14 Commits

16 changed files with 208 additions and 44 deletions

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@@ -30,9 +30,9 @@ jobs:
run: sudo apt-get install -y libxkbcommon-dev libasound2-dev
if: matrix.os == 'ubuntu-latest'
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Cache build dirs
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: |
~/.cargo/bin/
@@ -44,7 +44,7 @@ jobs:
- name: Build
run: cargo build --release --verbose
- name: Upload artifact
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: uw8-${{ matrix.build }}
path: target/release/${{ matrix.exe }}

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@@ -8,12 +8,12 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: build_and_deploy
uses: shalzz/zola-deploy-action@v0.14.1
uses: shalzz/zola-deploy-action@70a101a14bbdeed13e7a42a9ed06b35c9e9e826e
env:
# Target branch
PAGES_BRANCH: gh-pages
BUILD_DIR: site
# Provide personal access token
TOKEN: $GITHUB_ACTOR:${{ secrets.GITHUB_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

13
Cargo.lock generated
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@@ -2069,6 +2069,15 @@ dependencies = [
"winapi",
]
[[package]]
name = "notify-debouncer-mini"
version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e23e9fa24f094b143c1eb61f90ac6457de87be6987bc70746e0179f7dbc9007b"
dependencies = [
"notify",
]
[[package]]
name = "num-complex"
version = "0.4.3"
@@ -3374,7 +3383,7 @@ checksum = "09cc8ee72d2a9becf2f2febe0205bbed8fc6615b7cb429ad062dc7b7ddd036a9"
[[package]]
name = "uw8"
version = "0.2.1"
version = "0.2.2"
dependencies = [
"ansi_term",
"anyhow",
@@ -3382,7 +3391,7 @@ dependencies = [
"curlywas",
"env_logger",
"log",
"notify",
"notify-debouncer-mini",
"pico-args 0.5.0",
"rubato",
"same-file",

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@@ -16,7 +16,7 @@ anyhow = "1"
env_logger = "0.10"
log = "0.4"
uw8-window = { path = "uw8-window", optional = true }
notify = "5"
notify-debouncer-mini = { version = "0.2.1", default-features = false }
pico-args = "0.5"
curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" }
wat = "1"

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@@ -0,0 +1,21 @@
include "../include/microw8-api.cwa"
const SPRITE = 0x20000;
export fn upd() {
cls(0);
let t = time();
let i: i32;
loop spriteLoop {
let inline x = sin(t * -1.3 + i as f32 / 8_f) * 180_f + 160_f;
let inline y = sin(t * 1.7 + i as f32 / 9_f) * 140_f + 120_f;
blitSprite(SPRITE, 16, x as i32, y as i32, 0x100);
branch_if (i +:= 1) < 200: spriteLoop;
}
}
start fn start() {
printChar('OO');
circle(8_f, 8_f, 6_f, 75);
grabSprite(SPRITE, 16, 0, 0, 0);
}

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@@ -30,11 +30,13 @@ import "env.printInt" fn printInt(i32);
import "env.setTextColor" fn setTextColor(i32);
import "env.setBackgroundColor" fn setBackgroundColor(i32);
import "env.setCursorPosition" fn setCursorPosition(i32, i32);
import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
import "env.rectangleOutline" fn rectangleOutline(f32, f32, f32, f32, i32);
import "env.circleOutline" fn circleOutline(f32, f32, f32, i32);
import "env.exp" fn exp(f32) -> f32;
import "env.playNote" fn playNote(i32, i32);
import "env.sndGes" fn sndGes(i32) -> f32;
import "env.blitSprite" fn blitSprite(i32, i32, i32, i32, i32);
import "env.grabSprite" fn grabSprite(i32, i32, i32, i32, i32);
const TIME_MS = 0x40;
const GAMEPAD = 0x44;

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@@ -30,11 +30,13 @@
(import "env" "setTextColor" (func $setTextColor (param i32)))
(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
(import "env" "rectangle_outline" (func $rectangle_outline (param f32) (param f32) (param f32) (param f32) (param i32)))
(import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
(import "env" "rectangleOutline" (func $rectangleOutline (param f32) (param f32) (param f32) (param f32) (param i32)))
(import "env" "circleOutline" (func $circleOutline (param f32) (param f32) (param f32) (param i32)))
(import "env" "exp" (func $exp (param f32) (result f32)))
(import "env" "playNote" (func $playNote (param i32) (param i32)))
(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
(import "env" "blitSprite" (func $blitSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
(import "env" "grabSprite" (func $grabSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
;; to use defines, include this file with a preprocessor
;; like gpp (https://logological.org/gpp).

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@@ -171,7 +171,7 @@ export fn rectangle(x: f32, y: f32, w: f32, h: f32, col: i32) {
}
}
export fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, col: i32) {
export fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, col: i32) {
let xl = nearest(x) as i32;
let xr = nearest(x + w) as i32;
let yt = nearest(y) as i32;
@@ -212,7 +212,7 @@ export fn circle(cx: f32, cy: f32, radius: f32, col: i32) {
}
}
export fn circle_outline(cx: f32, cy: f32, radius: f32, col: i32) {
export fn circleOutline(cx: f32, cy: f32, radius: f32, col: i32) {
let prev_w: f32;
let y = clamp(nearest(cy - radius) as i32, -1, 241);
let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
@@ -352,6 +352,92 @@ export fn line(x1: f32, y1: f32, x2: f32, y2: f32, col: i32) {
setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
}
export fn blitSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
let lazy width = size & 65535;
let lazy height = select(size >> 16, size >> 16, width);
let lazy x0 = select(x < 0, -x, 0);
let lazy x1 = select(x + width > 320, 320 - x, width);
let lazy y0 = select(y < 0, -y, 0);
let lazy y1 = select(y + height > 240, 240 - y, height);
let lazy numRows = y1 - y0;
let lazy numCols = x1 - x0;
if numRows <= 0 | numCols <= 0 {
return;
}
let trans = (control & 511) - 256;
let lazy flip_x = 1 - ((control >> 8) & 2);
let lazy flip_y = 1 - ((control >> 9) & 2);
if flip_x < 0 {
sprite += width - 1;
}
if flip_y < 0 {
sprite += (height - 1) * width;
}
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
let screenRow = x + x0 + (y + y0) * 320;
loop yloop {
let lx = 0;
loop xloop {
let lazy col = (spriteRow + lx * flip_x)?0;
if col != trans {
(screenRow + lx)?120 = col;
}
branch_if (lx +:= 1) < numCols: xloop;
}
spriteRow += width * flip_y;
screenRow += 320;
branch_if numRows -:= 1: yloop;
}
}
export fn grabSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
let lazy width = size & 65535;
let lazy height = select(size >> 16, size >> 16, width);
let lazy x0 = select(x < 0, -x, 0);
let lazy x1 = select(x + width > 320, 320 - x, width);
let lazy y0 = select(y < 0, -y, 0);
let lazy y1 = select(y + height > 240, 240 - y, height);
let lazy numRows = y1 - y0;
let lazy numCols = x1 - x0;
if numRows <= 0 | numCols <= 0 {
return;
}
let trans = (control & 511) - 256;
let lazy flip_x = 1 - ((control >> 8) & 2);
let lazy flip_y = 1 - ((control >> 9) & 2);
if flip_x < 0 {
sprite += width - 1;
}
if flip_y < 0 {
sprite += (height - 1) * width;
}
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
let screenRow = x + x0 + (y + y0) * 320;
loop yloop {
let lx = 0;
loop xloop {
let lazy col = (screenRow + lx)?120;
if col != trans {
(spriteRow + lx * flip_x)?0 = col;
}
branch_if (lx +:= 1) < numCols: xloop;
}
spriteRow += width * flip_y;
screenRow += 320;
branch_if numRows -:= 1: yloop;
}
}
//////////
// TEXT //
//////////

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@@ -146,13 +146,13 @@ Fills the circle at `cx, cy` and with `radius` with the given color index.
(Sets all pixels where the pixel center lies inside the circle.)
### fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, color: i32)
### fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, color: i32)
Draws a one pixel outline on the inside of the given rectangle.
(Draws the outermost pixels that are still inside the rectangle area.)
### fn circle_outline(cx: f32, cy: f32, radius: f32, color: i32)
### fn circleOutline(cx: f32, cy: f32, radius: f32, color: i32)
Draws a one pixel outline on the inside of the given circle.
@@ -162,6 +162,21 @@ Draws a one pixel outline on the inside of the given circle.
Draws a line from `x1,y1` to `x2,y2` in the given color index.
### fn blitSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
Copies the pixel data at `spriteData` onto the screen at `x`, `y`. The size of the sprite is passed as `width | (height << 16)`.
If the height is given as 0, the sprite is is treated as square (width x width).
The control parameter controls masking and flipping of the sprite:
* bits 0-7: color mask index
* bit 8: switch on masked blit (pixel with color mask index are treated as transparent)
* bit 9: flip sprite x
* bit 10: flip sprite y
### fn grabSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
Copies the pixel data on the screen at `x`, `y` to `spriteData`. Parameters are exactly the same as `blitSprite`.
## Input
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.

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@@ -1,23 +1,35 @@
use anyhow::{anyhow, bail, Result};
use notify::{Event, EventKind, RecommendedWatcher, Watcher};
use std::{collections::BTreeSet, path::PathBuf, sync::mpsc};
use notify_debouncer_mini::{
new_debouncer,
notify::{self, RecommendedWatcher},
DebouncedEvent, DebouncedEventKind, Debouncer,
};
use std::{collections::BTreeSet, path::PathBuf, sync::mpsc, time::Duration};
pub struct FileWatcher {
watcher: RecommendedWatcher,
debouncer: Debouncer<RecommendedWatcher>,
watched_files: BTreeSet<PathBuf>,
directories: BTreeSet<PathBuf>,
rx: mpsc::Receiver<Event>,
rx: mpsc::Receiver<DebouncedEvent>,
}
impl FileWatcher {
pub fn new() -> Result<FileWatcher> {
let (tx, rx) = mpsc::channel();
let watcher = notify::recommended_watcher(move |res| match res {
Ok(event) => _ = tx.send(event),
Err(err) => eprintln!("Error watching for file changes: {err}"),
let debouncer = new_debouncer(Duration::from_millis(100), None, move |res| match res {
Ok(events) => {
for event in events {
let _ = tx.send(event);
}
}
Err(errs) => {
for err in errs {
eprintln!("Error watching for file changes: {err}");
}
}
})?;
Ok(FileWatcher {
watcher,
debouncer,
watched_files: BTreeSet::new(),
directories: BTreeSet::new(),
rx,
@@ -29,7 +41,8 @@ impl FileWatcher {
let parent = path.parent().ok_or_else(|| anyhow!("File has no parent"))?;
if !self.directories.contains(parent) {
self.watcher
self.debouncer
.watcher()
.watch(parent, notify::RecursiveMode::NonRecursive)?;
self.directories.insert(parent.to_path_buf());
}
@@ -41,13 +54,11 @@ impl FileWatcher {
pub fn poll_changed_file(&self) -> Result<Option<PathBuf>> {
match self.rx.try_recv() {
Ok(event) => match event.kind {
EventKind::Create(_) | EventKind::Modify(_) => {
for path in event.paths {
let handle = same_file::Handle::from_path(&path)?;
DebouncedEventKind::Any => {
let handle = same_file::Handle::from_path(&event.path)?;
for file in &self.watched_files {
if handle == same_file::Handle::from_path(file)? {
return Ok(Some(path));
}
return Ok(Some(event.path));
}
}
}

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@@ -2,17 +2,18 @@ import "env.memory" memory(4);
import "env.pow" fn pow(f32, f32) -> f32;
import "env.sin" fn sin(f32) -> f32;
import "env.cls" fn cls(i32);
import "env.exp" fn exp(f32) -> f32;
import "env.rectangle" fn rectangle(f32, f32, f32, f32, i32);
include "../platform/src/ges.cwa"
export fn snd(t: i32) -> f32 {
gesSnd(t)
sndGes(t)
}
export fn upd() {
80?0 = 32!32 / 200 & 2 | 0x41;
80?3 = (32!32 / 400)%7*12/7 + 40;
80?3 = (32!32 / 400)%8*12/7 + 40;
let pulse = (32!32 * 256 / 2000) & 511;
if pulse >= 256 {
pulse = 511 - pulse;

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@@ -152,14 +152,14 @@ impl BaseModule {
add_function(
&mut functions,
&type_map,
"rectangle_outline",
"rectangleOutline",
&[F32, F32, F32, F32, I32],
None,
);
add_function(
&mut functions,
&type_map,
"circle_outline",
"circleOutline",
&[F32, F32, F32, I32],
None,
);
@@ -169,6 +169,21 @@ impl BaseModule {
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
add_function(
&mut functions,
&type_map,
"blitSprite",
&[I32, I32, I32, I32, I32],
None,
);
add_function(
&mut functions,
&type_map,
"grabSprite",
&[I32, I32, I32, I32, I32],
None,
);
for i in functions.len()..64 {
add_function(
&mut functions,

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@@ -767,7 +767,10 @@ fn remap_function(
De::End => En::End,
De::Br { relative_depth } => En::Br(relative_depth),
De::BrIf { relative_depth } => En::BrIf(relative_depth),
De::BrTable { .. } => todo!(),
De::BrTable { targets } => En::BrTable(
targets.targets().collect::<Result<Vec<u32>, _>>()?.into(),
targets.default(),
),
De::Return => En::Return,
De::Call { function_index } => En::Call(
*function_map

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@@ -274,7 +274,7 @@ export default function MicroW8(screen, config = {}) {
try {
let restart = false;
let thisFrame;
let nextFrame = 0;
if (!isPaused) {
let gamepads = navigator.getGamepads();
let gamepad = 0;
@@ -321,13 +321,12 @@ export default function MicroW8(screen, config = {}) {
}
canvasCtx.putImageData(imageData, 0, 0);
let timeOffset = ((time * 6) % 100 - 50) / 6;
thisFrame = startTime + time - timeOffset / 8;
} else {
thisFrame = Date.now();
let thisFrame = Math.floor(time * 6 / 100);
let timeOffset = time - thisFrame * 100 / 6;
nextFrame = Math.ceil(startTime + (thisFrame + 1) * 100 / 6 + Math.min(4, timeOffset));
}
let now = Date.now();
let nextFrame = Math.max(thisFrame + timePerFrame, now);
nextFrame = Math.max(nextFrame, now);
if (restart) {
runModule(currentData);