mirror of
https://github.com/exoticorn/microw8.git
synced 2026-01-20 19:26:43 +01:00
Compare commits
6 Commits
7003db3a05
...
4e18d38538
| Author | SHA1 | Date | |
|---|---|---|---|
| 4e18d38538 | |||
| d4bad3ba8b | |||
| 6ddda24156 | |||
| c8a9f533ef | |||
| 4a1d607bcb | |||
| bbb75838cd |
21
examples/curlywas/sprites.cwa
Normal file
21
examples/curlywas/sprites.cwa
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
include "../include/microw8-api.cwa"
|
||||||
|
|
||||||
|
const SPRITE = 0x20000;
|
||||||
|
|
||||||
|
export fn upd() {
|
||||||
|
cls(0);
|
||||||
|
let t = time() / 2_f;
|
||||||
|
let i: i32;
|
||||||
|
loop spriteLoop {
|
||||||
|
let inline x = sin(t * -1.3 + i as f32 * (3.141 / 30_f)) * 180_f + 160_f;
|
||||||
|
let inline y = sin(t * 1.7 + i as f32 * (3.141 / 40_f)) * 140_f + 120_f;
|
||||||
|
blitSprite(SPRITE, 16, x as i32, y as i32, (i & 3) * 0x200 + 0x100);
|
||||||
|
branch_if (i +:= 1) < 100: spriteLoop;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
start fn start() {
|
||||||
|
printChar('OO');
|
||||||
|
circle(8_f, 8_f, 6_f, 75);
|
||||||
|
grabSprite(SPRITE, 16, 0, 0, 0);
|
||||||
|
}
|
||||||
@@ -30,11 +30,13 @@ import "env.printInt" fn printInt(i32);
|
|||||||
import "env.setTextColor" fn setTextColor(i32);
|
import "env.setTextColor" fn setTextColor(i32);
|
||||||
import "env.setBackgroundColor" fn setBackgroundColor(i32);
|
import "env.setBackgroundColor" fn setBackgroundColor(i32);
|
||||||
import "env.setCursorPosition" fn setCursorPosition(i32, i32);
|
import "env.setCursorPosition" fn setCursorPosition(i32, i32);
|
||||||
import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
|
import "env.rectangleOutline" fn rectangleOutline(f32, f32, f32, f32, i32);
|
||||||
import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
|
import "env.circleOutline" fn circleOutline(f32, f32, f32, i32);
|
||||||
import "env.exp" fn exp(f32) -> f32;
|
import "env.exp" fn exp(f32) -> f32;
|
||||||
import "env.playNote" fn playNote(i32, i32);
|
import "env.playNote" fn playNote(i32, i32);
|
||||||
import "env.sndGes" fn sndGes(i32) -> f32;
|
import "env.sndGes" fn sndGes(i32) -> f32;
|
||||||
|
import "env.blitSprite" fn blitSprite(i32, i32, i32, i32, i32);
|
||||||
|
import "env.grabSprite" fn grabSprite(i32, i32, i32, i32, i32);
|
||||||
|
|
||||||
const TIME_MS = 0x40;
|
const TIME_MS = 0x40;
|
||||||
const GAMEPAD = 0x44;
|
const GAMEPAD = 0x44;
|
||||||
|
|||||||
@@ -30,11 +30,13 @@
|
|||||||
(import "env" "setTextColor" (func $setTextColor (param i32)))
|
(import "env" "setTextColor" (func $setTextColor (param i32)))
|
||||||
(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
|
(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
|
||||||
(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
|
(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
|
||||||
(import "env" "rectangle_outline" (func $rectangle_outline (param f32) (param f32) (param f32) (param f32) (param i32)))
|
(import "env" "rectangleOutline" (func $rectangleOutline (param f32) (param f32) (param f32) (param f32) (param i32)))
|
||||||
(import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
|
(import "env" "circleOutline" (func $circleOutline (param f32) (param f32) (param f32) (param i32)))
|
||||||
(import "env" "exp" (func $exp (param f32) (result f32)))
|
(import "env" "exp" (func $exp (param f32) (result f32)))
|
||||||
(import "env" "playNote" (func $playNote (param i32) (param i32)))
|
(import "env" "playNote" (func $playNote (param i32) (param i32)))
|
||||||
(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
|
(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
|
||||||
|
(import "env" "blitSprite" (func $blitSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
|
||||||
|
(import "env" "grabSprite" (func $grabSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
|
||||||
|
|
||||||
;; to use defines, include this file with a preprocessor
|
;; to use defines, include this file with a preprocessor
|
||||||
;; like gpp (https://logological.org/gpp).
|
;; like gpp (https://logological.org/gpp).
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -171,7 +171,7 @@ export fn rectangle(x: f32, y: f32, w: f32, h: f32, col: i32) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, col: i32) {
|
export fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, col: i32) {
|
||||||
let xl = nearest(x) as i32;
|
let xl = nearest(x) as i32;
|
||||||
let xr = nearest(x + w) as i32;
|
let xr = nearest(x + w) as i32;
|
||||||
let yt = nearest(y) as i32;
|
let yt = nearest(y) as i32;
|
||||||
@@ -212,7 +212,7 @@ export fn circle(cx: f32, cy: f32, radius: f32, col: i32) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export fn circle_outline(cx: f32, cy: f32, radius: f32, col: i32) {
|
export fn circleOutline(cx: f32, cy: f32, radius: f32, col: i32) {
|
||||||
let prev_w: f32;
|
let prev_w: f32;
|
||||||
let y = clamp(nearest(cy - radius) as i32, -1, 241);
|
let y = clamp(nearest(cy - radius) as i32, -1, 241);
|
||||||
let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
|
let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
|
||||||
@@ -352,6 +352,92 @@ export fn line(x1: f32, y1: f32, x2: f32, y2: f32, col: i32) {
|
|||||||
setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
|
setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export fn blitSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
|
||||||
|
let lazy width = size & 65535;
|
||||||
|
let lazy height = select(size >> 16, size >> 16, width);
|
||||||
|
|
||||||
|
let lazy x0 = select(x < 0, -x, 0);
|
||||||
|
let lazy x1 = select(x + width > 320, 320 - x, width);
|
||||||
|
let lazy y0 = select(y < 0, -y, 0);
|
||||||
|
let lazy y1 = select(y + height > 240, 240 - y, height);
|
||||||
|
|
||||||
|
let lazy numRows = y1 - y0;
|
||||||
|
let lazy numCols = x1 - x0;
|
||||||
|
if numRows <= 0 | numCols <= 0 {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
let trans = (control & 511) - 256;
|
||||||
|
let lazy flip_x = 1 - ((control >> 8) & 2);
|
||||||
|
let lazy flip_y = 1 - ((control >> 9) & 2);
|
||||||
|
if flip_x < 0 {
|
||||||
|
sprite += width - 1;
|
||||||
|
}
|
||||||
|
if flip_y < 0 {
|
||||||
|
sprite += (height - 1) * width;
|
||||||
|
}
|
||||||
|
|
||||||
|
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
|
||||||
|
let screenRow = x + x0 + (y + y0) * 320;
|
||||||
|
|
||||||
|
loop yloop {
|
||||||
|
let lx = 0;
|
||||||
|
loop xloop {
|
||||||
|
let lazy col = (spriteRow + lx * flip_x)?0;
|
||||||
|
if col != trans {
|
||||||
|
(screenRow + lx)?120 = col;
|
||||||
|
}
|
||||||
|
branch_if (lx +:= 1) < numCols: xloop;
|
||||||
|
}
|
||||||
|
spriteRow += width * flip_y;
|
||||||
|
screenRow += 320;
|
||||||
|
branch_if numRows -:= 1: yloop;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export fn grabSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
|
||||||
|
let lazy width = size & 65535;
|
||||||
|
let lazy height = select(size >> 16, size >> 16, width);
|
||||||
|
|
||||||
|
let lazy x0 = select(x < 0, -x, 0);
|
||||||
|
let lazy x1 = select(x + width > 320, 320 - x, width);
|
||||||
|
let lazy y0 = select(y < 0, -y, 0);
|
||||||
|
let lazy y1 = select(y + height > 240, 240 - y, height);
|
||||||
|
|
||||||
|
let lazy numRows = y1 - y0;
|
||||||
|
let lazy numCols = x1 - x0;
|
||||||
|
if numRows <= 0 | numCols <= 0 {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
let trans = (control & 511) - 256;
|
||||||
|
let lazy flip_x = 1 - ((control >> 8) & 2);
|
||||||
|
let lazy flip_y = 1 - ((control >> 9) & 2);
|
||||||
|
if flip_x < 0 {
|
||||||
|
sprite += width - 1;
|
||||||
|
}
|
||||||
|
if flip_y < 0 {
|
||||||
|
sprite += (height - 1) * width;
|
||||||
|
}
|
||||||
|
|
||||||
|
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
|
||||||
|
let screenRow = x + x0 + (y + y0) * 320;
|
||||||
|
|
||||||
|
loop yloop {
|
||||||
|
let lx = 0;
|
||||||
|
loop xloop {
|
||||||
|
let lazy col = (screenRow + lx)?120;
|
||||||
|
if col != trans {
|
||||||
|
(spriteRow + lx * flip_x)?0 = col;
|
||||||
|
}
|
||||||
|
branch_if (lx +:= 1) < numCols: xloop;
|
||||||
|
}
|
||||||
|
spriteRow += width * flip_y;
|
||||||
|
screenRow += 320;
|
||||||
|
branch_if numRows -:= 1: yloop;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//////////
|
//////////
|
||||||
// TEXT //
|
// TEXT //
|
||||||
//////////
|
//////////
|
||||||
@@ -361,6 +447,7 @@ global mut textCursorY = 0;
|
|||||||
global mut textColor = 15;
|
global mut textColor = 15;
|
||||||
global mut bgColor = 0;
|
global mut bgColor = 0;
|
||||||
global mut outputChannel = 0;
|
global mut outputChannel = 0;
|
||||||
|
global mut textScale = 1;
|
||||||
|
|
||||||
export fn printChar(char: i32) {
|
export fn printChar(char: i32) {
|
||||||
loop chars {
|
loop chars {
|
||||||
@@ -372,6 +459,8 @@ export fn printChar(char: i32) {
|
|||||||
global mut controlCodeLength = 0;
|
global mut controlCodeLength = 0;
|
||||||
|
|
||||||
fn printSingleChar(char: i32) {
|
fn printSingleChar(char: i32) {
|
||||||
|
let charSize = 8 * textScale;
|
||||||
|
|
||||||
if outputChannel >= 2 & (char < 4 | char > 6) {
|
if outputChannel >= 2 & (char < 4 | char > 6) {
|
||||||
logChar(char);
|
logChar(char);
|
||||||
return;
|
return;
|
||||||
@@ -405,9 +494,9 @@ fn printSingleChar(char: i32) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if char == 8 {
|
if char == 8 {
|
||||||
textCursorX = textCursorX - 8;
|
textCursorX = textCursorX - charSize;
|
||||||
if !outputChannel & textCursorX < 0 {
|
if !outputChannel & textCursorX < 0 {
|
||||||
textCursorX = 320-8;
|
textCursorX = 320-charSize;
|
||||||
printSingleChar(11);
|
printSingleChar(11);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
@@ -417,34 +506,34 @@ fn printSingleChar(char: i32) {
|
|||||||
if !outputChannel & textCursorX >= 320 {
|
if !outputChannel & textCursorX >= 320 {
|
||||||
printChar(0xd0a);
|
printChar(0xd0a);
|
||||||
}
|
}
|
||||||
textCursorX = textCursorX + 8;
|
textCursorX = textCursorX + charSize;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if char == 10 {
|
if char == 10 {
|
||||||
textCursorY = textCursorY + 8;
|
textCursorY = textCursorY + charSize;
|
||||||
if !outputChannel & textCursorY >= 240 {
|
if !outputChannel & textCursorY >= 240 {
|
||||||
textCursorY = 240 - 8;
|
textCursorY = 240 - charSize;
|
||||||
let i: i32;
|
let i: i32;
|
||||||
loop scroll_copy {
|
loop scroll_copy {
|
||||||
i!120 = i!(120 + 320 * 8);
|
i!120 = (i + 320 * charSize)!120;
|
||||||
branch_if (i := i + 4) < 320 * (240 - 8): scroll_copy;
|
branch_if (i := i + 4) < 320 * (240 - charSize): scroll_copy;
|
||||||
}
|
}
|
||||||
rectangle(0 as f32, (240 - 8) as f32, 320 as f32, 8 as f32, bgColor);
|
rectangle(0 as f32, (240 - charSize) as f32, 320 as f32, charSize as f32, bgColor);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if char == 11 {
|
if char == 11 {
|
||||||
textCursorY = textCursorY - 8;
|
textCursorY = textCursorY - charSize;
|
||||||
if !outputChannel & textCursorY < 0 {
|
if !outputChannel & textCursorY < 0 {
|
||||||
textCursorY = 0;
|
textCursorY = 0;
|
||||||
let i = 320 * (240 - 8);
|
let i = 320 * (240 - charSize);
|
||||||
loop scroll_copy {
|
loop scroll_copy {
|
||||||
i!(116 + 320 * 8) = i!116;
|
(i + 320 * charSize)!116 = i!116;
|
||||||
branch_if (i := i - 4): scroll_copy;
|
branch_if (i := i - 4): scroll_copy;
|
||||||
}
|
}
|
||||||
rectangle(0 as f32, 0 as f32, 320 as f32, 8 as f32, bgColor);
|
rectangle(0 as f32, 0 as f32, 320 as f32, charSize as f32, bgColor);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -476,6 +565,12 @@ fn printSingleChar(char: i32) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if char == 30 {
|
||||||
|
let scale = 0x12d20?1;
|
||||||
|
textScale = select(scale > 0 & scale <= 16, scale, 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if char == 31 {
|
if char == 31 {
|
||||||
textCursorX = 0x12d20?1 * (8 - outputChannel * 6);
|
textCursorX = 0x12d20?1 * (8 - outputChannel * 6);
|
||||||
textCursorY = 0x12d20?2 * (8 - outputChannel * 7);
|
textCursorY = 0x12d20?2 * (8 - outputChannel * 7);
|
||||||
@@ -498,7 +593,7 @@ data(0x12d00) {
|
|||||||
1, 1, 1, 1, // 16-19,
|
1, 1, 1, 1, // 16-19,
|
||||||
1, 1, 1, 1, // 20-23,
|
1, 1, 1, 1, // 20-23,
|
||||||
1, 1, 1, 1, // 24-27,
|
1, 1, 1, 1, // 24-27,
|
||||||
1, 1, 1, 3 // 28-31
|
1, 1, 2, 3 // 28-31
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -507,26 +602,28 @@ fn drawChar(char: i32) {
|
|||||||
printChar(0xd0a);
|
printChar(0xd0a);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
let charSize = 8 * textScale;
|
||||||
|
|
||||||
let y: i32;
|
let y: i32;
|
||||||
loop rows {
|
loop rows {
|
||||||
let bits = (char * 8 + y)?0x13400;
|
let bits = (char * 8 + y / textScale)?0x13400;
|
||||||
let x = 0;
|
let x = 0;
|
||||||
if outputChannel {
|
if outputChannel {
|
||||||
loop pixels {
|
loop pixels {
|
||||||
if (bits := bits << 1) & 256 {
|
if (bits << (x / textScale)) & 128 {
|
||||||
setPixel(textCursorX + x, textCursorY + y, textColor);
|
setPixel(textCursorX + x, textCursorY + y, textColor);
|
||||||
}
|
}
|
||||||
branch_if (x := x + 1) < 8: pixels;
|
branch_if (x := x + 1) < charSize: pixels;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
loop pixels {
|
loop pixels {
|
||||||
setPixel(textCursorX + x, textCursorY + y, select((bits := bits << 1) & 256, textColor, bgColor));
|
setPixel(textCursorX + x, textCursorY + y, select((bits << (x / textScale)) & 128, textColor, bgColor));
|
||||||
branch_if (x := x + 1) < 8: pixels;
|
branch_if (x := x + 1) < charSize: pixels;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
branch_if (y := y + 1) < 8: rows;
|
branch_if (y := y + 1) < charSize: rows;
|
||||||
}
|
}
|
||||||
textCursorX = textCursorX + 8;
|
textCursorX = textCursorX + charSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
export fn printString(ptr: i32) {
|
export fn printString(ptr: i32) {
|
||||||
|
|||||||
@@ -146,13 +146,13 @@ Fills the circle at `cx, cy` and with `radius` with the given color index.
|
|||||||
|
|
||||||
(Sets all pixels where the pixel center lies inside the circle.)
|
(Sets all pixels where the pixel center lies inside the circle.)
|
||||||
|
|
||||||
### fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, color: i32)
|
### fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, color: i32)
|
||||||
|
|
||||||
Draws a one pixel outline on the inside of the given rectangle.
|
Draws a one pixel outline on the inside of the given rectangle.
|
||||||
|
|
||||||
(Draws the outermost pixels that are still inside the rectangle area.)
|
(Draws the outermost pixels that are still inside the rectangle area.)
|
||||||
|
|
||||||
### fn circle_outline(cx: f32, cy: f32, radius: f32, color: i32)
|
### fn circleOutline(cx: f32, cy: f32, radius: f32, color: i32)
|
||||||
|
|
||||||
Draws a one pixel outline on the inside of the given circle.
|
Draws a one pixel outline on the inside of the given circle.
|
||||||
|
|
||||||
@@ -162,6 +162,21 @@ Draws a one pixel outline on the inside of the given circle.
|
|||||||
|
|
||||||
Draws a line from `x1,y1` to `x2,y2` in the given color index.
|
Draws a line from `x1,y1` to `x2,y2` in the given color index.
|
||||||
|
|
||||||
|
### fn blitSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
|
||||||
|
|
||||||
|
Copies the pixel data at `spriteData` onto the screen at `x`, `y`. The size of the sprite is passed as `width | (height << 16)`.
|
||||||
|
If the height is given as 0, the sprite is is treated as square (width x width).
|
||||||
|
|
||||||
|
The control parameter controls masking and flipping of the sprite:
|
||||||
|
* bits 0-7: color mask index
|
||||||
|
* bit 8: switch on masked blit (pixel with color mask index are treated as transparent)
|
||||||
|
* bit 9: flip sprite x
|
||||||
|
* bit 10: flip sprite y
|
||||||
|
|
||||||
|
### fn grabSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
|
||||||
|
|
||||||
|
Copies the pixel data on the screen at `x`, `y` to `spriteData`. Parameters are exactly the same as `blitSprite`.
|
||||||
|
|
||||||
## Input
|
## Input
|
||||||
|
|
||||||
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.
|
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.
|
||||||
|
|||||||
@@ -152,14 +152,14 @@ impl BaseModule {
|
|||||||
add_function(
|
add_function(
|
||||||
&mut functions,
|
&mut functions,
|
||||||
&type_map,
|
&type_map,
|
||||||
"rectangle_outline",
|
"rectangleOutline",
|
||||||
&[F32, F32, F32, F32, I32],
|
&[F32, F32, F32, F32, I32],
|
||||||
None,
|
None,
|
||||||
);
|
);
|
||||||
add_function(
|
add_function(
|
||||||
&mut functions,
|
&mut functions,
|
||||||
&type_map,
|
&type_map,
|
||||||
"circle_outline",
|
"circleOutline",
|
||||||
&[F32, F32, F32, I32],
|
&[F32, F32, F32, I32],
|
||||||
None,
|
None,
|
||||||
);
|
);
|
||||||
@@ -169,6 +169,21 @@ impl BaseModule {
|
|||||||
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
|
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
|
||||||
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
|
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
|
||||||
|
|
||||||
|
add_function(
|
||||||
|
&mut functions,
|
||||||
|
&type_map,
|
||||||
|
"blitSprite",
|
||||||
|
&[I32, I32, I32, I32, I32],
|
||||||
|
None,
|
||||||
|
);
|
||||||
|
add_function(
|
||||||
|
&mut functions,
|
||||||
|
&type_map,
|
||||||
|
"grabSprite",
|
||||||
|
&[I32, I32, I32, I32, I32],
|
||||||
|
None,
|
||||||
|
);
|
||||||
|
|
||||||
for i in functions.len()..64 {
|
for i in functions.len()..64 {
|
||||||
add_function(
|
add_function(
|
||||||
&mut functions,
|
&mut functions,
|
||||||
|
|||||||
Reference in New Issue
Block a user