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+11 -9
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@@ -11,19 +11,21 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
[dependencies]
wasmtime = { version = "0.37.0", optional = true }
wasmtime = { version = "5.0.0", optional = true }
anyhow = "1"
env_logger = "0.10"
log = "0.4"
uw8-window = { path = "uw8-window", optional = true }
notify = "4"
pico-args = "0.4"
notify = "5"
pico-args = "0.5"
curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" }
wat = "1"
uw8-tool = { path = "uw8-tool" }
same-file = "1"
warp = { version = "0.3.2", optional = true }
tokio = { version = "1.17.0", features = ["sync", "rt"], optional = true }
tokio-stream = { version = "0.1.8", features = ["sync"], optional = true }
webbrowser = { version = "0.6.0", optional = true }
warp = { version = "0.3.3", optional = true }
tokio = { version = "1.24.0", features = ["sync", "rt"], optional = true }
tokio-stream = { version = "0.1.11", features = ["sync"], optional = true }
webbrowser = { version = "0.8.6", optional = true }
ansi_term = "0.12.1"
cpal = { version = "0.13.5", optional = true }
rubato = { version = "0.11.0", optional = true }
cpal = { version = "0.14.2", optional = true }
rubato = { version = "0.12.0", optional = true }
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@@ -43,6 +43,27 @@ Options:
-l LEVEL, --level LEVEL : Compression level (0-9). Higher compression levels are really slow.
-o FILE, --output FILE : Write the loaded and optionally packed cart back to disk.
when using the native runtime:
-m, --no-audio : Disable audio, also reduces cpu load a bit
--no-gpu : Force old cpu-only window code
--filter FILTER : Select an upscale filter at startup
--fullscreen : Start in fullscreen mode
Note that the cpu-only window does not support fullscreen nor upscale filters.
Unless --no-gpu is given, uw8 will first try to open a gpu accelerated window, falling back to the old cpu-only window if that fails.
Therefore you should rarely need to manually pass --no-gpu. If you prefer the old pixel doubling look to the now default crt filter,
you can just pass "--filter nearest" or "--filter 1".
The upscale filter options are:
1, nearest : Anti-aliased nearest filter
2, fast_crt : Very simple, cheap crt filter, not very good below a window size of 960x720
3, ss_crt : Super sampled crt filter, a little more demanding on the GPU but scales well to smaller window sizes
4, chromatic_crt : Variant of fast_crt with a slight offset of the three color dots of a pixel, still pretty cheap
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
uw8 pack [<options>] <infile> <outfile>
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@@ -34,6 +34,7 @@ import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
import "env.exp" fn exp(f32) -> f32;
import "env.playNote" fn playNote(i32, i32);
import "env.sndGes" fn sndGes(i32) -> f32;
const TIME_MS = 0x40;
const GAMEPAD = 0x44;
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@@ -34,6 +34,7 @@
(import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
(import "env" "exp" (func $exp (param f32) (result f32)))
(import "env" "playNote" (func $playNote (param i32) (param i32)))
(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
;; to use defines, include this file with a preprocessor
;; like gpp (https://logological.org/gpp).
+1 -1
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@@ -391,7 +391,7 @@ checksum = "8ccb82d61f80a663efe1f787a51b16b5a51e3314d6ac365b08639f52387b33f3"
[[package]]
name = "upkr"
version = "0.1.0"
source = "git+https://github.com/exoticorn/upkr.git?rev=2e7983fc#2e7983fc650788d98da2eecef2d16f63e849e4a0"
source = "git+https://github.com/exoticorn/upkr.git?rev=d93aec186c9fb91d962c488682a2db125c61306c#d93aec186c9fb91d962c488682a2db125c61306c"
dependencies = [
"anyhow",
"cdivsufsort",
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+1 -1
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@@ -10,7 +10,7 @@ const GesState.Size = GesState.Filter + 8*4;
const GesStateOffset = 32;
const GesBufferOffset = 32 + GesState.Size;
export fn gesSnd(t: i32) -> f32 {
export fn sndGes(t: i32) -> f32 {
let baseAddr = 0!0x12c78;
if !(t & 127) {
let i: i32;
+13
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@@ -29,6 +29,19 @@ Examplers for older versions:
## Versions
### v0.2.1
* [Web runtime](v0.2.1)
* [Linux](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-linux.tgz)
* [MacOS](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-macos.tgz)
* [Windows](https://github.com/exoticorn/microw8/releases/download/v0.2.1/microw8-0.2.1-windows.zip)
Changes:
* new gpu accelerated renderer with (optional) crt filter
* optimized `hline` function, a big speed-up when drawing large filled circles or rectangles
* print fractional size of packed `uw8` cart
### v0.2.0
* [Web runtime](v0.2.0)
+24
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@@ -436,6 +436,30 @@ and execution of the cart is stopped. Defaults to 30 (0.5s)
* `-l LEVEL`, `--level LEVEL`: Compression level (0-9). Higher compression levels are really slow.
* `-o FILE`, `--output FILE`: Write the loaded and optionally packed cart back to disk.
when using the native runtime:
* `-m`, `--no-audio`: Disable audio, also reduces cpu load a bit
* `--no-gpu`: Force old cpu-only window code
* `--filter FILTER`: Select an upscale filter at startup
* `--fullscreen`: Start in fullscreen mode
Note that the cpu-only window does not support fullscreen nor upscale filters.
Unless --no-gpu is given, uw8 will first try to open a gpu accelerated window, falling back to the old cpu-only window if that fails.
Therefore you should rarely need to manually pass --no-gpu. If you prefer the old pixel doubling look to the now default crt filter,
you can just pass `--filter nearest` or `--filter 1`.
The upscale filter options are:
```
1, nearest : Anti-aliased nearest filter
2, fast_crt : Very simple, cheap crt filter, not very good below a window size of 960x720
3, ss_crt : Super sampled crt filter, a little more demanding on the GPU but scales well to smaller window sizes
4, chromatic_crt : Variant of fast_crt with a slight offset of the three color dots of a pixel, still pretty cheap
5, auto_crt (default) : ss_crt below 960x720, chromatic_crt otherwise
```
You can switch the upscale filter at any time using the keys 1-5. You can toggle fullscreen with F.
## `uw8 pack`
Usage:
+1
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@@ -0,0 +1 @@
<!doctype html><html><head><meta charset="utf8"><title>MicroW8</title><link href="https://fonts.googleapis.com/css2?family=Josefin+Sans:wght@500&display=swap" rel="stylesheet"><style>html,body,canvas{margin:0;padding:0}html{color:#808070;height:100%;background-color:#202024;font-family:Josefin Sans,Verdana,Arial Black,sans-serif}body{height:100%;grid-template-rows:1fr 0fr;display:grid}#uw8{position:absolute}#uw8 a{font-size:130%}#centered{place-self:center}a{color:#303630}a:hover{color:#405040}.screen{width:320px;height:240px;image-rendering:pixelated;background-color:#202428;border:4px solid #303040;margin-bottom:8px;box-shadow:5px 5px 20px #000}#screen{cursor:none}#start{font-size:150%}#timer:before{content:"";width:12px;height:12px;background-color:red;border-radius:6px;margin-right:3px;display:inline-block}#message{margin-bottom:8px}.error{color:#e04030}button{color:#808070;background-color:#303440;border:1px solid #404040;border-radius:4px;padding:4px;font-family:inherit}button:hover{background-color:#202010}button:active{background-color:#504450}@media (min-width:680px) and (min-height:620px){.screen{width:640px;height:480px}}@media (min-width:1000px) and (min-height:800px){.screen{width:960px;height:720px}}@media (width:640px) and (height:480px){.screen{width:640px;height:480px;border:0;margin:0}body{overflow:hidden}}</style></head><body> <div id="uw8"> <a href="https://exoticorn.github.io/microw8">MicroW8</a> 0.2.1 </div> <div id="centered"> <canvas class="screen" id="screen" width="320" height="240"> </canvas> <button class="screen" id="start" style="display:none">Click to start</button> <div id="timer" hidden></div> <div id="message"></div> <button id="cartButton" style="visibility:hidden">Load cart...</button> </div> <div id="footer"> <a href="http://unlicense.org/" ref="license">Unlicense</a> </div> </body><script type="module">function e(e){return e&&e.__esModule?e.default:e}class t extends AudioWorkletNode{constructor(e){super(e,"apu",{outputChannelCount:[2]})}}let a=(...e)=>new Uint8Array(...e),n=(...e)=>new Uint32Array(...e);let s=function(s,A={}){A.setMessage||(A.setMessage=(e,t)=>{t&&console.log("error: "+t)});let r,B,o,i,l,d,F,u,g=s.getContext("2d"),c=g.createImageData(320,240),D=A.devkitMode,C=0,f=null==A.keyboardElement?s:A.keyboardElement;if(f){let e=e=>{let t,a="keydown"==e.type;switch(e.code){case"ArrowUp":t=1;break;case"ArrowDown":t=2;break;case"ArrowLeft":t=4;break;case"ArrowRight":t=8;break;case"KeyZ":t=16;break;case"KeyX":t=32;break;case"KeyA":t=64;break;case"KeyS":t=128;break;case"KeyR":a&&w(B,!0);break;case"F9":a&&s.toBlob((e=>{h(e,".png")})),e.preventDefault();break;case"F10":a&&function(){if(l)return l.stop(),l=null,F.disconnect(u),F=null,void(u=null);let e=s.captureStream();u=o.createMediaStreamDestination(),F=i,i.connect(u),e.addTrack(u.stream.getAudioTracks()[0]),l=new MediaRecorder(e,{mimeType:"video/webm",videoBitsPerSecond:25e6});let t=[];l.ondataavailable=e=>{t.push(e.data)};let a=A.timerElement;a&&(a.hidden=!1,a.innerText="00:00");function n(){if(d){if(a){let e=Math.floor((Date.now()-d)/1e3);a.innerText=Math.floor(e/60).toString().padStart(2,"0")+":"+(e%60).toString().padStart(2,"0")}setTimeout(n,1e3)}}l.onstop=()=>{a&&(a.hidden=!0),h(new Blob(t,{type:"video/webm"}),".webm")},l.start(),d=Date.now(),setTimeout(n,1e3)}(),e.preventDefault()}a?C|=t:C&=~t};f.onkeydown=e,f.onkeyup=e}async function w(l,d){r&&(r(),r=null),o=new AudioContext({sampleRate:44100});let F=!0,u=new AbortController;r=()=>{o.close(),F=!1,u.abort()};let f=l.byteLength;if(A.setMessage(f),0==f)return;await o.audioWorklet.addModule(e("data:application/javascript,let%20e%3D%28...e%29%3D%3Enew%20Uint8Array%28...e%29%3Bclass%20s%20extends%20AudioWorkletProcessor%7Bconstructor%28%29%7Bsuper%28%29%2Cthis.sampleIndex%3D0%2Cthis.currentTime%3D0%2Cthis.isFirstMessage%3D%210%2Cthis.pendingUpdates%3D%5B%5D%2Cthis.port.onmessage%3De%3D%3E%7Bthis.memory%3F%28this.isFirstMessage%26%26%28this.currentTime%2B%3D%28e.data.t-this.currentTime%29%2F8%2Cthis.isFirstMessage%3D%211%29%2Cthis.pendingUpdates.push%28e.data%29%29%3Athis.load%28e.data%5B0%5D%2Ce.data%5B1%5D%29%7D%7Dasync%20load%28e%2Cs%29%7Blet%20t%3Dnew%20WebAssembly.Memory%28%7Binitial%3A4%2Cmaximum%3A4%7D%29%2Ci%3D%7Benv%3A%7Bmemory%3At%7D%7D%3Bfor%28let%20e%20of%5B%22acos%22%2C%22asin%22%2C%22atan%22%2C%22atan2%22%2C%22cos%22%2C%22exp%22%2C%22log%22%2C%22sin%22%2C%22tan%22%2C%22pow%22%5D%29i.env%5Be%5D%3DMath%5Be%5D%3Bfor%28let%20e%3D9%3Be%3C64%3B%2B%2Be%29i.env%5B%22reserved%22%2Be%5D%3D%28%29%3D%3E%7B%7D%3Blet%20r%3D%22%22%3Bi.env.logChar%3De%3D%3E%7B10%3D%3De%3F%28console.log%28r%29%2Cr%3D%22%22%29%3Ar%2B%3DString.fromCharCode%28e%29%7D%3Bfor%28let%20e%3D0%3Be%3C16%3B%2B%2Be%29i.env%5B%22g_reserved%22%2Be%5D%3D0%3Blet%20n%3Dasync%20e%3D%3E%28await%20WebAssembly.instantiate%28e%2Ci%29%29.instance%2Ca%3Dawait%20n%28e%29%3Bfor%28let%20e%20in%20a.exports%29i.env%5Be%5D%3Da.exports%5Be%5D%3Blet%20o%3Dawait%20n%28s%29%3Bthis.memory%3Dt%2Cthis.snd%3Do.exports.snd%7Line truncated
+1 -1
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@@ -4,7 +4,7 @@
<section>
<h1 class="text-center heading-text">A WebAssembly based fantasy console</h1>
</section>
<a href="v0.2.0">
<a href="v0.2.1">
<img class="demonstration-gif" style="width:640px;height:480px;image-rendering:pixelated" src="img/technotunnel.png"></img>
</a>
</div>
+19 -12
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@@ -1,18 +1,21 @@
use anyhow::{anyhow, bail, Result};
use notify::{DebouncedEvent, RecommendedWatcher, Watcher};
use std::{collections::BTreeSet, path::PathBuf, sync::mpsc, time::Duration};
use notify::{Event, EventKind, RecommendedWatcher, Watcher};
use std::{collections::BTreeSet, path::PathBuf, sync::mpsc};
pub struct FileWatcher {
watcher: RecommendedWatcher,
watched_files: BTreeSet<PathBuf>,
directories: BTreeSet<PathBuf>,
rx: mpsc::Receiver<DebouncedEvent>,
rx: mpsc::Receiver<Event>,
}
impl FileWatcher {
pub fn new() -> Result<FileWatcher> {
let (tx, rx) = mpsc::channel();
let watcher = notify::watcher(tx, Duration::from_millis(100))?;
let watcher = notify::recommended_watcher(move |res| match res {
Ok(event) => _ = tx.send(event),
Err(err) => eprintln!("Error watching for file changes: {err}"),
})?;
Ok(FileWatcher {
watcher,
watched_files: BTreeSet::new(),
@@ -36,16 +39,20 @@ impl FileWatcher {
}
pub fn poll_changed_file(&self) -> Result<Option<PathBuf>> {
let event = self.rx.try_recv();
match event {
Ok(DebouncedEvent::Create(path) | DebouncedEvent::Write(path)) => {
let handle = same_file::Handle::from_path(&path)?;
for file in &self.watched_files {
if handle == same_file::Handle::from_path(file)? {
return Ok(Some(path));
match self.rx.try_recv() {
Ok(event) => match event.kind {
EventKind::Create(_) | EventKind::Modify(_) => {
for path in event.paths {
let handle = same_file::Handle::from_path(&path)?;
for file in &self.watched_files {
if handle == same_file::Handle::from_path(file)? {
return Ok(Some(path));
}
}
}
}
}
_ => (),
},
Err(mpsc::TryRecvError::Disconnected) => bail!("File watcher disconnected"),
_ => (),
}
+16 -6
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@@ -13,6 +13,7 @@ use uw8::RunWebServer;
use uw8::Runtime;
fn main() -> Result<()> {
env_logger::Builder::from_env(env_logger::Env::default()).init();
let mut args = Arguments::from_env();
// try to enable ansi support in win10 cmd shell
@@ -35,7 +36,7 @@ fn main() -> Result<()> {
println!();
println!("Usage:");
#[cfg(any(feature = "native", feature = "browser"))]
println!(" uw8 run [-t/--timeout <frames>] [--no-gpu] [--b/--browser] [-w/--watch] [-p/--pack] [-u/--uncompressed] [-l/--level] [-o/--output <out-file>] <file>");
println!(" uw8 run [-t/--timeout <frames>] [--b/--browser] [-w/--watch] [-p/--pack] [-u/--uncompressed] [-l/--level] [-o/--output <out-file>] <file>");
println!(" uw8 pack [-u/--uncompressed] [-l/--level] <in-file> <out-file>");
println!(" uw8 unpack <in-file> <out-file>");
println!(" uw8 compile [-d/--debug] <in-file> <out-file>");
@@ -54,8 +55,6 @@ fn run(mut args: Arguments) -> Result<()> {
let watch_mode = args.contains(["-w", "--watch"]);
#[allow(unused)]
let timeout: Option<u32> = args.opt_value_from_str(["-t", "--timeout"])?;
#[allow(unused)]
let gpu = !args.contains("--no-gpu");
let mut config = Config::default();
if args.contains(["-p", "--pack"]) {
@@ -82,7 +81,17 @@ fn run(mut args: Arguments) -> Result<()> {
#[cfg(not(feature = "native"))]
let run_browser = args.contains(["-b", "--browser"]) || true;
let disable_audio = args.contains(["-m", "--disable-audio"]);
#[allow(unused)]
let disable_audio = args.contains(["-m", "--no-audio"]);
#[cfg(feature = "native")]
let window_config = {
let mut config = uw8_window::WindowConfig::default();
if !run_browser {
config.parse_arguments(&mut args);
}
config
};
let filename = args.free_from_os_str::<PathBuf, bool>(|s| Ok(s.into()))?;
@@ -95,7 +104,7 @@ fn run(mut args: Arguments) -> Result<()> {
unimplemented!();
#[cfg(feature = "native")]
{
let mut microw8 = MicroW8::new(timeout, gpu)?;
let mut microw8 = MicroW8::new(timeout, window_config)?;
if disable_audio {
microw8.disable_audio();
}
@@ -167,7 +176,8 @@ fn load_cart(filename: &Path, config: &Config) -> (Result<Vec<u8>>, Vec<PathBuf>
if let Some(ref pack_config) = config.pack {
cart = uw8_tool::pack(&cart, pack_config)?;
println!(
"\npacked size: {:.2} bytes",
"\npacked size: {} bytes ({:.2})",
cart.len(),
uw8_tool::compressed_size(&cart)
);
}
+1 -1
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@@ -1 +1 @@
<!doctype html><html><head><meta charset="utf8"><title>uw8-run</title><style>html,body,canvas{background-color:#202024;margin:0;padding:0}html{height:100%}body{height:100%;grid-template-rows:1fr;display:grid}#screen{image-rendering:pixelated;border:4px solid #303040;place-self:center}#message{width:calc(100% - 16px);color:#c64;z-index:2;background-color:#0006;padding:8px;font:700 12pt sans-serif;position:absolute}@media (min-width:648px) and (min-height:488px){#screen{width:640px;height:480px}}@media (min-width:968px) and (min-height:728px){#screen{width:960px;height:720px}}</style></head><body> <canvas id="screen" width="320" height="240" tabindex="1"> </canvas> <div id="message"></div> </body><script type="module">function e(e){return e&&e.__esModule?e.default:e}class t extends AudioWorkletNode{constructor(e){super(e,"apu",{outputChannelCount:[2]})}}let A=(...e)=>new Uint8Array(...e),a=(...e)=>new Uint32Array(...e);let s=function(s,B={}){B.setMessage||(B.setMessage=(e,t)=>{t&&console.log("error: "+t)});let n,r,o,i,l,F,d,g,C=s.getContext("2d"),u=C.createImageData(320,240),D=B.devkitMode,c=0,f=null==B.keyboardElement?s:B.keyboardElement;if(f){let e=e=>{let t,A="keydown"==e.type;switch(e.code){case"ArrowUp":t=1;break;case"ArrowDown":t=2;break;case"ArrowLeft":t=4;break;case"ArrowRight":t=8;break;case"KeyZ":t=16;break;case"KeyX":t=32;break;case"KeyA":t=64;break;case"KeyS":t=128;break;case"KeyR":A&&w(r,!0);break;case"F9":A&&s.toBlob((e=>{I(e,".png")})),e.preventDefault();break;case"F10":A&&function(){if(l)return l.stop(),l=null,d.disconnect(g),d=null,void(g=null);let e=s.captureStream();g=o.createMediaStreamDestination(),d=i,i.connect(g),e.addTrack(g.stream.getAudioTracks()[0]),l=new MediaRecorder(e,{mimeType:"video/webm",videoBitsPerSecond:25e6});let t=[];l.ondataavailable=e=>{t.push(e.data)};let A=B.timerElement;A&&(A.hidden=!1,A.innerText="00:00");function a(){if(F){if(A){let e=Math.floor((Date.now()-F)/1e3);A.innerText=Math.floor(e/60).toString().padStart(2,"0")+":"+(e%60).toString().padStart(2,"0")}setTimeout(a,1e3)}}l.onstop=()=>{A&&(A.hidden=!0),I(new Blob(t,{type:"video/webm"}),".webm")},l.start(),F=Date.now(),setTimeout(a,1e3)}(),e.preventDefault()}A?c|=t:c&=~t};f.onkeydown=e,f.onkeyup=e}async function w(l,F){n&&(n(),n=null),o=new AudioContext({sampleRate:44100});let d=!0,g=new AbortController;n=()=>{o.close(),d=!1,g.abort()};let f=l.byteLength;if(B.setMessage(f),0==f)return;await o.audioWorklet.addModule(e("data:application/javascript,let%20e%3D%28...e%29%3D%3Enew%20Uint8Array%28...e%29%3Bclass%20s%20extends%20AudioWorkletProcessor%7Bconstructor%28%29%7Bsuper%28%29%2Cthis.sampleIndex%3D0%2Cthis.currentTime%3D0%2Cthis.isFirstMessage%3D%210%2Cthis.pendingUpdates%3D%5B%5D%2Cthis.port.onmessage%3De%3D%3E%7Bthis.memory%3F%28this.isFirstMessage%26%26%28this.currentTime%2B%3D%28e.data.t-this.currentTime%29%2F8%2Cthis.isFirstMessage%3D%211%29%2Cthis.pendingUpdates.push%28e.data%29%29%3Athis.load%28e.data%5B0%5D%2Ce.data%5B1%5D%29%7D%7Dasync%20load%28e%2Cs%29%7Blet%20t%3Dnew%20WebAssembly.Memory%28%7Binitial%3A4%2Cmaximum%3A4%7D%29%2Ci%3D%7Benv%3A%7Bmemory%3At%7D%7D%3Bfor%28let%20e%20of%5B%22acos%22%2C%22asin%22%2C%22atan%22%2C%22atan2%22%2C%22cos%22%2C%22exp%22%2C%22log%22%2C%22sin%22%2C%22tan%22%2C%22pow%22%5D%29i.env%5Be%5D%3DMath%5Be%5D%3Bfor%28let%20e%3D9%3Be%3C64%3B%2B%2Be%29i.env%5B%22reserved%22%2Be%5D%3D%28%29%3D%3E%7B%7D%3Blet%20r%3D%22%22%3Bi.env.logChar%3De%3D%3E%7B10%3D%3De%3F%28console.log%28r%29%2Cr%3D%22%22%29%3Ar%2B%3DString.fromCharCode%28e%29%7D%3Bfor%28let%20e%3D0%3Be%3C16%3B%2B%2Be%29i.env%5B%22g_reserved%22%2Be%5D%3D0%3Blet%20n%3Dasync%20e%3D%3E%28await%20WebAssembly.instantiate%28e%2Ci%29%29.instance%2Ca%3Dawait%20n%28e%29%3Bfor%28let%20e%20in%20a.exports%29i.env%5Be%5D%3Da.exports%5Be%5D%3Blet%20o%3Dawait%20n%28s%29%3Bthis.memory%3Dt%2Cthis.snd%3Do.exports.snd%7C%7Ca.exports.gesSnd%2Cthis.port.postMessage%282%29%7Dprocess%28s%2Ct%2Ci%29%7Bif%28this.isFirstMessage%3D%210%2Cthis.snd%29%7Bfor%28%3Bthis.pendingUpdates.length%3E0%26%26this.pendingUpdates%5B0%5D.t%3C%3Dthis.currentTime%3B%29e%28this.memory.buffer%2C80%2C32%29.set%28e%28this.pendingUpdates.shift%28%29.r%29%29%3Bnew%20Uint32Array%28this.memory.buffer%29%5B16%5D%3Dthis.currentTime%3Blet%20s%3Dt%5B0%5D%2Ci%3Dthis.sampleIndex%2Cr%3Ds%5B0%5D.length%3Bfor%28let%20e%3D0%3Be%3Cr%3B%2B%2Be%29s%5B0%5D%5Be%5D%3Dthis.snd%28i%2B%2B%29%2Cs%5B1%5D%5Be%5D%3Dthis.snd%28i%2B%2B%29%3Bthis.sampleIndex%3D4294967295%26i%2Cthis.currentTime%2B%3Dr%2F44.1%7Dreturn%210%7D%7DregisterProcessor%28%22apu%22%2Cs%29%3B")),i=new t(o);let I,h=0,Q=new Promise((e=>I=e)),m=e=>{h|=e,3==h&&I&&(I(!0),I=null)},M=()=>{"suspended"==o.state?(B.startButton&&(B.startButton.style="",s.style="display:none"),(B.startButton||s).onclick=()=>{o.resume()}):(B.startButton&&(B.startButton.style="display:none",s.style=""),m(1))};o.onstatechange=M,M(),r=l;let E=window.location.pathname;if(f<=1024&&!F){let e="";for(let t of A(l))e+=String.fromCharCode(t);E+="#"+btoa(e),E!=window.locLine truncated
<!doctype html><html><head><meta charset="utf8"><title>uw8-run</title><style>html,body,canvas{background-color:#202024;margin:0;padding:0}html{height:100%}body{height:100%;grid-template-rows:1fr;display:grid}#screen{image-rendering:pixelated;border:4px solid #303040;place-self:center}#message{width:calc(100% - 16px);color:#c64;z-index:2;background-color:#0006;padding:8px;font:700 12pt sans-serif;position:absolute}@media (min-width:648px) and (min-height:488px){#screen{width:640px;height:480px}}@media (min-width:968px) and (min-height:728px){#screen{width:960px;height:720px}}</style></head><body> <canvas id="screen" width="320" height="240" tabindex="1"> </canvas> <div id="message"></div> </body><script type="module">function e(e){return e&&e.__esModule?e.default:e}class t extends AudioWorkletNode{constructor(e){super(e,"apu",{outputChannelCount:[2]})}}let s=(...e)=>new Uint8Array(...e),A=(...e)=>new Uint32Array(...e);let a=function(a,n={}){n.setMessage||(n.setMessage=(e,t)=>{t&&console.log("error: "+t)});let B,o,r,i,l,F,d,C,D=a.getContext("2d"),g=D.createImageData(320,240),u=n.devkitMode,c=0,w=null==n.keyboardElement?a:n.keyboardElement;if(w){let e=e=>{let t,s="keydown"==e.type;switch(e.code){case"ArrowUp":t=1;break;case"ArrowDown":t=2;break;case"ArrowLeft":t=4;break;case"ArrowRight":t=8;break;case"KeyZ":t=16;break;case"KeyX":t=32;break;case"KeyA":t=64;break;case"KeyS":t=128;break;case"KeyR":s&&h(o,!0);break;case"F9":s&&a.toBlob((e=>{f(e,".png")})),e.preventDefault();break;case"F10":s&&function(){if(l)return l.stop(),l=null,d.disconnect(C),d=null,void(C=null);let e=a.captureStream();C=r.createMediaStreamDestination(),d=i,i.connect(C),e.addTrack(C.stream.getAudioTracks()[0]),l=new MediaRecorder(e,{mimeType:"video/webm",videoBitsPerSecond:25e6});let t=[];l.ondataavailable=e=>{t.push(e.data)};let s=n.timerElement;s&&(s.hidden=!1,s.innerText="00:00");function A(){if(F){if(s){let e=Math.floor((Date.now()-F)/1e3);s.innerText=Math.floor(e/60).toString().padStart(2,"0")+":"+(e%60).toString().padStart(2,"0")}setTimeout(A,1e3)}}l.onstop=()=>{s&&(s.hidden=!0),f(new Blob(t,{type:"video/webm"}),".webm")},l.start(),F=Date.now(),setTimeout(A,1e3)}(),e.preventDefault()}s?c|=t:c&=~t};w.onkeydown=e,w.onkeyup=e}async function h(l,F){B&&(B(),B=null),r=new AudioContext({sampleRate:44100});let d=!0,C=new AbortController;B=()=>{r.close(),d=!1,C.abort()};let w=l.byteLength;if(n.setMessage(w),0==w)return;await r.audioWorklet.addModule(e("data:application/javascript,let%20e%3D%28...e%29%3D%3Enew%20Uint8Array%28...e%29%3Bclass%20s%20extends%20AudioWorkletProcessor%7Bconstructor%28%29%7Bsuper%28%29%2Cthis.sampleIndex%3D0%2Cthis.currentTime%3D0%2Cthis.isFirstMessage%3D%210%2Cthis.pendingUpdates%3D%5B%5D%2Cthis.port.onmessage%3De%3D%3E%7Bthis.memory%3F%28this.isFirstMessage%26%26%28this.currentTime%2B%3D%28e.data.t-this.currentTime%29%2F8%2Cthis.isFirstMessage%3D%211%29%2Cthis.pendingUpdates.push%28e.data%29%29%3Athis.load%28e.data%5B0%5D%2Ce.data%5B1%5D%29%7D%7Dasync%20load%28e%2Cs%29%7Blet%20t%3Dnew%20WebAssembly.Memory%28%7Binitial%3A4%2Cmaximum%3A4%7D%29%2Ci%3D%7Benv%3A%7Bmemory%3At%7D%7D%3Bfor%28let%20e%20of%5B%22acos%22%2C%22asin%22%2C%22atan%22%2C%22atan2%22%2C%22cos%22%2C%22exp%22%2C%22log%22%2C%22sin%22%2C%22tan%22%2C%22pow%22%5D%29i.env%5Be%5D%3DMath%5Be%5D%3Bfor%28let%20e%3D9%3Be%3C64%3B%2B%2Be%29i.env%5B%22reserved%22%2Be%5D%3D%28%29%3D%3E%7B%7D%3Blet%20r%3D%22%22%3Bi.env.logChar%3De%3D%3E%7B10%3D%3De%3F%28console.log%28r%29%2Cr%3D%22%22%29%3Ar%2B%3DString.fromCharCode%28e%29%7D%3Bfor%28let%20e%3D0%3Be%3C16%3B%2B%2Be%29i.env%5B%22g_reserved%22%2Be%5D%3D0%3Blet%20n%3Dasync%20e%3D%3E%28await%20WebAssembly.instantiate%28e%2Ci%29%29.instance%2Ca%3Dawait%20n%28e%29%3Bfor%28let%20e%20in%20a.exports%29i.env%5Be%5D%3Da.exports%5Be%5D%3Blet%20o%3Dawait%20n%28s%29%3Bthis.memory%3Dt%2Cthis.snd%3Do.exports.snd%7C%7Ca.exports.sndGes%2Cthis.port.postMessage%282%29%7Dprocess%28s%2Ct%2Ci%29%7Bif%28this.isFirstMessage%3D%210%2Cthis.snd%29%7Bfor%28%3Bthis.pendingUpdates.length%3E0%26%26this.pendingUpdates%5B0%5D.t%3C%3Dthis.currentTime%3B%29e%28this.memory.buffer%2C80%2C32%29.set%28e%28this.pendingUpdates.shift%28%29.r%29%29%3Bnew%20Uint32Array%28this.memory.buffer%29%5B16%5D%3Dthis.currentTime%3Blet%20s%3Dt%5B0%5D%2Ci%3Dthis.sampleIndex%2Cr%3Ds%5B0%5D.length%3Bfor%28let%20e%3D0%3Be%3Cr%3B%2B%2Be%29s%5B0%5D%5Be%5D%3Dthis.snd%28i%2B%2B%29%2Cs%5B1%5D%5Be%5D%3Dthis.snd%28i%2B%2B%29%3Bthis.sampleIndex%3D4294967295%26i%2Cthis.currentTime%2B%3Dr%2F44.1%7Dreturn%210%7D%7DregisterProcessor%28%22apu%22%2Cs%29%3B")),i=new t(r);let f,y=0,Q=new Promise((e=>f=e)),m=e=>{y|=e,3==y&&f&&(f(!0),f=null)},p=()=>{"suspended"==r.state?(n.startButton&&(n.startButton.style="",a.style="display:none"),(n.startButton||a).onclick=()=>{r.resume()}):(n.startButton&&(n.startButton.style="display:none",a.style=""),m(1))};r.onstatechange=p,p(),o=l;let E=window.location.pathname;if(w<=1024&&!F){let e="";for(let t of s(l))e+=String.fromCharCode(t);E+="#"+btoa(e),E!=window.locLine truncated
+33 -76
View File
@@ -5,23 +5,20 @@ use std::{thread, time::Instant};
use anyhow::{anyhow, Result};
use cpal::traits::*;
use rubato::Resampler;
use uw8_window::{Window, WindowConfig};
use wasmtime::{
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
};
pub struct MicroW8 {
tx: mpsc::SyncSender<Option<UW8Instance>>,
rx: mpsc::Receiver<UIEvent>,
window: Window,
stream: Option<cpal::Stream>,
engine: Engine,
loader_module: Module,
disable_audio: bool,
module_data: Option<Vec<u8>>,
}
enum UIEvent {
Error(Result<()>),
Reset,
timeout: u32,
instance: Option<UW8Instance>,
}
struct UW8Instance {
@@ -48,7 +45,7 @@ struct UW8WatchDog {
}
impl MicroW8 {
pub fn new(timeout: Option<u32>, gpu: bool) -> Result<MicroW8> {
pub fn new(timeout: Option<u32>, window_config: WindowConfig) -> Result<MicroW8> {
let mut config = wasmtime::Config::new();
config.cranelift_opt_level(wasmtime::OptLevel::Speed);
if timeout.is_some() {
@@ -59,39 +56,17 @@ impl MicroW8 {
let loader_module =
wasmtime::Module::new(&engine, include_bytes!("../platform/bin/loader.wasm"))?;
let (to_ui_tx, to_ui_rx) = mpsc::sync_channel(2);
let (from_ui_tx, from_ui_rx) = mpsc::sync_channel(1);
std::thread::spawn(move || {
let mut state = State {
instance: None,
timeout: timeout.unwrap_or(0),
};
uw8_window::run(gpu, move |framebuffer, gamepad, reset| {
while let Ok(instance) = to_ui_rx.try_recv() {
state.instance = instance;
}
if reset {
from_ui_tx.send(UIEvent::Reset).unwrap();
}
state.run_frame(framebuffer, gamepad).unwrap_or_else(|err| {
from_ui_tx.send(UIEvent::Error(Err(err))).unwrap();
Instant::now()
})
});
});
let window = Window::new(window_config)?;
Ok(MicroW8 {
tx: to_ui_tx,
rx: from_ui_rx,
window,
stream: None,
engine,
loader_module,
disable_audio: false,
module_data: None,
timeout: timeout.unwrap_or(0),
instance: None,
})
}
@@ -102,12 +77,12 @@ impl MicroW8 {
impl super::Runtime for MicroW8 {
fn is_open(&self) -> bool {
true
self.window.is_open()
}
fn load(&mut self, module_data: &[u8]) -> Result<()> {
self.stream = None;
self.tx.send(None)?;
self.instance = None;
let mut store = wasmtime::Store::new(&self.engine, ());
store.set_epoch_deadline(60);
@@ -118,7 +93,7 @@ impl super::Runtime for MicroW8 {
linker.define("env", "memory", memory)?;
let loader_instance = linker.instantiate(&mut store, &self.loader_module)?;
let load_uw8 = loader_instance.get_typed_func::<i32, i32, _>(&mut store, "load_uw8")?;
let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?;
let platform_data = include_bytes!("../platform/bin/platform.uw8");
memory.data_mut(&mut store)[..platform_data.len()].copy_from_slice(platform_data);
@@ -156,8 +131,8 @@ impl super::Runtime for MicroW8 {
}
let instance = linker.instantiate(&mut store, &module)?;
let end_frame = platform_instance.get_typed_func::<(), (), _>(&mut store, "endFrame")?;
let update = instance.get_typed_func::<(), (), _>(&mut store, "upd").ok();
let end_frame = platform_instance.get_typed_func::<(), ()>(&mut store, "endFrame")?;
let update = instance.get_typed_func::<(), ()>(&mut store, "upd").ok();
let (sound_tx, stream) = if self.disable_audio {
(None, None)
@@ -174,7 +149,7 @@ impl super::Runtime for MicroW8 {
}
};
self.tx.send(Some(UW8Instance {
self.instance = Some(UW8Instance {
store,
memory,
end_frame,
@@ -182,56 +157,36 @@ impl super::Runtime for MicroW8 {
start_time: Instant::now(),
watchdog,
sound_tx,
}))?;
});
self.stream = stream;
self.module_data = Some(module_data.into());
Ok(())
}
fn run_frame(&mut self) -> Result<()> {
if let Ok(event) = self.rx.try_recv() {
match event {
UIEvent::Error(err) => err,
UIEvent::Reset => {
if let Some(module_data) = self.module_data.take() {
self.load(&module_data)
} else {
Ok(())
}
}
let input = self.window.begin_frame();
if input.reset {
if let Some(module_data) = self.module_data.take() {
self.load(&module_data)?;
}
} else {
Ok(())
}
}
}
struct State {
instance: Option<UW8Instance>,
timeout: u32,
}
impl State {
fn run_frame(
&mut self,
framebuffer: &mut dyn uw8_window::Framebuffer,
gamepad: u32,
) -> Result<Instant> {
let now = Instant::now();
let mut result = Ok(now);
let mut result = Ok(());
if let Some(mut instance) = self.instance.take() {
let time = (now - instance.start_time).as_millis() as i32;
{
let next_frame = {
let offset = ((time as u32 as i64 * 6) % 100 - 50) / 6;
let max = now + Duration::from_millis(17);
let next_center = now + Duration::from_millis((16 - offset) as u64);
result = Ok(next_center.min(max));
}
next_center.min(max)
};
{
let mem = instance.memory.data_mut(&mut instance.store);
mem[64..68].copy_from_slice(&time.to_le_bytes());
mem[68..72].copy_from_slice(&gamepad.to_le_bytes());
mem[68..72].copy_from_slice(&input.gamepads);
}
instance.store.set_epoch_deadline(self.timeout as u64);
@@ -255,14 +210,16 @@ impl State {
let framebuffer_mem = &memory[120..(120 + 320 * 240)];
let palette_mem = &memory[0x13000..];
framebuffer.update(framebuffer_mem, palette_mem);
self.window
.end_frame(framebuffer_mem, palette_mem, next_frame);
if result.is_ok() {
self.instance = Some(instance);
}
}
Ok(result?)
result?;
Ok(())
}
}
@@ -356,8 +313,8 @@ fn init_sound(
let instance = linker.instantiate(&mut store, module)?;
let snd = instance
.get_typed_func::<(i32,), f32, _>(&mut store, "snd")
.or_else(|_| platform_instance.get_typed_func::<(i32,), f32, _>(&mut store, "gesSnd"))?;
.get_typed_func::<(i32,), f32>(&mut store, "snd")
.or_else(|_| platform_instance.get_typed_func::<(i32,), f32>(&mut store, "sndGes"))?;
let host = cpal::default_host();
let device = host
@@ -385,7 +342,7 @@ fn init_sound(
.ok_or_else(|| anyhow!("Could not find float output config"))?;
let sample_rate = cpal::SampleRate(44100)
.max(config.min_sample_rate())
.max(config.max_sample_rate());
.min(config.max_sample_rate());
let config = config.with_sample_rate(sample_rate);
let buffer_size = match *config.buffer_size() {
cpal::SupportedBufferSize::Unknown => cpal::BufferSize::Default,
+1
View File
@@ -167,6 +167,7 @@ impl BaseModule {
add_function(&mut functions, &type_map, "exp", &[F32], Some(F32));
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
for i in functions.len()..64 {
add_function(
+5
View File
@@ -220,6 +220,11 @@ impl<'a> ParsedModule<'a> {
validate_table_section(reader)?;
table_section = Some(Section::new(range, ()));
}
Payload::MemorySection(reader) => {
if reader.get_count() != 0 {
bail!("Found non-empty MemorySection. Memory has to be imported!");
}
}
Payload::ElementSection(mut reader) => {
let mut elements = Vec::with_capacity(reader.get_count() as usize);
for _ in 0..reader.get_count() {
+661 -186
View File
File diff suppressed because it is too large. Load diff
+7 -6
View File
@@ -6,12 +6,13 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
winit = "0.26.1"
env_logger = "0.9"
winit = "0.27.5"
env_logger = "0.10"
log = "0.4"
wgpu = "0.13.1"
pollster = "0.2"
bytemuck = { version = "1.4", features = [ "derive" ] }
pico-args = "0.5"
wgpu = "0.15"
pollster = "0.2.5"
bytemuck = { version = "1.13", features = [ "derive" ] }
anyhow = "1"
minifb = { version = "0.23.0", default-features = false, features = ["x11"] }
winapi = "0.3.9"
winapi = { version = "0.3.9", features = [ "timeapi" ] }
+46 -40
View File
@@ -1,7 +1,8 @@
use std::time::Instant;
use crate::Framebuffer;
use minifb::{Key, Window, WindowOptions};
use crate::{Input, WindowImpl};
use anyhow::Result;
use minifb::{Key, WindowOptions};
static GAMEPAD_KEYS: &[Key] = &[
Key::Up,
@@ -14,58 +15,53 @@ static GAMEPAD_KEYS: &[Key] = &[
Key::S,
];
pub fn run(mut update: Box<dyn FnMut(&mut dyn Framebuffer, u32, bool) -> Instant + 'static>) -> ! {
#[cfg(target_os = "windows")]
unsafe {
winapi::um::timeapi::timeBeginPeriod(1);
}
pub struct Window {
window: minifb::Window,
buffer: Vec<u32>,
}
let mut buffer: Vec<u32> = vec![0; 320 * 240];
let options = WindowOptions {
scale: minifb::Scale::X2,
scale_mode: minifb::ScaleMode::AspectRatioStretch,
resize: true,
..Default::default()
};
let mut window = Window::new("MicroW8", 320, 240, options).unwrap();
let mut next_frame = Instant::now();
while window.is_open() && !window.is_key_down(Key::Escape) {
if let Some(sleep) = next_frame.checked_duration_since(Instant::now()) {
std::thread::sleep(sleep);
impl Window {
pub fn new() -> Result<Window> {
#[cfg(target_os = "windows")]
unsafe {
winapi::um::timeapi::timeBeginPeriod(1);
}
let mut gamepad = 0;
for key in window.get_keys() {
let buffer: Vec<u32> = vec![0; 320 * 240];
let options = WindowOptions {
scale: minifb::Scale::X2,
scale_mode: minifb::ScaleMode::AspectRatioStretch,
resize: true,
..Default::default()
};
let window = minifb::Window::new("MicroW8", 320, 240, options).unwrap();
Ok(Window { window, buffer })
}
}
impl WindowImpl for Window {
fn begin_frame(&mut self) -> Input {
let mut gamepads = [0u8; 4];
for key in self.window.get_keys() {
if let Some(index) = GAMEPAD_KEYS
.iter()
.enumerate()
.find(|(_, &k)| k == key)
.map(|(i, _)| i)
{
gamepad |= 1 << index;
gamepads[0] |= 1 << index;
}
}
next_frame = update(
&mut CpuFramebuffer {
buffer: &mut buffer,
},
gamepad,
window.is_key_pressed(Key::R, minifb::KeyRepeat::No),
);
window.update_with_buffer(&buffer, 320, 240).unwrap();
Input {
gamepads,
reset: self.window.is_key_pressed(Key::R, minifb::KeyRepeat::No),
}
}
std::process::exit(0);
}
struct CpuFramebuffer<'a> {
buffer: &'a mut Vec<u32>,
}
impl<'a> Framebuffer for CpuFramebuffer<'a> {
fn update(&mut self, framebuffer: &[u8], palette: &[u8]) {
fn end_frame(&mut self, framebuffer: &[u8], palette: &[u8], next_frame: Instant) {
for (i, &color_index) in framebuffer.iter().enumerate() {
let offset = color_index as usize * 4;
self.buffer[i] = 0xff000000
@@ -73,5 +69,15 @@ impl<'a> Framebuffer for CpuFramebuffer<'a> {
| ((palette[offset + 1] as u32) << 8)
| palette[offset + 2] as u32;
}
self.window
.update_with_buffer(&self.buffer, 320, 240)
.unwrap();
if let Some(sleep) = next_frame.checked_duration_since(Instant::now()) {
std::thread::sleep(sleep);
}
}
fn is_open(&self) -> bool {
self.window.is_open() && !self.window.is_key_down(Key::Escape)
}
}
+1 -1
View File
@@ -112,7 +112,7 @@ impl CrtFilter {
}
impl Filter for CrtFilter {
fn resize(&self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(new_size),
};
+14 -14
View File
@@ -36,36 +36,36 @@ fn sample_pixel(coords: vec2<i32>, offset: vec4<f32>) -> vec3<f32> {
@fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
let pixel = floor(in.tex_coords);
let o = vec2<f32>(0.5) - (in.tex_coords - pixel);
let pixel = vec2<i32>(pixel);
let pixelf = floor(in.tex_coords);
let o = vec2<f32>(0.5) - (in.tex_coords - pixelf);
let pixel = vec2<i32>(pixelf);
let offset_x = o.xxxx + vec4<f32>(-0.125, 0.375, 0.125, -0.375) * uniforms.texture_scale.z;
let offset_y = o.yyyy + vec4<f32>(-0.375, -0.125, 0.375, 0.125) * uniforms.texture_scale.z;
let offset_x0 = max(abs(offset_x + vec4<f32>(-1.0)) - vec4<f32>(0.5), vec4<f32>(0.0));
let offset_x1 = max(abs(offset_x) - vec4<f32>(0.5), vec4<f32>(0.0));
let offset_x2 = max(abs(offset_x + vec4<f32>(1.0)) - vec4<f32>(0.5), vec4<f32>(0.0));
var offset_x0 = max(abs(offset_x + vec4<f32>(-1.0)) - vec4<f32>(0.5), vec4<f32>(0.0));
var offset_x1 = max(abs(offset_x) - vec4<f32>(0.5), vec4<f32>(0.0));
var offset_x2 = max(abs(offset_x + vec4<f32>(1.0)) - vec4<f32>(0.5), vec4<f32>(0.0));
let offset_x0 = offset_x0 * offset_x0;
let offset_x1 = offset_x1 * offset_x1;
let offset_x2 = offset_x2 * offset_x2;
offset_x0 = offset_x0 * offset_x0;
offset_x1 = offset_x1 * offset_x1;
offset_x2 = offset_x2 * offset_x2;
let offset_yr = offset_y + vec4<f32>(-1.0);
let offset_yr = vec4<f32>(0.02) + offset_yr * offset_yr;
var offset_yr = offset_y + vec4<f32>(-1.0);
offset_yr = vec4<f32>(0.02) + offset_yr * offset_yr;
var acc = sample_pixel(pixel + vec2<i32>(-1, -1), offset_x0 + offset_yr);
acc = acc + sample_pixel(pixel + vec2<i32>(0, -1), offset_x1 + offset_yr);
acc = acc + sample_pixel(pixel + vec2<i32>(1, -1), offset_x2 + offset_yr);
let offset_yr = vec4<f32>(0.02) + offset_y * offset_y;
offset_yr = vec4<f32>(0.02) + offset_y * offset_y;
acc = acc + sample_pixel(pixel + vec2<i32>(-1, 0), offset_x0 + offset_yr);
acc = acc + sample_pixel(pixel, offset_x1 + offset_yr);
acc = acc + sample_pixel(pixel + vec2<i32>(1, 0), offset_x2 + offset_yr);
let offset_yr = offset_y + vec4<f32>(1.0);
let offset_yr = vec4<f32>(0.02) + offset_yr * offset_yr;
offset_yr = offset_y + vec4<f32>(1.0);
offset_yr = vec4<f32>(0.02) + offset_yr * offset_yr;
acc = acc + sample_pixel(pixel + vec2<i32>(-1, 1), offset_x0 + offset_yr);
acc = acc + sample_pixel(pixel + vec2<i32>(0, 1), offset_x1 + offset_yr);
+7 -2
View File
@@ -15,6 +15,7 @@ impl FastCrtFilter {
screen: &wgpu::TextureView,
resolution: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat,
chromatic: bool,
) -> FastCrtFilter {
let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(resolution),
@@ -104,7 +105,11 @@ impl FastCrtFilter {
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
entry_point: if chromatic {
"fs_main_chromatic"
} else {
"fs_main"
},
targets: &[Some(wgpu::ColorTargetState {
format: surface_format,
blend: None,
@@ -126,7 +131,7 @@ impl FastCrtFilter {
}
impl Filter for FastCrtFilter {
fn resize(&self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(new_size),
};
+16 -4
View File
@@ -34,10 +34,9 @@ fn col_factor(offset: f32) -> f32 {
return 1.0 / (1.0 + offset * offset * 16.0);
}
@fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
let base = round(in.tex_coords) - vec2<f32>(0.5);
let frac = in.tex_coords - base;
fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> {
let base = round(tex_coords) - vec2<f32>(0.5);
let frac = tex_coords - base;
let top_factor = row_factor(frac.y);
let bottom_factor = row_factor(frac.y - 1.0);
@@ -52,3 +51,16 @@ fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
return textureSample(screen_texture, linear_sampler, vec2<f32>(u, v) / vec2<f32>(320.0, 240.0)) * (top_factor + bottom_factor) * (left_factor + right_factor) * 1.1;
}
@fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
return sample_screen(in.tex_coords);
}
@fragment
fn fs_main_chromatic(in: VertexOutput) -> @location(0) vec4<f32> {
let r = sample_screen(in.tex_coords + vec2<f32>(0.2, 0.2)).r;
let g = sample_screen(in.tex_coords + vec2<f32>(0.07, -0.27)).g;
let b = sample_screen(in.tex_coords + vec2<f32>(-0.27, 0.07)).b;
return vec4<f32>(r, g, b, 1.0);
}
+227 -151
View File
@@ -1,4 +1,4 @@
use crate::Framebuffer;
use crate::{Input, WindowConfig, WindowImpl};
use anyhow::{anyhow, Result};
use std::{num::NonZeroU32, time::Instant};
@@ -9,12 +9,7 @@ use winit::{
window::{Fullscreen, WindowBuilder},
};
#[cfg(target_os = "macos")]
use winit::platform::macos::EventLoopExtMacOS;
#[cfg(target_os = "linux")]
use winit::platform::unix::EventLoopExtUnix;
#[cfg(target_os = "windows")]
use winit::platform::windows::EventLoopExtWindows;
use winit::platform::run_return::EventLoopExtRunReturn;
mod crt;
mod fast_crt;
@@ -25,29 +20,41 @@ use fast_crt::FastCrtFilter;
use square::SquareFilter;
pub struct Window {
event_loop: EventLoop<()>,
window: winit::window::Window,
instance: wgpu::Instance,
_instance: wgpu::Instance,
surface: wgpu::Surface,
adapter: wgpu::Adapter,
_adapter: wgpu::Adapter,
device: wgpu::Device,
queue: wgpu::Queue,
palette_screen_mode: PaletteScreenMode,
surface_config: wgpu::SurfaceConfiguration,
filter: Box<dyn Filter>,
event_loop: EventLoop<()>,
window: winit::window::Window,
gamepads: [u8; 4],
next_frame: Instant,
is_fullscreen: bool,
is_open: bool,
}
impl Window {
pub fn new() -> Result<Window> {
async fn create() -> Result<Window> {
let event_loop = EventLoop::new_any_thread();
pub fn new(window_config: WindowConfig) -> Result<Window> {
async fn create(window_config: WindowConfig) -> Result<Window> {
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_inner_size(PhysicalSize::new(640u32, 480))
.with_min_inner_size(PhysicalSize::new(320u32, 240))
.with_title("MicroW8")
.with_fullscreen(if window_config.fullscreen {
Some(Fullscreen::Borderless(None))
} else {
None
})
.build(&event_loop)?;
window.set_cursor_visible(false);
let instance = wgpu::Instance::new(wgpu::Backends::all());
let surface = unsafe { instance.create_surface(&window) };
let instance = wgpu::Instance::new(Default::default());
let surface = unsafe { instance.create_surface(&window) }?;
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::LowPower,
@@ -61,70 +68,65 @@ impl Window {
.request_device(&wgpu::DeviceDescriptor::default(), None)
.await?;
let palette_screen_mode = PaletteScreenMode::new(&device);
let surface_config = wgpu::SurfaceConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync,
..surface.get_default_config(&adapter, window.inner_size().width, window.inner_size().height).expect("Surface incompatible with adapter")
};
let filter: Box<dyn Filter> = create_filter(
&device,
&palette_screen_mode.screen_view,
window.inner_size(),
surface_config.format,
window_config.filter,
);
surface.configure(&device, &surface_config);
Ok(Window {
event_loop,
window,
instance,
_instance: instance,
surface,
adapter,
_adapter: adapter,
device,
queue,
palette_screen_mode,
surface_config,
filter,
gamepads: [0; 4],
next_frame: Instant::now(),
is_fullscreen: window_config.fullscreen,
is_open: true,
})
}
pollster::block_on(create())
pollster::block_on(create(window_config))
}
}
pub fn run(
self,
mut update: Box<dyn FnMut(&mut dyn Framebuffer, u32, bool) -> Instant + 'static>,
) -> ! {
let Window {
event_loop,
window,
instance,
surface,
adapter,
device,
queue,
} = self;
let palette_screen_mode = PaletteScreenMode::new(&device);
let mut surface_config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface.get_supported_formats(&adapter)[0],
width: window.inner_size().width,
height: window.inner_size().height,
present_mode: wgpu::PresentMode::AutoNoVsync,
};
let mut filter: Box<dyn Filter> = Box::new(CrtFilter::new(
&device,
&palette_screen_mode.screen_view,
window.inner_size(),
surface_config.format,
));
surface.configure(&device, &surface_config);
impl WindowImpl for Window {
fn begin_frame(&mut self) -> Input {
let mut reset = false;
let mut gamepad = 0;
event_loop.run(move |event, _, control_flow| {
let _ = (&window, &instance, &surface, &adapter, &device);
self.event_loop.run_return(|event, _, control_flow| {
*control_flow = ControlFlow::WaitUntil(self.next_frame);
let mut new_filter = None;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::Resized(new_size) => {
surface_config.width = new_size.width;
surface_config.height = new_size.height;
surface.configure(&device, &surface_config);
filter.resize(&queue, new_size);
self.surface_config.width = new_size.width;
self.surface_config.height = new_size.height;
self.surface.configure(&self.device, &self.surface_config);
self.filter.resize(&self.queue, new_size);
}
WindowEvent::CloseRequested => {
self.is_open = false;
*control_flow = ControlFlow::Exit;
}
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
WindowEvent::KeyboardInput { input, .. } => {
fn gamepad_button(input: &winit::event::KeyboardInput) -> u32 {
fn gamepad_button(input: &winit::event::KeyboardInput) -> u8 {
match input.scancode {
44 => 16,
45 => 32,
@@ -141,124 +143,195 @@ impl Window {
}
if input.state == winit::event::ElementState::Pressed {
match input.virtual_keycode {
Some(VirtualKeyCode::Escape) => *control_flow = ControlFlow::Exit,
Some(VirtualKeyCode::Escape) => {
self.is_open = false;
*control_flow = ControlFlow::Exit;
}
Some(VirtualKeyCode::F) => {
window.set_fullscreen(if window.fullscreen().is_some() {
let fullscreen = if self.window.fullscreen().is_some() {
None
} else {
Some(Fullscreen::Borderless(None))
});
};
self.is_fullscreen = fullscreen.is_some();
self.window.set_fullscreen(fullscreen);
}
Some(VirtualKeyCode::R) => reset = true,
Some(VirtualKeyCode::Key1) => {
filter = Box::new(SquareFilter::new(
&device,
&palette_screen_mode.screen_view,
window.inner_size(),
surface_config.format,
))
}
Some(VirtualKeyCode::Key2) => {
filter = Box::new(FastCrtFilter::new(
&device,
&palette_screen_mode.screen_view,
window.inner_size(),
surface_config.format,
))
}
Some(VirtualKeyCode::Key3) => {
filter = Box::new(CrtFilter::new(
&device,
&palette_screen_mode.screen_view,
window.inner_size(),
surface_config.format,
))
}
Some(VirtualKeyCode::Key1) => new_filter = Some(1),
Some(VirtualKeyCode::Key2) => new_filter = Some(2),
Some(VirtualKeyCode::Key3) => new_filter = Some(3),
Some(VirtualKeyCode::Key4) => new_filter = Some(4),
Some(VirtualKeyCode::Key5) => new_filter = Some(5),
_ => (),
}
gamepad |= gamepad_button(&input);
self.gamepads[0] |= gamepad_button(&input);
} else {
gamepad &= !gamepad_button(&input);
self.gamepads[0] &= !gamepad_button(&input);
}
}
_ => (),
},
Event::MainEventsCleared => {
if let ControlFlow::WaitUntil(t) = *control_flow {
if Instant::now() < t {
return;
}
}
let next_frame = update(
&mut GpuFramebuffer {
queue: &queue,
framebuffer: &palette_screen_mode,
},
gamepad,
reset,
);
reset = false;
*control_flow = ControlFlow::WaitUntil(next_frame);
let output = surface.get_current_texture().unwrap();
let view = output
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
let mut encoder = device
.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
palette_screen_mode.resolve_screen(&mut encoder);
Event::RedrawEventsCleared => {
if Instant::now() >= self.next_frame
// workaround needed on Wayland until the next winit release
&& self.window.fullscreen().is_some() == self.is_fullscreen
{
let mut render_pass =
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: None,
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(wgpu::Color {
r: 0.0,
g: 0.0,
b: 0.0,
a: 1.0,
}),
store: true,
},
})],
depth_stencil_attachment: None,
});
filter.render(&mut render_pass);
*control_flow = ControlFlow::Exit
}
queue.submit(std::iter::once(encoder.finish()));
output.present();
}
_ => (),
}
if let Some(new_filter) = new_filter {
self.filter = create_filter(
&self.device,
&self.palette_screen_mode.screen_view,
self.window.inner_size(),
self.surface_config.format,
new_filter,
);
}
});
Input {
gamepads: self.gamepads,
reset,
}
}
fn end_frame(&mut self, framebuffer: &[u8], palette: &[u8], next_frame: Instant) {
self.next_frame = next_frame;
self.palette_screen_mode
.write_framebuffer(&self.queue, framebuffer);
self.palette_screen_mode.write_palette(&self.queue, palette);
let output = self.surface.get_current_texture().unwrap();
let view = output
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
let mut encoder = self
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
self.palette_screen_mode.resolve_screen(&mut encoder);
{
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: None,
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(wgpu::Color {
r: 0.0,
g: 0.0,
b: 0.0,
a: 1.0,
}),
store: true,
},
})],
depth_stencil_attachment: None,
});
self.filter.render(&mut render_pass);
}
self.queue.submit(std::iter::once(encoder.finish()));
output.present();
}
fn is_open(&self) -> bool {
self.is_open
}
}
struct GpuFramebuffer<'a> {
framebuffer: &'a PaletteScreenMode,
queue: &'a wgpu::Queue,
}
impl<'a> Framebuffer for GpuFramebuffer<'a> {
fn update(&mut self, pixels: &[u8], palette: &[u8]) {
self.framebuffer.write_framebuffer(self.queue, pixels);
self.framebuffer.write_palette(self.queue, palette);
fn create_filter(
device: &wgpu::Device,
screen_texture: &wgpu::TextureView,
window_size: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat,
filter: u32,
) -> Box<dyn Filter> {
match filter {
1 => Box::new(SquareFilter::new(
device,
screen_texture,
window_size,
surface_format,
)),
2 => Box::new(FastCrtFilter::new(
device,
screen_texture,
window_size,
surface_format,
false,
)),
3 => Box::new(CrtFilter::new(
device,
screen_texture,
window_size,
surface_format,
)),
4 => Box::new(FastCrtFilter::new(
device,
screen_texture,
window_size,
surface_format,
true,
)),
_ => Box::new(AutoCrtFilter::new(
device,
screen_texture,
window_size,
surface_format,
)),
}
}
trait Filter {
fn resize(&self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>);
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>);
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>);
}
struct AutoCrtFilter {
small: CrtFilter,
large: FastCrtFilter,
resolution: PhysicalSize<u32>,
}
impl AutoCrtFilter {
fn new(
device: &wgpu::Device,
screen: &wgpu::TextureView,
resolution: PhysicalSize<u32>,
surface_format: wgpu::TextureFormat,
) -> AutoCrtFilter {
let small = CrtFilter::new(device, screen, resolution, surface_format);
let large = FastCrtFilter::new(device, screen, resolution, surface_format, true);
AutoCrtFilter {
small,
large,
resolution,
}
}
}
impl Filter for AutoCrtFilter {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
self.small.resize(queue, new_size);
self.large.resize(queue, new_size);
self.resolution = new_size;
}
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
if self.resolution.width < 960 || self.resolution.height < 720 {
self.small.render(render_pass);
} else {
self.large.render(render_pass);
}
}
}
struct PaletteScreenMode {
framebuffer: wgpu::Texture,
palette: wgpu::Texture,
@@ -281,6 +354,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::R8Uint,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None,
view_formats: &[]
});
let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -295,6 +369,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None,
view_formats: &[]
});
let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -309,6 +384,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
label: None,
view_formats: &[]
});
let framebuffer_texture_view =
+1 -1
View File
@@ -126,7 +126,7 @@ impl SquareFilter {
}
impl Filter for SquareFilter {
fn resize(&self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
fn resize(&mut self, queue: &wgpu::Queue, new_size: PhysicalSize<u32>) {
let uniforms = Uniforms {
texture_scale: texture_scale_from_resolution(new_size),
};
+109 -16
View File
@@ -1,24 +1,117 @@
use anyhow::Result;
use std::time::Instant;
mod cpu;
mod gpu;
pub fn run<F: 'static + FnMut(&mut dyn Framebuffer, u32, bool) -> Instant>(
gpu: bool,
update: F,
) -> ! {
if gpu {
match gpu::Window::new() {
Ok(window) => window.run(Box::new(update)),
Err(err) => eprintln!(
"Failed to create gpu window: {}\nFalling back to cpu window",
err
),
}
}
cpu::run(Box::new(update));
pub struct Window {
inner: Box<dyn WindowImpl>,
fps_counter: Option<FpsCounter>,
}
pub trait Framebuffer {
fn update(&mut self, pixels: &[u8], palette: &[u8]);
struct FpsCounter {
start: Instant,
num_frames: u32,
}
impl Window {
pub fn new(config: WindowConfig) -> Result<Window> {
let fps_counter = if config.fps_counter {
Some(FpsCounter {
start: Instant::now(),
num_frames: 0,
})
} else {
None
};
if config.enable_gpu {
match gpu::Window::new(config) {
Ok(window) => {
return Ok(Window {
inner: Box::new(window),
fps_counter,
})
}
Err(err) => eprintln!(
"Failed to create gpu window: {}\nFalling back tp cpu window",
err
),
}
}
cpu::Window::new().map(|window| Window {
inner: Box::new(window),
fps_counter,
})
}
pub fn begin_frame(&mut self) -> Input {
self.inner.begin_frame()
}
pub fn end_frame(&mut self, framebuffer: &[u8], palette: &[u8], next_frame: Instant) {
self.inner.end_frame(framebuffer, palette, next_frame);
if let Some(ref mut fps_counter) = self.fps_counter {
fps_counter.num_frames += 1;
let elapsed = fps_counter.start.elapsed().as_secs_f32();
if elapsed >= 1.0 {
println!("fps: {:.1}", fps_counter.num_frames as f32 / elapsed);
fps_counter.num_frames = 0;
fps_counter.start = Instant::now();
}
}
}
pub fn is_open(&self) -> bool {
self.inner.is_open()
}
}
#[derive(Debug)]
pub struct WindowConfig {
enable_gpu: bool,
filter: u32,
fullscreen: bool,
fps_counter: bool,
}
impl Default for WindowConfig {
fn default() -> WindowConfig {
WindowConfig {
enable_gpu: true,
filter: 5,
fullscreen: false,
fps_counter: false,
}
}
}
impl WindowConfig {
pub fn parse_arguments(&mut self, args: &mut pico_args::Arguments) {
self.enable_gpu = !args.contains("--no-gpu");
if let Some(filter) = args.opt_value_from_str::<_, String>("--filter").unwrap() {
self.filter = match filter.as_str() {
"1" | "nearest" => 1,
"2" | "fast_crt" => 2,
"3" | "ss_crt" => 3,
"4" | "chromatic" => 4,
"5" | "auto_crt" => 5,
o => {
println!("Unknown --filter '{}'", o);
std::process::exit(1);
}
}
}
self.fullscreen = args.contains("--fullscreen");
self.fps_counter = args.contains("--fps");
}
}
pub struct Input {
pub gamepads: [u8; 4],
pub reset: bool,
}
trait WindowImpl {
fn begin_frame(&mut self) -> Input;
fn end_frame(&mut self, framebuffer: &[u8], palette: &[u8], next_frame: Instant);
fn is_open(&self) -> bool;
}
+17 -7
View File
@@ -1,10 +1,13 @@
use std::time::Instant;
use uw8_window::WindowConfig;
fn main() {
env_logger::Builder::from_env(env_logger::Env::default().default_filter_or("info")).init();
let mut args = pico_args::Arguments::from_env();
let mut framebuffer = vec![0u8; 320 * 240];
let start_time = Instant::now();
let mut start_time = Instant::now();
let mut palette = vec![0u32; 256];
for i in 0..256 {
@@ -18,11 +21,19 @@ fn main() {
let mut fps_start = Instant::now();
let mut fps_counter = 0;
uw8_window::run(true, move |gpu_framebuffer, _gamepads, _reset| {
for _ in 0..1 {
draw_frame(&mut framebuffer, start_time.elapsed().as_secs_f32());
let mut window_config = WindowConfig::default();
window_config.parse_arguments(&mut args);
let mut window = uw8_window::Window::new(window_config).unwrap();
while window.is_open() {
let input = window.begin_frame();
if input.reset {
start_time = Instant::now();
}
gpu_framebuffer.update(&framebuffer, bytemuck::cast_slice(&palette));
draw_frame(&mut framebuffer, start_time.elapsed().as_secs_f32());
window.end_frame(&framebuffer, bytemuck::cast_slice(&palette), Instant::now());
fps_counter += 1;
let elapsed = fps_start.elapsed().as_secs_f32();
if elapsed >= 1.0 {
@@ -30,8 +41,7 @@ fn main() {
fps_start = Instant::now();
fps_counter = 0;
}
Instant::now()
});
}
}
fn draw_frame(framebuffer: &mut [u8], time: f32) {
+1 -1
View File
@@ -63,7 +63,7 @@ class APU extends AudioWorkletProcessor {
this.memory = memory;
this.snd = instance.exports.snd || platform_instance.exports.gesSnd;
this.snd = instance.exports.snd || platform_instance.exports.sndGes;
this.port.postMessage(2);
}