3 Commits

Author SHA1 Message Date
440e150896 update dependencies 2023-08-23 00:52:51 +02:00
77b2e27346 clamp snd samples into valid -1.0..1.0 range 2023-08-23 00:20:35 +02:00
09e4fcbf14 add --scale option 2023-08-11 23:52:19 +02:00
19 changed files with 1566 additions and 1856 deletions

2313
Cargo.lock generated

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@@ -11,21 +11,21 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
browser = ["warp", "tokio", "tokio-stream", "webbrowser"] browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
[dependencies] [dependencies]
wasmtime = { version = "5.0.0", optional = true } wasmtime = { version = "12.0.0", optional = true }
anyhow = "1" anyhow = "1"
env_logger = "0.10" env_logger = "0.10"
log = "0.4" log = "0.4"
uw8-window = { path = "uw8-window", optional = true } uw8-window = { path = "uw8-window", optional = true }
notify-debouncer-mini = { version = "0.2.1", default-features = false } notify-debouncer-mini = { version = "0.4.1", default-features = false }
pico-args = "0.5" pico-args = "0.5"
curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" } curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" }
wat = "1" wat = "1"
uw8-tool = { path = "uw8-tool" } uw8-tool = { path = "uw8-tool" }
same-file = "1" same-file = "1"
warp = { version = "0.3.3", optional = true } warp = { version = "0.3.5", optional = true }
tokio = { version = "1.24.0", features = ["sync", "rt"], optional = true } tokio = { version = "1.32.0", features = ["sync", "rt"], optional = true }
tokio-stream = { version = "0.1.11", features = ["sync"], optional = true } tokio-stream = { version = "0.1.14", features = ["sync"], optional = true }
webbrowser = { version = "0.8.6", optional = true } webbrowser = { version = "0.8.11", optional = true }
ansi_term = "0.12.1" ansi_term = "0.12.1"
cpal = { version = "0.14.2", optional = true } cpal = { version = "0.15.2", optional = true }
rubato = { version = "0.12.0", optional = true } rubato = { version = "0.14.0", optional = true }

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@@ -1,21 +0,0 @@
include "../include/microw8-api.cwa"
const SPRITE = 0x20000;
export fn upd() {
cls(0);
let t = time();
let i: i32;
loop spriteLoop {
let inline x = sin(t * -1.3 + i as f32 / 8_f) * 180_f + 160_f;
let inline y = sin(t * 1.7 + i as f32 / 9_f) * 140_f + 120_f;
blitSprite(SPRITE, 16, x as i32, y as i32, 0x100);
branch_if (i +:= 1) < 200: spriteLoop;
}
}
start fn start() {
printChar('OO');
circle(8_f, 8_f, 6_f, 75);
grabSprite(SPRITE, 16, 0, 0, 0);
}

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@@ -30,13 +30,11 @@ import "env.printInt" fn printInt(i32);
import "env.setTextColor" fn setTextColor(i32); import "env.setTextColor" fn setTextColor(i32);
import "env.setBackgroundColor" fn setBackgroundColor(i32); import "env.setBackgroundColor" fn setBackgroundColor(i32);
import "env.setCursorPosition" fn setCursorPosition(i32, i32); import "env.setCursorPosition" fn setCursorPosition(i32, i32);
import "env.rectangleOutline" fn rectangleOutline(f32, f32, f32, f32, i32); import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
import "env.circleOutline" fn circleOutline(f32, f32, f32, i32); import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
import "env.exp" fn exp(f32) -> f32; import "env.exp" fn exp(f32) -> f32;
import "env.playNote" fn playNote(i32, i32); import "env.playNote" fn playNote(i32, i32);
import "env.sndGes" fn sndGes(i32) -> f32; import "env.sndGes" fn sndGes(i32) -> f32;
import "env.blitSprite" fn blitSprite(i32, i32, i32, i32, i32);
import "env.grabSprite" fn grabSprite(i32, i32, i32, i32, i32);
const TIME_MS = 0x40; const TIME_MS = 0x40;
const GAMEPAD = 0x44; const GAMEPAD = 0x44;

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@@ -30,13 +30,11 @@
(import "env" "setTextColor" (func $setTextColor (param i32))) (import "env" "setTextColor" (func $setTextColor (param i32)))
(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32))) (import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32))) (import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
(import "env" "rectangleOutline" (func $rectangleOutline (param f32) (param f32) (param f32) (param f32) (param i32))) (import "env" "rectangle_outline" (func $rectangle_outline (param f32) (param f32) (param f32) (param f32) (param i32)))
(import "env" "circleOutline" (func $circleOutline (param f32) (param f32) (param f32) (param i32))) (import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
(import "env" "exp" (func $exp (param f32) (result f32))) (import "env" "exp" (func $exp (param f32) (result f32)))
(import "env" "playNote" (func $playNote (param i32) (param i32))) (import "env" "playNote" (func $playNote (param i32) (param i32)))
(import "env" "sndGes" (func $sndGes (param i32) (result f32))) (import "env" "sndGes" (func $sndGes (param i32) (result f32)))
(import "env" "blitSprite" (func $blitSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
(import "env" "grabSprite" (func $grabSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
;; to use defines, include this file with a preprocessor ;; to use defines, include this file with a preprocessor
;; like gpp (https://logological.org/gpp). ;; like gpp (https://logological.org/gpp).

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@@ -62,7 +62,6 @@ export fn sndGes(t: i32) -> f32 {
let phase = channelState!GesChannelState.Phase; let phase = channelState!GesChannelState.Phase;
let inline pulseWidth = channelReg?1; let inline pulseWidth = channelReg?1;
let phaseShift = (pulseWidth - 128) * 255;
let invPhaseInc = 1 as f32 / phaseInc as f32; let invPhaseInc = 1 as f32 / phaseInc as f32;
i = 0; i = 0;
@@ -131,7 +130,7 @@ export fn sndGes(t: i32) -> f32 {
let phaseInc = (freq * (65536.0 / 44100.0)) as i32; let phaseInc = (freq * (65536.0 / 44100.0)) as i32;
let phase = channelState!GesChannelState.Phase; let phase = channelState!GesChannelState.Phase;
if modSrc > ch { if modSrc < ch {
phase = phase - (phaseInc << 6); phase = phase - (phaseInc << 6);
} }

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@@ -171,7 +171,7 @@ export fn rectangle(x: f32, y: f32, w: f32, h: f32, col: i32) {
} }
} }
export fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, col: i32) { export fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, col: i32) {
let xl = nearest(x) as i32; let xl = nearest(x) as i32;
let xr = nearest(x + w) as i32; let xr = nearest(x + w) as i32;
let yt = nearest(y) as i32; let yt = nearest(y) as i32;
@@ -212,7 +212,7 @@ export fn circle(cx: f32, cy: f32, radius: f32, col: i32) {
} }
} }
export fn circleOutline(cx: f32, cy: f32, radius: f32, col: i32) { export fn circle_outline(cx: f32, cy: f32, radius: f32, col: i32) {
let prev_w: f32; let prev_w: f32;
let y = clamp(nearest(cy - radius) as i32, -1, 241); let y = clamp(nearest(cy - radius) as i32, -1, 241);
let maxY = clamp(nearest(cy + radius) as i32, -1, 241); let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
@@ -352,92 +352,6 @@ export fn line(x1: f32, y1: f32, x2: f32, y2: f32, col: i32) {
setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col); setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
} }
export fn blitSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
let lazy width = size & 65535;
let lazy height = select(size >> 16, size >> 16, width);
let lazy x0 = select(x < 0, -x, 0);
let lazy x1 = select(x + width > 320, 320 - x, width);
let lazy y0 = select(y < 0, -y, 0);
let lazy y1 = select(y + height > 240, 240 - y, height);
let lazy numRows = y1 - y0;
let lazy numCols = x1 - x0;
if numRows <= 0 | numCols <= 0 {
return;
}
let trans = (control & 511) - 256;
let lazy flip_x = 1 - ((control >> 8) & 2);
let lazy flip_y = 1 - ((control >> 9) & 2);
if flip_x < 0 {
sprite += width - 1;
}
if flip_y < 0 {
sprite += (height - 1) * width;
}
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
let screenRow = x + x0 + (y + y0) * 320;
loop yloop {
let lx = 0;
loop xloop {
let lazy col = (spriteRow + lx * flip_x)?0;
if col != trans {
(screenRow + lx)?120 = col;
}
branch_if (lx +:= 1) < numCols: xloop;
}
spriteRow += width * flip_y;
screenRow += 320;
branch_if numRows -:= 1: yloop;
}
}
export fn grabSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
let lazy width = size & 65535;
let lazy height = select(size >> 16, size >> 16, width);
let lazy x0 = select(x < 0, -x, 0);
let lazy x1 = select(x + width > 320, 320 - x, width);
let lazy y0 = select(y < 0, -y, 0);
let lazy y1 = select(y + height > 240, 240 - y, height);
let lazy numRows = y1 - y0;
let lazy numCols = x1 - x0;
if numRows <= 0 | numCols <= 0 {
return;
}
let trans = (control & 511) - 256;
let lazy flip_x = 1 - ((control >> 8) & 2);
let lazy flip_y = 1 - ((control >> 9) & 2);
if flip_x < 0 {
sprite += width - 1;
}
if flip_y < 0 {
sprite += (height - 1) * width;
}
let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
let screenRow = x + x0 + (y + y0) * 320;
loop yloop {
let lx = 0;
loop xloop {
let lazy col = (screenRow + lx)?120;
if col != trans {
(spriteRow + lx * flip_x)?0 = col;
}
branch_if (lx +:= 1) < numCols: xloop;
}
spriteRow += width * flip_y;
screenRow += 320;
branch_if numRows -:= 1: yloop;
}
}
////////// //////////
// TEXT // // TEXT //
////////// //////////

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@@ -146,13 +146,13 @@ Fills the circle at `cx, cy` and with `radius` with the given color index.
(Sets all pixels where the pixel center lies inside the circle.) (Sets all pixels where the pixel center lies inside the circle.)
### fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, color: i32) ### fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, color: i32)
Draws a one pixel outline on the inside of the given rectangle. Draws a one pixel outline on the inside of the given rectangle.
(Draws the outermost pixels that are still inside the rectangle area.) (Draws the outermost pixels that are still inside the rectangle area.)
### fn circleOutline(cx: f32, cy: f32, radius: f32, color: i32) ### fn circle_outline(cx: f32, cy: f32, radius: f32, color: i32)
Draws a one pixel outline on the inside of the given circle. Draws a one pixel outline on the inside of the given circle.
@@ -162,21 +162,6 @@ Draws a one pixel outline on the inside of the given circle.
Draws a line from `x1,y1` to `x2,y2` in the given color index. Draws a line from `x1,y1` to `x2,y2` in the given color index.
### fn blitSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
Copies the pixel data at `spriteData` onto the screen at `x`, `y`. The size of the sprite is passed as `width | (height << 16)`.
If the height is given as 0, the sprite is is treated as square (width x width).
The control parameter controls masking and flipping of the sprite:
* bits 0-7: color mask index
* bit 8: switch on masked blit (pixel with color mask index are treated as transparent)
* bit 9: flip sprite x
* bit 10: flip sprite y
### fn grabSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
Copies the pixel data on the screen at `x`, `y` to `spriteData`. Parameters are exactly the same as `blitSprite`.
## Input ## Input
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof. MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.

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@@ -16,16 +16,14 @@ pub struct FileWatcher {
impl FileWatcher { impl FileWatcher {
pub fn new() -> Result<FileWatcher> { pub fn new() -> Result<FileWatcher> {
let (tx, rx) = mpsc::channel(); let (tx, rx) = mpsc::channel();
let debouncer = new_debouncer(Duration::from_millis(100), None, move |res| match res { let debouncer = new_debouncer(Duration::from_millis(100), move |res| match res {
Ok(events) => { Ok(events) => {
for event in events { for event in events {
let _ = tx.send(event); let _ = tx.send(event);
} }
} }
Err(errs) => { Err(err) => {
for err in errs { eprintln!("Error watching for file changes: {err}");
eprintln!("Error watching for file changes: {err}");
}
} }
})?; })?;
Ok(FileWatcher { Ok(FileWatcher {

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@@ -7,7 +7,7 @@ use cpal::traits::*;
use rubato::Resampler; use rubato::Resampler;
use uw8_window::{Window, WindowConfig}; use uw8_window::{Window, WindowConfig};
use wasmtime::{ use wasmtime::{
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType, Engine, Func, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
}; };
pub struct MicroW8 { pub struct MicroW8 {
@@ -90,7 +90,7 @@ impl super::Runtime for MicroW8 {
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?; let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
let mut linker = wasmtime::Linker::new(&self.engine); let mut linker = wasmtime::Linker::new(&self.engine);
linker.define("env", "memory", memory)?; linker.define(&store, "env", "memory", memory)?;
let loader_instance = linker.instantiate(&mut store, &self.loader_module)?; let loader_instance = linker.instantiate(&mut store, &self.loader_module)?;
let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?; let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?;
@@ -255,15 +255,12 @@ fn add_native_functions(
} }
})?; })?;
for i in 0..16 { for i in 0..16 {
linker.define( let global = wasmtime::Global::new(
"env", &mut *store,
&format!("g_reserved{}", i), GlobalType::new(ValType::I32, Mutability::Const),
wasmtime::Global::new( 0.into(),
&mut *store,
GlobalType::new(ValType::I32, Mutability::Const),
0.into(),
)?,
)?; )?;
linker.define(&store, "env", &format!("g_reserved{}", i), global)?;
} }
Ok(()) Ok(())
@@ -276,14 +273,18 @@ fn instantiate_platform(
) -> Result<wasmtime::Instance> { ) -> Result<wasmtime::Instance> {
let platform_instance = linker.instantiate(&mut *store, &platform_module)?; let platform_instance = linker.instantiate(&mut *store, &platform_module)?;
for export in platform_instance.exports(&mut *store) { let exports: Vec<(String, Func)> = platform_instance
linker.define( .exports(&mut *store)
"env", .map(|e| {
export.name(), (
export e.name().to_owned(),
.into_func() e.into_func()
.expect("platform surely only exports functions"), .expect("platform surely only exports functions"),
)?; )
})
.collect();
for (name, func) in exports {
linker.define(&store, "env", &name, func)?;
} }
Ok(platform_instance) Ok(platform_instance)
@@ -310,7 +311,7 @@ fn init_sound(
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?; let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
let mut linker = wasmtime::Linker::new(engine); let mut linker = wasmtime::Linker::new(engine);
linker.define("env", "memory", memory)?; linker.define(&store, "env", "memory", memory)?;
add_native_functions(&mut linker, &mut store)?; add_native_functions(&mut linker, &mut store)?;
let platform_instance = instantiate_platform(&mut linker, &mut store, platform_module)?; let platform_instance = instantiate_platform(&mut linker, &mut store, platform_module)?;
@@ -373,8 +374,8 @@ fn init_sound(
None None
} else { } else {
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?; let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
let input_buffers = rs.input_buffer_allocate(); let input_buffers = rs.input_buffer_allocate(true);
let output_buffers = rs.output_buffer_allocate(); let output_buffers = rs.output_buffer_allocate(true);
Some(Resampler { Some(Resampler {
resampler: rs, resampler: rs,
input_buffers, input_buffers,
@@ -423,6 +424,14 @@ fn init_sound(
mem[64..68].copy_from_slice(&current_time.to_le_bytes()); mem[64..68].copy_from_slice(&current_time.to_le_bytes());
} }
fn clamp_sample(s: f32) -> f32 {
if s.is_nan() {
0.0
} else {
s.max(-1.0).min(1.0)
}
}
if let Some(ref mut resampler) = resampler { if let Some(ref mut resampler) = resampler {
while !buffer.is_empty() { while !buffer.is_empty() {
let copy_size = resampler.output_buffers[0] let copy_size = resampler.output_buffers[0]
@@ -433,10 +442,12 @@ fn init_sound(
resampler.input_buffers[0].clear(); resampler.input_buffers[0].clear();
resampler.input_buffers[1].clear(); resampler.input_buffers[1].clear();
for _ in 0..resampler.resampler.input_frames_next() { for _ in 0..resampler.resampler.input_frames_next() {
resampler.input_buffers[0] resampler.input_buffers[0].push(clamp_sample(
.push(snd.call(&mut store, (sample_index,)).unwrap_or(0.0)); snd.call(&mut store, (sample_index,)).unwrap_or(0.0),
resampler.input_buffers[1] ));
.push(snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0)); resampler.input_buffers[1].push(clamp_sample(
snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0),
));
sample_index = sample_index.wrapping_add(2); sample_index = sample_index.wrapping_add(2);
} }
@@ -462,7 +473,7 @@ fn init_sound(
} }
} else { } else {
for v in buffer { for v in buffer {
*v = snd.call(&mut store, (sample_index,)).unwrap_or(0.0); *v = clamp_sample(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
sample_index = sample_index.wrapping_add(1); sample_index = sample_index.wrapping_add(1);
} }
} }
@@ -475,6 +486,7 @@ fn init_sound(
move |err| { move |err| {
dbg!(err); dbg!(err);
}, },
None,
)?; )?;
Ok(Uw8Sound { stream, tx }) Ok(Uw8Sound { stream, tx })

1
todo.txt Normal file
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@@ -0,0 +1 @@
* add support for 16bit sound (not just float)

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@@ -152,14 +152,14 @@ impl BaseModule {
add_function( add_function(
&mut functions, &mut functions,
&type_map, &type_map,
"rectangleOutline", "rectangle_outline",
&[F32, F32, F32, F32, I32], &[F32, F32, F32, F32, I32],
None, None,
); );
add_function( add_function(
&mut functions, &mut functions,
&type_map, &type_map,
"circleOutline", "circle_outline",
&[F32, F32, F32, I32], &[F32, F32, F32, I32],
None, None,
); );
@@ -169,21 +169,6 @@ impl BaseModule {
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None); add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32)); add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
add_function(
&mut functions,
&type_map,
"blitSprite",
&[I32, I32, I32, I32, I32],
None,
);
add_function(
&mut functions,
&type_map,
"grabSprite",
&[I32, I32, I32, I32, I32],
None,
);
for i in functions.len()..64 { for i in functions.len()..64 {
add_function( add_function(
&mut functions, &mut functions,

810
uw8-window/Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -6,13 +6,13 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
winit = "0.27.5" winit = "0.28.6"
env_logger = "0.10" env_logger = "0.10"
log = "0.4" log = "0.4"
pico-args = "0.5" pico-args = "0.5"
wgpu = "0.15" wgpu = "0.17"
pollster = "0.2.5" pollster = "0.3.0"
bytemuck = { version = "1.13", features = [ "derive" ] } bytemuck = { version = "1.13", features = [ "derive" ] }
anyhow = "1" anyhow = "1"
minifb = { version = "0.23.0", default-features = false, features = ["x11"] } minifb = { version = "0.25.0", default-features = false, features = ["x11"] }
winapi = { version = "0.3.9", features = [ "timeapi" ] } winapi = { version = "0.3.9", features = [ "timeapi" ] }

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@@ -30,8 +30,8 @@ fn row_factor(offset: f32) -> f32 {
} }
fn col_factor(offset: f32) -> f32 { fn col_factor(offset: f32) -> f32 {
let offset = max(0.0, abs(offset) - 0.4); let o = max(0.0, abs(offset) - 0.4);
return 1.0 / (1.0 + offset * offset * 16.0); return 1.0 / (1.0 + o * o * 16.0);
} }
fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> { fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> {

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@@ -1,6 +1,6 @@
use crate::{Input, WindowConfig, WindowImpl}; use crate::{Input, WindowConfig, WindowImpl};
use anyhow::{anyhow, Result}; use anyhow::{anyhow, Result};
use std::{num::NonZeroU32, time::Instant}; use std::time::Instant;
use winit::{ use winit::{
dpi::PhysicalSize, dpi::PhysicalSize,
@@ -41,7 +41,10 @@ impl Window {
async fn create(window_config: WindowConfig) -> Result<Window> { async fn create(window_config: WindowConfig) -> Result<Window> {
let event_loop = EventLoop::new(); let event_loop = EventLoop::new();
let window = WindowBuilder::new() let window = WindowBuilder::new()
.with_inner_size(PhysicalSize::new(640u32, 480)) .with_inner_size(PhysicalSize::new(
(320. * window_config.scale).round() as u32,
(240. * window_config.scale).round() as u32,
))
.with_min_inner_size(PhysicalSize::new(320u32, 240)) .with_min_inner_size(PhysicalSize::new(320u32, 240))
.with_title("MicroW8") .with_title("MicroW8")
.with_fullscreen(if window_config.fullscreen { .with_fullscreen(if window_config.fullscreen {
@@ -72,7 +75,13 @@ impl Window {
let surface_config = wgpu::SurfaceConfiguration { let surface_config = wgpu::SurfaceConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoNoVsync,
..surface.get_default_config(&adapter, window.inner_size().width, window.inner_size().height).expect("Surface incompatible with adapter") ..surface
.get_default_config(
&adapter,
window.inner_size().width,
window.inner_size().height,
)
.expect("Surface incompatible with adapter")
}; };
let filter: Box<dyn Filter> = create_filter( let filter: Box<dyn Filter> = create_filter(
@@ -354,7 +363,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::R8Uint, format: wgpu::TextureFormat::R8Uint,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None, label: None,
view_formats: &[] view_formats: &[],
}); });
let palette_texture = device.create_texture(&wgpu::TextureDescriptor { let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -369,7 +378,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb, format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
label: None, label: None,
view_formats: &[] view_formats: &[],
}); });
let screen_texture = device.create_texture(&wgpu::TextureDescriptor { let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
@@ -384,7 +393,7 @@ impl PaletteScreenMode {
format: wgpu::TextureFormat::Rgba8UnormSrgb, format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT, usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
label: None, label: None,
view_formats: &[] view_formats: &[],
}); });
let framebuffer_texture_view = let framebuffer_texture_view =
@@ -491,7 +500,7 @@ impl PaletteScreenMode {
&bytemuck::cast_slice(pixels), &bytemuck::cast_slice(pixels),
wgpu::ImageDataLayout { wgpu::ImageDataLayout {
offset: 0, offset: 0,
bytes_per_row: NonZeroU32::new(320), bytes_per_row: Some(320),
rows_per_image: None, rows_per_image: None,
}, },
wgpu::Extent3d { wgpu::Extent3d {
@@ -513,7 +522,7 @@ impl PaletteScreenMode {
&bytemuck::cast_slice(palette), &bytemuck::cast_slice(palette),
wgpu::ImageDataLayout { wgpu::ImageDataLayout {
offset: 0, offset: 0,
bytes_per_row: NonZeroU32::new(256 * 4), bytes_per_row: Some(256 * 4),
rows_per_image: None, rows_per_image: None,
}, },
wgpu::Extent3d { wgpu::Extent3d {

View File

@@ -15,7 +15,7 @@ struct FpsCounter {
} }
impl Window { impl Window {
pub fn new(config: WindowConfig) -> Result<Window> { pub fn new(mut config: WindowConfig) -> Result<Window> {
let fps_counter = if config.fps_counter { let fps_counter = if config.fps_counter {
Some(FpsCounter { Some(FpsCounter {
start: Instant::now(), start: Instant::now(),
@@ -24,6 +24,7 @@ impl Window {
} else { } else {
None None
}; };
config.scale = config.scale.max(1.).min(20.);
if config.enable_gpu { if config.enable_gpu {
match gpu::Window::new(config) { match gpu::Window::new(config) {
Ok(window) => { Ok(window) => {
@@ -71,6 +72,7 @@ pub struct WindowConfig {
filter: u32, filter: u32,
fullscreen: bool, fullscreen: bool,
fps_counter: bool, fps_counter: bool,
scale: f32,
} }
impl Default for WindowConfig { impl Default for WindowConfig {
@@ -80,6 +82,7 @@ impl Default for WindowConfig {
filter: 5, filter: 5,
fullscreen: false, fullscreen: false,
fps_counter: false, fps_counter: false,
scale: 2.,
} }
} }
} }
@@ -102,6 +105,10 @@ impl WindowConfig {
} }
self.fullscreen = args.contains("--fullscreen"); self.fullscreen = args.contains("--fullscreen");
self.fps_counter = args.contains("--fps"); self.fps_counter = args.contains("--fps");
self.scale = args
.opt_value_from_str("--scale")
.unwrap()
.unwrap_or(self.scale);
} }
} }