x: f32, y: f32) -> f32: Returns the remainder of x/y",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "random",
|
||||
"contents": "random()",
|
||||
"details": "random() -> i32: Returns a random 32-bit integer",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "randomf",
|
||||
"contents": "randomf()",
|
||||
"details": "randomf() -> f32: Returns a random float [0, 1)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "randomSeed",
|
||||
"contents": "randomSeed(${1:seed});",
|
||||
"details": "randomSeed(seed: i32): Seeds the random number generator",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "cls",
|
||||
"contents": "cls(${1:color});",
|
||||
"details": "cls(color: i32): Clears the screen with the given color, resets cursor to 0,0, disables graphics mode",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "setPixel",
|
||||
"contents": "setPixel(${1:x}, ${2:y}, ${3:color});",
|
||||
"details": "setPixel(x: i32, y: i32, color: i32): Sets the pixel at (x, y) to color",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "getPixel",
|
||||
"contents": "getPixel(${1:x}, ${2:y})",
|
||||
"details": "getPixel(x: i32, y: i32) -> i32: Gets the color of the pixel at (x, y) (returns 0 if out of bounds)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "hline",
|
||||
"contents": "hline(${1:left}, ${2:right}, ${3:y}, ${4:color});",
|
||||
"details": "hline(left: i32, right: i32, y: i32, color: i32): Fills the horizontal line [left, right), y",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "rectangle",
|
||||
"contents": "rectangle(${1:x}, ${2:y}, ${3:width}, ${4:height}, ${5:color});",
|
||||
"details": "rectangle(x: f32, y: f32, w: f32, h: f32, color: i32): Fills the rectangle x,y - x+w,y+h",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "circle",
|
||||
"contents": "circle(${1:cx}, ${2:cy}, ${3:radius}, ${4:color});",
|
||||
"details": "circle(cx: f32, cy: f32, radius: f32, color: i32): Fills the circle at cx, cy with radius",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "line",
|
||||
"contents": "line(${1:x1}, ${2:y1}, ${3:x2}, ${4:y2}, ${5:color});",
|
||||
"details": "line(x1: f32, y1: f32, x2: f32, y2: f32, color: i32): Draws a line from x1,y1 to x2,y2",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "time",
|
||||
"contents": "time()",
|
||||
"details": "time() -> f32: Returns the current time in seconds",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "isButtonPressed",
|
||||
"contents": "isButtonPressed(${1:button})",
|
||||
"details": "isButtonPressed(button: i32) -> bool: Checks if a button is pressed this frame (returns i32)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "isButtonTriggered",
|
||||
"contents": "isButtonTriggered(${1:button})",
|
||||
"details": "isButtonTriggered(button: i32) -> bool: Checks if a button is newly pressed this frame (returns i32)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "printChar",
|
||||
"contents": "printChar(${1:char});",
|
||||
"details": "printChar(char: i32): Prints the character in the lower 8 bits",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "printString",
|
||||
"contents": "printString(${1:ptr});",
|
||||
"details": "printString(ptr: i32): Prints the zero-terminated string at memory address ptr",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "printInt",
|
||||
"contents": "printInt(${1:value});",
|
||||
"details": "printInt(value: i32): Prints an integer as a signed decimal number",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "setTextColor",
|
||||
"contents": "setTextColor(${1:color});",
|
||||
"details": "setTextColor(color: i32): Sets the text color",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "setBackgroundColor",
|
||||
"contents": "setBackgroundColor(${1:color});",
|
||||
"details": "setBackgroundColor(color: i32): Sets the background color",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "setCursorPosition",
|
||||
"contents": "setCursorPosition(${1:x}, ${2:y});",
|
||||
"details": "setCursorPosition(x: i32, y: i32): Sets the cursor position (character or pixel coords depending on mode)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "rectangleOutline",
|
||||
"contents": "rectangleOutline(${1:x}, ${2:y}, ${3:width}, ${4:height}, ${5:color});",
|
||||
"details": "rectangleOutline(x: f32, y: f32, w: f32, h: f32, color: i32): Draws a rectangle outline",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "circleOutline",
|
||||
"contents": "circleOutline(${1:cx}, ${2:cy}, ${3:radius}, ${4:color});",
|
||||
"details": "circleOutline(cx: f32, cy: f32, radius: f32, color: i32): Draws a circle outline",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "exp",
|
||||
"contents": "exp(${1:x})",
|
||||
"details": "exp(x: f32) -> f32: Returns e raised to the power of x",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "playNote",
|
||||
"contents": "playNote(${1:channel}, ${2:note}${3:, ${4:duration}${5:, ${6:volume}}});",
|
||||
"details": "playNote(channel: i32, note: i32): Triggers a note on the given channel (note 0 stops, 128-255 triggers attack+release)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "sndGes",
|
||||
"contents": "sndGes(${1:sampleIndex})",
|
||||
"details": "sndGes(sampleIndex: i32) -> f32: Sound generator function (uses 32 bytes at 0x50 by default)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "blitSprite",
|
||||
"contents": "blitSprite(${1:spriteData}, ${2:size}, ${3:x}, ${4:y}, ${5:control});",
|
||||
"details": "blitSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32): Copies sprite data to screen",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "grabSprite",
|
||||
"contents": "grabSprite(${1:spriteData}, ${2:size}, ${3:x}, ${4:y}, ${5:control});",
|
||||
"details": "grabSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32): Copies screen data to sprite",
|
||||
"kind": "support.function"
|
||||
},
|
||||
|
||||
// Built-in functions (or commonly used intrinsics)
|
||||
{
|
||||
"trigger": "start",
|
||||
"contents": "export fn start() {\n\t${1:// Your start code here}\n}",
|
||||
"details": "export fn start(): Called once after module is loaded",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "upd",
|
||||
"contents": "export fn upd() {\n\t${1:// Your update code here}\n}",
|
||||
"details": "export fn upd(): Called once per frame",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "memory.fill",
|
||||
"contents": "memory.fill(${1:dest}, ${2:value}, ${3:size});",
|
||||
"details": "memory.fill(dest: i32, value: i32, size: i32): Fills a memory area",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "memory.copy",
|
||||
"contents": "memory.copy(${1:dest}, ${2:src}, ${3:size});",
|
||||
"details": "memory.copy(dest: i32, src: i32, size: i32): Copies a memory block",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "sqrt",
|
||||
"contents": "sqrt(${1:x})",
|
||||
"details": "sqrt(x: f32) -> f32: Returns the square root of x",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "min",
|
||||
"contents": "min(${1:x}, ${2:y})",
|
||||
"details": "min(x: f32, y: f32) -> f32: Returns the minimum of x and y",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "max",
|
||||
"contents": "max(${1:x}, ${2:y})",
|
||||
"details": "max(x: f32, y: f32) -> f32: Returns the maximum of x and y",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "ceil",
|
||||
"contents": "ceil(${1:x})",
|
||||
"details": "ceil(x: f32) -> f32: Returns the smallest integer >= x",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "floor",
|
||||
"contents": "floor(${1:x})",
|
||||
"details": "floor(x: f32) -> f32: Returns the largest integer <= x",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "trunc",
|
||||
"contents": "trunc(${1:x})",
|
||||
"details": "trunc(x: f32) -> f32: Returns the nearest integer to x toward zero",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "nearest",
|
||||
"contents": "nearest(${1:x})",
|
||||
"details": "nearest(x: f32) -> f32: Returns the nearest integer to x (round to nearest, ties to even)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "abs",
|
||||
"contents": "abs(${1:x})",
|
||||
"details": "abs(x: f32) -> f32: Returns the absolute value of x",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "copysign",
|
||||
"contents": "copysign(${1:x}, ${2:y})",
|
||||
"details": "copysign(x: f32, y: f32) -> f32: Returns x with the sign of y",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "select",
|
||||
"contents": "select(${1:a}, ${2:b}, ${3:c})",
|
||||
"details": "select(a: f32, b: f32, c: f32) -> f32: Selects b if a is non-zero, otherwise selects c (equivalent to a != 0 ? b : c)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.clz",
|
||||
"contents": "i32.clz(${1:value})",
|
||||
"details": "i32.clz(value: i32) -> i32: Count Leading Zeros",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.ctz",
|
||||
"contents": "i32.ctz(${1:value})",
|
||||
"details": "i32.ctz(value: i32) -> i32: Count Trailing Zeros",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.popcnt",
|
||||
"contents": "i32.popcnt(${1:value})",
|
||||
"details": "i32.popcnt(value: i32) -> i32: Population Count (number of set bits)",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.bswap",
|
||||
"contents": "i32.bswap(${1:value})",
|
||||
"details": "i32.bswap(value: i32) -> i32: Byte Swap",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.trunc_sat_f32_u",
|
||||
"contents": "i32.trunc_sat_f32_u(${1:value})",
|
||||
"details": "i32.trunc_sat_f32_u(value: f32) -> i32: Truncate f32 to i32 unsigned, saturating",
|
||||
"kind": "support.function"
|
||||
},
|
||||
{
|
||||
"trigger": "i32.trunc_sat_f32_s",
|
||||
"contents": "i32.trunc_sat_f32_s(${1:value})",
|
||||
"details": "i32.trunc_sat_f32_s(value: f32) -> i32: Truncate f32 to i32 signed, saturating",
|
||||
"kind": "support.function"
|
||||
},
|
||||
// Added Constants
|
||||
{
|
||||
"trigger": "TIME_MS",
|
||||
"contents": "TIME_MS",
|
||||
"details": "0x40 Time since module start in ms",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "GAMEPAD",
|
||||
"contents": "GAMEPAD",
|
||||
"details": "0x44 Gamepad state",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "FRAMEBUFFER",
|
||||
"contents": "FRAMEBUFFER",
|
||||
"details": "0x78 Frame buffer address",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "PALETTE",
|
||||
"contents": "PALETTE",
|
||||
"details": "0x13000 Palette address",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "FONT",
|
||||
"contents": "FONT",
|
||||
"details": "0x13400 Font address",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "USER_MEM",
|
||||
"contents": "USER_MEM",
|
||||
"details": "0x14000 Start of general user memory",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "BUTTON_UP",
|
||||
"contents": "BUTTON_UP",
|
||||
"details": "0x00 Gamepad button Up",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "BUTTON_DOWN",
|
||||
"contents": "BUTTON_DOWN",
|
||||
"details": "0x01 Gamepad button Down",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "BUTTON_LEFT",
|
||||
"contents": "BUTTON_LEFT",
|
||||
"details": "0x02 Gamepad button Left",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "BUTTON_RIGHT",
|
||||
"contents": "BUTTON_RIGHT",
|
||||
"details": "0x03 Gamepad button Right",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "BUTTON_A",
|
||||
"contents": "BUTTON_A",
|
||||
"details": "0x04 Gamepad button A (Z on keyboard)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "BUTTON_B",
|
||||
"contents": "BUTTON_B",
|
||||
"details": "0x05 Gamepad button B (X on keyboard)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "BUTTON_X",
|
||||
"contents": "BUTTON_X",
|
||||
"details": "0x06 Gamepad button X (A on keyboard)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "BUTTON_Y",
|
||||
"contents": "BUTTON_Y",
|
||||
"details": "0x07 Gamepad button Y (S on keyboard)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "PI",
|
||||
"contents": "PI",
|
||||
"details": "Mathematical constant π",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "RAD",
|
||||
"contents": "RAD",
|
||||
"details": "One radian value",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "SCR_X",
|
||||
"contents": "SCR_X",
|
||||
"details": "Screen width in pixels",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "SCR_Y",
|
||||
"contents": "SCR_Y",
|
||||
"details": "Screen height in pixels",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "SCR_W",
|
||||
"contents": "SCR_W",
|
||||
"details": "Screen width in chars (40)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "SCR_H",
|
||||
"contents": "SCR_H",
|
||||
"details": "Screen height in chars (30)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "CENTER_X",
|
||||
"contents": "CENTER_X",
|
||||
"details": "X-coordinate of the screen center (160)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "CENTER_Y",
|
||||
"contents": "CENTER_Y",
|
||||
"details": "Y-coordinate of the screen center (120)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "SCR_SIZE",
|
||||
"contents": "SCR_SIZE",
|
||||
"details": "Total screen size in pixels (76800)",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "MEM_END",
|
||||
"contents": "MEM_END",
|
||||
"details": "End of available memory",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "CUSTOM_FONT",
|
||||
"contents": "CUSTOM_FONT",
|
||||
"details": "Address for a custom font",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_BLACK",
|
||||
"contents": "COLOR_BLACK",
|
||||
"details": "0x00 Black",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_DARK_BLUE",
|
||||
"contents": "COLOR_DARK_BLUE",
|
||||
"details": "0x17 Dark Blue",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_DARK_PURPLE",
|
||||
"contents": "COLOR_DARK_PURPLE",
|
||||
"details": "0x27 Dark Purple",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_CYAN",
|
||||
"contents": "COLOR_CYAN",
|
||||
"details": "0x37 Cyan",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_BRIGHT_RED",
|
||||
"contents": "COLOR_BRIGHT_RED",
|
||||
"details": "0x47 Bright Red",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_MAGENTA",
|
||||
"contents": "COLOR_MAGENTA",
|
||||
"details": "0x57 Magenta",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_ORANGE",
|
||||
"contents": "COLOR_ORANGE",
|
||||
"details": "0x58 Orange",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_BRIGHT_YELLOW",
|
||||
"contents": "COLOR_BRIGHT_YELLOW",
|
||||
"details": "0x67 Bright Yellow",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_MEDIUM_GREY",
|
||||
"contents": "COLOR_MEDIUM_GREY",
|
||||
"details": "0x78 Medium Grey",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_LIGHT_GREY",
|
||||
"contents": "COLOR_LIGHT_GREY",
|
||||
"details": "0x7C Light Grey",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_WHITE",
|
||||
"contents": "COLOR_WHITE",
|
||||
"details": "0xF8 White",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_BRIGHT_GREEN",
|
||||
"contents": "COLOR_BRIGHT_GREEN",
|
||||
"details": "0x87 Bright Green",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_BROWN",
|
||||
"contents": "COLOR_BROWN",
|
||||
"details": "0xD4 Brown",
|
||||
"kind": "constant"
|
||||
},
|
||||
{
|
||||
"trigger": "COLOR_DARK_GREY",
|
||||
"contents": "COLOR_DARK_GREY",
|
||||
"details": "0xE1 Dark Grey",
|
||||
"kind": "constant"
|
||||
}
|
||||
]
|
||||
}
|
||||
234
syntax/SublimeText/CurlyWASM.sublime-syntax
Normal file
234
syntax/SublimeText/CurlyWASM.sublime-syntax
Normal file
@@ -0,0 +1,234 @@
|
||||
%YAML 1.2
|
||||
---
|
||||
# ==========================================================
|
||||
# http://www.sublimetext.com/docs/syntax.html
|
||||
# created by: zbyti & various AI
|
||||
# ==========================================================
|
||||
# For best results, use with Rust-themed color schemes like:
|
||||
# - "RustEnhanced"
|
||||
# - "Atomized"
|
||||
# - "Solarized Rust"
|
||||
# ==========================================================
|
||||
name: CurlyWASM
|
||||
file_extensions: [cwa]
|
||||
scope: source.curlywasm
|
||||
|
||||
contexts:
|
||||
main:
|
||||
# Comments
|
||||
- match: /\*
|
||||
scope: comment.block.curlywasm
|
||||
push: block_comment
|
||||
- match: //
|
||||
scope: comment.line.curlywasm
|
||||
push: line_comment
|
||||
|
||||
# Module system
|
||||
- match: \b(import|include|export)\b
|
||||
scope: keyword.control.import.curlywasm
|
||||
|
||||
# Declarations and definitions
|
||||
- match: \b(fn)\b
|
||||
scope: keyword.declaration.function.curlywasm
|
||||
|
||||
- match: \b(const)\b
|
||||
scope: storage.modifier.const.curlywasm
|
||||
|
||||
- match: \b(global|mut|let|lazy|inline)\b
|
||||
scope: storage.modifier.curlywasm
|
||||
|
||||
# Control flow
|
||||
- match: \b(if|else|block|loop|branch|branch_if)\b
|
||||
scope: keyword.control.flow.curlywasm
|
||||
|
||||
# Type conversion
|
||||
- match: \b(as)\b
|
||||
scope: keyword.operator.type.curlywasm
|
||||
|
||||
# WASM memory access operators
|
||||
- match: \b(load|store)\b
|
||||
scope: keyword.operator.memory.curlywasm
|
||||
|
||||
# API functions
|
||||
- match: \b(sin|cos|tan|asin|acos|atan|atan2|pow|log|fmod|random|randomf|randomSeed|cls|setPixel|getPixel|hline|rectangle|circle|line|time|isButtonPressed|isButtonTriggered|printChar|printString|printInt|setTextColor|setBackgroundColor|setCursorPosition|rectangleOutline|circleOutline|exp|playNote|sndGes|blitSprite|grabSprite)\b
|
||||
scope: support.function.curlywasm
|
||||
|
||||
# Built-in functions
|
||||
- match: \b(start|upd|sqrt|min|max|ceil|floor|trunc|nearest|abs|copysign|select)\b
|
||||
scope: support.function.curlywasm
|
||||
|
||||
# Data blocks - Match 'data {' together and push context
|
||||
- match: \b(data)\s*(\{)
|
||||
captures:
|
||||
1: storage.type.data.curlywasm
|
||||
2: punctuation.section.block.begin.curlywasm
|
||||
push: data_content
|
||||
|
||||
# Base types
|
||||
- match: \b(i8|i16|i32|i64|f32|f64)\b
|
||||
scope: storage.type.primitive.curlywasm
|
||||
|
||||
# Memory access operators
|
||||
- match: (\?|\$|\!)
|
||||
scope: keyword.operator.memory.curlywasm
|
||||
|
||||
# Operators
|
||||
- match: (->)
|
||||
scope: keyword.operator.arrow.curlywasm
|
||||
|
||||
# Assignment operators
|
||||
- match: (=|:=|\+=|-=|\*=|/=|%=|&=|\|=|\^=|#/=)
|
||||
scope: keyword.operator.assignment.curlywasm
|
||||
|
||||
# Arithmetic operators
|
||||
- match: (\+|-|\*|/|%|#/|#%)
|
||||
scope: keyword.operator.arithmetic.curlywasm
|
||||
|
||||
# Bitwise operators
|
||||
- match: (\&|\||\^|<<|>>|#>>)
|
||||
scope: keyword.operator.bitwise.curlywasm
|
||||
|
||||
# Comparison operators
|
||||
- match: (<|>|<=|>=|#<|#<=|#>|#>=|==|!=)
|
||||
scope: keyword.operator.comparison.curlywasm
|
||||
|
||||
# Other operators
|
||||
- match: (<\|)
|
||||
scope: keyword.operator.misc.curlywasm
|
||||
|
||||
# Numeric literals
|
||||
- match: \b(0x[0-9a-fA-F]+)\b
|
||||
scope: constant.numeric.hex.curlywasm
|
||||
|
||||
- match: '\b\d+(_f)\b'
|
||||
scope: constant.numeric.float.curlywasm
|
||||
|
||||
- match: \b0x[0-9a-fA-F]+_f\b
|
||||
scope: constant.numeric.float.curlywasm
|
||||
|
||||
- match: \b([0-9]+\.[0-9]+)\b
|
||||
scope: constant.numeric.float.curlywasm
|
||||
|
||||
- match: \b([0-9]+)\b
|
||||
scope: constant.numeric.integer.curlywasm
|
||||
|
||||
# String literals
|
||||
- match: \"
|
||||
scope: punctuation.definition.string.begin.curlywasm
|
||||
push: double_quoted_string
|
||||
- match: \'
|
||||
scope: punctuation.definition.string.begin.curlywasm
|
||||
push: single_quoted_string
|
||||
|
||||
# Function calls
|
||||
- match: \b([a-zA-Z_][a-zA-Z0-9_]*)\s*\(
|
||||
captures:
|
||||
1: entity.name.function.call.curlywasm
|
||||
|
||||
# Function declarations
|
||||
- match: \bfn\s+([a-zA-Z_][a-zA-Z0-9_]*)\b
|
||||
captures:
|
||||
1: entity.name.function.declaration.curlywasm
|
||||
|
||||
# Constants (Upper case convention)
|
||||
- match: \b([A-Z_][A-Z0-9_]*)\b
|
||||
scope: constant.other.curlywasm
|
||||
|
||||
# Variables (Lower case convention)
|
||||
- match: \b([a-z_][a-zA-Z0-9_]*)\b
|
||||
scope: variable.other.curlywasm
|
||||
|
||||
# Punctuation
|
||||
- match: \{
|
||||
scope: punctuation.section.block.begin.curlywasm
|
||||
- match: \}
|
||||
scope: punctuation.section.block.end.curlywasm
|
||||
- match: \(
|
||||
scope: punctuation.section.group.begin.curlywasm
|
||||
- match: \)
|
||||
scope: punctuation.section.group.end.curlywasm
|
||||
- match: \[
|
||||
scope: punctuation.section.brackets.begin.curlywasm
|
||||
- match: \]
|
||||
scope: punctuation.section.brackets.end.curlywasm
|
||||
- match: ;
|
||||
scope: punctuation.terminator.curlywasm
|
||||
- match: \,
|
||||
scope: punctuation.separator.curlywasm
|
||||
- match: ':'
|
||||
scope: punctuation.separator.type.curlywasm
|
||||
|
||||
# Context for /* ... */ block comments
|
||||
block_comment:
|
||||
- meta_scope: comment.block.curlywasm
|
||||
- match: \*/
|
||||
scope: punctuation.definition.comment.end.curlywasm
|
||||
pop: true
|
||||
|
||||
# Context for // ... line comments
|
||||
line_comment:
|
||||
- meta_scope: comment.line.double-slash.curlywasm
|
||||
- match: $ # Pop at the end of the line
|
||||
pop: true
|
||||
|
||||
# Context for "..." strings
|
||||
double_quoted_string:
|
||||
- meta_scope: string.quoted.double.curlywasm
|
||||
- match: \"
|
||||
scope: punctuation.definition.string.end.curlywasm
|
||||
pop: true
|
||||
- match: \\. # Escape sequences
|
||||
scope: constant.character.escape.curlywasm
|
||||
|
||||
# Context for '...' strings
|
||||
single_quoted_string:
|
||||
- meta_scope: string.quoted.single.curlywasm
|
||||
- match: \'
|
||||
scope: punctuation.definition.string.end.curlywasm
|
||||
pop: true
|
||||
- match: \\. # Escape sequences
|
||||
scope: constant.character.escape.curlywasm
|
||||
|
||||
# Context for the content inside data { ... }
|
||||
data_content:
|
||||
- meta_scope: meta.data.content.curlywasm
|
||||
# Match the closing brace to pop the context
|
||||
- match: \}
|
||||
scope: punctuation.section.block.end.curlywasm
|
||||
pop: true
|
||||
# Include rules for literals within the data block
|
||||
- include: literals
|
||||
# Specific types/keywords allowed inside data blocks
|
||||
- match: \b(i8|i16|i32|i64|f32|f64)\b
|
||||
scope: storage.type.primitive.curlywasm
|
||||
- match: \b(file)\b
|
||||
scope: keyword.control.curlywasm
|
||||
# Punctuation inside data blocks
|
||||
- match: \(
|
||||
scope: punctuation.section.group.begin.curlywasm
|
||||
- match: \)
|
||||
scope: punctuation.section.group.end.curlywasm
|
||||
- match: \,
|
||||
scope: punctuation.separator.curlywasm
|
||||
# Potentially allow comments inside data blocks
|
||||
- include: block_comment
|
||||
- include: line_comment
|
||||
|
||||
# Reusable patterns for literals (used via include)
|
||||
literals:
|
||||
# Numeric literals
|
||||
- match: \b(0x[0-9a-fA-F]+)\b
|
||||
scope: constant.numeric.hex.curlywasm
|
||||
- match: '\b\d+(_f)\b'
|
||||
scope: constant.numeric.float.curlywasm
|
||||
- match: \b([0-9]+\.[0-9]+)\b
|
||||
scope: constant.numeric.float.curlywasm
|
||||
- match: \b([0-9]+)\b
|
||||
scope: constant.numeric.integer.curlywasm
|
||||
# String literals
|
||||
- match: \"
|
||||
scope: punctuation.definition.string.begin.curlywasm
|
||||
push: double_quoted_string
|
||||
- match: \'
|
||||
scope: punctuation.definition.string.begin.curlywasm
|
||||
push: single_quoted_string
|
||||
11
syntax/SublimeText/data-block.sublime-snippet
Normal file
11
syntax/SublimeText/data-block.sublime-snippet
Normal file
@@ -0,0 +1,11 @@
|
||||
<snippet>
|
||||
<content><![CDATA[
|
||||
data ${1:address} {
|
||||
${2:type}(
|
||||
${3:values}
|
||||
)
|
||||
}
|
||||
]]></content>
|
||||
<tabTrigger>datatype</tabTrigger>
|
||||
<description>Data block definition</description>
|
||||
</snippet>
|
||||
9
syntax/SublimeText/fn-export.sublime-snippet
Normal file
9
syntax/SublimeText/fn-export.sublime-snippet
Normal file
@@ -0,0 +1,9 @@
|
||||
<snippet>
|
||||
<content><![CDATA[
|
||||
export fn ${1:name}(${2:params}) -> ${3:return_type} {
|
||||
${4:// Function body}
|
||||
}
|
||||
]]></content>
|
||||
<tabTrigger>fnexport</tabTrigger>
|
||||
<description>Exported function definition</description>
|
||||
</snippet>
|
||||
11
syntax/SublimeText/if-else.sublime-snippet
Normal file
11
syntax/SublimeText/if-else.sublime-snippet
Normal file
@@ -0,0 +1,11 @@
|
||||
<snippet>
|
||||
<content><![CDATA[
|
||||
if ${1:condition} {
|
||||
${2:// Your if code here}
|
||||
} else {
|
||||
${3:// Your else code here}
|
||||
}
|
||||
]]></content>
|
||||
<tabTrigger>ifelse</tabTrigger>
|
||||
<description>If-else statement</description>
|
||||
</snippet>
|
||||
7
syntax/SublimeText/let-inline.sublime-snippet
Normal file
7
syntax/SublimeText/let-inline.sublime-snippet
Normal file
@@ -0,0 +1,7 @@
|
||||
<snippet>
|
||||
<content><![CDATA[
|
||||
let inline ${1:variable} = ${2:value};
|
||||
]]></content>
|
||||
<tabTrigger>letinline</tabTrigger>
|
||||
<description>Lazy variable declaration</description>
|
||||
</snippet>
|
||||
7
syntax/SublimeText/let-lazy.sublime-snippet
Normal file
7
syntax/SublimeText/let-lazy.sublime-snippet
Normal file
@@ -0,0 +1,7 @@
|
||||
<snippet>
|
||||
<content><![CDATA[
|
||||
let lazy ${1:variable} = ${2:value};
|
||||
]]></content>
|
||||
<tabTrigger>letlazy</tabTrigger>
|
||||
<description>Lazy variable declaration</description>
|
||||
</snippet>
|
||||
11
syntax/SublimeText/loop-branch_if.sublime-snippet
Normal file
11
syntax/SublimeText/loop-branch_if.sublime-snippet
Normal file
@@ -0,0 +1,11 @@
|
||||
<snippet>
|
||||
<content><![CDATA[
|
||||
${1:label} = 0;
|
||||
loop ${1:label} {
|
||||
${2:// Your loop code here}
|
||||
branch_if ${3:condition}: ${1:label};
|
||||
}
|
||||
]]></content>
|
||||
<tabTrigger>loopbr</tabTrigger>
|
||||
<description>Loop with branch_if</description>
|
||||
</snippet>
|
||||
@@ -37,7 +37,7 @@ impl BaseModule {
|
||||
|
||||
let mut types = vec![];
|
||||
let mut type_map = HashMap::new();
|
||||
for num_params in 0..6 {
|
||||
for num_params in 0..8 {
|
||||
for num_f32 in 0..=num_params {
|
||||
for &result in &[None, Some(ValType::I32), Some(ValType::F32)] {
|
||||
let mut params = vec![];
|
||||
|
||||
911
uw8-window/Cargo.lock
generated
911
uw8-window/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -6,11 +6,11 @@ edition = "2021"
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
winit = "0.29.15"
|
||||
env_logger = "0.11.3"
|
||||
winit = "0.28.6"
|
||||
log = "0.4"
|
||||
pico-args = "0.5"
|
||||
wgpu = "0.19.3"
|
||||
wgpu = "0.17"
|
||||
pollster = "0.3.0"
|
||||
bytemuck = { version = "1.15", features = [ "derive" ] }
|
||||
anyhow = "1"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use wgpu::util::DeviceExt;
|
||||
use winit::dpi::PhysicalSize;
|
||||
|
||||
use super::Filter;
|
||||
use super::{scale_mode::ScaleMode, Filter};
|
||||
|
||||
pub struct CrtFilter {
|
||||
uniform_buffer: wgpu::Buffer,
|
||||
@@ -15,9 +15,10 @@ impl CrtFilter {
|
||||
screen: &wgpu::TextureView,
|
||||
resolution: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
scale_mode: ScaleMode,
|
||||
) -> CrtFilter {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: texture_scale_from_resolution(resolution),
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||
};
|
||||
|
||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
@@ -112,9 +113,9 @@ impl CrtFilter {
|
||||
}
|
||||
|
||||
impl Filter for CrtFilter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: texture_scale_from_resolution(new_size),
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||
};
|
||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||
}
|
||||
@@ -126,16 +127,6 @@ impl Filter for CrtFilter {
|
||||
}
|
||||
}
|
||||
|
||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
||||
[
|
||||
res.width as f32 / scale,
|
||||
res.height as f32 / scale,
|
||||
2.0 / scale,
|
||||
0.0,
|
||||
]
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct Uniforms {
|
||||
|
||||
@@ -17,7 +17,7 @@ fn vs_main(
|
||||
let i = in_vertex_index / 3u + in_vertex_index % 3u;
|
||||
let x = -1.0 + f32(i % 2u) * 322.0;
|
||||
let y = -1.0 + f32(i / 2u) * 242.0;
|
||||
out.clip_position = vec4<f32>((vec2<f32>(x, y) - vec2<f32>(160.0, 120.0)) / uniforms.texture_scale.xy, 0.0, 1.0);
|
||||
out.clip_position = vec4<f32>((vec2<f32>(x, y) - vec2<f32>(160.0, 120.0)) * uniforms.texture_scale.xy, 0.0, 1.0);
|
||||
out.tex_coords = vec2<f32>(x, y);
|
||||
return out;
|
||||
}
|
||||
@@ -72,4 +72,4 @@ fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||
acc = acc + sample_pixel(pixel + vec2<i32>(1, 1), offset_x2 + offset_yr);
|
||||
|
||||
return vec4<f32>(acc, 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use wgpu::util::DeviceExt;
|
||||
use winit::dpi::PhysicalSize;
|
||||
|
||||
use super::Filter;
|
||||
use super::{scale_mode::ScaleMode, Filter};
|
||||
|
||||
pub struct FastCrtFilter {
|
||||
uniform_buffer: wgpu::Buffer,
|
||||
@@ -16,9 +16,10 @@ impl FastCrtFilter {
|
||||
resolution: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
chromatic: bool,
|
||||
scale_mode: ScaleMode,
|
||||
) -> FastCrtFilter {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: texture_scale_from_resolution(resolution),
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||
};
|
||||
|
||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
@@ -131,9 +132,9 @@ impl FastCrtFilter {
|
||||
}
|
||||
|
||||
impl Filter for FastCrtFilter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: texture_scale_from_resolution(new_size),
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||
};
|
||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||
}
|
||||
@@ -145,16 +146,6 @@ impl Filter for FastCrtFilter {
|
||||
}
|
||||
}
|
||||
|
||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
||||
[
|
||||
scale / res.width as f32,
|
||||
scale / res.height as f32,
|
||||
2.0 / scale,
|
||||
0.0,
|
||||
]
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct Uniforms {
|
||||
|
||||
@@ -1,18 +1,20 @@
|
||||
use crate::{Input, WindowConfig, WindowImpl};
|
||||
use anyhow::{anyhow, Result};
|
||||
use std::{sync::Arc, time::Instant};
|
||||
use scale_mode::ScaleMode;
|
||||
use std::time::Instant;
|
||||
|
||||
use winit::{
|
||||
dpi::PhysicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event::{Event, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::{Key, KeyCode, NamedKey, PhysicalKey},
|
||||
platform::pump_events::{EventLoopExtPumpEvents, PumpStatus},
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
use winit::platform::run_return::EventLoopExtRunReturn;
|
||||
|
||||
mod crt;
|
||||
mod fast_crt;
|
||||
pub mod scale_mode;
|
||||
mod square;
|
||||
|
||||
use crt::CrtFilter;
|
||||
@@ -21,7 +23,7 @@ use square::SquareFilter;
|
||||
|
||||
pub struct Window {
|
||||
_instance: wgpu::Instance,
|
||||
surface: wgpu::Surface<'static>,
|
||||
surface: wgpu::Surface,
|
||||
_adapter: wgpu::Adapter,
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
@@ -29,17 +31,18 @@ pub struct Window {
|
||||
surface_config: wgpu::SurfaceConfiguration,
|
||||
filter: Box<dyn Filter>,
|
||||
event_loop: EventLoop<()>,
|
||||
window: Arc<winit::window::Window>,
|
||||
window: winit::window::Window,
|
||||
gamepads: [u8; 4],
|
||||
next_frame: Instant,
|
||||
is_fullscreen: bool,
|
||||
is_open: bool,
|
||||
scale_mode: ScaleMode,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(window_config: WindowConfig) -> Result<Window> {
|
||||
async fn create(window_config: WindowConfig) -> Result<Window> {
|
||||
let event_loop = EventLoop::new()?;
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(PhysicalSize::new(
|
||||
(320. * window_config.scale).round() as u32,
|
||||
@@ -56,10 +59,8 @@ impl Window {
|
||||
|
||||
window.set_cursor_visible(false);
|
||||
|
||||
let window = Arc::new(window);
|
||||
|
||||
let instance = wgpu::Instance::new(Default::default());
|
||||
let surface = instance.create_surface(window.clone())?;
|
||||
let surface = unsafe { instance.create_surface(&window) }?;
|
||||
let adapter = instance
|
||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference: wgpu::PowerPreference::LowPower,
|
||||
@@ -92,6 +93,7 @@ impl Window {
|
||||
window.inner_size(),
|
||||
surface_config.format,
|
||||
window_config.filter,
|
||||
window_config.scale_mode,
|
||||
);
|
||||
|
||||
surface.configure(&device, &surface_config);
|
||||
@@ -111,6 +113,7 @@ impl Window {
|
||||
next_frame: Instant::now(),
|
||||
is_fullscreen: window_config.fullscreen,
|
||||
is_open: true,
|
||||
scale_mode: window_config.scale_mode,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -121,93 +124,103 @@ impl Window {
|
||||
impl WindowImpl for Window {
|
||||
fn begin_frame(&mut self) -> Input {
|
||||
let mut reset = false;
|
||||
self.event_loop
|
||||
.set_control_flow(ControlFlow::WaitUntil(self.next_frame));
|
||||
while self.is_open {
|
||||
let timeout = self.next_frame.saturating_duration_since(Instant::now());
|
||||
let status = self.event_loop.pump_events(Some(timeout), |event, elwt| {
|
||||
let mut new_filter = None;
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::Resized(new_size) => {
|
||||
self.surface_config.width = new_size.width;
|
||||
self.surface_config.height = new_size.height;
|
||||
self.surface.configure(&self.device, &self.surface_config);
|
||||
self.filter.resize(&self.queue, new_size);
|
||||
}
|
||||
WindowEvent::CloseRequested => {
|
||||
elwt.exit();
|
||||
}
|
||||
WindowEvent::KeyboardInput { event, .. } => {
|
||||
fn gamepad_button(input: &winit::event::KeyEvent) -> u8 {
|
||||
match input.physical_key {
|
||||
PhysicalKey::Code(KeyCode::KeyZ) => 16,
|
||||
PhysicalKey::Code(KeyCode::KeyX) => 32,
|
||||
PhysicalKey::Code(KeyCode::KeyA) => 64,
|
||||
PhysicalKey::Code(KeyCode::KeyS) => 128,
|
||||
_ => match input.logical_key {
|
||||
Key::Named(NamedKey::ArrowUp) => 1,
|
||||
Key::Named(NamedKey::ArrowDown) => 2,
|
||||
Key::Named(NamedKey::ArrowLeft) => 4,
|
||||
Key::Named(NamedKey::ArrowRight) => 8,
|
||||
_ => 0,
|
||||
},
|
||||
}
|
||||
self.event_loop.run_return(|event, _, control_flow| {
|
||||
*control_flow = ControlFlow::WaitUntil(self.next_frame);
|
||||
let mut new_filter = None;
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::Resized(new_size) => {
|
||||
self.surface_config.width = new_size.width;
|
||||
self.surface_config.height = new_size.height;
|
||||
self.surface.configure(&self.device, &self.surface_config);
|
||||
self.filter.resize(&self.queue, new_size, self.scale_mode);
|
||||
}
|
||||
WindowEvent::CloseRequested => {
|
||||
self.is_open = false;
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
WindowEvent::KeyboardInput { input, .. } => {
|
||||
fn gamepad_button(input: &winit::event::KeyboardInput) -> u8 {
|
||||
match input.scancode {
|
||||
44 => 16,
|
||||
45 => 32,
|
||||
30 => 64,
|
||||
31 => 128,
|
||||
_ => match input.virtual_keycode {
|
||||
Some(VirtualKeyCode::Up) => 1,
|
||||
Some(VirtualKeyCode::Down) => 2,
|
||||
Some(VirtualKeyCode::Left) => 4,
|
||||
Some(VirtualKeyCode::Right) => 8,
|
||||
_ => 0,
|
||||
},
|
||||
}
|
||||
if event.state == winit::event::ElementState::Pressed {
|
||||
match event.logical_key {
|
||||
Key::Named(NamedKey::Escape) => {
|
||||
elwt.exit();
|
||||
}
|
||||
Key::Character(ref c) => match c.as_str() {
|
||||
"f" => {
|
||||
let fullscreen = if self.window.fullscreen().is_some() {
|
||||
None
|
||||
} else {
|
||||
Some(Fullscreen::Borderless(None))
|
||||
};
|
||||
self.is_fullscreen = fullscreen.is_some();
|
||||
self.window.set_fullscreen(fullscreen);
|
||||
}
|
||||
"r" => reset = true,
|
||||
"1" => new_filter = Some(1),
|
||||
"2" => new_filter = Some(2),
|
||||
"3" => new_filter = Some(3),
|
||||
"4" => new_filter = Some(4),
|
||||
"5" => new_filter = Some(5),
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
if input.state == winit::event::ElementState::Pressed {
|
||||
match input.virtual_keycode {
|
||||
Some(VirtualKeyCode::Escape) => {
|
||||
self.is_open = false;
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
Some(VirtualKeyCode::F) => {
|
||||
let fullscreen = if self.window.fullscreen().is_some() {
|
||||
None
|
||||
} else {
|
||||
Some(Fullscreen::Borderless(None))
|
||||
};
|
||||
self.is_fullscreen = fullscreen.is_some();
|
||||
self.window.set_fullscreen(fullscreen);
|
||||
}
|
||||
Some(VirtualKeyCode::M) => {
|
||||
self.scale_mode = match self.scale_mode {
|
||||
ScaleMode::Fit => ScaleMode::Fill,
|
||||
ScaleMode::Fill => ScaleMode::Fit,
|
||||
};
|
||||
self.filter.resize(
|
||||
&self.queue,
|
||||
PhysicalSize {
|
||||
width: self.surface_config.width,
|
||||
height: self.surface_config.height,
|
||||
},
|
||||
self.scale_mode,
|
||||
);
|
||||
}
|
||||
Some(VirtualKeyCode::R) => reset = true,
|
||||
Some(VirtualKeyCode::Key1) => new_filter = Some(1),
|
||||
Some(VirtualKeyCode::Key2) => new_filter = Some(2),
|
||||
Some(VirtualKeyCode::Key3) => new_filter = Some(3),
|
||||
Some(VirtualKeyCode::Key4) => new_filter = Some(4),
|
||||
Some(VirtualKeyCode::Key5) => new_filter = Some(5),
|
||||
_ => (),
|
||||
}
|
||||
|
||||
self.gamepads[0] |= gamepad_button(&event);
|
||||
} else {
|
||||
self.gamepads[0] &= !gamepad_button(&event);
|
||||
}
|
||||
self.gamepads[0] |= gamepad_button(&input);
|
||||
} else {
|
||||
self.gamepads[0] &= !gamepad_button(&input);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawEventsCleared => {
|
||||
if Instant::now() >= self.next_frame
|
||||
// workaround needed on Wayland until the next winit release
|
||||
&& self.window.fullscreen().is_some() == self.is_fullscreen
|
||||
{
|
||||
*control_flow = ControlFlow::Exit
|
||||
}
|
||||
}
|
||||
if let Some(new_filter) = new_filter {
|
||||
self.filter = create_filter(
|
||||
&self.device,
|
||||
&self.palette_screen_mode.screen_view,
|
||||
self.window.inner_size(),
|
||||
self.surface_config.format,
|
||||
new_filter,
|
||||
);
|
||||
}
|
||||
});
|
||||
match status {
|
||||
PumpStatus::Exit(_) => self.is_open = false,
|
||||
_ => (),
|
||||
}
|
||||
|
||||
if Instant::now() >= self.next_frame {
|
||||
break;
|
||||
if let Some(new_filter) = new_filter {
|
||||
self.filter = create_filter(
|
||||
&self.device,
|
||||
&self.palette_screen_mode.screen_view,
|
||||
self.window.inner_size(),
|
||||
self.surface_config.format,
|
||||
new_filter,
|
||||
self.scale_mode,
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
Input {
|
||||
gamepads: self.gamepads,
|
||||
reset,
|
||||
@@ -243,12 +256,10 @@ impl WindowImpl for Window {
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
}),
|
||||
store: wgpu::StoreOp::Store,
|
||||
store: true,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
self.filter.render(&mut render_pass);
|
||||
@@ -269,6 +280,7 @@ fn create_filter(
|
||||
window_size: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
filter: u32,
|
||||
scale_mode: ScaleMode,
|
||||
) -> Box<dyn Filter> {
|
||||
match filter {
|
||||
1 => Box::new(SquareFilter::new(
|
||||
@@ -276,6 +288,7 @@ fn create_filter(
|
||||
screen_texture,
|
||||
window_size,
|
||||
surface_format,
|
||||
scale_mode,
|
||||
)),
|
||||
2 => Box::new(FastCrtFilter::new(
|
||||
device,
|
||||
@@ -283,12 +296,14 @@ fn create_filter(
|
||||
window_size,
|
||||
surface_format,
|
||||
false,
|
||||
scale_mode,
|
||||
)),
|
||||
3 => Box::new(CrtFilter::new(
|
||||
device,
|
||||
screen_texture,
|
||||
window_size,
|
||||
surface_format,
|
||||
scale_mode,
|
||||
)),
|
||||
4 => Box::new(FastCrtFilter::new(
|
||||
device,
|
||||
@@ -296,18 +311,20 @@ fn create_filter(
|
||||
window_size,
|
||||
surface_format,
|
||||
true,
|
||||
scale_mode,
|
||||
)),
|
||||
_ => Box::new(AutoCrtFilter::new(
|
||||
device,
|
||||
screen_texture,
|
||||
window_size,
|
||||
surface_format,
|
||||
scale_mode,
|
||||
)),
|
||||
}
|
||||
}
|
||||
|
||||
trait Filter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>);
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode);
|
||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);
|
||||
}
|
||||
|
||||
@@ -323,9 +340,11 @@ impl AutoCrtFilter {
|
||||
screen: &wgpu::TextureView,
|
||||
resolution: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
scale_mode: ScaleMode,
|
||||
) -> AutoCrtFilter {
|
||||
let small = CrtFilter::new(device, screen, resolution, surface_format);
|
||||
let large = FastCrtFilter::new(device, screen, resolution, surface_format, true);
|
||||
let small = CrtFilter::new(device, screen, resolution, surface_format, scale_mode);
|
||||
let large =
|
||||
FastCrtFilter::new(device, screen, resolution, surface_format, true, scale_mode);
|
||||
AutoCrtFilter {
|
||||
small,
|
||||
large,
|
||||
@@ -335,9 +354,9 @@ impl AutoCrtFilter {
|
||||
}
|
||||
|
||||
impl Filter for AutoCrtFilter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||
self.small.resize(queue, new_size);
|
||||
self.large.resize(queue, new_size);
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||
self.small.resize(queue, new_size, scale_mode);
|
||||
self.large.resize(queue, new_size, scale_mode);
|
||||
self.resolution = new_size;
|
||||
}
|
||||
|
||||
@@ -550,12 +569,10 @@ impl PaletteScreenMode {
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Load,
|
||||
store: wgpu::StoreOp::Store,
|
||||
store: true,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
render_pass.set_pipeline(&self.pipeline);
|
||||
|
||||
28
uw8-window/src/gpu/scale_mode.rs
Normal file
28
uw8-window/src/gpu/scale_mode.rs
Normal file
@@ -0,0 +1,28 @@
|
||||
use winit::dpi::PhysicalSize;
|
||||
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub enum ScaleMode {
|
||||
Fit,
|
||||
Fill,
|
||||
}
|
||||
|
||||
impl Default for ScaleMode {
|
||||
fn default() -> ScaleMode {
|
||||
ScaleMode::Fit
|
||||
}
|
||||
}
|
||||
|
||||
impl ScaleMode {
|
||||
pub fn texture_scale_from_resolution(&self, res: PhysicalSize<u32>) -> [f32; 4] {
|
||||
let scale = match self {
|
||||
ScaleMode::Fit => ((res.width as f32) / 160.0).min((res.height as f32) / 120.0),
|
||||
ScaleMode::Fill => ((res.width as f32) / 160.0).max((res.height as f32) / 120.0),
|
||||
};
|
||||
[
|
||||
scale / res.width as f32,
|
||||
scale / res.height as f32,
|
||||
2.0 / scale,
|
||||
0.0,
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
use wgpu::util::DeviceExt;
|
||||
use winit::dpi::PhysicalSize;
|
||||
|
||||
use super::Filter;
|
||||
use super::{scale_mode::ScaleMode, Filter};
|
||||
|
||||
pub struct SquareFilter {
|
||||
uniform_buffer: wgpu::Buffer,
|
||||
@@ -15,9 +15,10 @@ impl SquareFilter {
|
||||
screen: &wgpu::TextureView,
|
||||
resolution: PhysicalSize<u32>,
|
||||
surface_format: wgpu::TextureFormat,
|
||||
scale_mode: ScaleMode,
|
||||
) -> SquareFilter {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: texture_scale_from_resolution(resolution),
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(resolution),
|
||||
};
|
||||
|
||||
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
@@ -126,9 +127,9 @@ impl SquareFilter {
|
||||
}
|
||||
|
||||
impl Filter for SquareFilter {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
|
||||
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>, scale_mode: ScaleMode) {
|
||||
let uniforms = Uniforms {
|
||||
texture_scale: texture_scale_from_resolution(new_size),
|
||||
texture_scale: scale_mode.texture_scale_from_resolution(new_size),
|
||||
};
|
||||
queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&[uniforms]));
|
||||
}
|
||||
@@ -140,16 +141,6 @@ impl Filter for SquareFilter {
|
||||
}
|
||||
}
|
||||
|
||||
fn texture_scale_from_resolution(res: PhysicalSize<u32>) -> [f32; 4] {
|
||||
let scale = ((res.width as f32) / 160.0).min((res.height as f32) / 120.0);
|
||||
[
|
||||
scale / res.width as f32,
|
||||
scale / res.height as f32,
|
||||
2.0 / scale,
|
||||
0.0,
|
||||
]
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct Uniforms {
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
use anyhow::Result;
|
||||
use gpu::scale_mode::ScaleMode;
|
||||
use std::time::Instant;
|
||||
|
||||
mod cpu;
|
||||
@@ -73,6 +74,7 @@ pub struct WindowConfig {
|
||||
fullscreen: bool,
|
||||
fps_counter: bool,
|
||||
scale: f32,
|
||||
scale_mode: ScaleMode,
|
||||
}
|
||||
|
||||
impl Default for WindowConfig {
|
||||
@@ -83,6 +85,7 @@ impl Default for WindowConfig {
|
||||
fullscreen: false,
|
||||
fps_counter: false,
|
||||
scale: 2.,
|
||||
scale_mode: ScaleMode::Fit,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -109,6 +112,9 @@ impl WindowConfig {
|
||||
.opt_value_from_str("--scale")
|
||||
.unwrap()
|
||||
.unwrap_or(self.scale);
|
||||
if args.contains("--scale-fill") {
|
||||
self.scale_mode = ScaleMode::Fill;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
</head>
|
||||
<body>
|
||||
<div id="uw8">
|
||||
<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.3.0
|
||||
<a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.4.1
|
||||
</div>
|
||||
<div id="centered">
|
||||
<canvas class="screen" id="screen" width="320" height="240">
|
||||
|
||||
@@ -240,6 +240,7 @@ export default function MicroW8(screen, config = {}) {
|
||||
await audioReadyPromise;
|
||||
|
||||
let startTime = Date.now();
|
||||
let frameCounter = 0;
|
||||
|
||||
const timePerFrame = 1000 / 60;
|
||||
|
||||
@@ -306,6 +307,7 @@ export default function MicroW8(screen, config = {}) {
|
||||
let time = Date.now() - startTime;
|
||||
u32Mem[16] = time;
|
||||
u32Mem[17] = pad | gamepad;
|
||||
u32Mem[18] = frameCounter++;
|
||||
if(instance.exports.upd) {
|
||||
instance.exports.upd();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user