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3 Commits
sprites
...
440e150896
| Author | SHA1 | Date | |
|---|---|---|---|
| 440e150896 | |||
| 77b2e27346 | |||
| 09e4fcbf14 |
2313
Cargo.lock
generated
2313
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
16
Cargo.toml
16
Cargo.toml
@@ -11,21 +11,21 @@ native = ["wasmtime", "uw8-window", "cpal", "rubato" ]
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browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
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browser = ["warp", "tokio", "tokio-stream", "webbrowser"]
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[dependencies]
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[dependencies]
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wasmtime = { version = "5.0.0", optional = true }
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wasmtime = { version = "12.0.0", optional = true }
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anyhow = "1"
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anyhow = "1"
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env_logger = "0.10"
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env_logger = "0.10"
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log = "0.4"
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log = "0.4"
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uw8-window = { path = "uw8-window", optional = true }
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uw8-window = { path = "uw8-window", optional = true }
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notify-debouncer-mini = { version = "0.2.1", default-features = false }
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notify-debouncer-mini = { version = "0.4.1", default-features = false }
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pico-args = "0.5"
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pico-args = "0.5"
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curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" }
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curlywas = { git = "https://github.com/exoticorn/curlywas.git", rev = "0e7ea50" }
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wat = "1"
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wat = "1"
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uw8-tool = { path = "uw8-tool" }
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uw8-tool = { path = "uw8-tool" }
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same-file = "1"
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same-file = "1"
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warp = { version = "0.3.3", optional = true }
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warp = { version = "0.3.5", optional = true }
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tokio = { version = "1.24.0", features = ["sync", "rt"], optional = true }
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tokio = { version = "1.32.0", features = ["sync", "rt"], optional = true }
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tokio-stream = { version = "0.1.11", features = ["sync"], optional = true }
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tokio-stream = { version = "0.1.14", features = ["sync"], optional = true }
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webbrowser = { version = "0.8.6", optional = true }
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webbrowser = { version = "0.8.11", optional = true }
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ansi_term = "0.12.1"
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ansi_term = "0.12.1"
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cpal = { version = "0.14.2", optional = true }
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cpal = { version = "0.15.2", optional = true }
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rubato = { version = "0.12.0", optional = true }
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rubato = { version = "0.14.0", optional = true }
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@@ -1,21 +0,0 @@
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include "../include/microw8-api.cwa"
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const SPRITE = 0x20000;
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export fn upd() {
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cls(0);
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let t = time();
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let i: i32;
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loop spriteLoop {
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let inline x = sin(t * -1.3 + i as f32 / 8_f) * 180_f + 160_f;
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let inline y = sin(t * 1.7 + i as f32 / 9_f) * 140_f + 120_f;
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blitSprite(SPRITE, 16, x as i32, y as i32, 0x100);
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branch_if (i +:= 1) < 200: spriteLoop;
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}
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}
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start fn start() {
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printChar('OO');
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circle(8_f, 8_f, 6_f, 75);
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grabSprite(SPRITE, 16, 0, 0, 0);
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}
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@@ -30,13 +30,11 @@ import "env.printInt" fn printInt(i32);
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import "env.setTextColor" fn setTextColor(i32);
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import "env.setTextColor" fn setTextColor(i32);
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import "env.setBackgroundColor" fn setBackgroundColor(i32);
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import "env.setBackgroundColor" fn setBackgroundColor(i32);
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import "env.setCursorPosition" fn setCursorPosition(i32, i32);
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import "env.setCursorPosition" fn setCursorPosition(i32, i32);
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import "env.rectangleOutline" fn rectangleOutline(f32, f32, f32, f32, i32);
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import "env.rectangle_outline" fn rectangle_outline(f32, f32, f32, f32, i32);
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import "env.circleOutline" fn circleOutline(f32, f32, f32, i32);
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import "env.circle_outline" fn circle_outline(f32, f32, f32, i32);
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import "env.exp" fn exp(f32) -> f32;
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import "env.exp" fn exp(f32) -> f32;
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import "env.playNote" fn playNote(i32, i32);
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import "env.playNote" fn playNote(i32, i32);
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import "env.sndGes" fn sndGes(i32) -> f32;
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import "env.sndGes" fn sndGes(i32) -> f32;
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import "env.blitSprite" fn blitSprite(i32, i32, i32, i32, i32);
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import "env.grabSprite" fn grabSprite(i32, i32, i32, i32, i32);
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const TIME_MS = 0x40;
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const TIME_MS = 0x40;
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const GAMEPAD = 0x44;
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const GAMEPAD = 0x44;
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@@ -30,13 +30,11 @@
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(import "env" "setTextColor" (func $setTextColor (param i32)))
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(import "env" "setTextColor" (func $setTextColor (param i32)))
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(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
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(import "env" "setBackgroundColor" (func $setBackgroundColor (param i32)))
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(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
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(import "env" "setCursorPosition" (func $setCursorPosition (param i32) (param i32)))
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(import "env" "rectangleOutline" (func $rectangleOutline (param f32) (param f32) (param f32) (param f32) (param i32)))
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(import "env" "rectangle_outline" (func $rectangle_outline (param f32) (param f32) (param f32) (param f32) (param i32)))
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(import "env" "circleOutline" (func $circleOutline (param f32) (param f32) (param f32) (param i32)))
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(import "env" "circle_outline" (func $circle_outline (param f32) (param f32) (param f32) (param i32)))
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(import "env" "exp" (func $exp (param f32) (result f32)))
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(import "env" "exp" (func $exp (param f32) (result f32)))
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(import "env" "playNote" (func $playNote (param i32) (param i32)))
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(import "env" "playNote" (func $playNote (param i32) (param i32)))
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(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
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(import "env" "sndGes" (func $sndGes (param i32) (result f32)))
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(import "env" "blitSprite" (func $blitSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
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(import "env" "grabSprite" (func $grabSprite (param i32) (param i32) (param i32) (param i32) (param i32)))
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;; to use defines, include this file with a preprocessor
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;; to use defines, include this file with a preprocessor
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;; like gpp (https://logological.org/gpp).
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;; like gpp (https://logological.org/gpp).
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Binary file not shown.
Binary file not shown.
@@ -62,7 +62,6 @@ export fn sndGes(t: i32) -> f32 {
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let phase = channelState!GesChannelState.Phase;
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let phase = channelState!GesChannelState.Phase;
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let inline pulseWidth = channelReg?1;
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let inline pulseWidth = channelReg?1;
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let phaseShift = (pulseWidth - 128) * 255;
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let invPhaseInc = 1 as f32 / phaseInc as f32;
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let invPhaseInc = 1 as f32 / phaseInc as f32;
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i = 0;
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i = 0;
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@@ -131,7 +130,7 @@ export fn sndGes(t: i32) -> f32 {
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let phaseInc = (freq * (65536.0 / 44100.0)) as i32;
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let phaseInc = (freq * (65536.0 / 44100.0)) as i32;
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let phase = channelState!GesChannelState.Phase;
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let phase = channelState!GesChannelState.Phase;
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if modSrc > ch {
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if modSrc < ch {
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phase = phase - (phaseInc << 6);
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phase = phase - (phaseInc << 6);
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}
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}
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@@ -171,7 +171,7 @@ export fn rectangle(x: f32, y: f32, w: f32, h: f32, col: i32) {
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}
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}
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}
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}
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export fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, col: i32) {
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export fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, col: i32) {
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let xl = nearest(x) as i32;
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let xl = nearest(x) as i32;
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let xr = nearest(x + w) as i32;
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let xr = nearest(x + w) as i32;
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let yt = nearest(y) as i32;
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let yt = nearest(y) as i32;
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@@ -212,7 +212,7 @@ export fn circle(cx: f32, cy: f32, radius: f32, col: i32) {
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}
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}
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}
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}
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export fn circleOutline(cx: f32, cy: f32, radius: f32, col: i32) {
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export fn circle_outline(cx: f32, cy: f32, radius: f32, col: i32) {
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let prev_w: f32;
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let prev_w: f32;
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let y = clamp(nearest(cy - radius) as i32, -1, 241);
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let y = clamp(nearest(cy - radius) as i32, -1, 241);
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let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
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let maxY = clamp(nearest(cy + radius) as i32, -1, 241);
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@@ -352,92 +352,6 @@ export fn line(x1: f32, y1: f32, x2: f32, y2: f32, col: i32) {
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setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
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setPixel(i32.trunc_sat_f32_s(x1 + f * dx), i32.trunc_sat_f32_s(y1 + f * dy), col);
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}
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}
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export fn blitSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
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let lazy width = size & 65535;
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let lazy height = select(size >> 16, size >> 16, width);
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let lazy x0 = select(x < 0, -x, 0);
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let lazy x1 = select(x + width > 320, 320 - x, width);
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let lazy y0 = select(y < 0, -y, 0);
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let lazy y1 = select(y + height > 240, 240 - y, height);
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let lazy numRows = y1 - y0;
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let lazy numCols = x1 - x0;
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if numRows <= 0 | numCols <= 0 {
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return;
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}
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let trans = (control & 511) - 256;
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let lazy flip_x = 1 - ((control >> 8) & 2);
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let lazy flip_y = 1 - ((control >> 9) & 2);
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if flip_x < 0 {
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sprite += width - 1;
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}
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if flip_y < 0 {
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sprite += (height - 1) * width;
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}
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let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
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let screenRow = x + x0 + (y + y0) * 320;
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loop yloop {
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let lx = 0;
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loop xloop {
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let lazy col = (spriteRow + lx * flip_x)?0;
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if col != trans {
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(screenRow + lx)?120 = col;
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}
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branch_if (lx +:= 1) < numCols: xloop;
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}
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spriteRow += width * flip_y;
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screenRow += 320;
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branch_if numRows -:= 1: yloop;
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}
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}
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export fn grabSprite(sprite: i32, size: i32, x: i32, y: i32, control: i32) {
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let lazy width = size & 65535;
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let lazy height = select(size >> 16, size >> 16, width);
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let lazy x0 = select(x < 0, -x, 0);
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let lazy x1 = select(x + width > 320, 320 - x, width);
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let lazy y0 = select(y < 0, -y, 0);
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let lazy y1 = select(y + height > 240, 240 - y, height);
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let lazy numRows = y1 - y0;
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let lazy numCols = x1 - x0;
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if numRows <= 0 | numCols <= 0 {
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return;
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}
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let trans = (control & 511) - 256;
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let lazy flip_x = 1 - ((control >> 8) & 2);
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let lazy flip_y = 1 - ((control >> 9) & 2);
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if flip_x < 0 {
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sprite += width - 1;
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}
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if flip_y < 0 {
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sprite += (height - 1) * width;
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}
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let spriteRow = sprite + x0 * flip_x + y0 * flip_y * width;
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let screenRow = x + x0 + (y + y0) * 320;
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loop yloop {
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let lx = 0;
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loop xloop {
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let lazy col = (screenRow + lx)?120;
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if col != trans {
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(spriteRow + lx * flip_x)?0 = col;
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}
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branch_if (lx +:= 1) < numCols: xloop;
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}
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spriteRow += width * flip_y;
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screenRow += 320;
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branch_if numRows -:= 1: yloop;
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}
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}
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//////////
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//////////
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// TEXT //
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// TEXT //
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//////////
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//////////
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|
|||||||
@@ -146,13 +146,13 @@ Fills the circle at `cx, cy` and with `radius` with the given color index.
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|||||||
|
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(Sets all pixels where the pixel center lies inside the circle.)
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(Sets all pixels where the pixel center lies inside the circle.)
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|
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### fn rectangleOutline(x: f32, y: f32, w: f32, h: f32, color: i32)
|
### fn rectangle_outline(x: f32, y: f32, w: f32, h: f32, color: i32)
|
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|
|
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Draws a one pixel outline on the inside of the given rectangle.
|
Draws a one pixel outline on the inside of the given rectangle.
|
||||||
|
|
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(Draws the outermost pixels that are still inside the rectangle area.)
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(Draws the outermost pixels that are still inside the rectangle area.)
|
||||||
|
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### fn circleOutline(cx: f32, cy: f32, radius: f32, color: i32)
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### fn circle_outline(cx: f32, cy: f32, radius: f32, color: i32)
|
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|
|
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Draws a one pixel outline on the inside of the given circle.
|
Draws a one pixel outline on the inside of the given circle.
|
||||||
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|
||||||
@@ -162,21 +162,6 @@ Draws a one pixel outline on the inside of the given circle.
|
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|
|
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Draws a line from `x1,y1` to `x2,y2` in the given color index.
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Draws a line from `x1,y1` to `x2,y2` in the given color index.
|
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|
|
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### fn blitSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
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|
||||||
|
|
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Copies the pixel data at `spriteData` onto the screen at `x`, `y`. The size of the sprite is passed as `width | (height << 16)`.
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|
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If the height is given as 0, the sprite is is treated as square (width x width).
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|
||||||
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|
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The control parameter controls masking and flipping of the sprite:
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|
||||||
* bits 0-7: color mask index
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|
||||||
* bit 8: switch on masked blit (pixel with color mask index are treated as transparent)
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|
||||||
* bit 9: flip sprite x
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|
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* bit 10: flip sprite y
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|
||||||
|
|
||||||
### fn grabSprite(spriteData: i32, size: i32, x: i32, y: i32, control: i32)
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|
||||||
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|
||||||
Copies the pixel data on the screen at `x`, `y` to `spriteData`. Parameters are exactly the same as `blitSprite`.
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|
||||||
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|
||||||
## Input
|
## Input
|
||||||
|
|
||||||
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.
|
MicroW8 provides input from a gamepad with one D-Pad and 4 buttons, or a keyboard emulation thereof.
|
||||||
|
|||||||
@@ -16,16 +16,14 @@ pub struct FileWatcher {
|
|||||||
impl FileWatcher {
|
impl FileWatcher {
|
||||||
pub fn new() -> Result<FileWatcher> {
|
pub fn new() -> Result<FileWatcher> {
|
||||||
let (tx, rx) = mpsc::channel();
|
let (tx, rx) = mpsc::channel();
|
||||||
let debouncer = new_debouncer(Duration::from_millis(100), None, move |res| match res {
|
let debouncer = new_debouncer(Duration::from_millis(100), move |res| match res {
|
||||||
Ok(events) => {
|
Ok(events) => {
|
||||||
for event in events {
|
for event in events {
|
||||||
let _ = tx.send(event);
|
let _ = tx.send(event);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Err(errs) => {
|
Err(err) => {
|
||||||
for err in errs {
|
eprintln!("Error watching for file changes: {err}");
|
||||||
eprintln!("Error watching for file changes: {err}");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
})?;
|
})?;
|
||||||
Ok(FileWatcher {
|
Ok(FileWatcher {
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ use cpal::traits::*;
|
|||||||
use rubato::Resampler;
|
use rubato::Resampler;
|
||||||
use uw8_window::{Window, WindowConfig};
|
use uw8_window::{Window, WindowConfig};
|
||||||
use wasmtime::{
|
use wasmtime::{
|
||||||
Engine, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
|
Engine, Func, GlobalType, Memory, MemoryType, Module, Mutability, Store, TypedFunc, ValType,
|
||||||
};
|
};
|
||||||
|
|
||||||
pub struct MicroW8 {
|
pub struct MicroW8 {
|
||||||
@@ -90,7 +90,7 @@ impl super::Runtime for MicroW8 {
|
|||||||
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
|
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
|
||||||
|
|
||||||
let mut linker = wasmtime::Linker::new(&self.engine);
|
let mut linker = wasmtime::Linker::new(&self.engine);
|
||||||
linker.define("env", "memory", memory)?;
|
linker.define(&store, "env", "memory", memory)?;
|
||||||
|
|
||||||
let loader_instance = linker.instantiate(&mut store, &self.loader_module)?;
|
let loader_instance = linker.instantiate(&mut store, &self.loader_module)?;
|
||||||
let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?;
|
let load_uw8 = loader_instance.get_typed_func::<i32, i32>(&mut store, "load_uw8")?;
|
||||||
@@ -255,15 +255,12 @@ fn add_native_functions(
|
|||||||
}
|
}
|
||||||
})?;
|
})?;
|
||||||
for i in 0..16 {
|
for i in 0..16 {
|
||||||
linker.define(
|
let global = wasmtime::Global::new(
|
||||||
"env",
|
&mut *store,
|
||||||
&format!("g_reserved{}", i),
|
GlobalType::new(ValType::I32, Mutability::Const),
|
||||||
wasmtime::Global::new(
|
0.into(),
|
||||||
&mut *store,
|
|
||||||
GlobalType::new(ValType::I32, Mutability::Const),
|
|
||||||
0.into(),
|
|
||||||
)?,
|
|
||||||
)?;
|
)?;
|
||||||
|
linker.define(&store, "env", &format!("g_reserved{}", i), global)?;
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
@@ -276,14 +273,18 @@ fn instantiate_platform(
|
|||||||
) -> Result<wasmtime::Instance> {
|
) -> Result<wasmtime::Instance> {
|
||||||
let platform_instance = linker.instantiate(&mut *store, &platform_module)?;
|
let platform_instance = linker.instantiate(&mut *store, &platform_module)?;
|
||||||
|
|
||||||
for export in platform_instance.exports(&mut *store) {
|
let exports: Vec<(String, Func)> = platform_instance
|
||||||
linker.define(
|
.exports(&mut *store)
|
||||||
"env",
|
.map(|e| {
|
||||||
export.name(),
|
(
|
||||||
export
|
e.name().to_owned(),
|
||||||
.into_func()
|
e.into_func()
|
||||||
.expect("platform surely only exports functions"),
|
.expect("platform surely only exports functions"),
|
||||||
)?;
|
)
|
||||||
|
})
|
||||||
|
.collect();
|
||||||
|
for (name, func) in exports {
|
||||||
|
linker.define(&store, "env", &name, func)?;
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok(platform_instance)
|
Ok(platform_instance)
|
||||||
@@ -310,7 +311,7 @@ fn init_sound(
|
|||||||
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
|
let memory = wasmtime::Memory::new(&mut store, MemoryType::new(4, Some(4)))?;
|
||||||
|
|
||||||
let mut linker = wasmtime::Linker::new(engine);
|
let mut linker = wasmtime::Linker::new(engine);
|
||||||
linker.define("env", "memory", memory)?;
|
linker.define(&store, "env", "memory", memory)?;
|
||||||
add_native_functions(&mut linker, &mut store)?;
|
add_native_functions(&mut linker, &mut store)?;
|
||||||
|
|
||||||
let platform_instance = instantiate_platform(&mut linker, &mut store, platform_module)?;
|
let platform_instance = instantiate_platform(&mut linker, &mut store, platform_module)?;
|
||||||
@@ -373,8 +374,8 @@ fn init_sound(
|
|||||||
None
|
None
|
||||||
} else {
|
} else {
|
||||||
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
|
let rs = rubato::FftFixedIn::new(44100, sample_rate, 128, 1, 2)?;
|
||||||
let input_buffers = rs.input_buffer_allocate();
|
let input_buffers = rs.input_buffer_allocate(true);
|
||||||
let output_buffers = rs.output_buffer_allocate();
|
let output_buffers = rs.output_buffer_allocate(true);
|
||||||
Some(Resampler {
|
Some(Resampler {
|
||||||
resampler: rs,
|
resampler: rs,
|
||||||
input_buffers,
|
input_buffers,
|
||||||
@@ -423,6 +424,14 @@ fn init_sound(
|
|||||||
mem[64..68].copy_from_slice(¤t_time.to_le_bytes());
|
mem[64..68].copy_from_slice(¤t_time.to_le_bytes());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn clamp_sample(s: f32) -> f32 {
|
||||||
|
if s.is_nan() {
|
||||||
|
0.0
|
||||||
|
} else {
|
||||||
|
s.max(-1.0).min(1.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if let Some(ref mut resampler) = resampler {
|
if let Some(ref mut resampler) = resampler {
|
||||||
while !buffer.is_empty() {
|
while !buffer.is_empty() {
|
||||||
let copy_size = resampler.output_buffers[0]
|
let copy_size = resampler.output_buffers[0]
|
||||||
@@ -433,10 +442,12 @@ fn init_sound(
|
|||||||
resampler.input_buffers[0].clear();
|
resampler.input_buffers[0].clear();
|
||||||
resampler.input_buffers[1].clear();
|
resampler.input_buffers[1].clear();
|
||||||
for _ in 0..resampler.resampler.input_frames_next() {
|
for _ in 0..resampler.resampler.input_frames_next() {
|
||||||
resampler.input_buffers[0]
|
resampler.input_buffers[0].push(clamp_sample(
|
||||||
.push(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
|
snd.call(&mut store, (sample_index,)).unwrap_or(0.0),
|
||||||
resampler.input_buffers[1]
|
));
|
||||||
.push(snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0));
|
resampler.input_buffers[1].push(clamp_sample(
|
||||||
|
snd.call(&mut store, (sample_index + 1,)).unwrap_or(0.0),
|
||||||
|
));
|
||||||
sample_index = sample_index.wrapping_add(2);
|
sample_index = sample_index.wrapping_add(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -462,7 +473,7 @@ fn init_sound(
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
for v in buffer {
|
for v in buffer {
|
||||||
*v = snd.call(&mut store, (sample_index,)).unwrap_or(0.0);
|
*v = clamp_sample(snd.call(&mut store, (sample_index,)).unwrap_or(0.0));
|
||||||
sample_index = sample_index.wrapping_add(1);
|
sample_index = sample_index.wrapping_add(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -475,6 +486,7 @@ fn init_sound(
|
|||||||
move |err| {
|
move |err| {
|
||||||
dbg!(err);
|
dbg!(err);
|
||||||
},
|
},
|
||||||
|
None,
|
||||||
)?;
|
)?;
|
||||||
|
|
||||||
Ok(Uw8Sound { stream, tx })
|
Ok(Uw8Sound { stream, tx })
|
||||||
|
|||||||
@@ -152,14 +152,14 @@ impl BaseModule {
|
|||||||
add_function(
|
add_function(
|
||||||
&mut functions,
|
&mut functions,
|
||||||
&type_map,
|
&type_map,
|
||||||
"rectangleOutline",
|
"rectangle_outline",
|
||||||
&[F32, F32, F32, F32, I32],
|
&[F32, F32, F32, F32, I32],
|
||||||
None,
|
None,
|
||||||
);
|
);
|
||||||
add_function(
|
add_function(
|
||||||
&mut functions,
|
&mut functions,
|
||||||
&type_map,
|
&type_map,
|
||||||
"circleOutline",
|
"circle_outline",
|
||||||
&[F32, F32, F32, I32],
|
&[F32, F32, F32, I32],
|
||||||
None,
|
None,
|
||||||
);
|
);
|
||||||
@@ -169,21 +169,6 @@ impl BaseModule {
|
|||||||
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
|
add_function(&mut functions, &type_map, "playNote", &[I32, I32], None);
|
||||||
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
|
add_function(&mut functions, &type_map, "sndGes", &[I32], Some(F32));
|
||||||
|
|
||||||
add_function(
|
|
||||||
&mut functions,
|
|
||||||
&type_map,
|
|
||||||
"blitSprite",
|
|
||||||
&[I32, I32, I32, I32, I32],
|
|
||||||
None,
|
|
||||||
);
|
|
||||||
add_function(
|
|
||||||
&mut functions,
|
|
||||||
&type_map,
|
|
||||||
"grabSprite",
|
|
||||||
&[I32, I32, I32, I32, I32],
|
|
||||||
None,
|
|
||||||
);
|
|
||||||
|
|
||||||
for i in functions.len()..64 {
|
for i in functions.len()..64 {
|
||||||
add_function(
|
add_function(
|
||||||
&mut functions,
|
&mut functions,
|
||||||
|
|||||||
810
uw8-window/Cargo.lock
generated
810
uw8-window/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -6,13 +6,13 @@ edition = "2021"
|
|||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
winit = "0.27.5"
|
winit = "0.28.6"
|
||||||
env_logger = "0.10"
|
env_logger = "0.10"
|
||||||
log = "0.4"
|
log = "0.4"
|
||||||
pico-args = "0.5"
|
pico-args = "0.5"
|
||||||
wgpu = "0.15"
|
wgpu = "0.17"
|
||||||
pollster = "0.2.5"
|
pollster = "0.3.0"
|
||||||
bytemuck = { version = "1.13", features = [ "derive" ] }
|
bytemuck = { version = "1.13", features = [ "derive" ] }
|
||||||
anyhow = "1"
|
anyhow = "1"
|
||||||
minifb = { version = "0.23.0", default-features = false, features = ["x11"] }
|
minifb = { version = "0.25.0", default-features = false, features = ["x11"] }
|
||||||
winapi = { version = "0.3.9", features = [ "timeapi" ] }
|
winapi = { version = "0.3.9", features = [ "timeapi" ] }
|
||||||
|
|||||||
@@ -30,8 +30,8 @@ fn row_factor(offset: f32) -> f32 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn col_factor(offset: f32) -> f32 {
|
fn col_factor(offset: f32) -> f32 {
|
||||||
let offset = max(0.0, abs(offset) - 0.4);
|
let o = max(0.0, abs(offset) - 0.4);
|
||||||
return 1.0 / (1.0 + offset * offset * 16.0);
|
return 1.0 / (1.0 + o * o * 16.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> {
|
fn sample_screen(tex_coords: vec2<f32>) -> vec4<f32> {
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
use crate::{Input, WindowConfig, WindowImpl};
|
use crate::{Input, WindowConfig, WindowImpl};
|
||||||
use anyhow::{anyhow, Result};
|
use anyhow::{anyhow, Result};
|
||||||
use std::{num::NonZeroU32, time::Instant};
|
use std::time::Instant;
|
||||||
|
|
||||||
use winit::{
|
use winit::{
|
||||||
dpi::PhysicalSize,
|
dpi::PhysicalSize,
|
||||||
@@ -41,7 +41,10 @@ impl Window {
|
|||||||
async fn create(window_config: WindowConfig) -> Result<Window> {
|
async fn create(window_config: WindowConfig) -> Result<Window> {
|
||||||
let event_loop = EventLoop::new();
|
let event_loop = EventLoop::new();
|
||||||
let window = WindowBuilder::new()
|
let window = WindowBuilder::new()
|
||||||
.with_inner_size(PhysicalSize::new(640u32, 480))
|
.with_inner_size(PhysicalSize::new(
|
||||||
|
(320. * window_config.scale).round() as u32,
|
||||||
|
(240. * window_config.scale).round() as u32,
|
||||||
|
))
|
||||||
.with_min_inner_size(PhysicalSize::new(320u32, 240))
|
.with_min_inner_size(PhysicalSize::new(320u32, 240))
|
||||||
.with_title("MicroW8")
|
.with_title("MicroW8")
|
||||||
.with_fullscreen(if window_config.fullscreen {
|
.with_fullscreen(if window_config.fullscreen {
|
||||||
@@ -72,7 +75,13 @@ impl Window {
|
|||||||
|
|
||||||
let surface_config = wgpu::SurfaceConfiguration {
|
let surface_config = wgpu::SurfaceConfiguration {
|
||||||
present_mode: wgpu::PresentMode::AutoNoVsync,
|
present_mode: wgpu::PresentMode::AutoNoVsync,
|
||||||
..surface.get_default_config(&adapter, window.inner_size().width, window.inner_size().height).expect("Surface incompatible with adapter")
|
..surface
|
||||||
|
.get_default_config(
|
||||||
|
&adapter,
|
||||||
|
window.inner_size().width,
|
||||||
|
window.inner_size().height,
|
||||||
|
)
|
||||||
|
.expect("Surface incompatible with adapter")
|
||||||
};
|
};
|
||||||
|
|
||||||
let filter: Box<dyn Filter> = create_filter(
|
let filter: Box<dyn Filter> = create_filter(
|
||||||
@@ -354,7 +363,7 @@ impl PaletteScreenMode {
|
|||||||
format: wgpu::TextureFormat::R8Uint,
|
format: wgpu::TextureFormat::R8Uint,
|
||||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||||
label: None,
|
label: None,
|
||||||
view_formats: &[]
|
view_formats: &[],
|
||||||
});
|
});
|
||||||
|
|
||||||
let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
|
let palette_texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||||
@@ -369,7 +378,7 @@ impl PaletteScreenMode {
|
|||||||
format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
||||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||||
label: None,
|
label: None,
|
||||||
view_formats: &[]
|
view_formats: &[],
|
||||||
});
|
});
|
||||||
|
|
||||||
let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
|
let screen_texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||||
@@ -384,7 +393,7 @@ impl PaletteScreenMode {
|
|||||||
format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
||||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
|
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||||
label: None,
|
label: None,
|
||||||
view_formats: &[]
|
view_formats: &[],
|
||||||
});
|
});
|
||||||
|
|
||||||
let framebuffer_texture_view =
|
let framebuffer_texture_view =
|
||||||
@@ -491,7 +500,7 @@ impl PaletteScreenMode {
|
|||||||
&bytemuck::cast_slice(pixels),
|
&bytemuck::cast_slice(pixels),
|
||||||
wgpu::ImageDataLayout {
|
wgpu::ImageDataLayout {
|
||||||
offset: 0,
|
offset: 0,
|
||||||
bytes_per_row: NonZeroU32::new(320),
|
bytes_per_row: Some(320),
|
||||||
rows_per_image: None,
|
rows_per_image: None,
|
||||||
},
|
},
|
||||||
wgpu::Extent3d {
|
wgpu::Extent3d {
|
||||||
@@ -513,7 +522,7 @@ impl PaletteScreenMode {
|
|||||||
&bytemuck::cast_slice(palette),
|
&bytemuck::cast_slice(palette),
|
||||||
wgpu::ImageDataLayout {
|
wgpu::ImageDataLayout {
|
||||||
offset: 0,
|
offset: 0,
|
||||||
bytes_per_row: NonZeroU32::new(256 * 4),
|
bytes_per_row: Some(256 * 4),
|
||||||
rows_per_image: None,
|
rows_per_image: None,
|
||||||
},
|
},
|
||||||
wgpu::Extent3d {
|
wgpu::Extent3d {
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ struct FpsCounter {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
pub fn new(config: WindowConfig) -> Result<Window> {
|
pub fn new(mut config: WindowConfig) -> Result<Window> {
|
||||||
let fps_counter = if config.fps_counter {
|
let fps_counter = if config.fps_counter {
|
||||||
Some(FpsCounter {
|
Some(FpsCounter {
|
||||||
start: Instant::now(),
|
start: Instant::now(),
|
||||||
@@ -24,6 +24,7 @@ impl Window {
|
|||||||
} else {
|
} else {
|
||||||
None
|
None
|
||||||
};
|
};
|
||||||
|
config.scale = config.scale.max(1.).min(20.);
|
||||||
if config.enable_gpu {
|
if config.enable_gpu {
|
||||||
match gpu::Window::new(config) {
|
match gpu::Window::new(config) {
|
||||||
Ok(window) => {
|
Ok(window) => {
|
||||||
@@ -71,6 +72,7 @@ pub struct WindowConfig {
|
|||||||
filter: u32,
|
filter: u32,
|
||||||
fullscreen: bool,
|
fullscreen: bool,
|
||||||
fps_counter: bool,
|
fps_counter: bool,
|
||||||
|
scale: f32,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Default for WindowConfig {
|
impl Default for WindowConfig {
|
||||||
@@ -80,6 +82,7 @@ impl Default for WindowConfig {
|
|||||||
filter: 5,
|
filter: 5,
|
||||||
fullscreen: false,
|
fullscreen: false,
|
||||||
fps_counter: false,
|
fps_counter: false,
|
||||||
|
scale: 2.,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -102,6 +105,10 @@ impl WindowConfig {
|
|||||||
}
|
}
|
||||||
self.fullscreen = args.contains("--fullscreen");
|
self.fullscreen = args.contains("--fullscreen");
|
||||||
self.fps_counter = args.contains("--fps");
|
self.fps_counter = args.contains("--fps");
|
||||||
|
self.scale = args
|
||||||
|
.opt_value_from_str("--scale")
|
||||||
|
.unwrap()
|
||||||
|
.unwrap_or(self.scale);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user