25 Commits

Author SHA1 Message Date
285d9aee2c add example for scaled text 2024-04-09 00:09:27 +02:00
4e18d38538 add untested implementation of text scale 2024-04-07 23:59:14 +02:00
d4bad3ba8b add sprite flipping to example 2024-04-07 23:20:13 +02:00
6ddda24156 Merge branch 'sprites' 2024-04-07 22:58:26 +02:00
7003db3a05 update dependencies 2024-04-03 10:26:41 +02:00
8258bc1854 fix typo 2023-09-13 07:36:24 +02:00
a651107104 add start and snd functions to filter exports exclude list 2023-09-03 10:19:30 +02:00
22c35e37f4 remove debug trace 2023-09-02 15:37:27 +02:00
805c939097 add support for sound devices that only accept 16bit audio 2023-08-23 23:03:23 +02:00
440e150896 update dependencies 2023-08-23 00:52:51 +02:00
77b2e27346 clamp snd samples into valid -1.0..1.0 range 2023-08-23 00:20:35 +02:00
09e4fcbf14 add --scale option 2023-08-11 23:52:19 +02:00
c8a9f533ef copy optimized blitSprite impl to grabSprite, add simple docs 2023-04-03 23:44:12 +02:00
4a1d607bcb optimize blitSprite 2023-04-03 00:09:02 +02:00
bbb75838cd first unoptimized version of blitSprite & grabSprite 2023-04-02 23:21:31 +02:00
dbeb242fb2 add support for br_table instruction when packing cart 2023-03-20 23:08:42 +01:00
4fe4bce0ad token env var has changed 2023-01-31 00:14:25 +01:00
fe86153562 use fixed version of zola-deploy-action 2023-01-31 00:01:07 +01:00
c9dadaca2e try add safe.directory 2023-01-30 09:48:57 +01:00
5dc3e281ce and again 2023-01-30 09:45:28 +01:00
ce3afb821f another attempt changing the owner to fix permission issue 2023-01-30 09:43:54 +01:00
2652a351ad remove chown again 2023-01-30 09:38:57 +01:00
9109722409 fix main.yml 2023-01-30 09:37:12 +01:00
f861c262a1 update ci actions, hopefully fix permission error 2023-01-30 09:15:09 +01:00
bbfb5eba49 add back event debouncing in file watcher 2023-01-30 00:09:25 +01:00
25 changed files with 3218 additions and 2515 deletions

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@@ -30,9 +30,9 @@ jobs:
run: sudo apt-get install -y libxkbcommon-dev libasound2-dev
if: matrix.os == 'ubuntu-latest'
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Cache build dirs
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: |
~/.cargo/bin/
@@ -44,7 +44,7 @@ jobs:
- name: Build
run: cargo build --release --verbose
- name: Upload artifact
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: uw8-${{ matrix.build }}
path: target/release/${{ matrix.exe }}

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@@ -8,12 +8,12 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: build_and_deploy
uses: shalzz/zola-deploy-action@v0.14.1
uses: shalzz/zola-deploy-action@70a101a14bbdeed13e7a42a9ed06b35c9e9e826e
env:
# Target branch
PAGES_BRANCH: gh-pages
BUILD_DIR: site
# Provide personal access token
TOKEN: $GITHUB_ACTOR:${{ secrets.GITHUB_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

3209
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -11,21 +11,21 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
[dependencies]
wasmtime = { version = "5.0.0", optional = true }
wasmtime = { version = "19.0.1", optional = true }
anyhow = "1"
env_logger = "0.10"
env_logger = "0.11.3"
log = "0.4"
uw8-window = { path = "uw8-window", optional = true }
notify = "5"
notify-debouncer-mini = { version = "0.4.1", default-features = false }
pico-args = "0.5"
curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" }
wat = "1"
uw8-tool = { path = "uw8-tool" }
same-file = "1"
warp = { version = "0.3.3", optional = true }
tokio = { version = "1.24.0", features = ["sync", "rt"], optional = true }
tokio-stream = { version = "0.1.11", features = ["sync"], optional = true }
webbrowser = { version = "0.8.6", optional = true }
warp = { version = "0.3.6", optional = true }
tokio = { version = "1.37.0", features = ["sync", "rt"], optional = true }
tokio-stream = { version = "0.1.15", features = ["sync"], optional = true }
webbrowser = { version = "0.8.13", optional = true }
ansi_term = "0.12.1"
cpal = { version = "0.14.2", optional = true }
rubato = { version = "0.12.0", optional = true }
cpal = { version = "0.15.3", optional = true }
rubato = { version = "0.15.0", optional = true }

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@@ -0,0 +1,14 @@
include "../include/microw8-api.cwa"
export fn upd() {
printString(USER_MEM);
}
data USER_MEM {
// clear screen, switch to graphics text mode, text scale 4
i8(12, 5, 30, 4)
// text color, position, print two lines
i8(15, 86, 31, 8, 80) "Hello," i8(8, 8, 8, 8, 8, 10) "MicroW8!"
// print same two lines with different color and slight offset
i8(15, 47, 31, 10, 82) "Hello," i8(8, 8, 8, 8, 8, 10) "MicroW8!" i8(0)
}

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@@ -0,0 +1,21 @@
include "../include/microw8-api.cwa"
const SPRITE = 0x20000;
export fn upd() {
cls(0);
let t = time() / 2_f;
let i: i32;
loop spriteLoop {
let inline x = sin(t * -1.3 + i as f32 * (3.141 / 30_f)) * 180_f + 160_f;
let inline y = sin(t * 1.7 + i as f32 * (3.141 / 40_f)) * 140_f + 120_f;
blitSprite(SPRITE, 16, x as i32, y as i32, (i & 3) * 0x200 + 0x100);
branch_if (i +:= 1) < 100: spriteLoop;
}
}
start fn start() {
printChar('OO');
circle(8_f, 8_f, 6_f, 75);
grabSprite(SPRITE, 16, 0, 0, 0);
}

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@@ -30,11 +30,13 @@ import "env.printInt" fn printInt(i32);
import "env.setTextColor" fn setTextColor(i32);
import "env.setBackgroundColor" fn setBackgroundColor(i32);
import "env.setCursorPosition" fn setCursorPosition(i32, i32);
import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
import "env.rectangleOutline" fn rectangleOutline(f32, f32, f32, f32, i32);
import "env.circleOutline" fn circleOutline(f32, f32, f32, i32);
import "env.exp" fn exp(f32) -> f32;
import "env.playNote" fn playNote(i32, i32);
import "env.sndGes" fn sndGes(i32) -> f32;
import "env.blitSprite" fn blitSprite(i32, i32, i32, i32, i32);
import "env.grabSprite" fn grabSprite(i32, i32, i32, i32, i32);
const TIME_MS = 0x40;
const GAMEPAD = 0x44;

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@@ -30,11 +30,13 @@
(import "env" "setTextColor" (func $setTextColor (param i32)))
(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
(import "env" "rectangle_outline" (func $rectangle_outline (param f32) (param f32) (param f32) (param f32) (param i32)))
(import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
(import "env" "rectangleOutline" (func $rectangleOutline (param f32) (param f32) (param f32) (param f32) (param i32)))
(import "env" "circleOutline" (func $circleOutline (param f32) (param f32) (param f32) (param i32)))
(import "env" "exp" (func $exp (param f32) (result f32)))
(import "env" "playNote" (func $playNote (param i32) (param i32)))
(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
(import "env" "blitSprite" (func $blitSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
(import "env" "grabSprite" (func $grabSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
;; to use defines, include this file with a preprocessor
;; like gpp (https://logological.org/gpp).

Binary file not shown.

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@@ -62,7 +62,6 @@ export fn sndGes(t: i32) -> f32 {
let phase = channelState!GesChannelState.Phase;
let inline pulseWidth = channelReg?1;
let phaseShift = (pulseWidth - 128) * 255;
let invPhaseInc = 1 as f32 / phaseInc as f32;
i = 0;
@@ -131,7 +130,7 @@ export fn sndGes(t: i32) -> f32 {
let phaseInc = (freq * (65536.0 / 44100.0)) as i32;
let phase = channelState!GesChannelState.Phase;
if modSrc > ch {
if modSrc < ch {
phase = phase - (phaseInc << 6);
}

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@@ -171,7 +171,7 @@ export fn rectangle(x: f32, y: f32, w: f32, h: f32, col: i32) {
}
}
export fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, col: i32) {
export fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, col: i32) {
let xl = nearest(x) as i32;
let xr = nearest(x + w) as i32;
let yt = nearest(y) as i32;
@@ -212,7 +212,7 @@ export fn circle(cx: f32, cy: f32, radius: f32, col: i32) {
}
}
export fn circle_outline(cx: f32, cy: f32, radius: f32, col: i32) {
export fn circleOutline(cx: f32, cy: f32, radius: f32, col: i32) {
let prev_w: f32;
let y = clamp(nearest(cy - radius) as i32, -1, 241);
let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
@@ -352,6 +352,92 @@ export fn line(x1: f32, y1: f32, x2: f32, y2: f32, col: i32) {
setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
}
export fn blitSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
let lazy width = size & 65535;
let lazy height = select(size >> 16, size >> 16, width);
let lazy x0 = select(x < 0, -x, 0);
let lazy x1 = select(x + width > 320, 320 - x, width);
let lazy y0 = select(y < 0, -y, 0);
let lazy y1 = select(y + height > 240, 240 - y, height);
let lazy numRows = y1 - y0;
let lazy numCols = x1 - x0;
if numRows <= 0 | numCols <= 0 {
return;
}
let trans = (control & 511) - 256;
let lazy flip_x = 1 - ((control >> 8) & 2);
let lazy flip_y = 1 - ((control >> 9) & 2);
if flip_x < 0 {
sprite += width - 1;
}
if flip_y < 0 {
sprite += (height - 1) * width;
}
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
let screenRow = x + x0 + (y + y0) * 320;
loop yloop {
let lx = 0;
loop xloop {
let lazy col = (spriteRow + lx * flip_x)?0;
if col != trans {
(screenRow + lx)?120 = col;
}
branch_if (lx +:= 1) < numCols: xloop;
}
spriteRow += width * flip_y;
screenRow += 320;
branch_if numRows -:= 1: yloop;
}
}
export fn grabSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
let lazy width = size & 65535;
let lazy height = select(size >> 16, size >> 16, width);
let lazy x0 = select(x < 0, -x, 0);
let lazy x1 = select(x + width > 320, 320 - x, width);
let lazy y0 = select(y < 0, -y, 0);
let lazy y1 = select(y + height > 240, 240 - y, height);
let lazy numRows = y1 - y0;
let lazy numCols = x1 - x0;
if numRows <= 0 | numCols <= 0 {
return;
}
let trans = (control & 511) - 256;
let lazy flip_x = 1 - ((control >> 8) & 2);
let lazy flip_y = 1 - ((control >> 9) & 2);
if flip_x < 0 {
sprite += width - 1;
}
if flip_y < 0 {
sprite += (height - 1) * width;
}
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
let screenRow = x + x0 + (y + y0) * 320;
loop yloop {
let lx = 0;
loop xloop {
let lazy col = (screenRow + lx)?120;
if col != trans {
(spriteRow + lx * flip_x)?0 = col;
}
branch_if (lx +:= 1) < numCols: xloop;
}
spriteRow += width * flip_y;
screenRow += 320;
branch_if numRows -:= 1: yloop;
}
}
//////////
// TEXT //
//////////
@@ -361,6 +447,7 @@ global mut textCursorY = 0;
global mut textColor = 15;
global mut bgColor = 0;
global mut outputChannel = 0;
global mut textScale = 1;
export fn printChar(char: i32) {
loop chars {
@@ -372,6 +459,8 @@ export fn printChar(char: i32) {
global mut controlCodeLength = 0;
fn printSingleChar(char: i32) {
let charSize = 8 * textScale;
if outputChannel >= 2 & (char < 4 | char > 6) {
logChar(char);
return;
@@ -405,9 +494,9 @@ fn printSingleChar(char: i32) {
}
if char == 8 {
textCursorX = textCursorX - 8;
textCursorX = textCursorX - charSize;
if !outputChannel & textCursorX < 0 {
textCursorX = 320-8;
textCursorX = 320-charSize;
printSingleChar(11);
}
return;
@@ -417,34 +506,34 @@ fn printSingleChar(char: i32) {
if !outputChannel & textCursorX >= 320 {
printChar(0xd0a);
}
textCursorX = textCursorX + 8;
textCursorX = textCursorX + charSize;
return;
}
if char == 10 {
textCursorY = textCursorY + 8;
textCursorY = textCursorY + charSize;
if !outputChannel & textCursorY >= 240 {
textCursorY = 240 - 8;
textCursorY = 240 - charSize;
let i: i32;
loop scroll_copy {
i!120 = i!(120 + 320 * 8);
branch_if (i := i + 4) < 320 * (240 - 8): scroll_copy;
i!120 = (i + 320 * charSize)!120;
branch_if (i := i + 4) < 320 * (240 - charSize): scroll_copy;
}
rectangle(0 as f32, (240 - 8) as f32, 320 as f32, 8 as f32, bgColor);
rectangle(0 as f32, (240 - charSize) as f32, 320 as f32, charSize as f32, bgColor);
}
return;
}
if char == 11 {
textCursorY = textCursorY - 8;
textCursorY = textCursorY - charSize;
if !outputChannel & textCursorY < 0 {
textCursorY = 0;
let i = 320 * (240 - 8);
let i = 320 * (240 - charSize);
loop scroll_copy {
i!(116 + 320 * 8) = i!116;
(i + 320 * charSize)!116 = i!116;
branch_if (i := i - 4): scroll_copy;
}
rectangle(0 as f32, 0 as f32, 320 as f32, 8 as f32, bgColor);
rectangle(0 as f32, 0 as f32, 320 as f32, charSize as f32, bgColor);
}
return;
}
@@ -476,6 +565,12 @@ fn printSingleChar(char: i32) {
return;
}
if char == 30 {
let scale = 0x12d20?1;
textScale = select(scale > 0 & scale <= 16, scale, 1);
return;
}
if char == 31 {
textCursorX = 0x12d20?1 * (8 - outputChannel * 6);
textCursorY = 0x12d20?2 * (8 - outputChannel * 7);
@@ -498,7 +593,7 @@ data(0x12d00) {
1, 1, 1, 1, // 16-19,
1, 1, 1, 1, // 20-23,
1, 1, 1, 1, // 24-27,
1, 1, 1, 3 // 28-31
1, 1, 2, 3 // 28-31
)
}
@@ -507,26 +602,28 @@ fn drawChar(char: i32) {
printChar(0xd0a);
}
let charSize = 8 * textScale;
let y: i32;
loop rows {
let bits = (char * 8 + y)?0x13400;
let bits = (char * 8 + y / textScale)?0x13400;
let x = 0;
if outputChannel {
loop pixels {
if (bits := bits << 1) & 256 {
if (bits << (x / textScale)) & 128 {
setPixel(textCursorX + x, textCursorY + y, textColor);
}
branch_if (x := x + 1) < 8: pixels;
branch_if (x := x + 1) < charSize: pixels;
}
} else {
loop pixels {
setPixel(textCursorX + x, textCursorY + y, select((bits := bits << 1) & 256, textColor, bgColor));
branch_if (x := x + 1) < 8: pixels;
setPixel(textCursorX + x, textCursorY + y, select((bits << (x / textScale)) & 128, textColor, bgColor));
branch_if (x := x + 1) < charSize: pixels;
}
}
branch_if (y := y + 1) < 8: rows;
branch_if (y := y + 1) < charSize: rows;
}
textCursorX = textCursorX + 8;
textCursorX = textCursorX + charSize;
}
export fn printString(ptr: i32) {

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@@ -5,7 +5,7 @@ description = "Docs"
# Overview
MicroW8 loads WebAssembly modules with a maximum size of 256kb. You module needs to export
MicroW8 loads WebAssembly modules with a maximum size of 256kb. Your module needs to export
a function `fn upd()` which will be called once per frame.
After calling `upd` MicroW8 will display the 320x240 8bpp framebuffer located
at offset 120 in memory with the 32bpp palette located at 0x13000.
@@ -146,13 +146,13 @@ Fills the circle at `cx, cy` and with `radius` with the given color index.
(Sets all pixels where the pixel center lies inside the circle.)
### fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, color: i32)
### fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, color: i32)
Draws a one pixel outline on the inside of the given rectangle.
(Draws the outermost pixels that are still inside the rectangle area.)
### fn circle_outline(cx: f32, cy: f32, radius: f32, color: i32)
### fn circleOutline(cx: f32, cy: f32, radius: f32, color: i32)
Draws a one pixel outline on the inside of the given circle.
@@ -162,6 +162,21 @@ Draws a one pixel outline on the inside of the given circle.
Draws a line from `x1,y1` to `x2,y2` in the given color index.
### fn blitSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
Copies the pixel data at `spriteData` onto the screen at `x`, `y`. The size of the sprite is passed as `width | (height << 16)`.
If the height is given as 0, the sprite is is treated as square (width x width).
The control parameter controls masking and flipping of the sprite:
* bits 0-7: color mask index
* bit 8: switch on masked blit (pixel with color mask index are treated as transparent)
* bit 9: flip sprite x
* bit 10: flip sprite y
### fn grabSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
Copies the pixel data on the screen at `x`, `y` to `spriteData`. Parameters are exactly the same as `blitSprite`.
## Input
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.

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@@ -1,23 +1,33 @@
use anyhow::{anyhow, bail, Result};
use notify::{Event, EventKind, RecommendedWatcher, Watcher};
use std::{collections::BTreeSet, path::PathBuf, sync::mpsc};
use notify_debouncer_mini::{
new_debouncer,
notify::{self, RecommendedWatcher},
DebouncedEvent, DebouncedEventKind, Debouncer,
};
use std::{collections::BTreeSet, path::PathBuf, sync::mpsc, time::Duration};
pub struct FileWatcher {
watcher: RecommendedWatcher,
debouncer: Debouncer<RecommendedWatcher>,
watched_files: BTreeSet<PathBuf>,
directories: BTreeSet<PathBuf>,
rx: mpsc::Receiver<Event>,
rx: mpsc::Receiver<DebouncedEvent>,
}
impl FileWatcher {
pub fn new() -> Result<FileWatcher> {
let (tx, rx) = mpsc::channel();
let watcher = notify::recommended_watcher(move |res| match res {
Ok(event) => _ = tx.send(event),
Err(err) => eprintln!("Error watching for file changes: {err}"),
let debouncer = new_debouncer(Duration::from_millis(100), move |res| match res {
Ok(events) => {
for event in events {
let _ = tx.send(event);
}
}
Err(err) => {
eprintln!("Error watching for file changes: {err}");
}
})?;
Ok(FileWatcher {
watcher,
debouncer,
watched_files: BTreeSet::new(),
directories: BTreeSet::new(),
rx,
@@ -29,7 +39,8 @@ impl FileWatcher {
let parent = path.parent().ok_or_else(|| anyhow!("File has no parent"))?;
if !self.directories.contains(parent) {
self.watcher
self.debouncer
.watcher()
.watch(parent, notify::RecursiveMode::NonRecursive)?;
self.directories.insert(parent.to_path_buf());
}
@@ -41,13 +52,11 @@ impl FileWatcher {
pub fn poll_changed_file(&self) -> Result<Option<PathBuf>> {
match self.rx.try_recv() {
Ok(event) => match event.kind {
EventKind::Create(_) | EventKind::Modify(_) => {
for path in event.paths {
let handle = same_file::Handle::from_path(&path)?;
DebouncedEventKind::Any => {
let handle = same_file::Handle::from_path(&event.path)?;
for file in &self.watched_files {
if handle == same_file::Handle::from_path(file)? {
return Ok(Some(path));
}
return Ok(Some(event.path));
}
}
}

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@@ -7,7 +7,7 @@ use cpal::traits::*;
use rubato::Resampler;
use uw8_window::{Window, WindowConfig};
use wasmtime::{
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
Engine, Func, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
};
pub struct MicroW8 {
@@ -90,7 +90,7 @@ impl super::Runtime for MicroW8 {
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
let mut linker = wasmtime::Linker::new(&self.engine);
linker.define("env", "memory", memory)?;
linker.define(&store, "env", "memory", memory)?;
let loader_instance = linker.instantiate(&mut store, &self.loader_module)?;
let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?;
@@ -255,15 +255,12 @@ fn add_native_functions(
}
})?;
for i in 0..16 {
linker.define(
"env",
&format!("g_reserved{}", i),
wasmtime::Global::new(
let global = wasmtime::Global::new(
&mut *store,
GlobalType::new(ValType::I32, Mutability::Const),
0.into(),
)?,
)?;
linker.define(&store, "env", &format!("g_reserved{}", i), global)?;
}
Ok(())
@@ -276,14 +273,18 @@ fn instantiate_platform(
) -> Result<wasmtime::Instance> {
let platform_instance = linker.instantiate(&mut *store, &platform_module)?;
for export in platform_instance.exports(&mut *store) {
linker.define(
"env",
export.name(),
export
.into_func()
let exports: Vec<(String, Func)> = platform_instance
.exports(&mut *store)
.map(|e| {
(
e.name().to_owned(),
e.into_func()
.expect("platform surely only exports functions"),
)?;
)
})
.collect();
for (name, func) in exports {
linker.define(&store, "env", &name, func)?;
}
Ok(platform_instance)
@@ -310,7 +311,7 @@ fn init_sound(
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
let mut linker = wasmtime::Linker::new(engine);
linker.define("env", "memory", memory)?;
linker.define(&store, "env", "memory", memory)?;
add_native_functions(&mut linker, &mut store)?;
let platform_instance = instantiate_platform(&mut linker, &mut store, platform_module)?;
@@ -327,23 +328,26 @@ fn init_sound(
let mut configs: Vec<_> = device
.supported_output_configs()?
.filter(|config| {
config.channels() == 2 && config.sample_format() == cpal::SampleFormat::F32
config.channels() == 2
&& (config.sample_format() == cpal::SampleFormat::F32
|| config.sample_format() == cpal::SampleFormat::I16)
})
.collect();
configs.sort_by_key(|config| {
let rate = 44100
.max(config.min_sample_rate().0)
.min(config.max_sample_rate().0);
if rate >= 44100 {
let prio = if rate >= 44100 {
rate - 44100
} else {
(44100 - rate) * 1000
}
};
prio + (config.sample_format() == cpal::SampleFormat::I16) as u32
});
let config = configs
.into_iter()
.next()
.ok_or_else(|| anyhow!("Could not find float output config"))?;
.ok_or_else(|| anyhow!("Could not find float or 16bit signed output config"))?;
let sample_rate = cpal::SampleRate(44100)
.max(config.min_sample_rate())
.min(config.max_sample_rate());
@@ -354,6 +358,7 @@ fn init_sound(
cpal::BufferSize::Fixed(256.max(min).min(max))
}
};
let sample_format = config.sample_format();
let config = cpal::StreamConfig {
buffer_size,
..config.config()
@@ -373,8 +378,8 @@ fn init_sound(
None
} else {
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
let input_buffers = rs.input_buffer_allocate();
let output_buffers = rs.output_buffer_allocate();
let input_buffers = rs.input_buffer_allocate(true);
let output_buffers = rs.output_buffer_allocate(true);
Some(Resampler {
resampler: rs,
input_buffers,
@@ -386,9 +391,8 @@ fn init_sound(
let mut sample_index = 0;
let mut pending_updates: Vec<RegisterUpdate> = Vec::with_capacity(30);
let mut current_time = 0;
let stream = device.build_output_stream(
&config,
move |mut outer_buffer: &mut [f32], _| {
let mut callback = move |mut outer_buffer: &mut [f32], _: &_| {
let mut first_update = true;
while let Ok(update) = rx.try_recv() {
if first_update {
@@ -423,6 +427,14 @@ fn init_sound(
mem[64..68].copy_from_slice(&current_time.to_le_bytes());
}
fn clamp_sample(s: f32) -> f32 {
if s.is_nan() {
0.0
} else {
s.max(-1.0).min(1.0)
}
}
if let Some(ref mut resampler) = resampler {
while !buffer.is_empty() {
let copy_size = resampler.output_buffers[0]
@@ -433,10 +445,12 @@ fn init_sound(
resampler.input_buffers[0].clear();
resampler.input_buffers[1].clear();
for _ in 0..resampler.resampler.input_frames_next() {
resampler.input_buffers[0]
.push(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
resampler.input_buffers[1]
.push(snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0));
resampler.input_buffers[0].push(clamp_sample(
snd.call(&mut store, (sample_index,)).unwrap_or(0.0),
));
resampler.input_buffers[1].push(clamp_sample(
snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0),
));
sample_index = sample_index.wrapping_add(2);
}
@@ -451,8 +465,7 @@ fn init_sound(
resampler.output_index = 0;
} else {
for i in 0..copy_size {
buffer[i * 2] =
resampler.output_buffers[0][resampler.output_index + i];
buffer[i * 2] = resampler.output_buffers[0][resampler.output_index + i];
buffer[i * 2 + 1] =
resampler.output_buffers[1][resampler.output_index + i];
}
@@ -462,20 +475,46 @@ fn init_sound(
}
} else {
for v in buffer {
*v = snd.call(&mut store, (sample_index,)).unwrap_or(0.0);
*v = clamp_sample(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
sample_index = sample_index.wrapping_add(1);
}
}
outer_buffer = &mut outer_buffer[step_size..];
current_time =
current_time.wrapping_add((step_size * 500 / sample_rate).max(1) as i32);
current_time = current_time.wrapping_add((step_size * 500 / sample_rate).max(1) as i32);
}
};
let stream = if sample_format == cpal::SampleFormat::F32 {
device.build_output_stream(
&config,
callback,
move |err| {
dbg!(err);
},
None,
)?
} else {
device.build_output_stream(
&config,
move |mut buffer: &mut [i16], info| {
let mut float_buffer = [0f32; 256];
while !buffer.is_empty() {
let step_size = buffer.len().min(float_buffer.len());
let step_buffer = &mut float_buffer[..step_size];
callback(step_buffer, info);
for (dest, src) in buffer.iter_mut().take(step_size).zip(step_buffer.iter()) {
*dest = (src.max(-1.0).min(1.0) * 32767.0) as i16;
}
buffer = &mut buffer[step_size..];
}
},
move |err| {
dbg!(err);
},
)?;
None,
)?
};
Ok(Uw8Sound { stream, tx })
}

View File

@@ -2,17 +2,18 @@ import "env.memory" memory(4);
import "env.pow" fn pow(f32, f32) -> f32;
import "env.sin" fn sin(f32) -> f32;
import "env.cls" fn cls(i32);
import "env.exp" fn exp(f32) -> f32;
import "env.rectangle" fn rectangle(f32, f32, f32, f32, i32);
include "../platform/src/ges.cwa"
export fn snd(t: i32) -> f32 {
gesSnd(t)
sndGes(t)
}
export fn upd() {
80?0 = 32!32 / 200 & 2 | 0x41;
80?3 = (32!32 / 400)%7*12/7 + 40;
80?3 = (32!32 / 400)%8*12/7 + 40;
let pulse = (32!32 * 256 / 2000) & 511;
if pulse >= 256 {
pulse = 511 - pulse;

1
todo.txt Normal file
View File

@@ -0,0 +1 @@
* add support for 16bit sound (not just float)

View File

@@ -152,14 +152,14 @@ impl BaseModule {
add_function(
&mut functions,
&type_map,
"rectangle_outline",
"rectangleOutline",
&[F32, F32, F32, F32, I32],
None,
);
add_function(
&mut functions,
&type_map,
"circle_outline",
"circleOutline",
&[F32, F32, F32, I32],
None,
);
@@ -169,6 +169,21 @@ impl BaseModule {
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
add_function(
&mut functions,
&type_map,
"blitSprite",
&[I32, I32, I32, I32, I32],
None,
);
add_function(
&mut functions,
&type_map,
"grabSprite",
&[I32, I32, I32, I32, I32],
None,
);
for i in functions.len()..64 {
add_function(
&mut functions,

View File

@@ -1,13 +1,17 @@
use std::path::Path;
use anyhow::Result;
use std::path::Path;
pub fn filter_exports(in_path: &Path, out_path: &Path) -> Result<()> {
let mut module = walrus::Module::from_file(in_path)?;
let exports_to_delete: Vec<_> = module.exports.iter().filter_map(|export| match export.name.as_str() {
"upd" => None,
_ => Some(export.id())
}).collect();
let exports_to_delete: Vec<_> = module
.exports
.iter()
.filter_map(|export| match export.name.as_str() {
"start" | "upd" | "snd" => None,
_ => Some(export.id()),
})
.collect();
for id in exports_to_delete {
module.exports.delete(id);

View File

@@ -767,7 +767,10 @@ fn remap_function(
De::End => En::End,
De::Br { relative_depth } => En::Br(relative_depth),
De::BrIf { relative_depth } => En::BrIf(relative_depth),
De::BrTable { .. } => todo!(),
De::BrTable { targets } => En::BrTable(
targets.targets().collect::<Result<Vec<u32>, _>>()?.into(),
targets.default(),
),
De::Return => En::Return,
De::Call { function_index } => En::Call(
*function_map

1723
uw8-window/Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -6,13 +6,13 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
winit = "0.27.5"
env_logger = "0.10"
winit = "0.29.15"
env_logger = "0.11.3"
log = "0.4"
pico-args = "0.5"
wgpu = "0.15"
pollster = "0.2.5"
bytemuck = { version = "1.13", features = [ "derive" ] }
wgpu = "0.19.3"
pollster = "0.3.0"
bytemuck = { version = "1.15", features = [ "derive" ] }
anyhow = "1"
minifb = { version = "0.23.0", default-features = false, features = ["x11"] }
minifb = { version = "0.25.0", default-features = false, features = ["x11"] }
winapi = { version = "0.3.9", features = [ "timeapi" ] }

View File

@@ -30,8 +30,8 @@ fn row_factor(offset: f32) -> f32 {
}
fn col_factor(offset: f32) -> f32 {
let offset = max(0.0, abs(offset) - 0.4);
return 1.0 / (1.0 + offset * offset * 16.0);
let o = max(0.0, abs(offset) - 0.4);
return 1.0 / (1.0 + o * o * 16.0);
}
fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> {

View File

@@ -1,16 +1,16 @@
use crate::{Input, WindowConfig, WindowImpl};
use anyhow::{anyhow, Result};
use std::{num::NonZeroU32, time::Instant};
use std::{sync::Arc, time::Instant};
use winit::{
dpi::PhysicalSize,
event::{Event, VirtualKeyCode, WindowEvent},
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
keyboard::{Key, KeyCode, NamedKey, PhysicalKey},
platform::pump_events::{EventLoopExtPumpEvents, PumpStatus},
window::{Fullscreen, WindowBuilder},
};
use winit::platform::run_return::EventLoopExtRunReturn;
mod crt;
mod fast_crt;
mod square;
@@ -21,7 +21,7 @@ use square::SquareFilter;
pub struct Window {
_instance: wgpu::Instance,
surface: wgpu::Surface,
surface: wgpu::Surface<'static>,
_adapter: wgpu::Adapter,
device: wgpu::Device,
queue: wgpu::Queue,
@@ -29,7 +29,7 @@ pub struct Window {
surface_config: wgpu::SurfaceConfiguration,
filter: Box<dyn Filter>,
event_loop: EventLoop<()>,
window: winit::window::Window,
window: Arc<winit::window::Window>,
gamepads: [u8; 4],
next_frame: Instant,
is_fullscreen: bool,
@@ -39,9 +39,12 @@ pub struct Window {
impl Window {
pub fn new(window_config: WindowConfig) -> Result<Window> {
async fn create(window_config: WindowConfig) -> Result<Window> {
let event_loop = EventLoop::new();
let event_loop = EventLoop::new()?;
let window = WindowBuilder::new()
.with_inner_size(PhysicalSize::new(640u32, 480))
.with_inner_size(PhysicalSize::new(
(320. * window_config.scale).round() as u32,
(240. * window_config.scale).round() as u32,
))
.with_min_inner_size(PhysicalSize::new(320u32, 240))
.with_title("MicroW8")
.with_fullscreen(if window_config.fullscreen {
@@ -53,8 +56,10 @@ impl Window {
window.set_cursor_visible(false);
let window = Arc::new(window);
let instance = wgpu::Instance::new(Default::default());
let surface = unsafe { instance.create_surface(&window) }?;
let surface = instance.create_surface(window.clone())?;
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::LowPower,
@@ -72,7 +77,13 @@ impl Window {
let surface_config = wgpu::SurfaceConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync,
..surface.get_default_config(&adapter, window.inner_size().width, window.inner_size().height).expect("Surface incompatible with adapter")
..surface
.get_default_config(
&adapter,
window.inner_size().width,
window.inner_size().height,
)
.expect("Surface incompatible with adapter")
};
let filter: Box<dyn Filter> = create_filter(
@@ -110,8 +121,11 @@ impl Window {
impl WindowImpl for Window {
fn begin_frame(&mut self) -> Input {
let mut reset = false;
self.event_loop.run_return(|event, _, control_flow| {
*control_flow = ControlFlow::WaitUntil(self.next_frame);
self.event_loop
.set_control_flow(ControlFlow::WaitUntil(self.next_frame));
while self.is_open {
let timeout = self.next_frame.saturating_duration_since(Instant::now());
let status = self.event_loop.pump_events(Some(timeout), |event, elwt| {
let mut new_filter = None;
match event {
Event::WindowEvent { event, .. } => match event {
@@ -122,32 +136,31 @@ impl WindowImpl for Window {
self.filter.resize(&self.queue, new_size);
}
WindowEvent::CloseRequested => {
self.is_open = false;
*control_flow = ControlFlow::Exit;
elwt.exit();
}
WindowEvent::KeyboardInput { input, .. } => {
fn gamepad_button(input: &winit::event::KeyboardInput) -> u8 {
match input.scancode {
44 => 16,
45 => 32,
30 => 64,
31 => 128,
_ => match input.virtual_keycode {
Some(VirtualKeyCode::Up) => 1,
Some(VirtualKeyCode::Down) => 2,
Some(VirtualKeyCode::Left) => 4,
Some(VirtualKeyCode::Right) => 8,
WindowEvent::KeyboardInput { event, .. } => {
fn gamepad_button(input: &winit::event::KeyEvent) -> u8 {
match input.physical_key {
PhysicalKey::Code(KeyCode::KeyZ) => 16,
PhysicalKey::Code(KeyCode::KeyX) => 32,
PhysicalKey::Code(KeyCode::KeyA) => 64,
PhysicalKey::Code(KeyCode::KeyS) => 128,
_ => match input.logical_key {
Key::Named(NamedKey::ArrowUp) => 1,
Key::Named(NamedKey::ArrowDown) => 2,
Key::Named(NamedKey::ArrowLeft) => 4,
Key::Named(NamedKey::ArrowRight) => 8,
_ => 0,
},
}
}
if input.state == winit::event::ElementState::Pressed {
match input.virtual_keycode {
Some(VirtualKeyCode::Escape) => {
self.is_open = false;
*control_flow = ControlFlow::Exit;
if event.state == winit::event::ElementState::Pressed {
match event.logical_key {
Key::Named(NamedKey::Escape) => {
elwt.exit();
}
Some(VirtualKeyCode::F) => {
Key::Character(ref c) => match c.as_str() {
"f" => {
let fullscreen = if self.window.fullscreen().is_some() {
None
} else {
@@ -156,30 +169,24 @@ impl WindowImpl for Window {
self.is_fullscreen = fullscreen.is_some();
self.window.set_fullscreen(fullscreen);
}
Some(VirtualKeyCode::R) => reset = true,
Some(VirtualKeyCode::Key1) => new_filter = Some(1),
Some(VirtualKeyCode::Key2) => new_filter = Some(2),
Some(VirtualKeyCode::Key3) => new_filter = Some(3),
Some(VirtualKeyCode::Key4) => new_filter = Some(4),
Some(VirtualKeyCode::Key5) => new_filter = Some(5),
"r" => reset = true,
"1" => new_filter = Some(1),
"2" => new_filter = Some(2),
"3" => new_filter = Some(3),
"4" => new_filter = Some(4),
"5" => new_filter = Some(5),
_ => (),
},
_ => (),
}
self.gamepads[0] |= gamepad_button(&input);
self.gamepads[0] |= gamepad_button(&event);
} else {
self.gamepads[0] &= !gamepad_button(&input);
self.gamepads[0] &= !gamepad_button(&event);
}
}
_ => (),
},
Event::RedrawEventsCleared => {
if Instant::now() >= self.next_frame
// workaround needed on Wayland until the next winit release
&& self.window.fullscreen().is_some() == self.is_fullscreen
{
*control_flow = ControlFlow::Exit
}
}
_ => (),
}
if let Some(new_filter) = new_filter {
@@ -192,6 +199,15 @@ impl WindowImpl for Window {
);
}
});
match status {
PumpStatus::Exit(_) => self.is_open = false,
_ => (),
}
if Instant::now() >= self.next_frame {
break;
}
}
Input {
gamepads: self.gamepads,
reset,
@@ -227,10 +243,12 @@ impl WindowImpl for Window {
b: 0.0,
a: 1.0,
}),
store: true,
store: wgpu::StoreOp::Store,
},
})],
depth_stencil_attachment: None,
timestamp_writes: None,
occlusion_query_set: None,
});
self.filter.render(&mut render_pass);
@@ -354,7 +372,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::R8Uint,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None,
view_formats: &[]
view_formats: &[],
});
let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -369,7 +387,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None,
view_formats: &[]
view_formats: &[],
});
let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -384,7 +402,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
label: None,
view_formats: &[]
view_formats: &[],
});
let framebuffer_texture_view =
@@ -491,7 +509,7 @@ impl PaletteScreenMode {
&bytemuck::cast_slice(pixels),
wgpu::ImageDataLayout {
offset: 0,
bytes_per_row: NonZeroU32::new(320),
bytes_per_row: Some(320),
rows_per_image: None,
},
wgpu::Extent3d {
@@ -513,7 +531,7 @@ impl PaletteScreenMode {
&bytemuck::cast_slice(palette),
wgpu::ImageDataLayout {
offset: 0,
bytes_per_row: NonZeroU32::new(256 * 4),
bytes_per_row: Some(256 * 4),
rows_per_image: None,
},
wgpu::Extent3d {
@@ -532,10 +550,12 @@ impl PaletteScreenMode {
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Load,
store: true,
store: wgpu::StoreOp::Store,
},
})],
depth_stencil_attachment: None,
timestamp_writes: None,
occlusion_query_set: None,
});
render_pass.set_pipeline(&self.pipeline);

View File

@@ -15,7 +15,7 @@ struct FpsCounter {
}
impl Window {
pub fn new(config: WindowConfig) -> Result<Window> {
pub fn new(mut config: WindowConfig) -> Result<Window> {
let fps_counter = if config.fps_counter {
Some(FpsCounter {
start: Instant::now(),
@@ -24,6 +24,7 @@ impl Window {
} else {
None
};
config.scale = config.scale.max(1.).min(20.);
if config.enable_gpu {
match gpu::Window::new(config) {
Ok(window) => {
@@ -71,6 +72,7 @@ pub struct WindowConfig {
filter: u32,
fullscreen: bool,
fps_counter: bool,
scale: f32,
}
impl Default for WindowConfig {
@@ -80,6 +82,7 @@ impl Default for WindowConfig {
filter: 5,
fullscreen: false,
fps_counter: false,
scale: 2.,
}
}
}
@@ -102,6 +105,10 @@ impl WindowConfig {
}
self.fullscreen = args.contains("--fullscreen");
self.fps_counter = args.contains("--fps");
self.scale = args
.opt_value_from_str("--scale")
.unwrap()
.unwrap_or(self.scale);
}
}