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zig-game
| Author | SHA1 | Date | |
|---|---|---|---|
| 53ba21084d | |||
| 3424976d40 | |||
| 1a06ebbc95 | |||
| d1b6fa36e8 | |||
| b3a8512129 | |||
| c8a9f533ef | |||
| 4a1d607bcb | |||
| bbb75838cd |
2303
Cargo.lock
generated
2303
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
16
Cargo.toml
16
Cargo.toml
@@ -11,21 +11,21 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
|
||||
browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
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||||
|
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[dependencies]
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||||
wasmtime = { version = "12.0.0", optional = true }
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||||
wasmtime = { version = "5.0.0", optional = true }
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||||
anyhow = "1"
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||||
env_logger = "0.10"
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||||
log = "0.4"
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||||
uw8-window = { path = "uw8-window", optional = true }
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||||
notify-debouncer-mini = { version = "0.4.1", default-features = false }
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||||
notify-debouncer-mini = { version = "0.2.1", default-features = false }
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pico-args = "0.5"
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curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" }
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wat = "1"
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||||
uw8-tool = { path = "uw8-tool" }
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||||
same-file = "1"
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||||
warp = { version = "0.3.5", optional = true }
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||||
tokio = { version = "1.32.0", features = ["sync", "rt"], optional = true }
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||||
tokio-stream = { version = "0.1.14", features = ["sync"], optional = true }
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||||
webbrowser = { version = "0.8.11", optional = true }
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||||
warp = { version = "0.3.3", optional = true }
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||||
tokio = { version = "1.24.0", features = ["sync", "rt"], optional = true }
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tokio-stream = { version = "0.1.11", features = ["sync"], optional = true }
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webbrowser = { version = "0.8.6", optional = true }
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ansi_term = "0.12.1"
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cpal = { version = "0.15.2", optional = true }
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rubato = { version = "0.14.0", optional = true }
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cpal = { version = "0.14.2", optional = true }
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rubato = { version = "0.12.0", optional = true }
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21
examples/curlywas/sprites.cwa
Normal file
21
examples/curlywas/sprites.cwa
Normal file
@@ -0,0 +1,21 @@
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include "../include/microw8-api.cwa"
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const SPRITE = 0x20000;
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export fn upd() {
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cls(0);
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let t = time();
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let i: i32;
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loop spriteLoop {
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let inline x = sin(t * -1.3 + i as f32 / 8_f) * 180_f + 160_f;
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let inline y = sin(t * 1.7 + i as f32 / 9_f) * 140_f + 120_f;
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blitSprite(SPRITE, 16, x as i32, y as i32, 0x100);
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branch_if (i +:= 1) < 200: spriteLoop;
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}
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}
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start fn start() {
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printChar('OO');
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circle(8_f, 8_f, 6_f, 75);
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grabSprite(SPRITE, 16, 0, 0, 0);
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}
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@@ -30,11 +30,13 @@ import "env.printInt" fn printInt(i32);
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import "env.setTextColor" fn setTextColor(i32);
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import "env.setBackgroundColor" fn setBackgroundColor(i32);
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import "env.setCursorPosition" fn setCursorPosition(i32, i32);
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import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
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import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
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import "env.rectangleOutline" fn rectangleOutline(f32, f32, f32, f32, i32);
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import "env.circleOutline" fn circleOutline(f32, f32, f32, i32);
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import "env.exp" fn exp(f32) -> f32;
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import "env.playNote" fn playNote(i32, i32);
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import "env.sndGes" fn sndGes(i32) -> f32;
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import "env.blitSprite" fn blitSprite(i32, i32, i32, i32, i32);
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import "env.grabSprite" fn grabSprite(i32, i32, i32, i32, i32);
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const TIME_MS = 0x40;
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const GAMEPAD = 0x44;
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@@ -30,11 +30,13 @@
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(import "env" "setTextColor" (func $setTextColor (param i32)))
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(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
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(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
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(import "env" "rectangle_outline" (func $rectangle_outline (param f32) (param f32) (param f32) (param f32) (param i32)))
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(import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
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(import "env" "rectangleOutline" (func $rectangleOutline (param f32) (param f32) (param f32) (param f32) (param i32)))
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(import "env" "circleOutline" (func $circleOutline (param f32) (param f32) (param f32) (param i32)))
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(import "env" "exp" (func $exp (param f32) (result f32)))
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(import "env" "playNote" (func $playNote (param i32) (param i32)))
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(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
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(import "env" "blitSprite" (func $blitSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
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(import "env" "grabSprite" (func $grabSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
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;; to use defines, include this file with a preprocessor
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;; like gpp (https://logological.org/gpp).
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4
examples/zig/.gitignore
vendored
4
examples/zig/.gitignore
vendored
@@ -1,2 +1,2 @@
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/zig-cache/
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/zig-out/
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zig-cache/
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zig-out/
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@@ -5,11 +5,7 @@ pub fn build(b: *std.build.Builder) void {
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const lib = b.addSharedLibrary("cart", "main.zig", .unversioned);
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lib.setBuildMode(mode);
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lib.setTarget(.{
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.cpu_arch = .wasm32,
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.os_tag = .freestanding,
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.cpu_features_add = std.Target.wasm.featureSet(&.{ .nontrapping_fptoint })
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});
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lib.setTarget(.{ .cpu_arch = .wasm32, .os_tag = .freestanding, .cpu_features_add = std.Target.wasm.featureSet(&.{.nontrapping_fptoint}) });
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lib.import_memory = true;
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lib.initial_memory = 262144;
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lib.max_memory = 262144;
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@@ -18,19 +14,13 @@ pub fn build(b: *std.build.Builder) void {
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lib.install();
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if (lib.install_step) |install_step| {
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const run_filter_exports = b.addSystemCommand(&[_][]const u8{
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"uw8", "filter-exports", "zig-out/lib/cart.wasm", "zig-out/lib/cart-filtered.wasm"
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});
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const run_filter_exports = b.addSystemCommand(&[_][]const u8{ "uw8", "filter-exports", "zig-out/lib/cart.wasm", "zig-out/lib/cart-filtered.wasm" });
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run_filter_exports.step.dependOn(&install_step.step);
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const run_wasm_opt = b.addSystemCommand(&[_][]const u8{
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"wasm-opt", "-Oz", "-o", "zig-out/cart.wasm", "zig-out/lib/cart-filtered.wasm"
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||||
});
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const run_wasm_opt = b.addSystemCommand(&[_][]const u8{ "wasm-opt", "--enable-nontrapping-float-to-int", "-Oz", "-o", "zig-out/cart.wasm", "zig-out/lib/cart-filtered.wasm" });
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run_wasm_opt.step.dependOn(&run_filter_exports.step);
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const run_uw8_pack = b.addSystemCommand(&[_][]const u8{
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"uw8", "pack", "-l", "9", "zig-out/cart.wasm", "zig-out/cart.uw8"
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});
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const run_uw8_pack = b.addSystemCommand(&[_][]const u8{ "uw8", "pack", "-l", "5", "zig-out/cart.wasm", "zig-out/cart.uw8" });
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run_uw8_pack.step.dependOn(&run_wasm_opt.step);
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const make_opt = b.step("make_opt", "make size optimized cart");
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142
examples/zig/game/main.zig
Normal file
142
examples/zig/game/main.zig
Normal file
@@ -0,0 +1,142 @@
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const uw8 = @import("uw8.zig");
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var redBallSprite: [16 * 16]u8 = undefined;
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var greenBallSprite: [16 * 16]u8 = undefined;
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var blueBallSprite: [16 * 16]u8 = undefined;
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var wallSprite: [24 * 24]u8 = undefined;
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const SphereConfigStep = struct { size: u8, color: u8 };
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// zig fmt: off
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const redSphereConfig: [4]SphereConfigStep = .{
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.{ .size = 0, .color = 0x3d },
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.{ .size = 2, .color = 0x48 },
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.{ .size = 6, .color = 0x65 },
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.{ .size = 9, .color = 0x55 }
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};
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const greenSphereConfig: [4]SphereConfigStep = .{
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.{ .size = 0, .color = 0x7d },
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.{ .size = 2, .color = 0x88 },
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.{ .size = 6, .color = 0x96 },
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.{ .size = 9, .color = 0xa3 }
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};
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const blueSphereConfig: [4]SphereConfigStep = .{
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.{ .size = 0, .color = 0x2e },
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.{ .size = 2, .color = 0x19 },
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.{ .size = 6, .color = 0x17 },
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.{ .size = 9, .color = 0x24 }
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};
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const levelData: [14] *const [19]u8 = .{
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"xxxxxxxxxxxxxxxxxxx",
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"x x x x",
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"x x xx x xx x x",
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"x x xxx x xxx x x",
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"x xx x x xx x",
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||||
"x xx xxxxx xx x",
|
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"x x x x",
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"x xx xx xxx xx xx x",
|
||||
"x x xx xx x x",
|
||||
"xx x x x x xx",
|
||||
"x xx xxx xxx xx x",
|
||||
"x xx x x xx x",
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"x x x x x",
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"xxxxxxxxxxxxxxxxxxx",
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};
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// zig fmt: on
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export fn start() void {
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blitSphere(&redBallSprite, &redSphereConfig);
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blitSphere(&greenBallSprite, &greenSphereConfig);
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blitSphere(&blueBallSprite, &blueSphereConfig);
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createWallSprite();
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}
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fn blitSphere(sprite: [*]u8, config: []const SphereConfigStep) void {
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for (config) |circle| {
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uw8.circle(8, 8, 8, circle.color);
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uw8.circle(5, 6, @intToFloat(f32, circle.size), 0);
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uw8.grabSprite(sprite, 16, 0, 0, 0x100);
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}
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}
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fn createWallSprite() void {
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uw8.cls(0xe4);
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var i: i32 = 0;
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while (i < 50) : (i += 1) {
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const x = uw8.randomf() * 16;
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const y = uw8.randomf() * 16;
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const radius = uw8.randomf() * 2 + 1;
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const c = @intCast(u8, (uw8.random() & 3)) + 0x95;
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var j: i32 = 0;
|
||||
while (j < 9) : (j += 1) {
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uw8.circle(x + @intToFloat(f32, @rem(j, 3) * 16), y + @intToFloat(f32, @divFloor(j, 3) * 16), radius, c);
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}
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}
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uw8.grabSprite(&wallSprite, 16, 16, 16, 0);
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}
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export fn upd() void {
|
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uw8.cls(0);
|
||||
|
||||
var y: usize = 0;
|
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while (y < levelData.len) : (y += 1) {
|
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var x: usize = 0;
|
||||
while (x < levelData[y].len) : (x += 1) {
|
||||
if (levelData[y][x] == 'x') {
|
||||
uw8.blitSprite(&wallSprite, 16, 8 + @intCast(i32, x) * 16, @intCast(i32, y) * 16, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
updateEnemy(&enemies[0], &redBallSprite);
|
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updateEnemy(&enemies[1], &greenBallSprite);
|
||||
updateEnemy(&enemies[2], &blueBallSprite);
|
||||
}
|
||||
|
||||
const EntityState = struct { x: i32, y: i32, dir: u2 };
|
||||
var enemies: [3]EntityState = .{
|
||||
.{ .x = 16, .y = 16, .dir = 1 },
|
||||
.{ .x = 16 * 18, .y = 16, .dir = 3 },
|
||||
.{ .x = 16, .y = 16 * 12, .dir = 1 },
|
||||
};
|
||||
|
||||
fn updateEnemy(enemy: *EntityState, sprite: [*]u8) void {
|
||||
switch (enemy.dir) {
|
||||
0 => enemy.y -= 1,
|
||||
1 => enemy.x += 1,
|
||||
2 => enemy.y += 1,
|
||||
3 => enemy.x -= 1,
|
||||
}
|
||||
if (((enemy.x | enemy.y) & 15) == 0) {
|
||||
const tx = @intCast(usize, enemy.x) / 16;
|
||||
const ty = @intCast(usize, enemy.y) / 16;
|
||||
var dir = enemy.dir;
|
||||
var count: u32 = 0;
|
||||
if (enemy.dir != 2 and levelData[ty - 1][tx] == ' ') {
|
||||
dir = 0;
|
||||
count += 1;
|
||||
}
|
||||
if (enemy.dir != 3 and levelData[ty][tx + 1] == ' ') {
|
||||
count += 1;
|
||||
if (uw8.random() % count == 0) {
|
||||
dir = 1;
|
||||
}
|
||||
}
|
||||
if (enemy.dir != 0 and levelData[ty + 1][tx] == ' ') {
|
||||
count += 1;
|
||||
if (uw8.random() % count == 0) {
|
||||
dir = 2;
|
||||
}
|
||||
}
|
||||
if (enemy.dir != 1 and levelData[ty][tx - 1] == ' ') {
|
||||
count += 1;
|
||||
if (uw8.random() % count == 0) {
|
||||
dir = 3;
|
||||
}
|
||||
}
|
||||
enemy.dir = dir;
|
||||
}
|
||||
|
||||
uw8.blitSprite(sprite, 16, 8 + enemy.x, enemy.y, 0x100);
|
||||
}
|
||||
10
examples/zig/game/uw8.zig
Normal file
10
examples/zig/game/uw8.zig
Normal file
@@ -0,0 +1,10 @@
|
||||
pub extern fn random() u32;
|
||||
pub extern fn randomf() f32;
|
||||
pub extern fn time() f32;
|
||||
pub extern fn cls(color: u8) void;
|
||||
pub extern fn circle(x: f32, y: f32, radiu: f32, color: u8) void;
|
||||
pub extern fn blitSprite(spriteData: [*]u8, size: u32, x: i32, y: i32, ctrl: u32) void;
|
||||
pub extern fn grabSprite(spriteData: [*]u8, size: u32, x: i32, y: i32, ctrl: u32) void;
|
||||
pub extern fn printString(str: [*:0]u8) void;
|
||||
pub extern fn printInt(value: i32) void;
|
||||
pub extern fn printChar(char: u32) void;
|
||||
31
examples/zig/tunnel/build.zig
Normal file
31
examples/zig/tunnel/build.zig
Normal file
@@ -0,0 +1,31 @@
|
||||
const std = @import("std");
|
||||
|
||||
pub fn build(b: *std.build.Builder) void {
|
||||
const mode = std.builtin.Mode.ReleaseSmall;
|
||||
|
||||
const lib = b.addSharedLibrary("cart", "main.zig", .unversioned);
|
||||
lib.setBuildMode(mode);
|
||||
lib.setTarget(.{ .cpu_arch = .wasm32, .os_tag = .freestanding, .cpu_features_add = std.Target.wasm.featureSet(&.{.nontrapping_fptoint}) });
|
||||
lib.import_memory = true;
|
||||
lib.initial_memory = 262144;
|
||||
lib.max_memory = 262144;
|
||||
lib.global_base = 81920;
|
||||
lib.stack_size = 8192;
|
||||
lib.install();
|
||||
|
||||
if (lib.install_step) |install_step| {
|
||||
const run_filter_exports = b.addSystemCommand(&[_][]const u8{ "uw8", "filter-exports", "zig-out/lib/cart.wasm", "zig-out/lib/cart-filtered.wasm" });
|
||||
run_filter_exports.step.dependOn(&install_step.step);
|
||||
|
||||
const run_wasm_opt = b.addSystemCommand(&[_][]const u8{ "wasm-opt", "--enable-nontrapping-float-to-int", "-Oz", "-o", "zig-out/cart.wasm", "zig-out/lib/cart-filtered.wasm" });
|
||||
run_wasm_opt.step.dependOn(&run_filter_exports.step);
|
||||
|
||||
const run_uw8_pack = b.addSystemCommand(&[_][]const u8{ "uw8", "pack", "-l", "9", "zig-out/cart.wasm", "zig-out/cart.uw8" });
|
||||
run_uw8_pack.step.dependOn(&run_wasm_opt.step);
|
||||
|
||||
const make_opt = b.step("make_opt", "make size optimized cart");
|
||||
make_opt.dependOn(&run_uw8_pack.step);
|
||||
|
||||
b.default_step = make_opt;
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,11 @@
|
||||
extern fn atan2(x: f32, y: f32) f32;
|
||||
extern fn time() f32;
|
||||
|
||||
pub const FRAMEBUFFER: *[320*240]u8 = @intToPtr(*[320*240]u8, 120);
|
||||
pub const FRAMEBUFFER: *[320 * 240]u8 = @intToPtr(*[320 * 240]u8, 120);
|
||||
|
||||
export fn upd() void {
|
||||
var i: u32 = 0;
|
||||
while(true) {
|
||||
while (true) {
|
||||
var t = time() * 63.0;
|
||||
var x = @intToFloat(f32, (@intCast(i32, i % 320) - 160));
|
||||
var y = @intToFloat(f32, (@intCast(i32, i / 320) - 120));
|
||||
@@ -13,8 +13,10 @@ export fn upd() void {
|
||||
var u = atan2(x, y) * 512.0 / 3.141;
|
||||
var c = @intCast(u8, (@floatToInt(i32, d + t * 2.0) ^ @floatToInt(i32, u + t)) & 255) >> 4;
|
||||
|
||||
FRAMEBUFFER[@as(usize, i)] = c;
|
||||
FRAMEBUFFER[i] = c;
|
||||
i += 1;
|
||||
if(i >= 320*240) { break; }
|
||||
if (i >= 320 * 240) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
@@ -62,6 +62,7 @@ export fn sndGes(t: i32) -> f32 {
|
||||
let phase = channelState!GesChannelState.Phase;
|
||||
|
||||
let inline pulseWidth = channelReg?1;
|
||||
let phaseShift = (pulseWidth - 128) * 255;
|
||||
let invPhaseInc = 1 as f32 / phaseInc as f32;
|
||||
|
||||
i = 0;
|
||||
@@ -130,7 +131,7 @@ export fn sndGes(t: i32) -> f32 {
|
||||
let phaseInc = (freq * (65536.0 / 44100.0)) as i32;
|
||||
|
||||
let phase = channelState!GesChannelState.Phase;
|
||||
if modSrc < ch {
|
||||
if modSrc > ch {
|
||||
phase = phase - (phaseInc << 6);
|
||||
}
|
||||
|
||||
|
||||
@@ -171,7 +171,7 @@ export fn rectangle(x: f32, y: f32, w: f32, h: f32, col: i32) {
|
||||
}
|
||||
}
|
||||
|
||||
export fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, col: i32) {
|
||||
export fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, col: i32) {
|
||||
let xl = nearest(x) as i32;
|
||||
let xr = nearest(x + w) as i32;
|
||||
let yt = nearest(y) as i32;
|
||||
@@ -212,7 +212,7 @@ export fn circle(cx: f32, cy: f32, radius: f32, col: i32) {
|
||||
}
|
||||
}
|
||||
|
||||
export fn circle_outline(cx: f32, cy: f32, radius: f32, col: i32) {
|
||||
export fn circleOutline(cx: f32, cy: f32, radius: f32, col: i32) {
|
||||
let prev_w: f32;
|
||||
let y = clamp(nearest(cy - radius) as i32, -1, 241);
|
||||
let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
|
||||
@@ -352,6 +352,92 @@ export fn line(x1: f32, y1: f32, x2: f32, y2: f32, col: i32) {
|
||||
setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
|
||||
}
|
||||
|
||||
export fn blitSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
|
||||
let lazy width = size & 65535;
|
||||
let lazy height = select(size >> 16, size >> 16, width);
|
||||
|
||||
let lazy x0 = select(x < 0, -x, 0);
|
||||
let lazy x1 = select(x + width > 320, 320 - x, width);
|
||||
let lazy y0 = select(y < 0, -y, 0);
|
||||
let lazy y1 = select(y + height > 240, 240 - y, height);
|
||||
|
||||
let lazy numRows = y1 - y0;
|
||||
let lazy numCols = x1 - x0;
|
||||
if numRows <= 0 | numCols <= 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let trans = (control & 511) - 256;
|
||||
let lazy flip_x = 1 - ((control >> 8) & 2);
|
||||
let lazy flip_y = 1 - ((control >> 9) & 2);
|
||||
if flip_x < 0 {
|
||||
sprite += width - 1;
|
||||
}
|
||||
if flip_y < 0 {
|
||||
sprite += (height - 1) * width;
|
||||
}
|
||||
|
||||
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
|
||||
let screenRow = x + x0 + (y + y0) * 320;
|
||||
|
||||
loop yloop {
|
||||
let lx = 0;
|
||||
loop xloop {
|
||||
let lazy col = (spriteRow + lx * flip_x)?0;
|
||||
if col != trans {
|
||||
(screenRow + lx)?120 = col;
|
||||
}
|
||||
branch_if (lx +:= 1) < numCols: xloop;
|
||||
}
|
||||
spriteRow += width * flip_y;
|
||||
screenRow += 320;
|
||||
branch_if numRows -:= 1: yloop;
|
||||
}
|
||||
}
|
||||
|
||||
export fn grabSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
|
||||
let lazy width = size & 65535;
|
||||
let lazy height = select(size >> 16, size >> 16, width);
|
||||
|
||||
let lazy x0 = select(x < 0, -x, 0);
|
||||
let lazy x1 = select(x + width > 320, 320 - x, width);
|
||||
let lazy y0 = select(y < 0, -y, 0);
|
||||
let lazy y1 = select(y + height > 240, 240 - y, height);
|
||||
|
||||
let lazy numRows = y1 - y0;
|
||||
let lazy numCols = x1 - x0;
|
||||
if numRows <= 0 | numCols <= 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let trans = (control & 511) - 256;
|
||||
let lazy flip_x = 1 - ((control >> 8) & 2);
|
||||
let lazy flip_y = 1 - ((control >> 9) & 2);
|
||||
if flip_x < 0 {
|
||||
sprite += width - 1;
|
||||
}
|
||||
if flip_y < 0 {
|
||||
sprite += (height - 1) * width;
|
||||
}
|
||||
|
||||
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
|
||||
let screenRow = x + x0 + (y + y0) * 320;
|
||||
|
||||
loop yloop {
|
||||
let lx = 0;
|
||||
loop xloop {
|
||||
let lazy col = (screenRow + lx)?120;
|
||||
if col != trans {
|
||||
(spriteRow + lx * flip_x)?0 = col;
|
||||
}
|
||||
branch_if (lx +:= 1) < numCols: xloop;
|
||||
}
|
||||
spriteRow += width * flip_y;
|
||||
screenRow += 320;
|
||||
branch_if numRows -:= 1: yloop;
|
||||
}
|
||||
}
|
||||
|
||||
//////////
|
||||
// TEXT //
|
||||
//////////
|
||||
|
||||
@@ -146,13 +146,13 @@ Fills the circle at `cx, cy` and with `radius` with the given color index.
|
||||
|
||||
(Sets all pixels where the pixel center lies inside the circle.)
|
||||
|
||||
### fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, color: i32)
|
||||
### fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, color: i32)
|
||||
|
||||
Draws a one pixel outline on the inside of the given rectangle.
|
||||
|
||||
(Draws the outermost pixels that are still inside the rectangle area.)
|
||||
|
||||
### fn circle_outline(cx: f32, cy: f32, radius: f32, color: i32)
|
||||
### fn circleOutline(cx: f32, cy: f32, radius: f32, color: i32)
|
||||
|
||||
Draws a one pixel outline on the inside of the given circle.
|
||||
|
||||
@@ -162,6 +162,21 @@ Draws a one pixel outline on the inside of the given circle.
|
||||
|
||||
Draws a line from `x1,y1` to `x2,y2` in the given color index.
|
||||
|
||||
### fn blitSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
|
||||
|
||||
Copies the pixel data at `spriteData` onto the screen at `x`, `y`. The size of the sprite is passed as `width | (height << 16)`.
|
||||
If the height is given as 0, the sprite is is treated as square (width x width).
|
||||
|
||||
The control parameter controls masking and flipping of the sprite:
|
||||
* bits 0-7: color mask index
|
||||
* bit 8: switch on masked blit (pixel with color mask index are treated as transparent)
|
||||
* bit 9: flip sprite x
|
||||
* bit 10: flip sprite y
|
||||
|
||||
### fn grabSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
|
||||
|
||||
Copies the pixel data on the screen at `x`, `y` to `spriteData`. Parameters are exactly the same as `blitSprite`.
|
||||
|
||||
## Input
|
||||
|
||||
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.
|
||||
|
||||
@@ -16,14 +16,16 @@ pub struct FileWatcher {
|
||||
impl FileWatcher {
|
||||
pub fn new() -> Result<FileWatcher> {
|
||||
let (tx, rx) = mpsc::channel();
|
||||
let debouncer = new_debouncer(Duration::from_millis(100), move |res| match res {
|
||||
let debouncer = new_debouncer(Duration::from_millis(100), None, move |res| match res {
|
||||
Ok(events) => {
|
||||
for event in events {
|
||||
let _ = tx.send(event);
|
||||
}
|
||||
}
|
||||
Err(err) => {
|
||||
eprintln!("Error watching for file changes: {err}");
|
||||
Err(errs) => {
|
||||
for err in errs {
|
||||
eprintln!("Error watching for file changes: {err}");
|
||||
}
|
||||
}
|
||||
})?;
|
||||
Ok(FileWatcher {
|
||||
|
||||
@@ -7,7 +7,7 @@ use cpal::traits::*;
|
||||
use rubato::Resampler;
|
||||
use uw8_window::{Window, WindowConfig};
|
||||
use wasmtime::{
|
||||
Engine, Func, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
|
||||
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
|
||||
};
|
||||
|
||||
pub struct MicroW8 {
|
||||
@@ -90,7 +90,7 @@ impl super::Runtime for MicroW8 {
|
||||
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
|
||||
|
||||
let mut linker = wasmtime::Linker::new(&self.engine);
|
||||
linker.define(&store, "env", "memory", memory)?;
|
||||
linker.define("env", "memory", memory)?;
|
||||
|
||||
let loader_instance = linker.instantiate(&mut store, &self.loader_module)?;
|
||||
let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?;
|
||||
@@ -181,10 +181,12 @@ impl super::Runtime for MicroW8 {
|
||||
if let Some(mut instance) = self.instance.take() {
|
||||
let time = (now - instance.start_time).as_millis() as i32;
|
||||
let next_frame = {
|
||||
let offset = ((time as u32 as i64 * 6) % 100 - 50) / 6;
|
||||
let max = now + Duration::from_millis(17);
|
||||
let next_center = now + Duration::from_millis((16 - offset) as u64);
|
||||
next_center.min(max)
|
||||
let frame = (time as u32 as u64 * 6 / 100) as u32;
|
||||
let cur_offset = (time as u32).wrapping_sub((frame as u64 * 100 / 6) as u32);
|
||||
let next_time =
|
||||
((frame as u64 + 1) * 100 / 6 + cur_offset.max(1).min(4) as u64) as u32;
|
||||
let offset = next_time.wrapping_sub(time as u32);
|
||||
now + Duration::from_millis(offset as u64)
|
||||
};
|
||||
|
||||
{
|
||||
@@ -255,12 +257,15 @@ fn add_native_functions(
|
||||
}
|
||||
})?;
|
||||
for i in 0..16 {
|
||||
let global = wasmtime::Global::new(
|
||||
&mut *store,
|
||||
GlobalType::new(ValType::I32, Mutability::Const),
|
||||
0.into(),
|
||||
linker.define(
|
||||
"env",
|
||||
&format!("g_reserved{}", i),
|
||||
wasmtime::Global::new(
|
||||
&mut *store,
|
||||
GlobalType::new(ValType::I32, Mutability::Const),
|
||||
0.into(),
|
||||
)?,
|
||||
)?;
|
||||
linker.define(&store, "env", &format!("g_reserved{}", i), global)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
@@ -273,18 +278,14 @@ fn instantiate_platform(
|
||||
) -> Result<wasmtime::Instance> {
|
||||
let platform_instance = linker.instantiate(&mut *store, &platform_module)?;
|
||||
|
||||
let exports: Vec<(String, Func)> = platform_instance
|
||||
.exports(&mut *store)
|
||||
.map(|e| {
|
||||
(
|
||||
e.name().to_owned(),
|
||||
e.into_func()
|
||||
.expect("platform surely only exports functions"),
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
for (name, func) in exports {
|
||||
linker.define(&store, "env", &name, func)?;
|
||||
for export in platform_instance.exports(&mut *store) {
|
||||
linker.define(
|
||||
"env",
|
||||
export.name(),
|
||||
export
|
||||
.into_func()
|
||||
.expect("platform surely only exports functions"),
|
||||
)?;
|
||||
}
|
||||
|
||||
Ok(platform_instance)
|
||||
@@ -311,7 +312,7 @@ fn init_sound(
|
||||
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
|
||||
|
||||
let mut linker = wasmtime::Linker::new(engine);
|
||||
linker.define(&store, "env", "memory", memory)?;
|
||||
linker.define("env", "memory", memory)?;
|
||||
add_native_functions(&mut linker, &mut store)?;
|
||||
|
||||
let platform_instance = instantiate_platform(&mut linker, &mut store, platform_module)?;
|
||||
@@ -374,8 +375,8 @@ fn init_sound(
|
||||
None
|
||||
} else {
|
||||
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
|
||||
let input_buffers = rs.input_buffer_allocate(true);
|
||||
let output_buffers = rs.output_buffer_allocate(true);
|
||||
let input_buffers = rs.input_buffer_allocate();
|
||||
let output_buffers = rs.output_buffer_allocate();
|
||||
Some(Resampler {
|
||||
resampler: rs,
|
||||
input_buffers,
|
||||
@@ -424,14 +425,6 @@ fn init_sound(
|
||||
mem[64..68].copy_from_slice(¤t_time.to_le_bytes());
|
||||
}
|
||||
|
||||
fn clamp_sample(s: f32) -> f32 {
|
||||
if s.is_nan() {
|
||||
0.0
|
||||
} else {
|
||||
s.max(-1.0).min(1.0)
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(ref mut resampler) = resampler {
|
||||
while !buffer.is_empty() {
|
||||
let copy_size = resampler.output_buffers[0]
|
||||
@@ -442,12 +435,10 @@ fn init_sound(
|
||||
resampler.input_buffers[0].clear();
|
||||
resampler.input_buffers[1].clear();
|
||||
for _ in 0..resampler.resampler.input_frames_next() {
|
||||
resampler.input_buffers[0].push(clamp_sample(
|
||||
snd.call(&mut store, (sample_index,)).unwrap_or(0.0),
|
||||
));
|
||||
resampler.input_buffers[1].push(clamp_sample(
|
||||
snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0),
|
||||
));
|
||||
resampler.input_buffers[0]
|
||||
.push(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
|
||||
resampler.input_buffers[1]
|
||||
.push(snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0));
|
||||
sample_index = sample_index.wrapping_add(2);
|
||||
}
|
||||
|
||||
@@ -473,7 +464,7 @@ fn init_sound(
|
||||
}
|
||||
} else {
|
||||
for v in buffer {
|
||||
*v = clamp_sample(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
|
||||
*v = snd.call(&mut store, (sample_index,)).unwrap_or(0.0);
|
||||
sample_index = sample_index.wrapping_add(1);
|
||||
}
|
||||
}
|
||||
@@ -486,7 +477,6 @@ fn init_sound(
|
||||
move |err| {
|
||||
dbg!(err);
|
||||
},
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(Uw8Sound { stream, tx })
|
||||
|
||||
@@ -152,14 +152,14 @@ impl BaseModule {
|
||||
add_function(
|
||||
&mut functions,
|
||||
&type_map,
|
||||
"rectangle_outline",
|
||||
"rectangleOutline",
|
||||
&[F32, F32, F32, F32, I32],
|
||||
None,
|
||||
);
|
||||
add_function(
|
||||
&mut functions,
|
||||
&type_map,
|
||||
"circle_outline",
|
||||
"circleOutline",
|
||||
&[F32, F32, F32, I32],
|
||||
None,
|
||||
);
|
||||
@@ -169,6 +169,21 @@ impl BaseModule {
|
||||
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
|
||||
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
|
||||
|
||||
add_function(
|
||||
&mut functions,
|
||||
&type_map,
|
||||
"blitSprite",
|
||||
&[I32, I32, I32, I32, I32],
|
||||
None,
|
||||
);
|
||||
add_function(
|
||||
&mut functions,
|
||||
&type_map,
|
||||
"grabSprite",
|
||||
&[I32, I32, I32, I32, I32],
|
||||
None,
|
||||
);
|
||||
|
||||
for i in functions.len()..64 {
|
||||
add_function(
|
||||
&mut functions,
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
use std::path::Path;
|
||||
use anyhow::Result;
|
||||
use std::path::Path;
|
||||
|
||||
pub fn filter_exports(in_path: &Path, out_path: &Path) -> Result<()> {
|
||||
let mut module = walrus::Module::from_file(in_path)?;
|
||||
|
||||
let exports_to_delete: Vec<_> = module.exports.iter().filter_map(|export| match export.name.as_str() {
|
||||
"upd" => None,
|
||||
_ => Some(export.id())
|
||||
}).collect();
|
||||
let exports_to_delete: Vec<_> = module
|
||||
.exports
|
||||
.iter()
|
||||
.filter_map(|export| match export.name.as_str() {
|
||||
"upd" | "snd" | "start" => None,
|
||||
_ => Some(export.id()),
|
||||
})
|
||||
.collect();
|
||||
|
||||
for id in exports_to_delete {
|
||||
module.exports.delete(id);
|
||||
@@ -18,4 +22,4 @@ pub fn filter_exports(in_path: &Path, out_path: &Path) -> Result<()> {
|
||||
module.emit_wasm_file(out_path)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
810
uw8-window/Cargo.lock
generated
810
uw8-window/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -6,13 +6,13 @@ edition = "2021"
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
winit = "0.28.6"
|
||||
winit = "0.27.5"
|
||||
env_logger = "0.10"
|
||||
log = "0.4"
|
||||
pico-args = "0.5"
|
||||
wgpu = "0.17"
|
||||
pollster = "0.3.0"
|
||||
wgpu = "0.15"
|
||||
pollster = "0.2.5"
|
||||
bytemuck = { version = "1.13", features = [ "derive" ] }
|
||||
anyhow = "1"
|
||||
minifb = { version = "0.25.0", default-features = false, features = ["x11"] }
|
||||
minifb = { version = "0.23.0", default-features = false, features = ["x11"] }
|
||||
winapi = { version = "0.3.9", features = [ "timeapi" ] }
|
||||
|
||||
@@ -30,8 +30,8 @@ fn row_factor(offset: f32) -> f32 {
|
||||
}
|
||||
|
||||
fn col_factor(offset: f32) -> f32 {
|
||||
let o = max(0.0, abs(offset) - 0.4);
|
||||
return 1.0 / (1.0 + o * o * 16.0);
|
||||
let offset = max(0.0, abs(offset) - 0.4);
|
||||
return 1.0 / (1.0 + offset * offset * 16.0);
|
||||
}
|
||||
|
||||
fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
use crate::{Input, WindowConfig, WindowImpl};
|
||||
use anyhow::{anyhow, Result};
|
||||
use std::time::Instant;
|
||||
use std::{num::NonZeroU32, time::Instant};
|
||||
|
||||
use winit::{
|
||||
dpi::PhysicalSize,
|
||||
@@ -41,10 +41,7 @@ impl Window {
|
||||
async fn create(window_config: WindowConfig) -> Result<Window> {
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(PhysicalSize::new(
|
||||
(320. * window_config.scale).round() as u32,
|
||||
(240. * window_config.scale).round() as u32,
|
||||
))
|
||||
.with_inner_size(PhysicalSize::new(640u32, 480))
|
||||
.with_min_inner_size(PhysicalSize::new(320u32, 240))
|
||||
.with_title("MicroW8")
|
||||
.with_fullscreen(if window_config.fullscreen {
|
||||
@@ -75,13 +72,7 @@ impl Window {
|
||||
|
||||
let surface_config = wgpu::SurfaceConfiguration {
|
||||
present_mode: wgpu::PresentMode::AutoNoVsync,
|
||||
..surface
|
||||
.get_default_config(
|
||||
&adapter,
|
||||
window.inner_size().width,
|
||||
window.inner_size().height,
|
||||
)
|
||||
.expect("Surface incompatible with adapter")
|
||||
..surface.get_default_config(&adapter, window.inner_size().width, window.inner_size().height).expect("Surface incompatible with adapter")
|
||||
};
|
||||
|
||||
let filter: Box<dyn Filter> = create_filter(
|
||||
@@ -363,7 +354,7 @@ impl PaletteScreenMode {
|
||||
format: wgpu::TextureFormat::R8Uint,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||
label: None,
|
||||
view_formats: &[],
|
||||
view_formats: &[]
|
||||
});
|
||||
|
||||
let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||
@@ -378,7 +369,7 @@ impl PaletteScreenMode {
|
||||
format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||
label: None,
|
||||
view_formats: &[],
|
||||
view_formats: &[]
|
||||
});
|
||||
|
||||
let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||
@@ -393,7 +384,7 @@ impl PaletteScreenMode {
|
||||
format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||
label: None,
|
||||
view_formats: &[],
|
||||
view_formats: &[]
|
||||
});
|
||||
|
||||
let framebuffer_texture_view =
|
||||
@@ -500,7 +491,7 @@ impl PaletteScreenMode {
|
||||
&bytemuck::cast_slice(pixels),
|
||||
wgpu::ImageDataLayout {
|
||||
offset: 0,
|
||||
bytes_per_row: Some(320),
|
||||
bytes_per_row: NonZeroU32::new(320),
|
||||
rows_per_image: None,
|
||||
},
|
||||
wgpu::Extent3d {
|
||||
@@ -522,7 +513,7 @@ impl PaletteScreenMode {
|
||||
&bytemuck::cast_slice(palette),
|
||||
wgpu::ImageDataLayout {
|
||||
offset: 0,
|
||||
bytes_per_row: Some(256 * 4),
|
||||
bytes_per_row: NonZeroU32::new(256 * 4),
|
||||
rows_per_image: None,
|
||||
},
|
||||
wgpu::Extent3d {
|
||||
|
||||
@@ -15,7 +15,7 @@ struct FpsCounter {
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(mut config: WindowConfig) -> Result<Window> {
|
||||
pub fn new(config: WindowConfig) -> Result<Window> {
|
||||
let fps_counter = if config.fps_counter {
|
||||
Some(FpsCounter {
|
||||
start: Instant::now(),
|
||||
@@ -24,7 +24,6 @@ impl Window {
|
||||
} else {
|
||||
None
|
||||
};
|
||||
config.scale = config.scale.max(1.).min(20.);
|
||||
if config.enable_gpu {
|
||||
match gpu::Window::new(config) {
|
||||
Ok(window) => {
|
||||
@@ -72,7 +71,6 @@ pub struct WindowConfig {
|
||||
filter: u32,
|
||||
fullscreen: bool,
|
||||
fps_counter: bool,
|
||||
scale: f32,
|
||||
}
|
||||
|
||||
impl Default for WindowConfig {
|
||||
@@ -82,7 +80,6 @@ impl Default for WindowConfig {
|
||||
filter: 5,
|
||||
fullscreen: false,
|
||||
fps_counter: false,
|
||||
scale: 2.,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -105,10 +102,6 @@ impl WindowConfig {
|
||||
}
|
||||
self.fullscreen = args.contains("--fullscreen");
|
||||
self.fps_counter = args.contains("--fps");
|
||||
self.scale = args
|
||||
.opt_value_from_str("--scale")
|
||||
.unwrap()
|
||||
.unwrap_or(self.scale);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -274,7 +274,7 @@ export default function MicroW8(screen, config = {}) {
|
||||
|
||||
try {
|
||||
let restart = false;
|
||||
let thisFrame;
|
||||
let nextFrame = 0;
|
||||
if (!isPaused) {
|
||||
let gamepads = navigator.getGamepads();
|
||||
let gamepad = 0;
|
||||
@@ -321,13 +321,12 @@ export default function MicroW8(screen, config = {}) {
|
||||
}
|
||||
canvasCtx.putImageData(imageData, 0, 0);
|
||||
|
||||
let timeOffset = ((time * 6) % 100 - 50) / 6;
|
||||
thisFrame = startTime + time - timeOffset / 8;
|
||||
} else {
|
||||
thisFrame = Date.now();
|
||||
let thisFrame = Math.floor(time * 6 / 100);
|
||||
let timeOffset = time - thisFrame * 100 / 6;
|
||||
nextFrame = Math.ceil(startTime + (thisFrame + 1) * 100 / 6 + Math.min(4, timeOffset));
|
||||
}
|
||||
let now = Date.now();
|
||||
let nextFrame = Math.max(thisFrame + timePerFrame, now);
|
||||
nextFrame = Math.max(nextFrame, now);
|
||||
|
||||
if (restart) {
|
||||
runModule(currentData);
|
||||
|
||||
Reference in New Issue
Block a user